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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <dlfcn.h>
#include "SDL.h"
#include "SDL_ph_gl.h"
#if SDL_VIDEO_OPENGL
#if (_NTO_VERSION >= 630)
/* PhotonGL functions */
GLPH_DECLARE_FUNCS;
#endif /* 6.3.0 */
#if (_NTO_VERSION < 630)
void ph_GL_SwapBuffers(_THIS)
{
PgSetRegion(PtWidgetRid(window));
PdOpenGLContextSwapBuffers(oglctx);
}
#else
void ph_GL_SwapBuffers(_THIS)
{
qnxgl_swap_buffers(oglbuffers);
}
#endif /* 6.3.0 */
int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
{
switch (attrib)
{
case SDL_GL_DOUBLEBUFFER:
*value=this->gl_config.double_buffer;
break;
case SDL_GL_STENCIL_SIZE:
*value=this->gl_config.stencil_size;
break;
case SDL_GL_DEPTH_SIZE:
*value=this->gl_config.depth_size;
break;
#if (_NTO_VERSION >= 630)
case SDL_GL_RED_SIZE:
*value=this->gl_config.red_size;
break;
case SDL_GL_GREEN_SIZE:
*value=this->gl_config.green_size;
break;
case SDL_GL_BLUE_SIZE:
*value=this->gl_config.blue_size;
break;
case SDL_GL_ALPHA_SIZE:
*value=this->gl_config.alpha_size;
break;
case SDL_GL_ACCUM_RED_SIZE:
*value=this->gl_config.accum_red_size;
break;
case SDL_GL_ACCUM_GREEN_SIZE:
*value=this->gl_config.accum_green_size;
break;
case SDL_GL_ACCUM_BLUE_SIZE:
*value=this->gl_config.accum_blue_size;
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
*value=this->gl_config.accum_alpha_size;
break;
case SDL_GL_STEREO:
*value=this->gl_config.stereo;
break;
#endif /* 6.3.0 */
default:
*value=0;
return(-1);
}
return 0;
}
#if (_NTO_VERSION < 630)
int ph_GL_LoadLibrary(_THIS, const char* path)
{
/* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */
this->gl_config.driver_loaded = 1;
return 0;
}
#else
int ph_GL_LoadLibrary(_THIS, const char* path)
{
void* handle;
int dlopen_flags=RTLD_WORLD | RTLD_GROUP;
if (this->gl_config.dll_handle!=NULL)
{
return 0;
}
handle = dlopen(path, dlopen_flags);
if (handle==NULL)
{
SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library");
return -1;
}
this->gl_config.dll_handle = handle;
this->gl_config.driver_loaded = 1;
SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path));
return 0;
}
#endif /* 6.3.0 */
#if (_NTO_VERSION < 630)
void* ph_GL_GetProcAddress(_THIS, const char* proc)
{
return NULL;
}
#else
void* ph_GL_GetProcAddress(_THIS, const char* proc)
{
void* function;
if (this->gl_config.dll_handle==NULL)
{
ph_GL_LoadLibrary(this, DEFAULT_OPENGL);
if (this->gl_config.dll_handle==NULL)
{
return NULL;
}
}
function=qnxgl_get_func(proc, oglctx, 0);
if (function==NULL)
{
function=dlsym(this->gl_config.dll_handle, proc);
}
return function;
}
#endif /* 6.3.0 */
#if (_NTO_VERSION < 630)
int ph_GL_MakeCurrent(_THIS)
{
PgSetRegion(PtWidgetRid(window));
if (oglctx!=NULL)
{
PhDCSetCurrent(oglctx);
}
return 0;
}
#else
int ph_GL_MakeCurrent(_THIS)
{
PgSetRegion(PtWidgetRid(window));
if (oglctx!=NULL)
{
if (qnxgl_set_current(oglctx) == -1)
{
return -1;
}
}
return 0;
}
#endif /* 6.3.0 */
#if (_NTO_VERSION < 630)
/* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */
int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags)
{
PhDim_t dim;
uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS];
int exposepost=0;
int OGLargc;
dim.w=width;
dim.h=height;
if ((oglctx!=NULL) && (oglflags==flags) && (oglbpp==bpp))
{
PdOpenGLContextResize(oglctx, &dim);
PhDCSetCurrent(oglctx);
return 0;
}
else
{
if (oglctx!=NULL)
{
PhDCSetCurrent(NULL);
PhDCRelease(oglctx);
oglctx=NULL;
exposepost=1;
}
}
OGLargc=0;
if (this->gl_config.depth_size)
{
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS;
OGLAttrib[OGLargc++]=this->gl_config.depth_size;
}
if (this->gl_config.stencil_size)
{
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS;
OGLAttrib[OGLargc++]=this->gl_config.stencil_size;
}
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW;
if (flags & SDL_FULLSCREEN)
{
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN;
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DIRECT;
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_BEST;
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_CENTER;
}
OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE;
if (this->gl_config.double_buffer)
{
oglctx=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib);
}
else
{
oglctx=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib);
}
if (oglctx==NULL)
{
SDL_SetError("ph_SetupOpenGLContext(): cannot create OpenGL context !\n");
return -1;
}
PhDCSetCurrent(oglctx);
PtFlush();
oglflags=flags;
oglbpp=bpp;
if (exposepost!=0)
{
/* OpenGL context has been recreated, so report about this fact */
SDL_PrivateExpose();
}
return 0;
}
#else /* _NTO_VERSION */
/* This code is actual for the built-in PhGL support, which became available since 6.3 */
int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags)
{
qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS];
qnxgl_buf_attrib_t* qnxgl_attribs_slide;
int num_interfaces = 0;
int num_buffers = 0;
/* Initialize the OpenGL subsystem */
num_interfaces = qnxgl_init(NULL, NULL, 0);
if (num_interfaces < 0)
{
SDL_SetError("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n");
return -1;
}
if (num_interfaces == 0)
{
SDL_SetError("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n");
return -1;
}
/* Driver is linked */
this->gl_config.driver_loaded=1;
/* Initialize the OpenGL context attributes */
qnxgl_attribs_slide=qnxgl_attribs;
/* Depth size */
if (this->gl_config.depth_size)
{
fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size);
qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size);
}
/* Stencil size */
if (this->gl_config.stencil_size)
{
qnxgl_attribs_slide = qnxgl_attrib_set_stencil(qnxgl_attribs_slide, this->gl_config.stencil_size);
}
/* The sum of the accum bits of each channel */
if ((this->gl_config.accum_red_size != 0) && (this->gl_config.accum_blue_size != 0) &&
(this->gl_config.accum_green_size != 0))
{
qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide,
this->gl_config.accum_red_size + this->gl_config.accum_blue_size +
this->gl_config.accum_green_size + this->gl_config.accum_alpha_size);
}
/* Stereo mode */
if (this->gl_config.stereo)
{
qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide);
}
/* Fullscreen mode */
if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
{
qnxgl_attribs_slide = qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide);
}
/* Double buffering mode */
if (this->gl_config.double_buffer)
{
num_buffers=2;
}
else
{
num_buffers=1;
}
/* Loading the function pointers so we can use the extensions */
GLPH_LOAD_FUNCS_GC(oglctx);
/* Set the buffers region to be that of our window's region */
qnxgl_attribs_slide = glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window));
/* End of the attributes array */
qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide);
/* Create the buffers with the specified color model */
fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size);
oglbuffers = qnxgl_buffers_create(
QNXGL_FORMAT_BEST_RGB,
/* __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size,
this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */
num_buffers, width, height, qnxgl_attribs, -1);
if (oglbuffers == NULL)
{
SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n");
qnxgl_finish();
return -1;
}
/* Create a QNXGL context for the previously created buffer */
oglctx = qnxgl_context_create(oglbuffers, NULL);
if (oglctx == NULL)
{
SDL_SetError("ph_SetupOpenGLContext(): failed to create OpenGL context !\n");
qnxgl_buffers_destroy(oglbuffers);
qnxgl_finish();
return -1;
}
/* Attempt to make the context current so we can use OpenGL commands */
if (qnxgl_set_current(oglctx) == -1)
{
SDL_SetError("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n");
qnxgl_context_destroy(oglctx);
qnxgl_buffers_destroy(oglbuffers);
qnxgl_finish();
return -1;
}
PtFlush();
oglflags=flags;
oglbpp=bpp;
return 0;
}
#endif /* _NTO_VERSION */
#endif /* SDL_VIDEO_OPENGL */
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