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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_dibvideo_h
#define _SDL_dibvideo_h
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
/* Private display data */
struct DibInfo {
HBITMAP screen_bmp;
HPALETTE screen_pal;
LOGPALETTE *screen_logpal;
BOOL grab_palette;
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
#ifdef _WIN32_WCE
int supportRotation; /* for Pocket PC devices */
DWORD origRotation; /* for Pocket PC devices */
#endif
/* Screensaver settings */
int allow_screensaver;
};
/* Old variable names */
#define screen_bmp (this->hidden->dibInfo->screen_bmp)
#define screen_pal (this->hidden->dibInfo->screen_pal)
#define screen_logpal (this->hidden->dibInfo->screen_logpal)
#define grab_palette (this->hidden->dibInfo->grab_palette)
#define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes)
#define SDL_modelist (this->hidden->dibInfo->SDL_modelist)
#define allow_screensaver (this->hidden->dibInfo->allow_screensaver)
#endif /* _SDL_dibvideo_h */
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