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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h b/distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h new file mode 100644 index 0000000..48b1943 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/windib/SDL_dibvideo.h @@ -0,0 +1,59 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_dibvideo_h +#define _SDL_dibvideo_h + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + + +/* Private display data */ +struct DibInfo { + HBITMAP screen_bmp; + HPALETTE screen_pal; + LOGPALETTE *screen_logpal; + BOOL grab_palette; + +#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ + int SDL_nummodes[NUM_MODELISTS]; + SDL_Rect **SDL_modelist[NUM_MODELISTS]; + +#ifdef _WIN32_WCE + int supportRotation; /* for Pocket PC devices */ + DWORD origRotation; /* for Pocket PC devices */ +#endif + + /* Screensaver settings */ + int allow_screensaver; +}; +/* Old variable names */ +#define screen_bmp (this->hidden->dibInfo->screen_bmp) +#define screen_pal (this->hidden->dibInfo->screen_pal) +#define screen_logpal (this->hidden->dibInfo->screen_logpal) +#define grab_palette (this->hidden->dibInfo->grab_palette) +#define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes) +#define SDL_modelist (this->hidden->dibInfo->SDL_modelist) +#define allow_screensaver (this->hidden->dibInfo->allow_screensaver) + +#endif /* _SDL_dibvideo_h */ |