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author | Jesse Hall <jessehall@google.com> | 2012-07-09 11:27:07 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-07-22 00:35:08 -0700 |
commit | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c | |
parent | 74b55003f76dbca96e4a26d98fe464081ca5341f (diff) | |
download | external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.zip external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.gz external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.bz2 |
Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c new file mode 100644 index 0000000..3121777 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_gl.c @@ -0,0 +1,406 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include <dlfcn.h> +#include "SDL.h" +#include "SDL_ph_gl.h" + +#if SDL_VIDEO_OPENGL + +#if (_NTO_VERSION >= 630) + /* PhotonGL functions */ + GLPH_DECLARE_FUNCS; +#endif /* 6.3.0 */ + +#if (_NTO_VERSION < 630) +void ph_GL_SwapBuffers(_THIS) +{ + PgSetRegion(PtWidgetRid(window)); + PdOpenGLContextSwapBuffers(oglctx); +} +#else +void ph_GL_SwapBuffers(_THIS) +{ + qnxgl_swap_buffers(oglbuffers); +} +#endif /* 6.3.0 */ + +int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) +{ + switch (attrib) + { + case SDL_GL_DOUBLEBUFFER: + *value=this->gl_config.double_buffer; + break; + case SDL_GL_STENCIL_SIZE: + *value=this->gl_config.stencil_size; + break; + case SDL_GL_DEPTH_SIZE: + *value=this->gl_config.depth_size; + break; +#if (_NTO_VERSION >= 630) + case SDL_GL_RED_SIZE: + *value=this->gl_config.red_size; + break; + case SDL_GL_GREEN_SIZE: + *value=this->gl_config.green_size; + break; + case SDL_GL_BLUE_SIZE: + *value=this->gl_config.blue_size; + break; + case SDL_GL_ALPHA_SIZE: + *value=this->gl_config.alpha_size; + break; + case SDL_GL_ACCUM_RED_SIZE: + *value=this->gl_config.accum_red_size; + break; + case SDL_GL_ACCUM_GREEN_SIZE: + *value=this->gl_config.accum_green_size; + break; + case SDL_GL_ACCUM_BLUE_SIZE: + *value=this->gl_config.accum_blue_size; + break; + case SDL_GL_ACCUM_ALPHA_SIZE: + *value=this->gl_config.accum_alpha_size; + break; + case SDL_GL_STEREO: + *value=this->gl_config.stereo; + break; +#endif /* 6.3.0 */ + default: + *value=0; + return(-1); + } + return 0; +} + +#if (_NTO_VERSION < 630) +int ph_GL_LoadLibrary(_THIS, const char* path) +{ + /* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */ + this->gl_config.driver_loaded = 1; + + return 0; +} +#else +int ph_GL_LoadLibrary(_THIS, const char* path) +{ + void* handle; + int dlopen_flags=RTLD_WORLD | RTLD_GROUP; + + if (this->gl_config.dll_handle!=NULL) + { + return 0; + } + + handle = dlopen(path, dlopen_flags); + + if (handle==NULL) + { + SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library"); + return -1; + } + + this->gl_config.dll_handle = handle; + this->gl_config.driver_loaded = 1; + + SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path)); + + return 0; +} +#endif /* 6.3.0 */ + +#if (_NTO_VERSION < 630) +void* ph_GL_GetProcAddress(_THIS, const char* proc) +{ + return NULL; +} +#else +void* ph_GL_GetProcAddress(_THIS, const char* proc) +{ + void* function; + + if (this->gl_config.dll_handle==NULL) + { + ph_GL_LoadLibrary(this, DEFAULT_OPENGL); + if (this->gl_config.dll_handle==NULL) + { + return NULL; + } + } + + function=qnxgl_get_func(proc, oglctx, 0); + if (function==NULL) + { + function=dlsym(this->gl_config.dll_handle, proc); + } + + return function; +} +#endif /* 6.3.0 */ + +#if (_NTO_VERSION < 630) +int ph_GL_MakeCurrent(_THIS) +{ + PgSetRegion(PtWidgetRid(window)); + + if (oglctx!=NULL) + { + PhDCSetCurrent(oglctx); + } + + return 0; +} +#else +int ph_GL_MakeCurrent(_THIS) +{ + PgSetRegion(PtWidgetRid(window)); + + if (oglctx!=NULL) + { + if (qnxgl_set_current(oglctx) == -1) + { + return -1; + } + } + + return 0; +} +#endif /* 6.3.0 */ + +#if (_NTO_VERSION < 630) + +/* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */ + +int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) +{ + PhDim_t dim; + uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; + int exposepost=0; + int OGLargc; + + dim.w=width; + dim.h=height; + + if ((oglctx!=NULL) && (oglflags==flags) && (oglbpp==bpp)) + { + PdOpenGLContextResize(oglctx, &dim); + PhDCSetCurrent(oglctx); + return 0; + } + else + { + if (oglctx!=NULL) + { + PhDCSetCurrent(NULL); + PhDCRelease(oglctx); + oglctx=NULL; + exposepost=1; + } + } + + OGLargc=0; + if (this->gl_config.depth_size) + { + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS; + OGLAttrib[OGLargc++]=this->gl_config.depth_size; + } + if (this->gl_config.stencil_size) + { + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS; + OGLAttrib[OGLargc++]=this->gl_config.stencil_size; + } + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW; + if (flags & SDL_FULLSCREEN) + { + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN; + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DIRECT; + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_BEST; + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_CENTER; + } + OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE; + + if (this->gl_config.double_buffer) + { + oglctx=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); + } + else + { + oglctx=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); + } + + if (oglctx==NULL) + { + SDL_SetError("ph_SetupOpenGLContext(): cannot create OpenGL context !\n"); + return -1; + } + + PhDCSetCurrent(oglctx); + + PtFlush(); + + oglflags=flags; + oglbpp=bpp; + + if (exposepost!=0) + { + /* OpenGL context has been recreated, so report about this fact */ + SDL_PrivateExpose(); + } + + return 0; +} + +#else /* _NTO_VERSION */ + +/* This code is actual for the built-in PhGL support, which became available since 6.3 */ + +int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) +{ + qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS]; + qnxgl_buf_attrib_t* qnxgl_attribs_slide; + int num_interfaces = 0; + int num_buffers = 0; + + /* Initialize the OpenGL subsystem */ + + num_interfaces = qnxgl_init(NULL, NULL, 0); + + if (num_interfaces < 0) + { + SDL_SetError("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n"); + return -1; + } + if (num_interfaces == 0) + { + SDL_SetError("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n"); + return -1; + } + + /* Driver is linked */ + this->gl_config.driver_loaded=1; + + /* Initialize the OpenGL context attributes */ + qnxgl_attribs_slide=qnxgl_attribs; + + /* Depth size */ + if (this->gl_config.depth_size) + { + fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); + qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size); + } + + /* Stencil size */ + if (this->gl_config.stencil_size) + { + qnxgl_attribs_slide = qnxgl_attrib_set_stencil(qnxgl_attribs_slide, this->gl_config.stencil_size); + } + + /* The sum of the accum bits of each channel */ + if ((this->gl_config.accum_red_size != 0) && (this->gl_config.accum_blue_size != 0) && + (this->gl_config.accum_green_size != 0)) + { + qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide, + this->gl_config.accum_red_size + this->gl_config.accum_blue_size + + this->gl_config.accum_green_size + this->gl_config.accum_alpha_size); + } + + /* Stereo mode */ + if (this->gl_config.stereo) + { + qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide); + } + + /* Fullscreen mode */ + if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) + { + qnxgl_attribs_slide = qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide); + } + + /* Double buffering mode */ + if (this->gl_config.double_buffer) + { + num_buffers=2; + } + else + { + num_buffers=1; + } + + /* Loading the function pointers so we can use the extensions */ + GLPH_LOAD_FUNCS_GC(oglctx); + + /* Set the buffers region to be that of our window's region */ + qnxgl_attribs_slide = glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window)); + + /* End of the attributes array */ + qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide); + + /* Create the buffers with the specified color model */ + fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size); + oglbuffers = qnxgl_buffers_create( + QNXGL_FORMAT_BEST_RGB, +/* __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size, + this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */ + num_buffers, width, height, qnxgl_attribs, -1); + + + if (oglbuffers == NULL) + { + SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n"); + qnxgl_finish(); + return -1; + } + + /* Create a QNXGL context for the previously created buffer */ + oglctx = qnxgl_context_create(oglbuffers, NULL); + + if (oglctx == NULL) + { + SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL context !\n"); + qnxgl_buffers_destroy(oglbuffers); + qnxgl_finish(); + return -1; + } + + /* Attempt to make the context current so we can use OpenGL commands */ + if (qnxgl_set_current(oglctx) == -1) + { + SDL_SetError("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n"); + qnxgl_context_destroy(oglctx); + qnxgl_buffers_destroy(oglbuffers); + qnxgl_finish(); + return -1; + } + + PtFlush(); + + oglflags=flags; + oglbpp=bpp; + + return 0; +} + +#endif /* _NTO_VERSION */ + +#endif /* SDL_VIDEO_OPENGL */ |