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authorThe Android Open Source Project <initial-contribution@android.com>2009-02-10 15:43:59 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-02-10 15:43:59 -0800
commitc27f813900a3c114562efbb8df1065e94766fc48 (patch)
treed95919283707dcab61009e27007374a745c9541e /fpu
parent0852ad57fa372f9b2854e4df685eaba8d8ef6790 (diff)
downloadexternal_qemu-c27f813900a3c114562efbb8df1065e94766fc48.zip
external_qemu-c27f813900a3c114562efbb8df1065e94766fc48.tar.gz
external_qemu-c27f813900a3c114562efbb8df1065e94766fc48.tar.bz2
auto import from //branches/cupcake/...@130745
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-native.c159
-rw-r--r--fpu/softfloat-native.h128
-rw-r--r--fpu/softfloat-specialize.h261
-rw-r--r--fpu/softfloat.c397
-rw-r--r--fpu/softfloat.h124
5 files changed, 822 insertions, 247 deletions
diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
index bbdb3d6..e58551f 100644
--- a/fpu/softfloat-native.c
+++ b/fpu/softfloat-native.c
@@ -30,6 +30,25 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM)
#define sqrtf(f) ((float)sqrt(f))
#define remainderf(fa, fb) ((float)remainder(fa, fb))
#define rintf(f) ((float)rint(f))
+#if !defined(__sparc__) && defined(HOST_SOLARIS) && HOST_SOLARIS < 10
+extern long double rintl(long double);
+extern long double scalbnl(long double, int);
+
+long long
+llrintl(long double x) {
+ return ((long long) rintl(x));
+}
+
+long
+lrintl(long double x) {
+ return ((long) rintl(x));
+}
+
+long double
+ldexpl(long double x, int n) {
+ return (scalbnl(x, n));
+}
+#endif
#endif
#if defined(__powerpc__)
@@ -40,7 +59,7 @@ double qemu_rint(double x)
double y = 4503599627370496.0;
if (fabs(x) >= y)
return x;
- if (x < 0)
+ if (x < 0)
y = -y;
y = (x + y) - y;
if (y == 0.0)
@@ -59,11 +78,21 @@ float32 int32_to_float32(int v STATUS_PARAM)
return (float32)v;
}
+float32 uint32_to_float32(unsigned int v STATUS_PARAM)
+{
+ return (float32)v;
+}
+
float64 int32_to_float64(int v STATUS_PARAM)
{
return (float64)v;
}
+float64 uint32_to_float64(unsigned int v STATUS_PARAM)
+{
+ return (float64)v;
+}
+
#ifdef FLOATX80
floatx80 int32_to_floatx80(int v STATUS_PARAM)
{
@@ -74,10 +103,18 @@ float32 int64_to_float32( int64_t v STATUS_PARAM)
{
return (float32)v;
}
+float32 uint64_to_float32( uint64_t v STATUS_PARAM)
+{
+ return (float32)v;
+}
float64 int64_to_float64( int64_t v STATUS_PARAM)
{
return (float64)v;
}
+float64 uint64_to_float64( uint64_t v STATUS_PARAM)
+{
+ return (float64)v;
+}
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
{
@@ -94,7 +131,7 @@ static inline int long_to_int32(long a)
#else
static inline int long_to_int32(long a)
{
- if (a != (int32_t)a)
+ if (a != (int32_t)a)
a = 0x80000000;
return a;
}
@@ -132,6 +169,37 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
}
#endif
+unsigned int float32_to_uint32( float32 a STATUS_PARAM)
+{
+ int64_t v;
+ unsigned int res;
+
+ v = llrintf(a);
+ if (v < 0) {
+ res = 0;
+ } else if (v > 0xffffffff) {
+ res = 0xffffffff;
+ } else {
+ res = v;
+ }
+ return res;
+}
+unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM)
+{
+ int64_t v;
+ unsigned int res;
+
+ v = (int64_t)a;
+ if (v < 0) {
+ res = 0;
+ } else if (v > 0xffffffff) {
+ res = 0xffffffff;
+ } else {
+ res = v;
+ }
+ return res;
+}
+
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
@@ -149,7 +217,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM)
{
return sqrtf(a);
}
-char float32_compare( float32 a, float32 b STATUS_PARAM )
+int float32_compare( float32 a, float32 b STATUS_PARAM )
{
if (a < b) {
return -1;
@@ -161,7 +229,7 @@ char float32_compare( float32 a, float32 b STATUS_PARAM )
return 2;
}
}
-char float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
+int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
{
if (isless(a, b)) {
return -1;
@@ -173,7 +241,7 @@ char float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
return 2;
}
}
-char float32_is_signaling_nan( float32 a1)
+int float32_is_signaling_nan( float32 a1)
{
float32u u;
uint32_t a;
@@ -218,9 +286,67 @@ float128 float64_to_float128( float64 a STATUS_PARAM)
}
#endif
+unsigned int float64_to_uint32( float64 a STATUS_PARAM)
+{
+ int64_t v;
+ unsigned int res;
+
+ v = llrint(a);
+ if (v < 0) {
+ res = 0;
+ } else if (v > 0xffffffff) {
+ res = 0xffffffff;
+ } else {
+ res = v;
+ }
+ return res;
+}
+unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM)
+{
+ int64_t v;
+ unsigned int res;
+
+ v = (int64_t)a;
+ if (v < 0) {
+ res = 0;
+ } else if (v > 0xffffffff) {
+ res = 0xffffffff;
+ } else {
+ res = v;
+ }
+ return res;
+}
+uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
+{
+ int64_t v;
+
+ v = llrint(a + (float64)INT64_MIN);
+
+ return v - INT64_MIN;
+}
+uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
+{
+ int64_t v;
+
+ v = (int64_t)(a + (float64)INT64_MIN);
+
+ return v - INT64_MIN;
+}
+
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
+#if defined(__sun__) && defined(HOST_SOLARIS) && HOST_SOLARIS < 10
+static inline float64 trunc(float64 x)
+{
+ return x < 0 ? -floor(-x) : floor(x);
+}
+#endif
+float64 float64_trunc_to_int( float64 a STATUS_PARAM )
+{
+ return trunc(a);
+}
+
float64 float64_round_to_int( float64 a STATUS_PARAM )
{
#if defined(__arm__)
@@ -253,7 +379,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM)
{
return sqrt(a);
}
-char float64_compare( float64 a, float64 b STATUS_PARAM )
+int float64_compare( float64 a, float64 b STATUS_PARAM )
{
if (a < b) {
return -1;
@@ -265,7 +391,7 @@ char float64_compare( float64 a, float64 b STATUS_PARAM )
return 2;
}
}
-char float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
+int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
{
if (isless(a, b)) {
return -1;
@@ -277,7 +403,7 @@ char float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
return 2;
}
}
-char float64_is_signaling_nan( float64 a1)
+int float64_is_signaling_nan( float64 a1)
{
float64u u;
uint64_t a;
@@ -289,6 +415,17 @@ char float64_is_signaling_nan( float64 a1)
}
+int float64_is_nan( float64 a1 )
+{
+ float64u u;
+ uint64_t a;
+ u.f = a1;
+ a = u.i;
+
+ return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
+
+}
+
#ifdef FLOATX80
/*----------------------------------------------------------------------------
@@ -334,7 +471,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
{
return sqrtl(a);
}
-char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
{
if (a < b) {
return -1;
@@ -346,7 +483,7 @@ char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
return 2;
}
}
-char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
if (isless(a, b)) {
return -1;
@@ -358,7 +495,7 @@ char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
return 2;
}
}
-char floatx80_is_signaling_nan( floatx80 a1)
+int floatx80_is_signaling_nan( floatx80 a1)
{
floatx80u u;
u.f = a1;
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index e7c08b8..379d49d 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -8,6 +8,11 @@
#include <fenv.h>
#endif
+#ifdef __OpenBSD__
+/* Get OpenBSD version number */
+#include <sys/param.h>
+#endif
+
/*
* Define some C99-7.12.3 classification macros and
* some C99-.12.4 for Solaris systems OS less than 10,
@@ -15,7 +20,9 @@
* Solaris 10 with GCC4 does not need these macros as they
* are defined in <iso/math_c99.h> with a compiler directive
*/
-#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ( ( HOST_SOLARIS >= 10 ) && ( __GNUC__ <= 4) ))
+#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
+ && (__GNUC__ <= 4))) \
+ || (defined(__OpenBSD__) && (OpenBSD < 200811))
/*
* C99 7.12.3 classification macros
* and
@@ -24,6 +31,9 @@
* ... do not work on Solaris 10 using GNU CC 3.4.x.
* Try to workaround the missing / broken C99 math macros.
*/
+#if defined(__OpenBSD__)
+#define unordered(x, y) (isnan(x) || isnan(y))
+#endif
#define isnormal(x) (fpclass(x) >= FP_NZERO)
#define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
@@ -33,6 +43,29 @@
#define isunordered(x,y) unordered(x, y)
#endif
+#if defined(__sun__) && !defined(NEED_LIBSUNMATH)
+
+#ifndef isnan
+# define isnan(x) \
+ (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
+ : sizeof (x) == sizeof (double) ? isnan_d (x) \
+ : isnan_f (x))
+static inline int isnan_f (float x) { return x != x; }
+static inline int isnan_d (double x) { return x != x; }
+static inline int isnan_ld (long double x) { return x != x; }
+#endif
+
+#ifndef isinf
+# define isinf(x) \
+ (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
+ : sizeof (x) == sizeof (double) ? isinf_d (x) \
+ : isinf_f (x))
+static inline int isinf_f (float x) { return isnan (x - x); }
+static inline int isinf_d (double x) { return isnan (x - x); }
+static inline int isinf_ld (long double x) { return isnan (x - x); }
+#endif
+#endif
+
typedef float float32;
typedef double float64;
#ifdef FLOATX80
@@ -61,6 +94,11 @@ typedef union {
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if defined(__OpenBSD__)
+#define FE_RM FP_RM
+#define FE_RP FP_RP
+#define FE_RZ FP_RZ
+#endif
enum {
float_round_nearest_even = FP_RN,
float_round_down = FP_RM,
@@ -99,7 +137,9 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM);
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32( int STATUS_PARAM);
+float32 uint32_to_float32( unsigned int STATUS_PARAM);
float64 int32_to_float64( int STATUS_PARAM);
+float64 uint32_to_float64( unsigned int STATUS_PARAM);
#ifdef FLOATX80
floatx80 int32_to_floatx80( int STATUS_PARAM);
#endif
@@ -107,7 +147,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM);
float128 int32_to_float128( int STATUS_PARAM);
#endif
float32 int64_to_float32( int64_t STATUS_PARAM);
+float32 uint64_to_float32( uint64_t STATUS_PARAM);
float64 int64_to_float64( int64_t STATUS_PARAM);
+float64 uint64_to_float64( uint64_t v STATUS_PARAM);
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
#endif
@@ -120,6 +162,8 @@ float128 int64_to_float128( int64_t STATUS_PARAM);
*----------------------------------------------------------------------------*/
int float32_to_int32( float32 STATUS_PARAM);
int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
+unsigned int float32_to_uint32( float32 a STATUS_PARAM);
+unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
int64_t float32_to_int64( float32 STATUS_PARAM);
int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
float64 float32_to_float64( float32 STATUS_PARAM);
@@ -152,38 +196,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
}
float32 float32_rem( float32, float32 STATUS_PARAM);
float32 float32_sqrt( float32 STATUS_PARAM);
-INLINE char float32_eq( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
{
return a == b;
}
-INLINE char float32_le( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char float32_lt( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
{
return a < b;
}
-INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char float32_compare( float32, float32 STATUS_PARAM );
-char float32_compare_quiet( float32, float32 STATUS_PARAM );
-char float32_is_signaling_nan( float32 );
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_signaling_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
@@ -195,13 +239,22 @@ INLINE float32 float32_chs(float32 a)
return -a;
}
+INLINE float32 float32_scalbn(float32 a, int n)
+{
+ return scalbnf(a, n);
+}
+
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
int float64_to_int32( float64 STATUS_PARAM );
int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+unsigned int float64_to_uint32( float64 STATUS_PARAM );
+unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64( float64 STATUS_PARAM );
+uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );
@@ -214,6 +267,7 @@ float128 float64_to_float128( float64 STATUS_PARAM );
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 STATUS_PARAM );
+float64 float64_trunc_to_int( float64 STATUS_PARAM );
INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
{
return a + b;
@@ -232,39 +286,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
}
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
-INLINE char float64_eq( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
{
return a == b;
}
-INLINE char float64_le( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char float64_lt( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
{
return a < b;
}
-INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char float64_compare( float64, float64 STATUS_PARAM );
-char float64_compare_quiet( float64, float64 STATUS_PARAM );
-char float64_is_signaling_nan( float64 );
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_signaling_nan( float64 );
+int float64_is_nan( float64 );
INLINE float64 float64_abs(float64 a)
{
@@ -276,6 +331,11 @@ INLINE float64 float64_chs(float64 a)
return -a;
}
+INLINE float64 float64_scalbn(float64 a, int n)
+{
+ return scalbn(a, n);
+}
+
#ifdef FLOATX80
/*----------------------------------------------------------------------------
@@ -313,39 +373,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
}
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
{
return a == b;
}
-INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b;
}
-INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
{
return a < b;
}
-INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
{
return a <= b && a >= b;
}
-INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return islessequal(a, b);
}
-INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
{
return isless(a, b);
}
-INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
{
return isunordered(a, b);
}
-char floatx80_compare( floatx80, floatx80 STATUS_PARAM );
-char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_is_signaling_nan( floatx80 );
+int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
+int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_signaling_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{
@@ -356,4 +416,10 @@ INLINE floatx80 floatx80_chs(floatx80 a)
{
return -a;
}
+
+INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
+{
+ return scalbnl(a, n);
+}
+
#endif
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index d430f58..93fe06e 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -30,6 +30,12 @@ these four paragraphs for those parts of this code that are retained.
=============================================================================*/
+#if defined(TARGET_MIPS) || defined(TARGET_HPPA)
+#define SNAN_BIT_IS_ONE 1
+#else
+#define SNAN_BIT_IS_ONE 0
+#endif
+
/*----------------------------------------------------------------------------
| Underflow tininess-detection mode, statically initialized to default value.
| (The declaration in `softfloat.h' must match the `int8' type here.)
@@ -45,9 +51,7 @@ int8 float_detect_tininess = float_tininess_after_rounding;
void float_raise( int8 flags STATUS_PARAM )
{
-
STATUS(float_exception_flags) |= flags;
-
}
/*----------------------------------------------------------------------------
@@ -61,18 +65,31 @@ typedef struct {
/*----------------------------------------------------------------------------
| The pattern for a default generated single-precision NaN.
*----------------------------------------------------------------------------*/
-#define float32_default_nan 0xFFC00000
+#if defined(TARGET_SPARC)
+#define float32_default_nan make_float32(0x7FFFFFFF)
+#elif defined(TARGET_POWERPC)
+#define float32_default_nan make_float32(0x7FC00000)
+#elif defined(TARGET_HPPA)
+#define float32_default_nan make_float32(0x7FA00000)
+#elif SNAN_BIT_IS_ONE
+#define float32_default_nan make_float32(0x7FBFFFFF)
+#else
+#define float32_default_nan make_float32(0xFFC00000)
+#endif
/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is a NaN;
-| otherwise returns 0.
+| Returns 1 if the single-precision floating-point value `a' is a quiet
+| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float32_is_nan( float32 a )
+int float32_is_nan( float32 a_ )
{
-
- return ( 0xFF000000 < (bits32) ( a<<1 ) );
-
+ uint32_t a = float32_val(a_);
+#if SNAN_BIT_IS_ONE
+ return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
+#else
+ return ( 0xFF800000 <= (bits32) ( a<<1 ) );
+#endif
}
/*----------------------------------------------------------------------------
@@ -80,11 +97,14 @@ flag float32_is_nan( float32 a )
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float32_is_signaling_nan( float32 a )
+int float32_is_signaling_nan( float32 a_ )
{
-
+ uint32_t a = float32_val(a_);
+#if SNAN_BIT_IS_ONE
+ return ( 0xFF800000 <= (bits32) ( a<<1 ) );
+#else
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -98,11 +118,10 @@ static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
commonNaNT z;
if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR );
- z.sign = a>>31;
+ z.sign = float32_val(a)>>31;
z.low = 0;
- z.high = ( (bits64) a )<<41;
+ z.high = ( (bits64) float32_val(a) )<<41;
return z;
-
}
/*----------------------------------------------------------------------------
@@ -112,9 +131,12 @@ static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
static float32 commonNaNToFloat32( commonNaNT a )
{
-
- return ( ( (bits32) a.sign )<<31 ) | 0x7FC00000 | ( a.high>>41 );
-
+ bits32 mantissa = a.high>>41;
+ if ( mantissa )
+ return make_float32(
+ ( ( (bits32) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
+ else
+ return float32_default_nan;
}
/*----------------------------------------------------------------------------
@@ -126,46 +148,75 @@ static float32 commonNaNToFloat32( commonNaNT a )
static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
+ bits32 av, bv, res;
aIsNaN = float32_is_nan( a );
aIsSignalingNaN = float32_is_signaling_nan( a );
bIsNaN = float32_is_nan( b );
bIsSignalingNaN = float32_is_signaling_nan( b );
- a |= 0x00400000;
- b |= 0x00400000;
+ av = float32_val(a);
+ bv = float32_val(b);
+#if SNAN_BIT_IS_ONE
+ av &= ~0x00400000;
+ bv &= ~0x00400000;
+#else
+ av |= 0x00400000;
+ bv |= 0x00400000;
+#endif
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
- return bIsNaN ? b : a;
+ res = bIsNaN ? bv : av;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
+ if ( bIsSignalingNaN | ! bIsNaN )
+ res = av;
+ else {
returnLargerSignificand:
- if ( (bits32) ( a<<1 ) < (bits32) ( b<<1 ) ) return b;
- if ( (bits32) ( b<<1 ) < (bits32) ( a<<1 ) ) return a;
- return ( a < b ) ? a : b;
+ if ( (bits32) ( av<<1 ) < (bits32) ( bv<<1 ) )
+ res = bv;
+ else if ( (bits32) ( bv<<1 ) < (bits32) ( av<<1 ) )
+ res = av;
+ else
+ res = ( av < bv ) ? av : bv;
+ }
}
else {
- return b;
+ res = bv;
}
-
+ return make_float32(res);
}
/*----------------------------------------------------------------------------
| The pattern for a default generated double-precision NaN.
*----------------------------------------------------------------------------*/
-#define float64_default_nan LIT64( 0xFFF8000000000000 )
+#if defined(TARGET_SPARC)
+#define float64_default_nan make_float64(LIT64( 0x7FFFFFFFFFFFFFFF ))
+#elif defined(TARGET_POWERPC)
+#define float64_default_nan make_float64(LIT64( 0x7FF8000000000000 ))
+#elif defined(TARGET_HPPA)
+#define float64_default_nan make_float64(LIT64( 0x7FF4000000000000 ))
+#elif SNAN_BIT_IS_ONE
+#define float64_default_nan make_float64(LIT64( 0x7FF7FFFFFFFFFFFF ))
+#else
+#define float64_default_nan make_float64(LIT64( 0xFFF8000000000000 ))
+#endif
/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is a NaN;
-| otherwise returns 0.
+| Returns 1 if the double-precision floating-point value `a' is a quiet
+| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float64_is_nan( float64 a )
+int float64_is_nan( float64 a_ )
{
-
- return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
-
+ bits64 a = float64_val(a_);
+#if SNAN_BIT_IS_ONE
+ return
+ ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
+ && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
+#else
+ return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
+#endif
}
/*----------------------------------------------------------------------------
@@ -173,13 +224,16 @@ flag float64_is_nan( float64 a )
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float64_is_signaling_nan( float64 a )
+int float64_is_signaling_nan( float64 a_ )
{
-
+ bits64 a = float64_val(a_);
+#if SNAN_BIT_IS_ONE
+ return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
+#else
return
( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
&& ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -193,11 +247,10 @@ static commonNaNT float64ToCommonNaN( float64 a STATUS_PARAM)
commonNaNT z;
if ( float64_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
- z.sign = a>>63;
+ z.sign = float64_val(a)>>63;
z.low = 0;
- z.high = a<<12;
+ z.high = float64_val(a)<<12;
return z;
-
}
/*----------------------------------------------------------------------------
@@ -207,12 +260,15 @@ static commonNaNT float64ToCommonNaN( float64 a STATUS_PARAM)
static float64 commonNaNToFloat64( commonNaNT a )
{
-
- return
- ( ( (bits64) a.sign )<<63 )
- | LIT64( 0x7FF8000000000000 )
- | ( a.high>>12 );
-
+ bits64 mantissa = a.high>>12;
+
+ if ( mantissa )
+ return make_float64(
+ ( ( (bits64) a.sign )<<63 )
+ | LIT64( 0x7FF0000000000000 )
+ | ( a.high>>12 ));
+ else
+ return float64_default_nan;
}
/*----------------------------------------------------------------------------
@@ -224,29 +280,43 @@ static float64 commonNaNToFloat64( commonNaNT a )
static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
+ bits64 av, bv, res;
aIsNaN = float64_is_nan( a );
aIsSignalingNaN = float64_is_signaling_nan( a );
bIsNaN = float64_is_nan( b );
bIsSignalingNaN = float64_is_signaling_nan( b );
- a |= LIT64( 0x0008000000000000 );
- b |= LIT64( 0x0008000000000000 );
+ av = float64_val(a);
+ bv = float64_val(b);
+#if SNAN_BIT_IS_ONE
+ av &= ~LIT64( 0x0008000000000000 );
+ bv &= ~LIT64( 0x0008000000000000 );
+#else
+ av |= LIT64( 0x0008000000000000 );
+ bv |= LIT64( 0x0008000000000000 );
+#endif
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
- return bIsNaN ? b : a;
+ res = bIsNaN ? bv : av;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
+ if ( bIsSignalingNaN | ! bIsNaN )
+ res = av;
+ else {
returnLargerSignificand:
- if ( (bits64) ( a<<1 ) < (bits64) ( b<<1 ) ) return b;
- if ( (bits64) ( b<<1 ) < (bits64) ( a<<1 ) ) return a;
- return ( a < b ) ? a : b;
+ if ( (bits64) ( av<<1 ) < (bits64) ( bv<<1 ) )
+ res = bv;
+ else if ( (bits64) ( bv<<1 ) < (bits64) ( av<<1 ) )
+ res = av;
+ else
+ res = ( av < bv ) ? av : bv;
+ }
}
else {
- return b;
+ res = bv;
}
-
+ return make_float64(res);
}
#ifdef FLOATX80
@@ -256,19 +326,32 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
| `high' and `low' values hold the most- and least-significant bits,
| respectively.
*----------------------------------------------------------------------------*/
+#if SNAN_BIT_IS_ONE
+#define floatx80_default_nan_high 0x7FFF
+#define floatx80_default_nan_low LIT64( 0xBFFFFFFFFFFFFFFF )
+#else
#define floatx80_default_nan_high 0xFFFF
#define floatx80_default_nan_low LIT64( 0xC000000000000000 )
+#endif
/*----------------------------------------------------------------------------
| Returns 1 if the extended double-precision floating-point value `a' is a
-| NaN; otherwise returns 0.
+| quiet NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag floatx80_is_nan( floatx80 a )
+int floatx80_is_nan( floatx80 a )
{
+#if SNAN_BIT_IS_ONE
+ bits64 aLow;
+ aLow = a.low & ~ LIT64( 0x4000000000000000 );
+ return
+ ( ( a.high & 0x7FFF ) == 0x7FFF )
+ && (bits64) ( aLow<<1 )
+ && ( a.low == aLow );
+#else
return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -276,8 +359,11 @@ flag floatx80_is_nan( floatx80 a )
| signaling NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag floatx80_is_signaling_nan( floatx80 a )
+int floatx80_is_signaling_nan( floatx80 a )
{
+#if SNAN_BIT_IS_ONE
+ return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
+#else
bits64 aLow;
aLow = a.low & ~ LIT64( 0x4000000000000000 );
@@ -285,7 +371,7 @@ flag floatx80_is_signaling_nan( floatx80 a )
( ( a.high & 0x7FFF ) == 0x7FFF )
&& (bits64) ( aLow<<1 )
&& ( a.low == aLow );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -301,9 +387,8 @@ static commonNaNT floatx80ToCommonNaN( floatx80 a STATUS_PARAM)
if ( floatx80_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
z.sign = a.high>>15;
z.low = 0;
- z.high = a.low<<1;
+ z.high = a.low;
return z;
-
}
/*----------------------------------------------------------------------------
@@ -315,10 +400,12 @@ static floatx80 commonNaNToFloatx80( commonNaNT a )
{
floatx80 z;
- z.low = LIT64( 0xC000000000000000 ) | ( a.high>>1 );
+ if (a.high)
+ z.low = a.high;
+ else
+ z.low = floatx80_default_nan_low;
z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
return z;
-
}
/*----------------------------------------------------------------------------
@@ -335,8 +422,13 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
aIsSignalingNaN = floatx80_is_signaling_nan( a );
bIsNaN = floatx80_is_nan( b );
bIsSignalingNaN = floatx80_is_signaling_nan( b );
+#if SNAN_BIT_IS_ONE
+ a.low &= ~LIT64( 0xC000000000000000 );
+ b.low &= ~LIT64( 0xC000000000000000 );
+#else
a.low |= LIT64( 0xC000000000000000 );
b.low |= LIT64( 0xC000000000000000 );
+#endif
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
@@ -352,7 +444,6 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
else {
return b;
}
-
}
#endif
@@ -363,21 +454,30 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
| The pattern for a default generated quadruple-precision NaN. The `high' and
| `low' values hold the most- and least-significant bits, respectively.
*----------------------------------------------------------------------------*/
+#if SNAN_BIT_IS_ONE
+#define float128_default_nan_high LIT64( 0x7FFF7FFFFFFFFFFF )
+#define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
+#else
#define float128_default_nan_high LIT64( 0xFFFF800000000000 )
#define float128_default_nan_low LIT64( 0x0000000000000000 )
+#endif
/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is a NaN;
-| otherwise returns 0.
+| Returns 1 if the quadruple-precision floating-point value `a' is a quiet
+| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float128_is_nan( float128 a )
+int float128_is_nan( float128 a )
{
-
+#if SNAN_BIT_IS_ONE
+ return
+ ( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
+ && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
+#else
return
( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
&& ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -385,13 +485,17 @@ flag float128_is_nan( float128 a )
| signaling NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
-flag float128_is_signaling_nan( float128 a )
+int float128_is_signaling_nan( float128 a )
{
-
+#if SNAN_BIT_IS_ONE
+ return
+ ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
+ && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
+#else
return
( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
&& ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
-
+#endif
}
/*----------------------------------------------------------------------------
@@ -408,7 +512,6 @@ static commonNaNT float128ToCommonNaN( float128 a STATUS_PARAM)
z.sign = a.high>>63;
shortShift128Left( a.high, a.low, 16, &z.high, &z.low );
return z;
-
}
/*----------------------------------------------------------------------------
@@ -421,9 +524,8 @@ static float128 commonNaNToFloat128( commonNaNT a )
float128 z;
shift128Right( a.high, a.low, 16, &z.high, &z.low );
- z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
+ z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
return z;
-
}
/*----------------------------------------------------------------------------
@@ -440,8 +542,13 @@ static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
aIsSignalingNaN = float128_is_signaling_nan( a );
bIsNaN = float128_is_nan( b );
bIsSignalingNaN = float128_is_signaling_nan( b );
+#if SNAN_BIT_IS_ONE
+ a.high &= ~LIT64( 0x0000800000000000 );
+ b.high &= ~LIT64( 0x0000800000000000 );
+#else
a.high |= LIT64( 0x0000800000000000 );
b.high |= LIT64( 0x0000800000000000 );
+#endif
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
if ( aIsSignalingNaN ) {
if ( bIsSignalingNaN ) goto returnLargerSignificand;
@@ -457,8 +564,6 @@ static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
else {
return b;
}
-
}
#endif
-
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 75511c9..3ec1e0d 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -175,7 +175,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA
INLINE bits32 extractFloat32Frac( float32 a )
{
- return a & 0x007FFFFF;
+ return float32_val(a) & 0x007FFFFF;
}
@@ -186,7 +186,7 @@ INLINE bits32 extractFloat32Frac( float32 a )
INLINE int16 extractFloat32Exp( float32 a )
{
- return ( a>>23 ) & 0xFF;
+ return ( float32_val(a)>>23 ) & 0xFF;
}
@@ -197,7 +197,7 @@ INLINE int16 extractFloat32Exp( float32 a )
INLINE flag extractFloat32Sign( float32 a )
{
- return a>>31;
+ return float32_val(a)>>31;
}
@@ -233,7 +233,8 @@ static void
INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
{
- return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig;
+ return make_float32(
+ ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig);
}
@@ -290,7 +291,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
&& ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
) {
float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 );
+ return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
isTiny =
@@ -337,7 +338,7 @@ static float32
INLINE bits64 extractFloat64Frac( float64 a )
{
- return a & LIT64( 0x000FFFFFFFFFFFFF );
+ return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
}
@@ -348,7 +349,7 @@ INLINE bits64 extractFloat64Frac( float64 a )
INLINE int16 extractFloat64Exp( float64 a )
{
- return ( a>>52 ) & 0x7FF;
+ return ( float64_val(a)>>52 ) & 0x7FF;
}
@@ -359,7 +360,7 @@ INLINE int16 extractFloat64Exp( float64 a )
INLINE flag extractFloat64Sign( float64 a )
{
- return a>>63;
+ return float64_val(a)>>63;
}
@@ -395,7 +396,8 @@ static void
INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
{
- return ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig;
+ return make_float64(
+ ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig);
}
@@ -452,7 +454,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
&& ( (sbits64) ( zSig + roundIncrement ) < 0 ) )
) {
float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- return packFloat64( zSign, 0x7FF, 0 ) - ( roundIncrement == 0 );
+ return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
isTiny =
@@ -1050,7 +1052,7 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
{
flag zSign;
- if ( a == 0 ) return 0;
+ if ( a == 0 ) return float32_zero;
if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
zSign = ( a < 0 );
return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );
@@ -1070,7 +1072,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
int8 shiftCount;
bits64 zSig;
- if ( a == 0 ) return 0;
+ if ( a == 0 ) return float64_zero;
zSign = ( a < 0 );
absA = zSign ? - a : a;
shiftCount = countLeadingZeros32( absA ) + 21;
@@ -1144,7 +1146,7 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
uint64 absA;
int8 shiftCount;
- if ( a == 0 ) return 0;
+ if ( a == 0 ) return float32_zero;
zSign = ( a < 0 );
absA = zSign ? - a : a;
shiftCount = countLeadingZeros64( absA ) - 40;
@@ -1164,6 +1166,27 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
}
+float32 uint64_to_float32( uint64 a STATUS_PARAM )
+{
+ int8 shiftCount;
+
+ if ( a == 0 ) return float32_zero;
+ shiftCount = countLeadingZeros64( a ) - 40;
+ if ( 0 <= shiftCount ) {
+ return packFloat32( 1 > 0, 0x95 - shiftCount, a<<shiftCount );
+ }
+ else {
+ shiftCount += 7;
+ if ( shiftCount < 0 ) {
+ shift64RightJamming( a, - shiftCount, &a );
+ }
+ else {
+ a <<= shiftCount;
+ }
+ return roundAndPackFloat32( 1 > 0, 0x9C - shiftCount, a STATUS_VAR );
+ }
+}
+
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the double-precision floating-point format. The conversion is performed
@@ -1174,7 +1197,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
{
flag zSign;
- if ( a == 0 ) return 0;
+ if ( a == 0 ) return float64_zero;
if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) {
return packFloat64( 1, 0x43E, 0 );
}
@@ -1183,6 +1206,13 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
}
+float64 uint64_to_float64( uint64 a STATUS_PARAM )
+{
+ if ( a == 0 ) return float64_zero;
+ return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
+
+}
+
#ifdef FLOATX80
/*----------------------------------------------------------------------------
@@ -1297,7 +1327,7 @@ int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
aSign = extractFloat32Sign( a );
shiftCount = aExp - 0x9E;
if ( 0 <= shiftCount ) {
- if ( a != 0xCF000000 ) {
+ if ( float32_val(a) != 0xCF000000 ) {
float_raise( float_flag_invalid STATUS_VAR);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
}
@@ -1376,7 +1406,7 @@ int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
aSign = extractFloat32Sign( a );
shiftCount = aExp - 0xBE;
if ( 0 <= shiftCount ) {
- if ( a != 0xDF000000 ) {
+ if ( float32_val(a) != 0xDF000000 ) {
float_raise( float_flag_invalid STATUS_VAR);
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
@@ -1507,7 +1537,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
int16 aExp;
bits32 lastBitMask, roundBitsMask;
int8 roundingMode;
- float32 z;
+ bits32 z;
aExp = extractFloat32Exp( a );
if ( 0x96 <= aExp ) {
@@ -1517,7 +1547,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
return a;
}
if ( aExp <= 0x7E ) {
- if ( (bits32) ( a<<1 ) == 0 ) return a;
+ if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a;
STATUS(float_exception_flags) |= float_flag_inexact;
aSign = extractFloat32Sign( a );
switch ( STATUS(float_rounding_mode) ) {
@@ -1527,29 +1557,29 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
}
break;
case float_round_down:
- return aSign ? 0xBF800000 : 0;
+ return make_float32(aSign ? 0xBF800000 : 0);
case float_round_up:
- return aSign ? 0x80000000 : 0x3F800000;
+ return make_float32(aSign ? 0x80000000 : 0x3F800000);
}
return packFloat32( aSign, 0, 0 );
}
lastBitMask = 1;
lastBitMask <<= 0x96 - aExp;
roundBitsMask = lastBitMask - 1;
- z = a;
+ z = float32_val(a);
roundingMode = STATUS(float_rounding_mode);
if ( roundingMode == float_round_nearest_even ) {
z += lastBitMask>>1;
if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
}
else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat32Sign( z ) ^ ( roundingMode == float_round_up ) ) {
+ if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
z += roundBitsMask;
}
}
z &= ~ roundBitsMask;
- if ( z != a ) STATUS(float_exception_flags) |= float_flag_inexact;
- return z;
+ if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
+ return make_float32(z);
}
@@ -1980,7 +2010,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
aExp = extractFloat32Exp( a );
aSign = extractFloat32Sign( a );
if ( aExp == 0xFF ) {
- if ( aSig ) return propagateFloat32NaN( a, 0 STATUS_VAR );
+ if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
if ( ! aSign ) return a;
float_raise( float_flag_invalid STATUS_VAR);
return float32_default_nan;
@@ -1991,7 +2021,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
return float32_default_nan;
}
if ( aExp == 0 ) {
- if ( aSig == 0 ) return 0;
+ if ( aSig == 0 ) return float32_zero;
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
}
zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
@@ -2023,7 +2053,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_eq( float32 a, float32 b STATUS_PARAM )
+int float32_eq( float32 a, float32 b STATUS_PARAM )
{
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
@@ -2034,7 +2064,8 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM )
}
return 0;
}
- return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 );
+ return ( float32_val(a) == float32_val(b) ) ||
+ ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
}
@@ -2045,9 +2076,10 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_le( float32 a, float32 b STATUS_PARAM )
+int float32_le( float32 a, float32 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits32 av, bv;
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2057,8 +2089,10 @@ flag float32_le( float32 a, float32 b STATUS_PARAM )
}
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
- if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 );
- return ( a == b ) || ( aSign ^ ( a < b ) );
+ av = float32_val(a);
+ bv = float32_val(b);
+ if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
+ return ( av == bv ) || ( aSign ^ ( av < bv ) );
}
@@ -2068,9 +2102,10 @@ flag float32_le( float32 a, float32 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_lt( float32 a, float32 b STATUS_PARAM )
+int float32_lt( float32 a, float32 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits32 av, bv;
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2080,8 +2115,10 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM )
}
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
- if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 );
- return ( a != b ) && ( aSign ^ ( a < b ) );
+ av = float32_val(a);
+ bv = float32_val(b);
+ if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
+ return ( av != bv ) && ( aSign ^ ( av < bv ) );
}
@@ -2092,8 +2129,9 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
+int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
{
+ bits32 av, bv;
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2101,7 +2139,9 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
float_raise( float_flag_invalid STATUS_VAR);
return 0;
}
- return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 );
+ av = float32_val(a);
+ bv = float32_val(b);
+ return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 );
}
@@ -2112,9 +2152,10 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
+int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits32 av, bv;
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2126,8 +2167,10 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
}
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
- if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 );
- return ( a == b ) || ( aSign ^ ( a < b ) );
+ av = float32_val(a);
+ bv = float32_val(b);
+ if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
+ return ( av == bv ) || ( aSign ^ ( av < bv ) );
}
@@ -2138,9 +2181,10 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
+int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits32 av, bv;
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
@@ -2152,8 +2196,10 @@ flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
}
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
- if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 );
- return ( a != b ) && ( aSign ^ ( a < b ) );
+ av = float32_val(a);
+ bv = float32_val(b);
+ if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
+ return ( av != bv ) && ( aSign ^ ( av < bv ) );
}
@@ -2296,7 +2342,7 @@ int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
shiftCount = aExp - 0x433;
if ( 0 <= shiftCount ) {
if ( 0x43E <= aExp ) {
- if ( a != LIT64( 0xC3E0000000000000 ) ) {
+ if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
float_raise( float_flag_invalid STATUS_VAR);
if ( ! aSign
|| ( ( aExp == 0x7FF )
@@ -2436,7 +2482,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
int16 aExp;
bits64 lastBitMask, roundBitsMask;
int8 roundingMode;
- float64 z;
+ bits64 z;
aExp = extractFloat64Exp( a );
if ( 0x433 <= aExp ) {
@@ -2446,7 +2492,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
return a;
}
if ( aExp < 0x3FF ) {
- if ( (bits64) ( a<<1 ) == 0 ) return a;
+ if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a;
STATUS(float_exception_flags) |= float_flag_inexact;
aSign = extractFloat64Sign( a );
switch ( STATUS(float_rounding_mode) ) {
@@ -2456,33 +2502,45 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
}
break;
case float_round_down:
- return aSign ? LIT64( 0xBFF0000000000000 ) : 0;
+ return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
case float_round_up:
- return
- aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 );
+ return make_float64(
+ aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
}
return packFloat64( aSign, 0, 0 );
}
lastBitMask = 1;
lastBitMask <<= 0x433 - aExp;
roundBitsMask = lastBitMask - 1;
- z = a;
+ z = float64_val(a);
roundingMode = STATUS(float_rounding_mode);
if ( roundingMode == float_round_nearest_even ) {
z += lastBitMask>>1;
if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
}
else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat64Sign( z ) ^ ( roundingMode == float_round_up ) ) {
+ if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
z += roundBitsMask;
}
}
z &= ~ roundBitsMask;
- if ( z != a ) STATUS(float_exception_flags) |= float_flag_inexact;
- return z;
+ if ( z != float64_val(a) )
+ STATUS(float_exception_flags) |= float_flag_inexact;
+ return make_float64(z);
}
+float64 float64_trunc_to_int( float64 a STATUS_PARAM)
+{
+ int oldmode;
+ float64 res;
+ oldmode = STATUS(float_rounding_mode);
+ STATUS(float_rounding_mode) = float_round_to_zero;
+ res = float64_round_to_int(a STATUS_VAR);
+ STATUS(float_rounding_mode) = oldmode;
+ return res;
+}
+
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the double-precision
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
@@ -2912,7 +2970,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
return float64_default_nan;
}
if ( aExp == 0 ) {
- if ( aSig == 0 ) return 0;
+ if ( aSig == 0 ) return float64_zero;
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
}
zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
@@ -2941,8 +2999,9 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_eq( float64 a, float64 b STATUS_PARAM )
+int float64_eq( float64 a, float64 b STATUS_PARAM )
{
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -2952,7 +3011,9 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM )
}
return 0;
}
- return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 );
+ av = float64_val(a);
+ bv = float64_val(b);
+ return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
}
@@ -2963,9 +3024,10 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_le( float64 a, float64 b STATUS_PARAM )
+int float64_le( float64 a, float64 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -2975,8 +3037,10 @@ flag float64_le( float64 a, float64 b STATUS_PARAM )
}
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
- if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 );
- return ( a == b ) || ( aSign ^ ( a < b ) );
+ av = float64_val(a);
+ bv = float64_val(b);
+ if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+ return ( av == bv ) || ( aSign ^ ( av < bv ) );
}
@@ -2986,9 +3050,10 @@ flag float64_le( float64 a, float64 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_lt( float64 a, float64 b STATUS_PARAM )
+int float64_lt( float64 a, float64 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -2998,8 +3063,10 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM )
}
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
- if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 );
- return ( a != b ) && ( aSign ^ ( a < b ) );
+ av = float64_val(a);
+ bv = float64_val(b);
+ if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
+ return ( av != bv ) && ( aSign ^ ( av < bv ) );
}
@@ -3010,8 +3077,9 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
+int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
{
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3019,7 +3087,9 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
float_raise( float_flag_invalid STATUS_VAR);
return 0;
}
- return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 );
+ av = float64_val(a);
+ bv = float64_val(b);
+ return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
}
@@ -3030,9 +3100,10 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
+int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3044,8 +3115,10 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
}
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
- if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 );
- return ( a == b ) || ( aSign ^ ( a < b ) );
+ av = float64_val(a);
+ bv = float64_val(b);
+ if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
+ return ( av == bv ) || ( aSign ^ ( av < bv ) );
}
@@ -3056,9 +3129,10 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
+int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
{
flag aSign, bSign;
+ bits64 av, bv;
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
@@ -3070,8 +3144,10 @@ flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
}
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
- if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 );
- return ( a != b ) && ( aSign ^ ( a < b ) );
+ av = float64_val(a);
+ bv = float64_val(b);
+ if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
+ return ( av != bv ) && ( aSign ^ ( av < bv ) );
}
@@ -3879,7 +3955,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
{
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -3909,7 +3985,7 @@ flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -3942,7 +4018,7 @@ flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -3975,7 +4051,7 @@ flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
{
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -4002,7 +4078,7 @@ flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -4038,7 +4114,7 @@ flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -4911,7 +4987,7 @@ float128 float128_rem( float128 a, float128 b STATUS_PARAM )
sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
} while ( 0 <= (sbits64) aSig0 );
add128(
- aSig0, aSig1, alternateASig0, alternateASig1, (bits64*)&sigMean0, &sigMean1 );
+ aSig0, aSig1, alternateASig0, alternateASig1, &sigMean0, &sigMean1 );
if ( ( sigMean0 < 0 )
|| ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
aSig0 = alternateASig0;
@@ -4999,7 +5075,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_eq( float128 a, float128 b STATUS_PARAM )
+int float128_eq( float128 a, float128 b STATUS_PARAM )
{
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
@@ -5029,7 +5105,7 @@ flag float128_eq( float128 a, float128 b STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_le( float128 a, float128 b STATUS_PARAM )
+int float128_le( float128 a, float128 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -5061,7 +5137,7 @@ flag float128_le( float128 a, float128 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_lt( float128 a, float128 b STATUS_PARAM )
+int float128_lt( float128 a, float128 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -5094,7 +5170,7 @@ flag float128_lt( float128 a, float128 b STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
+int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
{
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
@@ -5121,7 +5197,7 @@ flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
+int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -5157,7 +5233,7 @@ flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
+int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
{
flag aSign, bSign;
@@ -5271,11 +5347,35 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
return res;
}
+/* FIXME: This looks broken. */
+uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
+{
+ int64_t v;
+
+ v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
+ v += float64_val(a);
+ v = float64_to_int64(make_float64(v) STATUS_VAR);
+
+ return v - INT64_MIN;
+}
+
+uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
+{
+ int64_t v;
+
+ v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
+ v += float64_val(a);
+ v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR);
+
+ return v - INT64_MIN;
+}
+
#define COMPARE(s, nan_exp) \
-INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \
+INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
int is_quiet STATUS_PARAM ) \
{ \
flag aSign, bSign; \
+ bits ## s av, bv; \
\
if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
extractFloat ## s ## Frac( a ) ) || \
@@ -5290,31 +5390,152 @@ INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \
} \
aSign = extractFloat ## s ## Sign( a ); \
bSign = extractFloat ## s ## Sign( b ); \
+ av = float ## s ## _val(a); \
+ bv = float ## s ## _val(b); \
if ( aSign != bSign ) { \
- if ( (bits ## s) ( ( a | b )<<1 ) == 0 ) { \
+ if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) { \
/* zero case */ \
return float_relation_equal; \
} else { \
return 1 - (2 * aSign); \
} \
} else { \
- if (a == b) { \
+ if (av == bv) { \
return float_relation_equal; \
} else { \
- return 1 - 2 * (aSign ^ ( a < b )); \
+ return 1 - 2 * (aSign ^ ( av < bv )); \
} \
} \
} \
\
-char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
+int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
{ \
return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
} \
\
-char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
+int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
{ \
return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
}
COMPARE(32, 0xff)
COMPARE(64, 0x7ff)
+
+INLINE int float128_compare_internal( float128 a, float128 b,
+ int is_quiet STATUS_PARAM )
+{
+ flag aSign, bSign;
+
+ if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
+ ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
+ ( ( extractFloat128Exp( b ) == 0x7fff ) &&
+ ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
+ if (!is_quiet ||
+ float128_is_signaling_nan( a ) ||
+ float128_is_signaling_nan( b ) ) {
+ float_raise( float_flag_invalid STATUS_VAR);
+ }
+ return float_relation_unordered;
+ }
+ aSign = extractFloat128Sign( a );
+ bSign = extractFloat128Sign( b );
+ if ( aSign != bSign ) {
+ if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
+ /* zero case */
+ return float_relation_equal;
+ } else {
+ return 1 - (2 * aSign);
+ }
+ } else {
+ if (a.low == b.low && a.high == b.high) {
+ return float_relation_equal;
+ } else {
+ return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
+ }
+ }
+}
+
+int float128_compare( float128 a, float128 b STATUS_PARAM )
+{
+ return float128_compare_internal(a, b, 0 STATUS_VAR);
+}
+
+int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
+{
+ return float128_compare_internal(a, b, 1 STATUS_VAR);
+}
+
+/* Multiply A by 2 raised to the power N. */
+float32 float32_scalbn( float32 a, int n STATUS_PARAM )
+{
+ flag aSign;
+ int16 aExp;
+ bits32 aSig;
+
+ aSig = extractFloat32Frac( a );
+ aExp = extractFloat32Exp( a );
+ aSign = extractFloat32Sign( a );
+
+ if ( aExp == 0xFF ) {
+ return a;
+ }
+ aExp += n;
+ return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
+}
+
+float64 float64_scalbn( float64 a, int n STATUS_PARAM )
+{
+ flag aSign;
+ int16 aExp;
+ bits64 aSig;
+
+ aSig = extractFloat64Frac( a );
+ aExp = extractFloat64Exp( a );
+ aSign = extractFloat64Sign( a );
+
+ if ( aExp == 0x7FF ) {
+ return a;
+ }
+ aExp += n;
+ return roundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
+}
+
+#ifdef FLOATX80
+floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
+{
+ flag aSign;
+ int16 aExp;
+ bits64 aSig;
+
+ aSig = extractFloatx80Frac( a );
+ aExp = extractFloatx80Exp( a );
+ aSign = extractFloatx80Sign( a );
+
+ if ( aExp == 0x7FF ) {
+ return a;
+ }
+ aExp += n;
+ return roundAndPackFloatx80( STATUS(floatx80_rounding_precision),
+ aSign, aExp, aSig, 0 STATUS_VAR );
+}
+#endif
+
+#ifdef FLOAT128
+float128 float128_scalbn( float128 a, int n STATUS_PARAM )
+{
+ flag aSign;
+ int32 aExp;
+ bits64 aSig0, aSig1;
+
+ aSig1 = extractFloat128Frac1( a );
+ aSig0 = extractFloat128Frac0( a );
+ aExp = extractFloat128Exp( a );
+ aSign = extractFloat128Sign( a );
+ if ( aExp == 0x7FFF ) {
+ return a;
+ }
+ aExp += n;
+ return roundAndPackFloat128( aSign, aExp, aSig0, aSig1, 0 STATUS_VAR );
+
+}
+#endif
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 44c29f1..5f95d06 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -32,6 +32,10 @@ these four paragraphs for those parts of this code that are retained.
#ifndef SOFTFLOAT_H
#define SOFTFLOAT_H
+#if defined(HOST_SOLARIS) && defined(NEEDS_LIBSUNMATH)
+#include <sunmath.h>
+#endif
+
#include <inttypes.h>
#include "config.h"
@@ -43,11 +47,11 @@ these four paragraphs for those parts of this code that are retained.
| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
| to the same as `int'.
*----------------------------------------------------------------------------*/
-typedef char flag;
+typedef uint8_t flag;
typedef uint8_t uint8;
typedef int8_t int8;
-typedef uint16_t uint16;
-typedef int16_t int16;
+typedef int uint16;
+typedef int int16;
typedef unsigned int uint32;
typedef signed int int32;
typedef uint64_t uint64;
@@ -107,8 +111,31 @@ enum {
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point types.
*----------------------------------------------------------------------------*/
+/* Use structures for soft-float types. This prevents accidentally mixing
+ them with native int/float types. A sufficiently clever compiler and
+ sane ABI should be able to see though these structs. However
+ x86/gcc 3.x seems to struggle a bit, so leave them disabled by default. */
+//#define USE_SOFTFLOAT_STRUCT_TYPES
+#ifdef USE_SOFTFLOAT_STRUCT_TYPES
+typedef struct {
+ uint32_t v;
+} float32;
+/* The cast ensures an error if the wrong type is passed. */
+#define float32_val(x) (((float32)(x)).v)
+#define make_float32(x) __extension__ ({ float32 f32_val = {x}; f32_val; })
+typedef struct {
+ uint64_t v;
+} float64;
+#define float64_val(x) (((float64)(x)).v)
+#define make_float64(x) __extension__ ({ float64 f64_val = {x}; f64_val; })
+#else
typedef uint32_t float32;
typedef uint64_t float64;
+#define float32_val(x) (x)
+#define float64_val(x) (x)
+#define make_float32(x) (x)
+#define make_float64(x) (x)
+#endif
#ifdef FLOATX80
typedef struct {
uint64_t low;
@@ -193,7 +220,9 @@ floatx80 int32_to_floatx80( int STATUS_PARAM );
float128 int32_to_float128( int STATUS_PARAM );
#endif
float32 int64_to_float32( int64_t STATUS_PARAM );
+float32 uint64_to_float32( uint64_t STATUS_PARAM );
float64 int64_to_float64( int64_t STATUS_PARAM );
+float64 uint64_to_float64( uint64_t STATUS_PARAM );
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
#endif
@@ -228,26 +257,30 @@ float32 float32_mul( float32, float32 STATUS_PARAM );
float32 float32_div( float32, float32 STATUS_PARAM );
float32 float32_rem( float32, float32 STATUS_PARAM );
float32 float32_sqrt( float32 STATUS_PARAM );
-char float32_eq( float32, float32 STATUS_PARAM );
-char float32_le( float32, float32 STATUS_PARAM );
-char float32_lt( float32, float32 STATUS_PARAM );
-char float32_eq_signaling( float32, float32 STATUS_PARAM );
-char float32_le_quiet( float32, float32 STATUS_PARAM );
-char float32_lt_quiet( float32, float32 STATUS_PARAM );
-char float32_compare( float32, float32 STATUS_PARAM );
-char float32_compare_quiet( float32, float32 STATUS_PARAM );
-char float32_is_signaling_nan( float32 );
+int float32_eq( float32, float32 STATUS_PARAM );
+int float32_le( float32, float32 STATUS_PARAM );
+int float32_lt( float32, float32 STATUS_PARAM );
+int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_le_quiet( float32, float32 STATUS_PARAM );
+int float32_lt_quiet( float32, float32 STATUS_PARAM );
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_nan( float32 );
+int float32_is_signaling_nan( float32 );
+float32 float32_scalbn( float32, int STATUS_PARAM );
INLINE float32 float32_abs(float32 a)
{
- return a & 0x7fffffff;
+ return make_float32(float32_val(a) & 0x7fffffff);
}
INLINE float32 float32_chs(float32 a)
{
- return a ^ 0x80000000;
+ return make_float32(float32_val(a) ^ 0x80000000);
}
+#define float32_zero make_float32(0)
+
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
@@ -257,6 +290,8 @@ unsigned int float64_to_uint32( float64 STATUS_PARAM );
unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
+uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );
@@ -269,32 +304,37 @@ float128 float64_to_float128( float64 STATUS_PARAM );
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 STATUS_PARAM );
+float64 float64_trunc_to_int( float64 STATUS_PARAM );
float64 float64_add( float64, float64 STATUS_PARAM );
float64 float64_sub( float64, float64 STATUS_PARAM );
float64 float64_mul( float64, float64 STATUS_PARAM );
float64 float64_div( float64, float64 STATUS_PARAM );
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
-char float64_eq( float64, float64 STATUS_PARAM );
-char float64_le( float64, float64 STATUS_PARAM );
-char float64_lt( float64, float64 STATUS_PARAM );
-char float64_eq_signaling( float64, float64 STATUS_PARAM );
-char float64_le_quiet( float64, float64 STATUS_PARAM );
-char float64_lt_quiet( float64, float64 STATUS_PARAM );
-char float64_compare( float64, float64 STATUS_PARAM );
-char float64_compare_quiet( float64, float64 STATUS_PARAM );
-char float64_is_signaling_nan( float64 );
+int float64_eq( float64, float64 STATUS_PARAM );
+int float64_le( float64, float64 STATUS_PARAM );
+int float64_lt( float64, float64 STATUS_PARAM );
+int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_le_quiet( float64, float64 STATUS_PARAM );
+int float64_lt_quiet( float64, float64 STATUS_PARAM );
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_nan( float64 a );
+int float64_is_signaling_nan( float64 );
+float64 float64_scalbn( float64, int STATUS_PARAM );
INLINE float64 float64_abs(float64 a)
{
- return a & 0x7fffffffffffffffLL;
+ return make_float64(float64_val(a) & 0x7fffffffffffffffLL);
}
INLINE float64 float64_chs(float64 a)
{
- return a ^ 0x8000000000000000LL;
+ return make_float64(float64_val(a) ^ 0x8000000000000000LL);
}
+#define float64_zero make_float64(0)
+
#ifdef FLOATX80
/*----------------------------------------------------------------------------
@@ -320,13 +360,15 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-char floatx80_eq( floatx80, floatx80 STATUS_PARAM );
-char floatx80_le( floatx80, floatx80 STATUS_PARAM );
-char floatx80_lt( floatx80, floatx80 STATUS_PARAM );
-char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
-char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_is_signaling_nan( floatx80 );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_nan( floatx80 );
+int floatx80_is_signaling_nan( floatx80 );
+floatx80 floatx80_scalbn( floatx80, int STATUS_PARAM );
INLINE floatx80 floatx80_abs(floatx80 a)
{
@@ -367,13 +409,17 @@ float128 float128_mul( float128, float128 STATUS_PARAM );
float128 float128_div( float128, float128 STATUS_PARAM );
float128 float128_rem( float128, float128 STATUS_PARAM );
float128 float128_sqrt( float128 STATUS_PARAM );
-char float128_eq( float128, float128 STATUS_PARAM );
-char float128_le( float128, float128 STATUS_PARAM );
-char float128_lt( float128, float128 STATUS_PARAM );
-char float128_eq_signaling( float128, float128 STATUS_PARAM );
-char float128_le_quiet( float128, float128 STATUS_PARAM );
-char float128_lt_quiet( float128, float128 STATUS_PARAM );
-char float128_is_signaling_nan( float128 );
+int float128_eq( float128, float128 STATUS_PARAM );
+int float128_le( float128, float128 STATUS_PARAM );
+int float128_lt( float128, float128 STATUS_PARAM );
+int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_le_quiet( float128, float128 STATUS_PARAM );
+int float128_lt_quiet( float128, float128 STATUS_PARAM );
+int float128_compare( float128, float128 STATUS_PARAM );
+int float128_compare_quiet( float128, float128 STATUS_PARAM );
+int float128_is_nan( float128 );
+int float128_is_signaling_nan( float128 );
+float128 float128_scalbn( float128, int STATUS_PARAM );
INLINE float128 float128_abs(float128 a)
{