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authorThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:35 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-03-03 18:28:35 -0800
commitf721e3ac031f892af46f255a47d7f54a91317b30 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /fpu
parentbae1bc39312d5019bd9a5b8d840a529213a69a17 (diff)
downloadexternal_qemu-f721e3ac031f892af46f255a47d7f54a91317b30.zip
external_qemu-f721e3ac031f892af46f255a47d7f54a91317b30.tar.gz
external_qemu-f721e3ac031f892af46f255a47d7f54a91317b30.tar.bz2
auto import from //depot/cupcake/@135843
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-macros.h720
-rw-r--r--fpu/softfloat-native.c505
-rw-r--r--fpu/softfloat-native.h425
-rw-r--r--fpu/softfloat-specialize.h569
-rw-r--r--fpu/softfloat.c5541
-rw-r--r--fpu/softfloat.h444
6 files changed, 0 insertions, 8204 deletions
diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
deleted file mode 100644
index 2c8f18b..0000000
--- a/fpu/softfloat-macros.h
+++ /dev/null
@@ -1,720 +0,0 @@
-
-/*============================================================================
-
-This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
-Arithmetic Package, Release 2b.
-
-Written by John R. Hauser. This work was made possible in part by the
-International Computer Science Institute, located at Suite 600, 1947 Center
-Street, Berkeley, California 94704. Funding was partially provided by the
-National Science Foundation under grant MIP-9311980. The original version
-of this code was written as part of a project to build a fixed-point vector
-processor in collaboration with the University of California at Berkeley,
-overseen by Profs. Nelson Morgan and John Wawrzynek. More information
-is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
-arithmetic/SoftFloat.html'.
-
-THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
-been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
-RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
-AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
-COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
-EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
-INSTITUTE (possibly via similar legal notice) AGAINST ALL LOSSES, COSTS, OR
-OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
-
-Derivative works are acceptable, even for commercial purposes, so long as
-(1) the source code for the derivative work includes prominent notice that
-the work is derivative, and (2) the source code includes prominent notice with
-these four paragraphs for those parts of this code that are retained.
-
-=============================================================================*/
-
-/*----------------------------------------------------------------------------
-| Shifts `a' right by the number of bits given in `count'. If any nonzero
-| bits are shifted off, they are ``jammed'' into the least significant bit of
-| the result by setting the least significant bit to 1. The value of `count'
-| can be arbitrarily large; in particular, if `count' is greater than 32, the
-| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
-| The result is stored in the location pointed to by `zPtr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
-{
- bits32 z;
-
- if ( count == 0 ) {
- z = a;
- }
- else if ( count < 32 ) {
- z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
- }
- else {
- z = ( a != 0 );
- }
- *zPtr = z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts `a' right by the number of bits given in `count'. If any nonzero
-| bits are shifted off, they are ``jammed'' into the least significant bit of
-| the result by setting the least significant bit to 1. The value of `count'
-| can be arbitrarily large; in particular, if `count' is greater than 64, the
-| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
-| The result is stored in the location pointed to by `zPtr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
-{
- bits64 z;
-
- if ( count == 0 ) {
- z = a;
- }
- else if ( count < 64 ) {
- z = ( a>>count ) | ( ( a<<( ( - count ) & 63 ) ) != 0 );
- }
- else {
- z = ( a != 0 );
- }
- *zPtr = z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by 64
-| _plus_ the number of bits given in `count'. The shifted result is at most
-| 64 nonzero bits; this is stored at the location pointed to by `z0Ptr'. The
-| bits shifted off form a second 64-bit result as follows: The _last_ bit
-| shifted off is the most-significant bit of the extra result, and the other
-| 63 bits of the extra result are all zero if and only if _all_but_the_last_
-| bits shifted off were all zero. This extra result is stored in the location
-| pointed to by `z1Ptr'. The value of `count' can be arbitrarily large.
-| (This routine makes more sense if `a0' and `a1' are considered to form
-| a fixed-point value with binary point between `a0' and `a1'. This fixed-
-| point value is shifted right by the number of bits given in `count', and
-| the integer part of the result is returned at the location pointed to by
-| `z0Ptr'. The fractional part of the result may be slightly corrupted as
-| described above, and is returned at the location pointed to by `z1Ptr'.)
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shift64ExtraRightJamming(
- bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
-{
- bits64 z0, z1;
- int8 negCount = ( - count ) & 63;
-
- if ( count == 0 ) {
- z1 = a1;
- z0 = a0;
- }
- else if ( count < 64 ) {
- z1 = ( a0<<negCount ) | ( a1 != 0 );
- z0 = a0>>count;
- }
- else {
- if ( count == 64 ) {
- z1 = a0 | ( a1 != 0 );
- }
- else {
- z1 = ( ( a0 | a1 ) != 0 );
- }
- z0 = 0;
- }
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
-| number of bits given in `count'. Any bits shifted off are lost. The value
-| of `count' can be arbitrarily large; in particular, if `count' is greater
-| than 128, the result will be 0. The result is broken into two 64-bit pieces
-| which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shift128Right(
- bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
-{
- bits64 z0, z1;
- int8 negCount = ( - count ) & 63;
-
- if ( count == 0 ) {
- z1 = a1;
- z0 = a0;
- }
- else if ( count < 64 ) {
- z1 = ( a0<<negCount ) | ( a1>>count );
- z0 = a0>>count;
- }
- else {
- z1 = ( count < 64 ) ? ( a0>>( count & 63 ) ) : 0;
- z0 = 0;
- }
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 128-bit value formed by concatenating `a0' and `a1' right by the
-| number of bits given in `count'. If any nonzero bits are shifted off, they
-| are ``jammed'' into the least significant bit of the result by setting the
-| least significant bit to 1. The value of `count' can be arbitrarily large;
-| in particular, if `count' is greater than 128, the result will be either
-| 0 or 1, depending on whether the concatenation of `a0' and `a1' is zero or
-| nonzero. The result is broken into two 64-bit pieces which are stored at
-| the locations pointed to by `z0Ptr' and `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shift128RightJamming(
- bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
-{
- bits64 z0, z1;
- int8 negCount = ( - count ) & 63;
-
- if ( count == 0 ) {
- z1 = a1;
- z0 = a0;
- }
- else if ( count < 64 ) {
- z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
- z0 = a0>>count;
- }
- else {
- if ( count == 64 ) {
- z1 = a0 | ( a1 != 0 );
- }
- else if ( count < 128 ) {
- z1 = ( a0>>( count & 63 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
- }
- else {
- z1 = ( ( a0 | a1 ) != 0 );
- }
- z0 = 0;
- }
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' right
-| by 64 _plus_ the number of bits given in `count'. The shifted result is
-| at most 128 nonzero bits; these are broken into two 64-bit pieces which are
-| stored at the locations pointed to by `z0Ptr' and `z1Ptr'. The bits shifted
-| off form a third 64-bit result as follows: The _last_ bit shifted off is
-| the most-significant bit of the extra result, and the other 63 bits of the
-| extra result are all zero if and only if _all_but_the_last_ bits shifted off
-| were all zero. This extra result is stored in the location pointed to by
-| `z2Ptr'. The value of `count' can be arbitrarily large.
-| (This routine makes more sense if `a0', `a1', and `a2' are considered
-| to form a fixed-point value with binary point between `a1' and `a2'. This
-| fixed-point value is shifted right by the number of bits given in `count',
-| and the integer part of the result is returned at the locations pointed to
-| by `z0Ptr' and `z1Ptr'. The fractional part of the result may be slightly
-| corrupted as described above, and is returned at the location pointed to by
-| `z2Ptr'.)
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shift128ExtraRightJamming(
- bits64 a0,
- bits64 a1,
- bits64 a2,
- int16 count,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr
- )
-{
- bits64 z0, z1, z2;
- int8 negCount = ( - count ) & 63;
-
- if ( count == 0 ) {
- z2 = a2;
- z1 = a1;
- z0 = a0;
- }
- else {
- if ( count < 64 ) {
- z2 = a1<<negCount;
- z1 = ( a0<<negCount ) | ( a1>>count );
- z0 = a0>>count;
- }
- else {
- if ( count == 64 ) {
- z2 = a1;
- z1 = a0;
- }
- else {
- a2 |= a1;
- if ( count < 128 ) {
- z2 = a0<<negCount;
- z1 = a0>>( count & 63 );
- }
- else {
- z2 = ( count == 128 ) ? a0 : ( a0 != 0 );
- z1 = 0;
- }
- }
- z0 = 0;
- }
- z2 |= ( a2 != 0 );
- }
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 128-bit value formed by concatenating `a0' and `a1' left by the
-| number of bits given in `count'. Any bits shifted off are lost. The value
-| of `count' must be less than 64. The result is broken into two 64-bit
-| pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shortShift128Left(
- bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
-{
-
- *z1Ptr = a1<<count;
- *z0Ptr =
- ( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 63 ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Shifts the 192-bit value formed by concatenating `a0', `a1', and `a2' left
-| by the number of bits given in `count'. Any bits shifted off are lost.
-| The value of `count' must be less than 64. The result is broken into three
-| 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
-| `z1Ptr', and `z2Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- shortShift192Left(
- bits64 a0,
- bits64 a1,
- bits64 a2,
- int16 count,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr
- )
-{
- bits64 z0, z1, z2;
- int8 negCount;
-
- z2 = a2<<count;
- z1 = a1<<count;
- z0 = a0<<count;
- if ( 0 < count ) {
- negCount = ( ( - count ) & 63 );
- z1 |= a2>>negCount;
- z0 |= a1>>negCount;
- }
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Adds the 128-bit value formed by concatenating `a0' and `a1' to the 128-bit
-| value formed by concatenating `b0' and `b1'. Addition is modulo 2^128, so
-| any carry out is lost. The result is broken into two 64-bit pieces which
-| are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- add128(
- bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
-{
- bits64 z1;
-
- z1 = a1 + b1;
- *z1Ptr = z1;
- *z0Ptr = a0 + b0 + ( z1 < a1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Adds the 192-bit value formed by concatenating `a0', `a1', and `a2' to the
-| 192-bit value formed by concatenating `b0', `b1', and `b2'. Addition is
-| modulo 2^192, so any carry out is lost. The result is broken into three
-| 64-bit pieces which are stored at the locations pointed to by `z0Ptr',
-| `z1Ptr', and `z2Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- add192(
- bits64 a0,
- bits64 a1,
- bits64 a2,
- bits64 b0,
- bits64 b1,
- bits64 b2,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr
- )
-{
- bits64 z0, z1, z2;
- int8 carry0, carry1;
-
- z2 = a2 + b2;
- carry1 = ( z2 < a2 );
- z1 = a1 + b1;
- carry0 = ( z1 < a1 );
- z0 = a0 + b0;
- z1 += carry1;
- z0 += ( z1 < carry1 );
- z0 += carry0;
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Subtracts the 128-bit value formed by concatenating `b0' and `b1' from the
-| 128-bit value formed by concatenating `a0' and `a1'. Subtraction is modulo
-| 2^128, so any borrow out (carry out) is lost. The result is broken into two
-| 64-bit pieces which are stored at the locations pointed to by `z0Ptr' and
-| `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- sub128(
- bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64 *z1Ptr )
-{
-
- *z1Ptr = a1 - b1;
- *z0Ptr = a0 - b0 - ( a1 < b1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Subtracts the 192-bit value formed by concatenating `b0', `b1', and `b2'
-| from the 192-bit value formed by concatenating `a0', `a1', and `a2'.
-| Subtraction is modulo 2^192, so any borrow out (carry out) is lost. The
-| result is broken into three 64-bit pieces which are stored at the locations
-| pointed to by `z0Ptr', `z1Ptr', and `z2Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- sub192(
- bits64 a0,
- bits64 a1,
- bits64 a2,
- bits64 b0,
- bits64 b1,
- bits64 b2,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr
- )
-{
- bits64 z0, z1, z2;
- int8 borrow0, borrow1;
-
- z2 = a2 - b2;
- borrow1 = ( a2 < b2 );
- z1 = a1 - b1;
- borrow0 = ( a1 < b1 );
- z0 = a0 - b0;
- z0 -= ( z1 < borrow1 );
- z1 -= borrow1;
- z0 -= borrow0;
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Multiplies `a' by `b' to obtain a 128-bit product. The product is broken
-| into two 64-bit pieces which are stored at the locations pointed to by
-| `z0Ptr' and `z1Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
-{
- bits32 aHigh, aLow, bHigh, bLow;
- bits64 z0, zMiddleA, zMiddleB, z1;
-
- aLow = a;
- aHigh = a>>32;
- bLow = b;
- bHigh = b>>32;
- z1 = ( (bits64) aLow ) * bLow;
- zMiddleA = ( (bits64) aLow ) * bHigh;
- zMiddleB = ( (bits64) aHigh ) * bLow;
- z0 = ( (bits64) aHigh ) * bHigh;
- zMiddleA += zMiddleB;
- z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
- zMiddleA <<= 32;
- z1 += zMiddleA;
- z0 += ( z1 < zMiddleA );
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Multiplies the 128-bit value formed by concatenating `a0' and `a1' by
-| `b' to obtain a 192-bit product. The product is broken into three 64-bit
-| pieces which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
-| `z2Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- mul128By64To192(
- bits64 a0,
- bits64 a1,
- bits64 b,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr
- )
-{
- bits64 z0, z1, z2, more1;
-
- mul64To128( a1, b, &z1, &z2 );
- mul64To128( a0, b, &z0, &more1 );
- add128( z0, more1, 0, z1, &z0, &z1 );
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Multiplies the 128-bit value formed by concatenating `a0' and `a1' to the
-| 128-bit value formed by concatenating `b0' and `b1' to obtain a 256-bit
-| product. The product is broken into four 64-bit pieces which are stored at
-| the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
-*----------------------------------------------------------------------------*/
-
-INLINE void
- mul128To256(
- bits64 a0,
- bits64 a1,
- bits64 b0,
- bits64 b1,
- bits64 *z0Ptr,
- bits64 *z1Ptr,
- bits64 *z2Ptr,
- bits64 *z3Ptr
- )
-{
- bits64 z0, z1, z2, z3;
- bits64 more1, more2;
-
- mul64To128( a1, b1, &z2, &z3 );
- mul64To128( a1, b0, &z1, &more2 );
- add128( z1, more2, 0, z2, &z1, &z2 );
- mul64To128( a0, b0, &z0, &more1 );
- add128( z0, more1, 0, z1, &z0, &z1 );
- mul64To128( a0, b1, &more1, &more2 );
- add128( more1, more2, 0, z2, &more1, &z2 );
- add128( z0, z1, 0, more1, &z0, &z1 );
- *z3Ptr = z3;
- *z2Ptr = z2;
- *z1Ptr = z1;
- *z0Ptr = z0;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns an approximation to the 64-bit integer quotient obtained by dividing
-| `b' into the 128-bit value formed by concatenating `a0' and `a1'. The
-| divisor `b' must be at least 2^63. If q is the exact quotient truncated
-| toward zero, the approximation returned lies between q and q + 2 inclusive.
-| If the exact quotient q is larger than 64 bits, the maximum positive 64-bit
-| unsigned integer is returned.
-*----------------------------------------------------------------------------*/
-
-static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
-{
- bits64 b0, b1;
- bits64 rem0, rem1, term0, term1;
- bits64 z;
-
- if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
- b0 = b>>32;
- z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
- mul64To128( b, z, &term0, &term1 );
- sub128( a0, a1, term0, term1, &rem0, &rem1 );
- while ( ( (sbits64) rem0 ) < 0 ) {
- z -= LIT64( 0x100000000 );
- b1 = b<<32;
- add128( rem0, rem1, b0, b1, &rem0, &rem1 );
- }
- rem0 = ( rem0<<32 ) | ( rem1>>32 );
- z |= ( b0<<32 <= rem0 ) ? 0xFFFFFFFF : rem0 / b0;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns an approximation to the square root of the 32-bit significand given
-| by `a'. Considered as an integer, `a' must be at least 2^31. If bit 0 of
-| `aExp' (the least significant bit) is 1, the integer returned approximates
-| 2^31*sqrt(`a'/2^31), where `a' is considered an integer. If bit 0 of `aExp'
-| is 0, the integer returned approximates 2^31*sqrt(`a'/2^30). In either
-| case, the approximation returned lies strictly within +/-2 of the exact
-| value.
-*----------------------------------------------------------------------------*/
-
-static bits32 estimateSqrt32( int16 aExp, bits32 a )
-{
- static const bits16 sqrtOddAdjustments[] = {
- 0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
- 0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
- };
- static const bits16 sqrtEvenAdjustments[] = {
- 0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
- 0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
- };
- int8 index;
- bits32 z;
-
- index = ( a>>27 ) & 15;
- if ( aExp & 1 ) {
- z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
- z = ( ( a / z )<<14 ) + ( z<<15 );
- a >>= 1;
- }
- else {
- z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
- z = a / z + z;
- z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
- if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
- }
- return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the number of leading 0 bits before the most-significant 1 bit of
-| `a'. If `a' is zero, 32 is returned.
-*----------------------------------------------------------------------------*/
-
-static int8 countLeadingZeros32( bits32 a )
-{
- static const int8 countLeadingZerosHigh[] = {
- 8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- };
- int8 shiftCount;
-
- shiftCount = 0;
- if ( a < 0x10000 ) {
- shiftCount += 16;
- a <<= 16;
- }
- if ( a < 0x1000000 ) {
- shiftCount += 8;
- a <<= 8;
- }
- shiftCount += countLeadingZerosHigh[ a>>24 ];
- return shiftCount;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the number of leading 0 bits before the most-significant 1 bit of
-| `a'. If `a' is zero, 64 is returned.
-*----------------------------------------------------------------------------*/
-
-static int8 countLeadingZeros64( bits64 a )
-{
- int8 shiftCount;
-
- shiftCount = 0;
- if ( a < ( (bits64) 1 )<<32 ) {
- shiftCount += 32;
- }
- else {
- a >>= 32;
- }
- shiftCount += countLeadingZeros32( a );
- return shiftCount;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1'
-| is equal to the 128-bit value formed by concatenating `b0' and `b1'.
-| Otherwise, returns 0.
-*----------------------------------------------------------------------------*/
-
-INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
-{
-
- return ( a0 == b0 ) && ( a1 == b1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
-| than or equal to the 128-bit value formed by concatenating `b0' and `b1'.
-| Otherwise, returns 0.
-*----------------------------------------------------------------------------*/
-
-INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
-{
-
- return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is less
-| than the 128-bit value formed by concatenating `b0' and `b1'. Otherwise,
-| returns 0.
-*----------------------------------------------------------------------------*/
-
-INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
-{
-
- return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the 128-bit value formed by concatenating `a0' and `a1' is
-| not equal to the 128-bit value formed by concatenating `b0' and `b1'.
-| Otherwise, returns 0.
-*----------------------------------------------------------------------------*/
-
-INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
-{
-
- return ( a0 != b0 ) || ( a1 != b1 );
-
-}
-
diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
deleted file mode 100644
index e58551f..0000000
--- a/fpu/softfloat-native.c
+++ /dev/null
@@ -1,505 +0,0 @@
-/* Native implementation of soft float functions. Only a single status
- context is supported */
-#include "softfloat.h"
-#include <math.h>
-
-void set_float_rounding_mode(int val STATUS_PARAM)
-{
- STATUS(float_rounding_mode) = val;
-#if defined(_BSD) && !defined(__APPLE__) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
- fpsetround(val);
-#elif defined(__arm__)
- /* nothing to do */
-#else
- fesetround(val);
-#endif
-}
-
-#ifdef FLOATX80
-void set_floatx80_rounding_precision(int val STATUS_PARAM)
-{
- STATUS(floatx80_rounding_precision) = val;
-}
-#endif
-
-#if defined(_BSD) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
-#define lrint(d) ((int32_t)rint(d))
-#define llrint(d) ((int64_t)rint(d))
-#define lrintf(f) ((int32_t)rint(f))
-#define llrintf(f) ((int64_t)rint(f))
-#define sqrtf(f) ((float)sqrt(f))
-#define remainderf(fa, fb) ((float)remainder(fa, fb))
-#define rintf(f) ((float)rint(f))
-#if !defined(__sparc__) && defined(HOST_SOLARIS) && HOST_SOLARIS < 10
-extern long double rintl(long double);
-extern long double scalbnl(long double, int);
-
-long long
-llrintl(long double x) {
- return ((long long) rintl(x));
-}
-
-long
-lrintl(long double x) {
- return ((long) rintl(x));
-}
-
-long double
-ldexpl(long double x, int n) {
- return (scalbnl(x, n));
-}
-#endif
-#endif
-
-#if defined(__powerpc__)
-
-/* correct (but slow) PowerPC rint() (glibc version is incorrect) */
-double qemu_rint(double x)
-{
- double y = 4503599627370496.0;
- if (fabs(x) >= y)
- return x;
- if (x < 0)
- y = -y;
- y = (x + y) - y;
- if (y == 0.0)
- y = copysign(y, x);
- return y;
-}
-
-#define rint qemu_rint
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE integer-to-floating-point conversion routines.
-*----------------------------------------------------------------------------*/
-float32 int32_to_float32(int v STATUS_PARAM)
-{
- return (float32)v;
-}
-
-float32 uint32_to_float32(unsigned int v STATUS_PARAM)
-{
- return (float32)v;
-}
-
-float64 int32_to_float64(int v STATUS_PARAM)
-{
- return (float64)v;
-}
-
-float64 uint32_to_float64(unsigned int v STATUS_PARAM)
-{
- return (float64)v;
-}
-
-#ifdef FLOATX80
-floatx80 int32_to_floatx80(int v STATUS_PARAM)
-{
- return (floatx80)v;
-}
-#endif
-float32 int64_to_float32( int64_t v STATUS_PARAM)
-{
- return (float32)v;
-}
-float32 uint64_to_float32( uint64_t v STATUS_PARAM)
-{
- return (float32)v;
-}
-float64 int64_to_float64( int64_t v STATUS_PARAM)
-{
- return (float64)v;
-}
-float64 uint64_to_float64( uint64_t v STATUS_PARAM)
-{
- return (float64)v;
-}
-#ifdef FLOATX80
-floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
-{
- return (floatx80)v;
-}
-#endif
-
-/* XXX: this code implements the x86 behaviour, not the IEEE one. */
-#if HOST_LONG_BITS == 32
-static inline int long_to_int32(long a)
-{
- return a;
-}
-#else
-static inline int long_to_int32(long a)
-{
- if (a != (int32_t)a)
- a = 0x80000000;
- return a;
-}
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float32_to_int32( float32 a STATUS_PARAM)
-{
- return long_to_int32(lrintf(a));
-}
-int float32_to_int32_round_to_zero( float32 a STATUS_PARAM)
-{
- return (int)a;
-}
-int64_t float32_to_int64( float32 a STATUS_PARAM)
-{
- return llrintf(a);
-}
-
-int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
-{
- return (int64_t)a;
-}
-
-float64 float32_to_float64( float32 a STATUS_PARAM)
-{
- return a;
-}
-#ifdef FLOATX80
-floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
-{
- return a;
-}
-#endif
-
-unsigned int float32_to_uint32( float32 a STATUS_PARAM)
-{
- int64_t v;
- unsigned int res;
-
- v = llrintf(a);
- if (v < 0) {
- res = 0;
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- } else {
- res = v;
- }
- return res;
-}
-unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM)
-{
- int64_t v;
- unsigned int res;
-
- v = (int64_t)a;
- if (v < 0) {
- res = 0;
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- } else {
- res = v;
- }
- return res;
-}
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision operations.
-*----------------------------------------------------------------------------*/
-float32 float32_round_to_int( float32 a STATUS_PARAM)
-{
- return rintf(a);
-}
-
-float32 float32_rem( float32 a, float32 b STATUS_PARAM)
-{
- return remainderf(a, b);
-}
-
-float32 float32_sqrt( float32 a STATUS_PARAM)
-{
- return sqrtf(a);
-}
-int float32_compare( float32 a, float32 b STATUS_PARAM )
-{
- if (a < b) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (a > b) {
- return 1;
- } else {
- return 2;
- }
-}
-int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
-{
- if (isless(a, b)) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (isgreater(a, b)) {
- return 1;
- } else {
- return 2;
- }
-}
-int float32_is_signaling_nan( float32 a1)
-{
- float32u u;
- uint32_t a;
- u.f = a1;
- a = u.i;
- return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
-}
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float64_to_int32( float64 a STATUS_PARAM)
-{
- return long_to_int32(lrint(a));
-}
-int float64_to_int32_round_to_zero( float64 a STATUS_PARAM)
-{
- return (int)a;
-}
-int64_t float64_to_int64( float64 a STATUS_PARAM)
-{
- return llrint(a);
-}
-int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
-{
- return (int64_t)a;
-}
-float32 float64_to_float32( float64 a STATUS_PARAM)
-{
- return a;
-}
-#ifdef FLOATX80
-floatx80 float64_to_floatx80( float64 a STATUS_PARAM)
-{
- return a;
-}
-#endif
-#ifdef FLOAT128
-float128 float64_to_float128( float64 a STATUS_PARAM)
-{
- return a;
-}
-#endif
-
-unsigned int float64_to_uint32( float64 a STATUS_PARAM)
-{
- int64_t v;
- unsigned int res;
-
- v = llrint(a);
- if (v < 0) {
- res = 0;
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- } else {
- res = v;
- }
- return res;
-}
-unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM)
-{
- int64_t v;
- unsigned int res;
-
- v = (int64_t)a;
- if (v < 0) {
- res = 0;
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- } else {
- res = v;
- }
- return res;
-}
-uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
-{
- int64_t v;
-
- v = llrint(a + (float64)INT64_MIN);
-
- return v - INT64_MIN;
-}
-uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
-{
- int64_t v;
-
- v = (int64_t)(a + (float64)INT64_MIN);
-
- return v - INT64_MIN;
-}
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision operations.
-*----------------------------------------------------------------------------*/
-#if defined(__sun__) && defined(HOST_SOLARIS) && HOST_SOLARIS < 10
-static inline float64 trunc(float64 x)
-{
- return x < 0 ? -floor(-x) : floor(x);
-}
-#endif
-float64 float64_trunc_to_int( float64 a STATUS_PARAM )
-{
- return trunc(a);
-}
-
-float64 float64_round_to_int( float64 a STATUS_PARAM )
-{
-#if defined(__arm__)
- switch(STATUS(float_rounding_mode)) {
- default:
- case float_round_nearest_even:
- asm("rndd %0, %1" : "=f" (a) : "f"(a));
- break;
- case float_round_down:
- asm("rnddm %0, %1" : "=f" (a) : "f"(a));
- break;
- case float_round_up:
- asm("rnddp %0, %1" : "=f" (a) : "f"(a));
- break;
- case float_round_to_zero:
- asm("rnddz %0, %1" : "=f" (a) : "f"(a));
- break;
- }
-#else
- return rint(a);
-#endif
-}
-
-float64 float64_rem( float64 a, float64 b STATUS_PARAM)
-{
- return remainder(a, b);
-}
-
-float64 float64_sqrt( float64 a STATUS_PARAM)
-{
- return sqrt(a);
-}
-int float64_compare( float64 a, float64 b STATUS_PARAM )
-{
- if (a < b) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (a > b) {
- return 1;
- } else {
- return 2;
- }
-}
-int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
-{
- if (isless(a, b)) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (isgreater(a, b)) {
- return 1;
- } else {
- return 2;
- }
-}
-int float64_is_signaling_nan( float64 a1)
-{
- float64u u;
- uint64_t a;
- u.f = a1;
- a = u.i;
- return
- ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
- && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
-
-}
-
-int float64_is_nan( float64 a1 )
-{
- float64u u;
- uint64_t a;
- u.f = a1;
- a = u.i;
-
- return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int floatx80_to_int32( floatx80 a STATUS_PARAM)
-{
- return long_to_int32(lrintl(a));
-}
-int floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM)
-{
- return (int)a;
-}
-int64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
-{
- return llrintl(a);
-}
-int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
-{
- return (int64_t)a;
-}
-float32 floatx80_to_float32( floatx80 a STATUS_PARAM)
-{
- return a;
-}
-float64 floatx80_to_float64( floatx80 a STATUS_PARAM)
-{
- return a;
-}
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision operations.
-*----------------------------------------------------------------------------*/
-floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM)
-{
- return rintl(a);
-}
-floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return remainderl(a, b);
-}
-floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
-{
- return sqrtl(a);
-}
-int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
-{
- if (a < b) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (a > b) {
- return 1;
- } else {
- return 2;
- }
-}
-int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
-{
- if (isless(a, b)) {
- return -1;
- } else if (a == b) {
- return 0;
- } else if (isgreater(a, b)) {
- return 1;
- } else {
- return 2;
- }
-}
-int floatx80_is_signaling_nan( floatx80 a1)
-{
- floatx80u u;
- u.f = a1;
- return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
-}
-
-#endif
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
deleted file mode 100644
index 379d49d..0000000
--- a/fpu/softfloat-native.h
+++ /dev/null
@@ -1,425 +0,0 @@
-/* Native implementation of soft float functions */
-#include <math.h>
-
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
-#include <ieeefp.h>
-#define fabsf(f) ((float)fabs(f))
-#else
-#include <fenv.h>
-#endif
-
-#ifdef __OpenBSD__
-/* Get OpenBSD version number */
-#include <sys/param.h>
-#endif
-
-/*
- * Define some C99-7.12.3 classification macros and
- * some C99-.12.4 for Solaris systems OS less than 10,
- * or Solaris 10 systems running GCC 3.x or less.
- * Solaris 10 with GCC4 does not need these macros as they
- * are defined in <iso/math_c99.h> with a compiler directive
- */
-#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
- && (__GNUC__ <= 4))) \
- || (defined(__OpenBSD__) && (OpenBSD < 200811))
-/*
- * C99 7.12.3 classification macros
- * and
- * C99 7.12.14 comparison macros
- *
- * ... do not work on Solaris 10 using GNU CC 3.4.x.
- * Try to workaround the missing / broken C99 math macros.
- */
-#if defined(__OpenBSD__)
-#define unordered(x, y) (isnan(x) || isnan(y))
-#endif
-
-#define isnormal(x) (fpclass(x) >= FP_NZERO)
-#define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
-#define isgreaterequal(x, y) ((!unordered(x, y)) && ((x) >= (y)))
-#define isless(x, y) ((!unordered(x, y)) && ((x) < (y)))
-#define islessequal(x, y) ((!unordered(x, y)) && ((x) <= (y)))
-#define isunordered(x,y) unordered(x, y)
-#endif
-
-#if defined(__sun__) && !defined(NEED_LIBSUNMATH)
-
-#ifndef isnan
-# define isnan(x) \
- (sizeof (x) == sizeof (long double) ? isnan_ld (x) \
- : sizeof (x) == sizeof (double) ? isnan_d (x) \
- : isnan_f (x))
-static inline int isnan_f (float x) { return x != x; }
-static inline int isnan_d (double x) { return x != x; }
-static inline int isnan_ld (long double x) { return x != x; }
-#endif
-
-#ifndef isinf
-# define isinf(x) \
- (sizeof (x) == sizeof (long double) ? isinf_ld (x) \
- : sizeof (x) == sizeof (double) ? isinf_d (x) \
- : isinf_f (x))
-static inline int isinf_f (float x) { return isnan (x - x); }
-static inline int isinf_d (double x) { return isnan (x - x); }
-static inline int isinf_ld (long double x) { return isnan (x - x); }
-#endif
-#endif
-
-typedef float float32;
-typedef double float64;
-#ifdef FLOATX80
-typedef long double floatx80;
-#endif
-
-typedef union {
- float32 f;
- uint32_t i;
-} float32u;
-typedef union {
- float64 f;
- uint64_t i;
-} float64u;
-#ifdef FLOATX80
-typedef union {
- floatx80 f;
- struct {
- uint64_t low;
- uint16_t high;
- } i;
-} floatx80u;
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point rounding mode.
-*----------------------------------------------------------------------------*/
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
-#if defined(__OpenBSD__)
-#define FE_RM FP_RM
-#define FE_RP FP_RP
-#define FE_RZ FP_RZ
-#endif
-enum {
- float_round_nearest_even = FP_RN,
- float_round_down = FP_RM,
- float_round_up = FP_RP,
- float_round_to_zero = FP_RZ
-};
-#elif defined(__arm__)
-enum {
- float_round_nearest_even = 0,
- float_round_down = 1,
- float_round_up = 2,
- float_round_to_zero = 3
-};
-#else
-enum {
- float_round_nearest_even = FE_TONEAREST,
- float_round_down = FE_DOWNWARD,
- float_round_up = FE_UPWARD,
- float_round_to_zero = FE_TOWARDZERO
-};
-#endif
-
-typedef struct float_status {
- signed char float_rounding_mode;
-#ifdef FLOATX80
- signed char floatx80_rounding_precision;
-#endif
-} float_status;
-
-void set_float_rounding_mode(int val STATUS_PARAM);
-#ifdef FLOATX80
-void set_floatx80_rounding_precision(int val STATUS_PARAM);
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE integer-to-floating-point conversion routines.
-*----------------------------------------------------------------------------*/
-float32 int32_to_float32( int STATUS_PARAM);
-float32 uint32_to_float32( unsigned int STATUS_PARAM);
-float64 int32_to_float64( int STATUS_PARAM);
-float64 uint32_to_float64( unsigned int STATUS_PARAM);
-#ifdef FLOATX80
-floatx80 int32_to_floatx80( int STATUS_PARAM);
-#endif
-#ifdef FLOAT128
-float128 int32_to_float128( int STATUS_PARAM);
-#endif
-float32 int64_to_float32( int64_t STATUS_PARAM);
-float32 uint64_to_float32( uint64_t STATUS_PARAM);
-float64 int64_to_float64( int64_t STATUS_PARAM);
-float64 uint64_to_float64( uint64_t v STATUS_PARAM);
-#ifdef FLOATX80
-floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
-#endif
-#ifdef FLOAT128
-float128 int64_to_float128( int64_t STATUS_PARAM);
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float32_to_int32( float32 STATUS_PARAM);
-int float32_to_int32_round_to_zero( float32 STATUS_PARAM);
-unsigned int float32_to_uint32( float32 a STATUS_PARAM);
-unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
-int64_t float32_to_int64( float32 STATUS_PARAM);
-int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM);
-float64 float32_to_float64( float32 STATUS_PARAM);
-#ifdef FLOATX80
-floatx80 float32_to_floatx80( float32 STATUS_PARAM);
-#endif
-#ifdef FLOAT128
-float128 float32_to_float128( float32 STATUS_PARAM);
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision operations.
-*----------------------------------------------------------------------------*/
-float32 float32_round_to_int( float32 STATUS_PARAM);
-INLINE float32 float32_add( float32 a, float32 b STATUS_PARAM)
-{
- return a + b;
-}
-INLINE float32 float32_sub( float32 a, float32 b STATUS_PARAM)
-{
- return a - b;
-}
-INLINE float32 float32_mul( float32 a, float32 b STATUS_PARAM)
-{
- return a * b;
-}
-INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
-{
- return a / b;
-}
-float32 float32_rem( float32, float32 STATUS_PARAM);
-float32 float32_sqrt( float32 STATUS_PARAM);
-INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
-{
- return a == b;
-}
-INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
-{
- return a <= b;
-}
-INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
-{
- return a < b;
-}
-INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
-{
- return a <= b && a >= b;
-}
-INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
-{
- return islessequal(a, b);
-}
-INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
-{
- return isless(a, b);
-}
-INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
-{
- return isunordered(a, b);
-
-}
-int float32_compare( float32, float32 STATUS_PARAM );
-int float32_compare_quiet( float32, float32 STATUS_PARAM );
-int float32_is_signaling_nan( float32 );
-
-INLINE float32 float32_abs(float32 a)
-{
- return fabsf(a);
-}
-
-INLINE float32 float32_chs(float32 a)
-{
- return -a;
-}
-
-INLINE float32 float32_scalbn(float32 a, int n)
-{
- return scalbnf(a, n);
-}
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float64_to_int32( float64 STATUS_PARAM );
-int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
-unsigned int float64_to_uint32( float64 STATUS_PARAM );
-unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
-int64_t float64_to_int64( float64 STATUS_PARAM );
-int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
-uint64_t float64_to_uint64( float64 STATUS_PARAM );
-uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
-float32 float64_to_float32( float64 STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 float64_to_floatx80( float64 STATUS_PARAM );
-#endif
-#ifdef FLOAT128
-float128 float64_to_float128( float64 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision operations.
-*----------------------------------------------------------------------------*/
-float64 float64_round_to_int( float64 STATUS_PARAM );
-float64 float64_trunc_to_int( float64 STATUS_PARAM );
-INLINE float64 float64_add( float64 a, float64 b STATUS_PARAM)
-{
- return a + b;
-}
-INLINE float64 float64_sub( float64 a, float64 b STATUS_PARAM)
-{
- return a - b;
-}
-INLINE float64 float64_mul( float64 a, float64 b STATUS_PARAM)
-{
- return a * b;
-}
-INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
-{
- return a / b;
-}
-float64 float64_rem( float64, float64 STATUS_PARAM );
-float64 float64_sqrt( float64 STATUS_PARAM );
-INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
-{
- return a == b;
-}
-INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
-{
- return a <= b;
-}
-INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
-{
- return a < b;
-}
-INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
-{
- return a <= b && a >= b;
-}
-INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
-{
- return islessequal(a, b);
-}
-INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
-{
- return isless(a, b);
-
-}
-INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
-{
- return isunordered(a, b);
-
-}
-int float64_compare( float64, float64 STATUS_PARAM );
-int float64_compare_quiet( float64, float64 STATUS_PARAM );
-int float64_is_signaling_nan( float64 );
-int float64_is_nan( float64 );
-
-INLINE float64 float64_abs(float64 a)
-{
- return fabs(a);
-}
-
-INLINE float64 float64_chs(float64 a)
-{
- return -a;
-}
-
-INLINE float64 float64_scalbn(float64 a, int n)
-{
- return scalbn(a, n);
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int floatx80_to_int32( floatx80 STATUS_PARAM );
-int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
-int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
-int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
-float32 floatx80_to_float32( floatx80 STATUS_PARAM );
-float64 floatx80_to_float64( floatx80 STATUS_PARAM );
-#ifdef FLOAT128
-float128 floatx80_to_float128( floatx80 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision operations.
-*----------------------------------------------------------------------------*/
-floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
-INLINE floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a + b;
-}
-INLINE floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a - b;
-}
-INLINE floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a * b;
-}
-INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a / b;
-}
-floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a == b;
-}
-INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a <= b;
-}
-INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a < b;
-}
-INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return a <= b && a >= b;
-}
-INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return islessequal(a, b);
-}
-INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return isless(a, b);
-
-}
-INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
-{
- return isunordered(a, b);
-
-}
-int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
-int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
-int floatx80_is_signaling_nan( floatx80 );
-
-INLINE floatx80 floatx80_abs(floatx80 a)
-{
- return fabsl(a);
-}
-
-INLINE floatx80 floatx80_chs(floatx80 a)
-{
- return -a;
-}
-
-INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
-{
- return scalbnl(a, n);
-}
-
-#endif
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
deleted file mode 100644
index 93fe06e..0000000
--- a/fpu/softfloat-specialize.h
+++ /dev/null
@@ -1,569 +0,0 @@
-
-/*============================================================================
-
-This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
-Arithmetic Package, Release 2b.
-
-Written by John R. Hauser. This work was made possible in part by the
-International Computer Science Institute, located at Suite 600, 1947 Center
-Street, Berkeley, California 94704. Funding was partially provided by the
-National Science Foundation under grant MIP-9311980. The original version
-of this code was written as part of a project to build a fixed-point vector
-processor in collaboration with the University of California at Berkeley,
-overseen by Profs. Nelson Morgan and John Wawrzynek. More information
-is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
-arithmetic/SoftFloat.html'.
-
-THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
-been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
-RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
-AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
-COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
-EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
-INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
-OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
-
-Derivative works are acceptable, even for commercial purposes, so long as
-(1) the source code for the derivative work includes prominent notice that
-the work is derivative, and (2) the source code includes prominent notice with
-these four paragraphs for those parts of this code that are retained.
-
-=============================================================================*/
-
-#if defined(TARGET_MIPS) || defined(TARGET_HPPA)
-#define SNAN_BIT_IS_ONE 1
-#else
-#define SNAN_BIT_IS_ONE 0
-#endif
-
-/*----------------------------------------------------------------------------
-| Underflow tininess-detection mode, statically initialized to default value.
-| (The declaration in `softfloat.h' must match the `int8' type here.)
-*----------------------------------------------------------------------------*/
-int8 float_detect_tininess = float_tininess_after_rounding;
-
-/*----------------------------------------------------------------------------
-| Raises the exceptions specified by `flags'. Floating-point traps can be
-| defined here if desired. It is currently not possible for such a trap
-| to substitute a result value. If traps are not implemented, this routine
-| should be simply `float_exception_flags |= flags;'.
-*----------------------------------------------------------------------------*/
-
-void float_raise( int8 flags STATUS_PARAM )
-{
- STATUS(float_exception_flags) |= flags;
-}
-
-/*----------------------------------------------------------------------------
-| Internal canonical NaN format.
-*----------------------------------------------------------------------------*/
-typedef struct {
- flag sign;
- bits64 high, low;
-} commonNaNT;
-
-/*----------------------------------------------------------------------------
-| The pattern for a default generated single-precision NaN.
-*----------------------------------------------------------------------------*/
-#if defined(TARGET_SPARC)
-#define float32_default_nan make_float32(0x7FFFFFFF)
-#elif defined(TARGET_POWERPC)
-#define float32_default_nan make_float32(0x7FC00000)
-#elif defined(TARGET_HPPA)
-#define float32_default_nan make_float32(0x7FA00000)
-#elif SNAN_BIT_IS_ONE
-#define float32_default_nan make_float32(0x7FBFFFFF)
-#else
-#define float32_default_nan make_float32(0xFFC00000)
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is a quiet
-| NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float32_is_nan( float32 a_ )
-{
- uint32_t a = float32_val(a_);
-#if SNAN_BIT_IS_ONE
- return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
-#else
- return ( 0xFF800000 <= (bits32) ( a<<1 ) );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is a signaling
-| NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float32_is_signaling_nan( float32 a_ )
-{
- uint32_t a = float32_val(a_);
-#if SNAN_BIT_IS_ONE
- return ( 0xFF800000 <= (bits32) ( a<<1 ) );
-#else
- return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point NaN
-| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
-| exception is raised.
-*----------------------------------------------------------------------------*/
-
-static commonNaNT float32ToCommonNaN( float32 a STATUS_PARAM )
-{
- commonNaNT z;
-
- if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR );
- z.sign = float32_val(a)>>31;
- z.low = 0;
- z.high = ( (bits64) float32_val(a) )<<41;
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the canonical NaN `a' to the single-
-| precision floating-point format.
-*----------------------------------------------------------------------------*/
-
-static float32 commonNaNToFloat32( commonNaNT a )
-{
- bits32 mantissa = a.high>>41;
- if ( mantissa )
- return make_float32(
- ( ( (bits32) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
- else
- return float32_default_nan;
-}
-
-/*----------------------------------------------------------------------------
-| Takes two single-precision floating-point values `a' and `b', one of which
-| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
-| signaling NaN, the invalid exception is raised.
-*----------------------------------------------------------------------------*/
-
-static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
-{
- flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
- bits32 av, bv, res;
-
- aIsNaN = float32_is_nan( a );
- aIsSignalingNaN = float32_is_signaling_nan( a );
- bIsNaN = float32_is_nan( b );
- bIsSignalingNaN = float32_is_signaling_nan( b );
- av = float32_val(a);
- bv = float32_val(b);
-#if SNAN_BIT_IS_ONE
- av &= ~0x00400000;
- bv &= ~0x00400000;
-#else
- av |= 0x00400000;
- bv |= 0x00400000;
-#endif
- if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
- if ( aIsSignalingNaN ) {
- if ( bIsSignalingNaN ) goto returnLargerSignificand;
- res = bIsNaN ? bv : av;
- }
- else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN )
- res = av;
- else {
- returnLargerSignificand:
- if ( (bits32) ( av<<1 ) < (bits32) ( bv<<1 ) )
- res = bv;
- else if ( (bits32) ( bv<<1 ) < (bits32) ( av<<1 ) )
- res = av;
- else
- res = ( av < bv ) ? av : bv;
- }
- }
- else {
- res = bv;
- }
- return make_float32(res);
-}
-
-/*----------------------------------------------------------------------------
-| The pattern for a default generated double-precision NaN.
-*----------------------------------------------------------------------------*/
-#if defined(TARGET_SPARC)
-#define float64_default_nan make_float64(LIT64( 0x7FFFFFFFFFFFFFFF ))
-#elif defined(TARGET_POWERPC)
-#define float64_default_nan make_float64(LIT64( 0x7FF8000000000000 ))
-#elif defined(TARGET_HPPA)
-#define float64_default_nan make_float64(LIT64( 0x7FF4000000000000 ))
-#elif SNAN_BIT_IS_ONE
-#define float64_default_nan make_float64(LIT64( 0x7FF7FFFFFFFFFFFF ))
-#else
-#define float64_default_nan make_float64(LIT64( 0xFFF8000000000000 ))
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is a quiet
-| NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float64_is_nan( float64 a_ )
-{
- bits64 a = float64_val(a_);
-#if SNAN_BIT_IS_ONE
- return
- ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
- && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
-#else
- return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is a signaling
-| NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float64_is_signaling_nan( float64 a_ )
-{
- bits64 a = float64_val(a_);
-#if SNAN_BIT_IS_ONE
- return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
-#else
- return
- ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
- && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point NaN
-| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
-| exception is raised.
-*----------------------------------------------------------------------------*/
-
-static commonNaNT float64ToCommonNaN( float64 a STATUS_PARAM)
-{
- commonNaNT z;
-
- if ( float64_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
- z.sign = float64_val(a)>>63;
- z.low = 0;
- z.high = float64_val(a)<<12;
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the canonical NaN `a' to the double-
-| precision floating-point format.
-*----------------------------------------------------------------------------*/
-
-static float64 commonNaNToFloat64( commonNaNT a )
-{
- bits64 mantissa = a.high>>12;
-
- if ( mantissa )
- return make_float64(
- ( ( (bits64) a.sign )<<63 )
- | LIT64( 0x7FF0000000000000 )
- | ( a.high>>12 ));
- else
- return float64_default_nan;
-}
-
-/*----------------------------------------------------------------------------
-| Takes two double-precision floating-point values `a' and `b', one of which
-| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
-| signaling NaN, the invalid exception is raised.
-*----------------------------------------------------------------------------*/
-
-static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
-{
- flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
- bits64 av, bv, res;
-
- aIsNaN = float64_is_nan( a );
- aIsSignalingNaN = float64_is_signaling_nan( a );
- bIsNaN = float64_is_nan( b );
- bIsSignalingNaN = float64_is_signaling_nan( b );
- av = float64_val(a);
- bv = float64_val(b);
-#if SNAN_BIT_IS_ONE
- av &= ~LIT64( 0x0008000000000000 );
- bv &= ~LIT64( 0x0008000000000000 );
-#else
- av |= LIT64( 0x0008000000000000 );
- bv |= LIT64( 0x0008000000000000 );
-#endif
- if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
- if ( aIsSignalingNaN ) {
- if ( bIsSignalingNaN ) goto returnLargerSignificand;
- res = bIsNaN ? bv : av;
- }
- else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN )
- res = av;
- else {
- returnLargerSignificand:
- if ( (bits64) ( av<<1 ) < (bits64) ( bv<<1 ) )
- res = bv;
- else if ( (bits64) ( bv<<1 ) < (bits64) ( av<<1 ) )
- res = av;
- else
- res = ( av < bv ) ? av : bv;
- }
- }
- else {
- res = bv;
- }
- return make_float64(res);
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| The pattern for a default generated extended double-precision NaN. The
-| `high' and `low' values hold the most- and least-significant bits,
-| respectively.
-*----------------------------------------------------------------------------*/
-#if SNAN_BIT_IS_ONE
-#define floatx80_default_nan_high 0x7FFF
-#define floatx80_default_nan_low LIT64( 0xBFFFFFFFFFFFFFFF )
-#else
-#define floatx80_default_nan_high 0xFFFF
-#define floatx80_default_nan_low LIT64( 0xC000000000000000 )
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is a
-| quiet NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int floatx80_is_nan( floatx80 a )
-{
-#if SNAN_BIT_IS_ONE
- bits64 aLow;
-
- aLow = a.low & ~ LIT64( 0x4000000000000000 );
- return
- ( ( a.high & 0x7FFF ) == 0x7FFF )
- && (bits64) ( aLow<<1 )
- && ( a.low == aLow );
-#else
- return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is a
-| signaling NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int floatx80_is_signaling_nan( floatx80 a )
-{
-#if SNAN_BIT_IS_ONE
- return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
-#else
- bits64 aLow;
-
- aLow = a.low & ~ LIT64( 0x4000000000000000 );
- return
- ( ( a.high & 0x7FFF ) == 0x7FFF )
- && (bits64) ( aLow<<1 )
- && ( a.low == aLow );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point NaN `a' to the canonical NaN format. If `a' is a signaling NaN, the
-| invalid exception is raised.
-*----------------------------------------------------------------------------*/
-
-static commonNaNT floatx80ToCommonNaN( floatx80 a STATUS_PARAM)
-{
- commonNaNT z;
-
- if ( floatx80_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
- z.sign = a.high>>15;
- z.low = 0;
- z.high = a.low;
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the canonical NaN `a' to the extended
-| double-precision floating-point format.
-*----------------------------------------------------------------------------*/
-
-static floatx80 commonNaNToFloatx80( commonNaNT a )
-{
- floatx80 z;
-
- if (a.high)
- z.low = a.high;
- else
- z.low = floatx80_default_nan_low;
- z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Takes two extended double-precision floating-point values `a' and `b', one
-| of which is a NaN, and returns the appropriate NaN result. If either `a' or
-| `b' is a signaling NaN, the invalid exception is raised.
-*----------------------------------------------------------------------------*/
-
-static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
-{
- flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
-
- aIsNaN = floatx80_is_nan( a );
- aIsSignalingNaN = floatx80_is_signaling_nan( a );
- bIsNaN = floatx80_is_nan( b );
- bIsSignalingNaN = floatx80_is_signaling_nan( b );
-#if SNAN_BIT_IS_ONE
- a.low &= ~LIT64( 0xC000000000000000 );
- b.low &= ~LIT64( 0xC000000000000000 );
-#else
- a.low |= LIT64( 0xC000000000000000 );
- b.low |= LIT64( 0xC000000000000000 );
-#endif
- if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
- if ( aIsSignalingNaN ) {
- if ( bIsSignalingNaN ) goto returnLargerSignificand;
- return bIsNaN ? b : a;
- }
- else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
- returnLargerSignificand:
- if ( a.low < b.low ) return b;
- if ( b.low < a.low ) return a;
- return ( a.high < b.high ) ? a : b;
- }
- else {
- return b;
- }
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| The pattern for a default generated quadruple-precision NaN. The `high' and
-| `low' values hold the most- and least-significant bits, respectively.
-*----------------------------------------------------------------------------*/
-#if SNAN_BIT_IS_ONE
-#define float128_default_nan_high LIT64( 0x7FFF7FFFFFFFFFFF )
-#define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
-#else
-#define float128_default_nan_high LIT64( 0xFFFF800000000000 )
-#define float128_default_nan_low LIT64( 0x0000000000000000 )
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is a quiet
-| NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float128_is_nan( float128 a )
-{
-#if SNAN_BIT_IS_ONE
- return
- ( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
- && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
-#else
- return
- ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
- && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is a
-| signaling NaN; otherwise returns 0.
-*----------------------------------------------------------------------------*/
-
-int float128_is_signaling_nan( float128 a )
-{
-#if SNAN_BIT_IS_ONE
- return
- ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
- && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
-#else
- return
- ( ( ( a.high>>47 ) & 0xFFFF ) == 0xFFFE )
- && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
-#endif
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point NaN
-| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
-| exception is raised.
-*----------------------------------------------------------------------------*/
-
-static commonNaNT float128ToCommonNaN( float128 a STATUS_PARAM)
-{
- commonNaNT z;
-
- if ( float128_is_signaling_nan( a ) ) float_raise( float_flag_invalid STATUS_VAR);
- z.sign = a.high>>63;
- shortShift128Left( a.high, a.low, 16, &z.high, &z.low );
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the canonical NaN `a' to the quadruple-
-| precision floating-point format.
-*----------------------------------------------------------------------------*/
-
-static float128 commonNaNToFloat128( commonNaNT a )
-{
- float128 z;
-
- shift128Right( a.high, a.low, 16, &z.high, &z.low );
- z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
- return z;
-}
-
-/*----------------------------------------------------------------------------
-| Takes two quadruple-precision floating-point values `a' and `b', one of
-| which is a NaN, and returns the appropriate NaN result. If either `a' or
-| `b' is a signaling NaN, the invalid exception is raised.
-*----------------------------------------------------------------------------*/
-
-static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
-{
- flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
-
- aIsNaN = float128_is_nan( a );
- aIsSignalingNaN = float128_is_signaling_nan( a );
- bIsNaN = float128_is_nan( b );
- bIsSignalingNaN = float128_is_signaling_nan( b );
-#if SNAN_BIT_IS_ONE
- a.high &= ~LIT64( 0x0000800000000000 );
- b.high &= ~LIT64( 0x0000800000000000 );
-#else
- a.high |= LIT64( 0x0000800000000000 );
- b.high |= LIT64( 0x0000800000000000 );
-#endif
- if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid STATUS_VAR);
- if ( aIsSignalingNaN ) {
- if ( bIsSignalingNaN ) goto returnLargerSignificand;
- return bIsNaN ? b : a;
- }
- else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
- returnLargerSignificand:
- if ( lt128( a.high<<1, a.low, b.high<<1, b.low ) ) return b;
- if ( lt128( b.high<<1, b.low, a.high<<1, a.low ) ) return a;
- return ( a.high < b.high ) ? a : b;
- }
- else {
- return b;
- }
-}
-
-#endif
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
deleted file mode 100644
index 3ec1e0d..0000000
--- a/fpu/softfloat.c
+++ /dev/null
@@ -1,5541 +0,0 @@
-
-/*============================================================================
-
-This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
-Package, Release 2b.
-
-Written by John R. Hauser. This work was made possible in part by the
-International Computer Science Institute, located at Suite 600, 1947 Center
-Street, Berkeley, California 94704. Funding was partially provided by the
-National Science Foundation under grant MIP-9311980. The original version
-of this code was written as part of a project to build a fixed-point vector
-processor in collaboration with the University of California at Berkeley,
-overseen by Profs. Nelson Morgan and John Wawrzynek. More information
-is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
-arithmetic/SoftFloat.html'.
-
-THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
-been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
-RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
-AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
-COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
-EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
-INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
-OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
-
-Derivative works are acceptable, even for commercial purposes, so long as
-(1) the source code for the derivative work includes prominent notice that
-the work is derivative, and (2) the source code includes prominent notice with
-these four paragraphs for those parts of this code that are retained.
-
-=============================================================================*/
-
-#include "softfloat.h"
-
-/*----------------------------------------------------------------------------
-| Primitive arithmetic functions, including multi-word arithmetic, and
-| division and square root approximations. (Can be specialized to target if
-| desired.)
-*----------------------------------------------------------------------------*/
-#include "softfloat-macros.h"
-
-/*----------------------------------------------------------------------------
-| Functions and definitions to determine: (1) whether tininess for underflow
-| is detected before or after rounding by default, (2) what (if anything)
-| happens when exceptions are raised, (3) how signaling NaNs are distinguished
-| from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
-| are propagated from function inputs to output. These details are target-
-| specific.
-*----------------------------------------------------------------------------*/
-#include "softfloat-specialize.h"
-
-void set_float_rounding_mode(int val STATUS_PARAM)
-{
- STATUS(float_rounding_mode) = val;
-}
-
-void set_float_exception_flags(int val STATUS_PARAM)
-{
- STATUS(float_exception_flags) = val;
-}
-
-#ifdef FLOATX80
-void set_floatx80_rounding_precision(int val STATUS_PARAM)
-{
- STATUS(floatx80_rounding_precision) = val;
-}
-#endif
-
-/*----------------------------------------------------------------------------
-| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
-| and 7, and returns the properly rounded 32-bit integer corresponding to the
-| input. If `zSign' is 1, the input is negated before being converted to an
-| integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
-| is simply rounded to an integer, with the inexact exception raised if the
-| input cannot be represented exactly as an integer. However, if the fixed-
-| point input is too large, the invalid exception is raised and the largest
-| positive or negative integer is returned.
-*----------------------------------------------------------------------------*/
-
-static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven;
- int8 roundIncrement, roundBits;
- int32 z;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- roundIncrement = 0x40;
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- roundIncrement = 0;
- }
- else {
- roundIncrement = 0x7F;
- if ( zSign ) {
- if ( roundingMode == float_round_up ) roundIncrement = 0;
- }
- else {
- if ( roundingMode == float_round_down ) roundIncrement = 0;
- }
- }
- }
- roundBits = absZ & 0x7F;
- absZ = ( absZ + roundIncrement )>>7;
- absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
- z = absZ;
- if ( zSign ) z = - z;
- if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
- }
- if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
-| `absZ1', with binary point between bits 63 and 64 (between the input words),
-| and returns the properly rounded 64-bit integer corresponding to the input.
-| If `zSign' is 1, the input is negated before being converted to an integer.
-| Ordinarily, the fixed-point input is simply rounded to an integer, with
-| the inexact exception raised if the input cannot be represented exactly as
-| an integer. However, if the fixed-point input is too large, the invalid
-| exception is raised and the largest positive or negative integer is
-| returned.
-*----------------------------------------------------------------------------*/
-
-static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven, increment;
- int64 z;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- increment = ( (sbits64) absZ1 < 0 );
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- increment = 0;
- }
- else {
- if ( zSign ) {
- increment = ( roundingMode == float_round_down ) && absZ1;
- }
- else {
- increment = ( roundingMode == float_round_up ) && absZ1;
- }
- }
- }
- if ( increment ) {
- ++absZ0;
- if ( absZ0 == 0 ) goto overflow;
- absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
- }
- z = absZ0;
- if ( zSign ) z = - z;
- if ( z && ( ( z < 0 ) ^ zSign ) ) {
- overflow:
- float_raise( float_flag_invalid STATUS_VAR);
- return
- zSign ? (sbits64) LIT64( 0x8000000000000000 )
- : LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the fraction bits of the single-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE bits32 extractFloat32Frac( float32 a )
-{
-
- return float32_val(a) & 0x007FFFFF;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the exponent bits of the single-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE int16 extractFloat32Exp( float32 a )
-{
-
- return ( float32_val(a)>>23 ) & 0xFF;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the sign bit of the single-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE flag extractFloat32Sign( float32 a )
-{
-
- return float32_val(a)>>31;
-
-}
-
-/*----------------------------------------------------------------------------
-| Normalizes the subnormal single-precision floating-point value represented
-| by the denormalized significand `aSig'. The normalized exponent and
-| significand are stored at the locations pointed to by `zExpPtr' and
-| `zSigPtr', respectively.
-*----------------------------------------------------------------------------*/
-
-static void
- normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
-{
- int8 shiftCount;
-
- shiftCount = countLeadingZeros32( aSig ) - 8;
- *zSigPtr = aSig<<shiftCount;
- *zExpPtr = 1 - shiftCount;
-
-}
-
-/*----------------------------------------------------------------------------
-| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
-| single-precision floating-point value, returning the result. After being
-| shifted into the proper positions, the three fields are simply added
-| together to form the result. This means that any integer portion of `zSig'
-| will be added into the exponent. Since a properly normalized significand
-| will have an integer portion equal to 1, the `zExp' input should be 1 less
-| than the desired result exponent whenever `zSig' is a complete, normalized
-| significand.
-*----------------------------------------------------------------------------*/
-
-INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
-{
-
- return make_float32(
- ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig);
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand `zSig', and returns the proper single-precision floating-
-| point value corresponding to the abstract input. Ordinarily, the abstract
-| value is simply rounded and packed into the single-precision format, with
-| the inexact exception raised if the abstract input cannot be represented
-| exactly. However, if the abstract value is too large, the overflow and
-| inexact exceptions are raised and an infinity or maximal finite value is
-| returned. If the abstract value is too small, the input value is rounded to
-| a subnormal number, and the underflow and inexact exceptions are raised if
-| the abstract input cannot be represented exactly as a subnormal single-
-| precision floating-point number.
-| The input significand `zSig' has its binary point between bits 30
-| and 29, which is 7 bits to the left of the usual location. This shifted
-| significand must be normalized or smaller. If `zSig' is not normalized,
-| `zExp' must be 0; in that case, the result returned is a subnormal number,
-| and it must not require rounding. In the usual case that `zSig' is
-| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
-| The handling of underflow and overflow follows the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven;
- int8 roundIncrement, roundBits;
- flag isTiny;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- roundIncrement = 0x40;
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- roundIncrement = 0;
- }
- else {
- roundIncrement = 0x7F;
- if ( zSign ) {
- if ( roundingMode == float_round_up ) roundIncrement = 0;
- }
- else {
- if ( roundingMode == float_round_down ) roundIncrement = 0;
- }
- }
- }
- roundBits = zSig & 0x7F;
- if ( 0xFD <= (bits16) zExp ) {
- if ( ( 0xFD < zExp )
- || ( ( zExp == 0xFD )
- && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
- ) {
- float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
- }
- if ( zExp < 0 ) {
- isTiny =
- ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
- || ( zExp < -1 )
- || ( zSig + roundIncrement < 0x80000000 );
- shift32RightJamming( zSig, - zExp, &zSig );
- zExp = 0;
- roundBits = zSig & 0x7F;
- if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
- }
- }
- if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
- zSig = ( zSig + roundIncrement )>>7;
- zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
- if ( zSig == 0 ) zExp = 0;
- return packFloat32( zSign, zExp, zSig );
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand `zSig', and returns the proper single-precision floating-
-| point value corresponding to the abstract input. This routine is just like
-| `roundAndPackFloat32' except that `zSig' does not have to be normalized.
-| Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
-| floating-point exponent.
-*----------------------------------------------------------------------------*/
-
-static float32
- normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM)
-{
- int8 shiftCount;
-
- shiftCount = countLeadingZeros32( zSig ) - 1;
- return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the fraction bits of the double-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE bits64 extractFloat64Frac( float64 a )
-{
-
- return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the exponent bits of the double-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE int16 extractFloat64Exp( float64 a )
-{
-
- return ( float64_val(a)>>52 ) & 0x7FF;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the sign bit of the double-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE flag extractFloat64Sign( float64 a )
-{
-
- return float64_val(a)>>63;
-
-}
-
-/*----------------------------------------------------------------------------
-| Normalizes the subnormal double-precision floating-point value represented
-| by the denormalized significand `aSig'. The normalized exponent and
-| significand are stored at the locations pointed to by `zExpPtr' and
-| `zSigPtr', respectively.
-*----------------------------------------------------------------------------*/
-
-static void
- normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr )
-{
- int8 shiftCount;
-
- shiftCount = countLeadingZeros64( aSig ) - 11;
- *zSigPtr = aSig<<shiftCount;
- *zExpPtr = 1 - shiftCount;
-
-}
-
-/*----------------------------------------------------------------------------
-| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
-| double-precision floating-point value, returning the result. After being
-| shifted into the proper positions, the three fields are simply added
-| together to form the result. This means that any integer portion of `zSig'
-| will be added into the exponent. Since a properly normalized significand
-| will have an integer portion equal to 1, the `zExp' input should be 1 less
-| than the desired result exponent whenever `zSig' is a complete, normalized
-| significand.
-*----------------------------------------------------------------------------*/
-
-INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
-{
-
- return make_float64(
- ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig);
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand `zSig', and returns the proper double-precision floating-
-| point value corresponding to the abstract input. Ordinarily, the abstract
-| value is simply rounded and packed into the double-precision format, with
-| the inexact exception raised if the abstract input cannot be represented
-| exactly. However, if the abstract value is too large, the overflow and
-| inexact exceptions are raised and an infinity or maximal finite value is
-| returned. If the abstract value is too small, the input value is rounded
-| to a subnormal number, and the underflow and inexact exceptions are raised
-| if the abstract input cannot be represented exactly as a subnormal double-
-| precision floating-point number.
-| The input significand `zSig' has its binary point between bits 62
-| and 61, which is 10 bits to the left of the usual location. This shifted
-| significand must be normalized or smaller. If `zSig' is not normalized,
-| `zExp' must be 0; in that case, the result returned is a subnormal number,
-| and it must not require rounding. In the usual case that `zSig' is
-| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
-| The handling of underflow and overflow follows the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven;
- int16 roundIncrement, roundBits;
- flag isTiny;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- roundIncrement = 0x200;
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- roundIncrement = 0;
- }
- else {
- roundIncrement = 0x3FF;
- if ( zSign ) {
- if ( roundingMode == float_round_up ) roundIncrement = 0;
- }
- else {
- if ( roundingMode == float_round_down ) roundIncrement = 0;
- }
- }
- }
- roundBits = zSig & 0x3FF;
- if ( 0x7FD <= (bits16) zExp ) {
- if ( ( 0x7FD < zExp )
- || ( ( zExp == 0x7FD )
- && ( (sbits64) ( zSig + roundIncrement ) < 0 ) )
- ) {
- float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
- }
- if ( zExp < 0 ) {
- isTiny =
- ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
- || ( zExp < -1 )
- || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
- shift64RightJamming( zSig, - zExp, &zSig );
- zExp = 0;
- roundBits = zSig & 0x3FF;
- if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
- }
- }
- if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
- zSig = ( zSig + roundIncrement )>>10;
- zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
- if ( zSig == 0 ) zExp = 0;
- return packFloat64( zSign, zExp, zSig );
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand `zSig', and returns the proper double-precision floating-
-| point value corresponding to the abstract input. This routine is just like
-| `roundAndPackFloat64' except that `zSig' does not have to be normalized.
-| Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
-| floating-point exponent.
-*----------------------------------------------------------------------------*/
-
-static float64
- normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM)
-{
- int8 shiftCount;
-
- shiftCount = countLeadingZeros64( zSig ) - 1;
- return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the fraction bits of the extended double-precision floating-point
-| value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE bits64 extractFloatx80Frac( floatx80 a )
-{
-
- return a.low;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the exponent bits of the extended double-precision floating-point
-| value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE int32 extractFloatx80Exp( floatx80 a )
-{
-
- return a.high & 0x7FFF;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the sign bit of the extended double-precision floating-point value
-| `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE flag extractFloatx80Sign( floatx80 a )
-{
-
- return a.high>>15;
-
-}
-
-/*----------------------------------------------------------------------------
-| Normalizes the subnormal extended double-precision floating-point value
-| represented by the denormalized significand `aSig'. The normalized exponent
-| and significand are stored at the locations pointed to by `zExpPtr' and
-| `zSigPtr', respectively.
-*----------------------------------------------------------------------------*/
-
-static void
- normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
-{
- int8 shiftCount;
-
- shiftCount = countLeadingZeros64( aSig );
- *zSigPtr = aSig<<shiftCount;
- *zExpPtr = 1 - shiftCount;
-
-}
-
-/*----------------------------------------------------------------------------
-| Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
-| extended double-precision floating-point value, returning the result.
-*----------------------------------------------------------------------------*/
-
-INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
-{
- floatx80 z;
-
- z.low = zSig;
- z.high = ( ( (bits16) zSign )<<15 ) + zExp;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and extended significand formed by the concatenation of `zSig0' and `zSig1',
-| and returns the proper extended double-precision floating-point value
-| corresponding to the abstract input. Ordinarily, the abstract value is
-| rounded and packed into the extended double-precision format, with the
-| inexact exception raised if the abstract input cannot be represented
-| exactly. However, if the abstract value is too large, the overflow and
-| inexact exceptions are raised and an infinity or maximal finite value is
-| returned. If the abstract value is too small, the input value is rounded to
-| a subnormal number, and the underflow and inexact exceptions are raised if
-| the abstract input cannot be represented exactly as a subnormal extended
-| double-precision floating-point number.
-| If `roundingPrecision' is 32 or 64, the result is rounded to the same
-| number of bits as single or double precision, respectively. Otherwise, the
-| result is rounded to the full precision of the extended double-precision
-| format.
-| The input significand must be normalized or smaller. If the input
-| significand is not normalized, `zExp' must be 0; in that case, the result
-| returned is a subnormal number, and it must not require rounding. The
-| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static floatx80
- roundAndPackFloatx80(
- int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
- STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven, increment, isTiny;
- int64 roundIncrement, roundMask, roundBits;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- if ( roundingPrecision == 80 ) goto precision80;
- if ( roundingPrecision == 64 ) {
- roundIncrement = LIT64( 0x0000000000000400 );
- roundMask = LIT64( 0x00000000000007FF );
- }
- else if ( roundingPrecision == 32 ) {
- roundIncrement = LIT64( 0x0000008000000000 );
- roundMask = LIT64( 0x000000FFFFFFFFFF );
- }
- else {
- goto precision80;
- }
- zSig0 |= ( zSig1 != 0 );
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- roundIncrement = 0;
- }
- else {
- roundIncrement = roundMask;
- if ( zSign ) {
- if ( roundingMode == float_round_up ) roundIncrement = 0;
- }
- else {
- if ( roundingMode == float_round_down ) roundIncrement = 0;
- }
- }
- }
- roundBits = zSig0 & roundMask;
- if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
- if ( ( 0x7FFE < zExp )
- || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
- ) {
- goto overflow;
- }
- if ( zExp <= 0 ) {
- isTiny =
- ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
- || ( zExp < 0 )
- || ( zSig0 <= zSig0 + roundIncrement );
- shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
- zExp = 0;
- roundBits = zSig0 & roundMask;
- if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
- if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
- zSig0 += roundIncrement;
- if ( (sbits64) zSig0 < 0 ) zExp = 1;
- roundIncrement = roundMask + 1;
- if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
- roundMask |= roundIncrement;
- }
- zSig0 &= ~ roundMask;
- return packFloatx80( zSign, zExp, zSig0 );
- }
- }
- if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
- zSig0 += roundIncrement;
- if ( zSig0 < roundIncrement ) {
- ++zExp;
- zSig0 = LIT64( 0x8000000000000000 );
- }
- roundIncrement = roundMask + 1;
- if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
- roundMask |= roundIncrement;
- }
- zSig0 &= ~ roundMask;
- if ( zSig0 == 0 ) zExp = 0;
- return packFloatx80( zSign, zExp, zSig0 );
- precision80:
- increment = ( (sbits64) zSig1 < 0 );
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- increment = 0;
- }
- else {
- if ( zSign ) {
- increment = ( roundingMode == float_round_down ) && zSig1;
- }
- else {
- increment = ( roundingMode == float_round_up ) && zSig1;
- }
- }
- }
- if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
- if ( ( 0x7FFE < zExp )
- || ( ( zExp == 0x7FFE )
- && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
- && increment
- )
- ) {
- roundMask = 0;
- overflow:
- float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- if ( ( roundingMode == float_round_to_zero )
- || ( zSign && ( roundingMode == float_round_up ) )
- || ( ! zSign && ( roundingMode == float_round_down ) )
- ) {
- return packFloatx80( zSign, 0x7FFE, ~ roundMask );
- }
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( zExp <= 0 ) {
- isTiny =
- ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
- || ( zExp < 0 )
- || ! increment
- || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
- shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
- zExp = 0;
- if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR);
- if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
- if ( roundNearestEven ) {
- increment = ( (sbits64) zSig1 < 0 );
- }
- else {
- if ( zSign ) {
- increment = ( roundingMode == float_round_down ) && zSig1;
- }
- else {
- increment = ( roundingMode == float_round_up ) && zSig1;
- }
- }
- if ( increment ) {
- ++zSig0;
- zSig0 &=
- ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
- if ( (sbits64) zSig0 < 0 ) zExp = 1;
- }
- return packFloatx80( zSign, zExp, zSig0 );
- }
- }
- if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
- if ( increment ) {
- ++zSig0;
- if ( zSig0 == 0 ) {
- ++zExp;
- zSig0 = LIT64( 0x8000000000000000 );
- }
- else {
- zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
- }
- }
- else {
- if ( zSig0 == 0 ) zExp = 0;
- }
- return packFloatx80( zSign, zExp, zSig0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent
-| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
-| and returns the proper extended double-precision floating-point value
-| corresponding to the abstract input. This routine is just like
-| `roundAndPackFloatx80' except that the input significand does not have to be
-| normalized.
-*----------------------------------------------------------------------------*/
-
-static floatx80
- normalizeRoundAndPackFloatx80(
- int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
- STATUS_PARAM)
-{
- int8 shiftCount;
-
- if ( zSig0 == 0 ) {
- zSig0 = zSig1;
- zSig1 = 0;
- zExp -= 64;
- }
- shiftCount = countLeadingZeros64( zSig0 );
- shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
- zExp -= shiftCount;
- return
- roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR);
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the least-significant 64 fraction bits of the quadruple-precision
-| floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE bits64 extractFloat128Frac1( float128 a )
-{
-
- return a.low;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the most-significant 48 fraction bits of the quadruple-precision
-| floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE bits64 extractFloat128Frac0( float128 a )
-{
-
- return a.high & LIT64( 0x0000FFFFFFFFFFFF );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the exponent bits of the quadruple-precision floating-point value
-| `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE int32 extractFloat128Exp( float128 a )
-{
-
- return ( a.high>>48 ) & 0x7FFF;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the sign bit of the quadruple-precision floating-point value `a'.
-*----------------------------------------------------------------------------*/
-
-INLINE flag extractFloat128Sign( float128 a )
-{
-
- return a.high>>63;
-
-}
-
-/*----------------------------------------------------------------------------
-| Normalizes the subnormal quadruple-precision floating-point value
-| represented by the denormalized significand formed by the concatenation of
-| `aSig0' and `aSig1'. The normalized exponent is stored at the location
-| pointed to by `zExpPtr'. The most significant 49 bits of the normalized
-| significand are stored at the location pointed to by `zSig0Ptr', and the
-| least significant 64 bits of the normalized significand are stored at the
-| location pointed to by `zSig1Ptr'.
-*----------------------------------------------------------------------------*/
-
-static void
- normalizeFloat128Subnormal(
- bits64 aSig0,
- bits64 aSig1,
- int32 *zExpPtr,
- bits64 *zSig0Ptr,
- bits64 *zSig1Ptr
- )
-{
- int8 shiftCount;
-
- if ( aSig0 == 0 ) {
- shiftCount = countLeadingZeros64( aSig1 ) - 15;
- if ( shiftCount < 0 ) {
- *zSig0Ptr = aSig1>>( - shiftCount );
- *zSig1Ptr = aSig1<<( shiftCount & 63 );
- }
- else {
- *zSig0Ptr = aSig1<<shiftCount;
- *zSig1Ptr = 0;
- }
- *zExpPtr = - shiftCount - 63;
- }
- else {
- shiftCount = countLeadingZeros64( aSig0 ) - 15;
- shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
- *zExpPtr = 1 - shiftCount;
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Packs the sign `zSign', the exponent `zExp', and the significand formed
-| by the concatenation of `zSig0' and `zSig1' into a quadruple-precision
-| floating-point value, returning the result. After being shifted into the
-| proper positions, the three fields `zSign', `zExp', and `zSig0' are simply
-| added together to form the most significant 32 bits of the result. This
-| means that any integer portion of `zSig0' will be added into the exponent.
-| Since a properly normalized significand will have an integer portion equal
-| to 1, the `zExp' input should be 1 less than the desired result exponent
-| whenever `zSig0' and `zSig1' concatenated form a complete, normalized
-| significand.
-*----------------------------------------------------------------------------*/
-
-INLINE float128
- packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
-{
- float128 z;
-
- z.low = zSig1;
- z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and extended significand formed by the concatenation of `zSig0', `zSig1',
-| and `zSig2', and returns the proper quadruple-precision floating-point value
-| corresponding to the abstract input. Ordinarily, the abstract value is
-| simply rounded and packed into the quadruple-precision format, with the
-| inexact exception raised if the abstract input cannot be represented
-| exactly. However, if the abstract value is too large, the overflow and
-| inexact exceptions are raised and an infinity or maximal finite value is
-| returned. If the abstract value is too small, the input value is rounded to
-| a subnormal number, and the underflow and inexact exceptions are raised if
-| the abstract input cannot be represented exactly as a subnormal quadruple-
-| precision floating-point number.
-| The input significand must be normalized or smaller. If the input
-| significand is not normalized, `zExp' must be 0; in that case, the result
-| returned is a subnormal number, and it must not require rounding. In the
-| usual case that the input significand is normalized, `zExp' must be 1 less
-| than the ``true'' floating-point exponent. The handling of underflow and
-| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float128
- roundAndPackFloat128(
- flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM)
-{
- int8 roundingMode;
- flag roundNearestEven, increment, isTiny;
-
- roundingMode = STATUS(float_rounding_mode);
- roundNearestEven = ( roundingMode == float_round_nearest_even );
- increment = ( (sbits64) zSig2 < 0 );
- if ( ! roundNearestEven ) {
- if ( roundingMode == float_round_to_zero ) {
- increment = 0;
- }
- else {
- if ( zSign ) {
- increment = ( roundingMode == float_round_down ) && zSig2;
- }
- else {
- increment = ( roundingMode == float_round_up ) && zSig2;
- }
- }
- }
- if ( 0x7FFD <= (bits32) zExp ) {
- if ( ( 0x7FFD < zExp )
- || ( ( zExp == 0x7FFD )
- && eq128(
- LIT64( 0x0001FFFFFFFFFFFF ),
- LIT64( 0xFFFFFFFFFFFFFFFF ),
- zSig0,
- zSig1
- )
- && increment
- )
- ) {
- float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
- if ( ( roundingMode == float_round_to_zero )
- || ( zSign && ( roundingMode == float_round_up ) )
- || ( ! zSign && ( roundingMode == float_round_down ) )
- ) {
- return
- packFloat128(
- zSign,
- 0x7FFE,
- LIT64( 0x0000FFFFFFFFFFFF ),
- LIT64( 0xFFFFFFFFFFFFFFFF )
- );
- }
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- if ( zExp < 0 ) {
- isTiny =
- ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
- || ( zExp < -1 )
- || ! increment
- || lt128(
- zSig0,
- zSig1,
- LIT64( 0x0001FFFFFFFFFFFF ),
- LIT64( 0xFFFFFFFFFFFFFFFF )
- );
- shift128ExtraRightJamming(
- zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
- zExp = 0;
- if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
- if ( roundNearestEven ) {
- increment = ( (sbits64) zSig2 < 0 );
- }
- else {
- if ( zSign ) {
- increment = ( roundingMode == float_round_down ) && zSig2;
- }
- else {
- increment = ( roundingMode == float_round_up ) && zSig2;
- }
- }
- }
- }
- if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact;
- if ( increment ) {
- add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
- zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
- }
- else {
- if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
- }
- return packFloat128( zSign, zExp, zSig0, zSig1 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
-| and significand formed by the concatenation of `zSig0' and `zSig1', and
-| returns the proper quadruple-precision floating-point value corresponding
-| to the abstract input. This routine is just like `roundAndPackFloat128'
-| except that the input significand has fewer bits and does not have to be
-| normalized. In all cases, `zExp' must be 1 less than the ``true'' floating-
-| point exponent.
-*----------------------------------------------------------------------------*/
-
-static float128
- normalizeRoundAndPackFloat128(
- flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
-{
- int8 shiftCount;
- bits64 zSig2;
-
- if ( zSig0 == 0 ) {
- zSig0 = zSig1;
- zSig1 = 0;
- zExp -= 64;
- }
- shiftCount = countLeadingZeros64( zSig0 ) - 15;
- if ( 0 <= shiftCount ) {
- zSig2 = 0;
- shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
- }
- else {
- shift128ExtraRightJamming(
- zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
- }
- zExp -= shiftCount;
- return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR);
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int32_to_float32( int32 a STATUS_PARAM )
-{
- flag zSign;
-
- if ( a == 0 ) return float32_zero;
- if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int32_to_float64( int32 a STATUS_PARAM )
-{
- flag zSign;
- uint32 absA;
- int8 shiftCount;
- bits64 zSig;
-
- if ( a == 0 ) return float64_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 21;
- zSig = absA;
- return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the extended double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
-{
- flag zSign;
- uint32 absA;
- int8 shiftCount;
- bits64 zSig;
-
- if ( a == 0 ) return packFloatx80( 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 32;
- zSig = absA;
- return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a' to
-| the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 int32_to_float128( int32 a STATUS_PARAM )
-{
- flag zSign;
- uint32 absA;
- int8 shiftCount;
- bits64 zSig0;
-
- if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 17;
- zSig0 = absA;
- return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int64_to_float32( int64 a STATUS_PARAM )
-{
- flag zSign;
- uint64 absA;
- int8 shiftCount;
-
- if ( a == 0 ) return float32_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA ) - 40;
- if ( 0 <= shiftCount ) {
- return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
- }
- else {
- shiftCount += 7;
- if ( shiftCount < 0 ) {
- shift64RightJamming( absA, - shiftCount, &absA );
- }
- else {
- absA <<= shiftCount;
- }
- return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR );
- }
-
-}
-
-float32 uint64_to_float32( uint64 a STATUS_PARAM )
-{
- int8 shiftCount;
-
- if ( a == 0 ) return float32_zero;
- shiftCount = countLeadingZeros64( a ) - 40;
- if ( 0 <= shiftCount ) {
- return packFloat32( 1 > 0, 0x95 - shiftCount, a<<shiftCount );
- }
- else {
- shiftCount += 7;
- if ( shiftCount < 0 ) {
- shift64RightJamming( a, - shiftCount, &a );
- }
- else {
- a <<= shiftCount;
- }
- return roundAndPackFloat32( 1 > 0, 0x9C - shiftCount, a STATUS_VAR );
- }
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int64_to_float64( int64 a STATUS_PARAM )
-{
- flag zSign;
-
- if ( a == 0 ) return float64_zero;
- if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) {
- return packFloat64( 1, 0x43E, 0 );
- }
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR );
-
-}
-
-float64 uint64_to_float64( uint64 a STATUS_PARAM )
-{
- if ( a == 0 ) return float64_zero;
- return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the extended double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
-{
- flag zSign;
- uint64 absA;
- int8 shiftCount;
-
- if ( a == 0 ) return packFloatx80( 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA );
- return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a' to
-| the quadruple-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 int64_to_float128( int64 a STATUS_PARAM )
-{
- flag zSign;
- uint64 absA;
- int8 shiftCount;
- int32 zExp;
- bits64 zSig0, zSig1;
-
- if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA ) + 49;
- zExp = 0x406E - shiftCount;
- if ( 64 <= shiftCount ) {
- zSig1 = 0;
- zSig0 = absA;
- shiftCount -= 64;
- }
- else {
- zSig1 = absA;
- zSig0 = 0;
- }
- shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
- return packFloat128( zSign, zExp, zSig0, zSig1 );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the 32-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int32 float32_to_int32( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits32 aSig;
- bits64 aSig64;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
- if ( aExp ) aSig |= 0x00800000;
- shiftCount = 0xAF - aExp;
- aSig64 = aSig;
- aSig64 <<= 32;
- if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
- return roundAndPackInt32( aSign, aSig64 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the 32-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero.
-| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
-| the conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits32 aSig;
- int32 z;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- shiftCount = aExp - 0x9E;
- if ( 0 <= shiftCount ) {
- if ( float32_val(a) != 0xCF000000 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
- }
- return (sbits32) 0x80000000;
- }
- else if ( aExp <= 0x7E ) {
- if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- aSig = ( aSig | 0x00800000 )<<8;
- z = aSig>>( - shiftCount );
- if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- if ( aSign ) z = - z;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the 64-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int64 float32_to_int64( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits32 aSig;
- bits64 aSig64, aSigExtra;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- shiftCount = 0xBE - aExp;
- if ( shiftCount < 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- if ( aExp ) aSig |= 0x00800000;
- aSig64 = aSig;
- aSig64 <<= 40;
- shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
- return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the 64-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero. If
-| `a' is a NaN, the largest positive integer is returned. Otherwise, if the
-| conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits32 aSig;
- bits64 aSig64;
- int64 z;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- shiftCount = aExp - 0xBE;
- if ( 0 <= shiftCount ) {
- if ( float32_val(a) != 0xDF000000 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- else if ( aExp <= 0x7E ) {
- if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- aSig64 = aSig | 0x00800000;
- aSig64 <<= 40;
- z = aSig64>>( - shiftCount );
- if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- if ( aSign ) z = - z;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the double-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float32_to_float64( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits32 aSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( aExp == 0xFF ) {
- if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR ));
- return packFloat64( aSign, 0x7FF, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- --aExp;
- }
- return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the extended double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits32 aSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( aExp == 0xFF ) {
- if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) );
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- }
- aSig |= 0x00800000;
- return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 );
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the single-precision floating-point value
-| `a' to the double-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float32_to_float128( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits32 aSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( aExp == 0xFF ) {
- if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) );
- return packFloat128( aSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- --aExp;
- }
- return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Rounds the single-precision floating-point value `a' to an integer, and
-| returns the result as a single-precision floating-point value. The
-| operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_round_to_int( float32 a STATUS_PARAM)
-{
- flag aSign;
- int16 aExp;
- bits32 lastBitMask, roundBitsMask;
- int8 roundingMode;
- bits32 z;
-
- aExp = extractFloat32Exp( a );
- if ( 0x96 <= aExp ) {
- if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
- return propagateFloat32NaN( a, a STATUS_VAR );
- }
- return a;
- }
- if ( aExp <= 0x7E ) {
- if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a;
- STATUS(float_exception_flags) |= float_flag_inexact;
- aSign = extractFloat32Sign( a );
- switch ( STATUS(float_rounding_mode) ) {
- case float_round_nearest_even:
- if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
- return packFloat32( aSign, 0x7F, 0 );
- }
- break;
- case float_round_down:
- return make_float32(aSign ? 0xBF800000 : 0);
- case float_round_up:
- return make_float32(aSign ? 0x80000000 : 0x3F800000);
- }
- return packFloat32( aSign, 0, 0 );
- }
- lastBitMask = 1;
- lastBitMask <<= 0x96 - aExp;
- roundBitsMask = lastBitMask - 1;
- z = float32_val(a);
- roundingMode = STATUS(float_rounding_mode);
- if ( roundingMode == float_round_nearest_even ) {
- z += lastBitMask>>1;
- if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
- }
- else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
- z += roundBitsMask;
- }
- }
- z &= ~ roundBitsMask;
- if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
- return make_float32(z);
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the absolute values of the single-precision
-| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
-| before being returned. `zSign' is ignored if the result is a NaN.
-| The addition is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
-{
- int16 aExp, bExp, zExp;
- bits32 aSig, bSig, zSig;
- int16 expDiff;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- bSig = extractFloat32Frac( b );
- bExp = extractFloat32Exp( b );
- expDiff = aExp - bExp;
- aSig <<= 6;
- bSig <<= 6;
- if ( 0 < expDiff ) {
- if ( aExp == 0xFF ) {
- if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig |= 0x20000000;
- }
- shift32RightJamming( bSig, expDiff, &bSig );
- zExp = aExp;
- }
- else if ( expDiff < 0 ) {
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return packFloat32( zSign, 0xFF, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig |= 0x20000000;
- }
- shift32RightJamming( aSig, - expDiff, &aSig );
- zExp = bExp;
- }
- else {
- if ( aExp == 0xFF ) {
- if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return a;
- }
- if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
- zSig = 0x40000000 + aSig + bSig;
- zExp = aExp;
- goto roundAndPack;
- }
- aSig |= 0x20000000;
- zSig = ( aSig + bSig )<<1;
- --zExp;
- if ( (sbits32) zSig < 0 ) {
- zSig = aSig + bSig;
- ++zExp;
- }
- roundAndPack:
- return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the absolute values of the single-
-| precision floating-point values `a' and `b'. If `zSign' is 1, the
-| difference is negated before being returned. `zSign' is ignored if the
-| result is a NaN. The subtraction is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
-{
- int16 aExp, bExp, zExp;
- bits32 aSig, bSig, zSig;
- int16 expDiff;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- bSig = extractFloat32Frac( b );
- bExp = extractFloat32Exp( b );
- expDiff = aExp - bExp;
- aSig <<= 7;
- bSig <<= 7;
- if ( 0 < expDiff ) goto aExpBigger;
- if ( expDiff < 0 ) goto bExpBigger;
- if ( aExp == 0xFF ) {
- if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- if ( aExp == 0 ) {
- aExp = 1;
- bExp = 1;
- }
- if ( bSig < aSig ) goto aBigger;
- if ( aSig < bSig ) goto bBigger;
- return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
- bExpBigger:
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return packFloat32( zSign ^ 1, 0xFF, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig |= 0x40000000;
- }
- shift32RightJamming( aSig, - expDiff, &aSig );
- bSig |= 0x40000000;
- bBigger:
- zSig = bSig - aSig;
- zExp = bExp;
- zSign ^= 1;
- goto normalizeRoundAndPack;
- aExpBigger:
- if ( aExp == 0xFF ) {
- if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig |= 0x40000000;
- }
- shift32RightJamming( bSig, expDiff, &bSig );
- aSig |= 0x40000000;
- aBigger:
- zSig = aSig - bSig;
- zExp = aExp;
- normalizeRoundAndPack:
- --zExp;
- return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the single-precision floating-point values `a'
-| and `b'. The operation is performed according to the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_add( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- if ( aSign == bSign ) {
- return addFloat32Sigs( a, b, aSign STATUS_VAR);
- }
- else {
- return subFloat32Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the single-precision floating-point values
-| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_sub( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- if ( aSign == bSign ) {
- return subFloat32Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return addFloat32Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of multiplying the single-precision floating-point values
-| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_mul( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, zExp;
- bits32 aSig, bSig;
- bits64 zSig64;
- bits32 zSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- bSig = extractFloat32Frac( b );
- bExp = extractFloat32Exp( b );
- bSign = extractFloat32Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0xFF ) {
- if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
- return propagateFloat32NaN( a, b STATUS_VAR );
- }
- if ( ( bExp | bSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- return packFloat32( zSign, 0xFF, 0 );
- }
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- if ( ( aExp | aSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- return packFloat32( zSign, 0xFF, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
- normalizeFloat32Subnormal( bSig, &bExp, &bSig );
- }
- zExp = aExp + bExp - 0x7F;
- aSig = ( aSig | 0x00800000 )<<7;
- bSig = ( bSig | 0x00800000 )<<8;
- shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 );
- zSig = zSig64;
- if ( 0 <= (sbits32) ( zSig<<1 ) ) {
- zSig <<= 1;
- --zExp;
- }
- return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of dividing the single-precision floating-point value `a'
-| by the corresponding value `b'. The operation is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_div( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, zExp;
- bits32 aSig, bSig, zSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- bSig = extractFloat32Frac( b );
- bExp = extractFloat32Exp( b );
- bSign = extractFloat32Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0xFF ) {
- if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- return packFloat32( zSign, 0xFF, 0 );
- }
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return packFloat32( zSign, 0, 0 );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- if ( ( aExp | aSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- float_raise( float_flag_divbyzero STATUS_VAR);
- return packFloat32( zSign, 0xFF, 0 );
- }
- normalizeFloat32Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- }
- zExp = aExp - bExp + 0x7D;
- aSig = ( aSig | 0x00800000 )<<7;
- bSig = ( bSig | 0x00800000 )<<8;
- if ( bSig <= ( aSig + aSig ) ) {
- aSig >>= 1;
- ++zExp;
- }
- zSig = ( ( (bits64) aSig )<<32 ) / bSig;
- if ( ( zSig & 0x3F ) == 0 ) {
- zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 );
- }
- return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the remainder of the single-precision floating-point value `a'
-| with respect to the corresponding value `b'. The operation is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_rem( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, expDiff;
- bits32 aSig, bSig;
- bits32 q;
- bits64 aSig64, bSig64, q64;
- bits32 alternateASig;
- sbits32 sigMean;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- bSig = extractFloat32Frac( b );
- bExp = extractFloat32Exp( b );
- bSign = extractFloat32Sign( b );
- if ( aExp == 0xFF ) {
- if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
- return propagateFloat32NaN( a, b STATUS_VAR );
- }
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- if ( bExp == 0xFF ) {
- if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- normalizeFloat32Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return a;
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- }
- expDiff = aExp - bExp;
- aSig |= 0x00800000;
- bSig |= 0x00800000;
- if ( expDiff < 32 ) {
- aSig <<= 8;
- bSig <<= 8;
- if ( expDiff < 0 ) {
- if ( expDiff < -1 ) return a;
- aSig >>= 1;
- }
- q = ( bSig <= aSig );
- if ( q ) aSig -= bSig;
- if ( 0 < expDiff ) {
- q = ( ( (bits64) aSig )<<32 ) / bSig;
- q >>= 32 - expDiff;
- bSig >>= 2;
- aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
- }
- else {
- aSig >>= 2;
- bSig >>= 2;
- }
- }
- else {
- if ( bSig <= aSig ) aSig -= bSig;
- aSig64 = ( (bits64) aSig )<<40;
- bSig64 = ( (bits64) bSig )<<40;
- expDiff -= 64;
- while ( 0 < expDiff ) {
- q64 = estimateDiv128To64( aSig64, 0, bSig64 );
- q64 = ( 2 < q64 ) ? q64 - 2 : 0;
- aSig64 = - ( ( bSig * q64 )<<38 );
- expDiff -= 62;
- }
- expDiff += 64;
- q64 = estimateDiv128To64( aSig64, 0, bSig64 );
- q64 = ( 2 < q64 ) ? q64 - 2 : 0;
- q = q64>>( 64 - expDiff );
- bSig <<= 6;
- aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
- }
- do {
- alternateASig = aSig;
- ++q;
- aSig -= bSig;
- } while ( 0 <= (sbits32) aSig );
- sigMean = aSig + alternateASig;
- if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
- aSig = alternateASig;
- }
- zSign = ( (sbits32) aSig < 0 );
- if ( zSign ) aSig = - aSig;
- return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the square root of the single-precision floating-point value `a'.
-| The operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float32_sqrt( float32 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, zExp;
- bits32 aSig, zSig;
- bits64 rem, term;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
- if ( aExp == 0xFF ) {
- if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
- if ( ! aSign ) return a;
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- if ( aSign ) {
- if ( ( aExp | aSig ) == 0 ) return a;
- float_raise( float_flag_invalid STATUS_VAR);
- return float32_default_nan;
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return float32_zero;
- normalizeFloat32Subnormal( aSig, &aExp, &aSig );
- }
- zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
- aSig = ( aSig | 0x00800000 )<<8;
- zSig = estimateSqrt32( aExp, aSig ) + 2;
- if ( ( zSig & 0x7F ) <= 5 ) {
- if ( zSig < 2 ) {
- zSig = 0x7FFFFFFF;
- goto roundAndPack;
- }
- aSig >>= aExp & 1;
- term = ( (bits64) zSig ) * zSig;
- rem = ( ( (bits64) aSig )<<32 ) - term;
- while ( (sbits64) rem < 0 ) {
- --zSig;
- rem += ( ( (bits64) zSig )<<1 ) | 1;
- }
- zSig |= ( rem != 0 );
- }
- shift32RightJamming( zSig, 1, &zSig );
- roundAndPack:
- return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_eq( float32 a, float32 b STATUS_PARAM )
-{
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- return ( float32_val(a) == float32_val(b) ) ||
- ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise. The comparison
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_le( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits32 av, bv;
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- av = float32_val(a);
- bv = float32_val(b);
- if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
- return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_lt( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits32 av, bv;
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- av = float32_val(a);
- bv = float32_val(b);
- if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
- return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. The invalid exception is
-| raised if either operand is a NaN. Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
-{
- bits32 av, bv;
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- av = float32_val(a);
- bv = float32_val(b);
- return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than or
-| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
-| cause an exception. Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits32 av, bv;
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- av = float32_val(a);
- bv = float32_val(b);
- if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 );
- return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the single-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
-| exception. Otherwise, the comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits32 av, bv;
-
- if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
- || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
- ) {
- if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat32Sign( a );
- bSign = extractFloat32Sign( b );
- av = float32_val(a);
- bv = float32_val(b);
- if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 );
- return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the 32-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int32 float64_to_int32( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits64 aSig;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
- if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
- shiftCount = 0x42C - aExp;
- if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
- return roundAndPackInt32( aSign, aSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the 32-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero.
-| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
-| the conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits64 aSig, savedASig;
- int32 z;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( 0x41E < aExp ) {
- if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
- goto invalid;
- }
- else if ( aExp < 0x3FF ) {
- if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- aSig |= LIT64( 0x0010000000000000 );
- shiftCount = 0x433 - aExp;
- savedASig = aSig;
- aSig >>= shiftCount;
- z = aSig;
- if ( aSign ) z = - z;
- if ( ( z < 0 ) ^ aSign ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
- }
- if ( ( aSig<<shiftCount ) != savedASig ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the 64-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int64 float64_to_int64( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits64 aSig, aSigExtra;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
- shiftCount = 0x433 - aExp;
- if ( shiftCount <= 0 ) {
- if ( 0x43E < aExp ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign
- || ( ( aExp == 0x7FF )
- && ( aSig != LIT64( 0x0010000000000000 ) ) )
- ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- aSigExtra = 0;
- aSig <<= - shiftCount;
- }
- else {
- shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
- }
- return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the 64-bit two's complement integer format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero.
-| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
-| the conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, shiftCount;
- bits64 aSig;
- int64 z;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
- shiftCount = aExp - 0x433;
- if ( 0 <= shiftCount ) {
- if ( 0x43E <= aExp ) {
- if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign
- || ( ( aExp == 0x7FF )
- && ( aSig != LIT64( 0x0010000000000000 ) ) )
- ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- z = aSig<<shiftCount;
- }
- else {
- if ( aExp < 0x3FE ) {
- if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- z = aSig>>( - shiftCount );
- if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- }
- if ( aSign ) z = - z;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the single-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float64_to_float32( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig;
- bits32 zSig;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp == 0x7FF ) {
- if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) );
- return packFloat32( aSign, 0xFF, 0 );
- }
- shift64RightJamming( aSig, 22, &aSig );
- zSig = aSig;
- if ( aExp || zSig ) {
- zSig |= 0x40000000;
- aExp -= 0x381;
- }
- return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the extended double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp == 0x7FF ) {
- if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) );
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- }
- return
- packFloatx80(
- aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the double-precision floating-point value
-| `a' to the quadruple-precision floating-point format. The conversion is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float64_to_float128( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig, zSig0, zSig1;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp == 0x7FF ) {
- if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) );
- return packFloat128( aSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- --aExp;
- }
- shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
- return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Rounds the double-precision floating-point value `a' to an integer, and
-| returns the result as a double-precision floating-point value. The
-| operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_round_to_int( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 lastBitMask, roundBitsMask;
- int8 roundingMode;
- bits64 z;
-
- aExp = extractFloat64Exp( a );
- if ( 0x433 <= aExp ) {
- if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
- return propagateFloat64NaN( a, a STATUS_VAR );
- }
- return a;
- }
- if ( aExp < 0x3FF ) {
- if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a;
- STATUS(float_exception_flags) |= float_flag_inexact;
- aSign = extractFloat64Sign( a );
- switch ( STATUS(float_rounding_mode) ) {
- case float_round_nearest_even:
- if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
- return packFloat64( aSign, 0x3FF, 0 );
- }
- break;
- case float_round_down:
- return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
- case float_round_up:
- return make_float64(
- aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
- }
- return packFloat64( aSign, 0, 0 );
- }
- lastBitMask = 1;
- lastBitMask <<= 0x433 - aExp;
- roundBitsMask = lastBitMask - 1;
- z = float64_val(a);
- roundingMode = STATUS(float_rounding_mode);
- if ( roundingMode == float_round_nearest_even ) {
- z += lastBitMask>>1;
- if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
- }
- else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
- z += roundBitsMask;
- }
- }
- z &= ~ roundBitsMask;
- if ( z != float64_val(a) )
- STATUS(float_exception_flags) |= float_flag_inexact;
- return make_float64(z);
-
-}
-
-float64 float64_trunc_to_int( float64 a STATUS_PARAM)
-{
- int oldmode;
- float64 res;
- oldmode = STATUS(float_rounding_mode);
- STATUS(float_rounding_mode) = float_round_to_zero;
- res = float64_round_to_int(a STATUS_VAR);
- STATUS(float_rounding_mode) = oldmode;
- return res;
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the absolute values of the double-precision
-| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
-| before being returned. `zSign' is ignored if the result is a NaN.
-| The addition is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
-{
- int16 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig;
- int16 expDiff;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- bSig = extractFloat64Frac( b );
- bExp = extractFloat64Exp( b );
- expDiff = aExp - bExp;
- aSig <<= 9;
- bSig <<= 9;
- if ( 0 < expDiff ) {
- if ( aExp == 0x7FF ) {
- if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig |= LIT64( 0x2000000000000000 );
- }
- shift64RightJamming( bSig, expDiff, &bSig );
- zExp = aExp;
- }
- else if ( expDiff < 0 ) {
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return packFloat64( zSign, 0x7FF, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig |= LIT64( 0x2000000000000000 );
- }
- shift64RightJamming( aSig, - expDiff, &aSig );
- zExp = bExp;
- }
- else {
- if ( aExp == 0x7FF ) {
- if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return a;
- }
- if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
- zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
- zExp = aExp;
- goto roundAndPack;
- }
- aSig |= LIT64( 0x2000000000000000 );
- zSig = ( aSig + bSig )<<1;
- --zExp;
- if ( (sbits64) zSig < 0 ) {
- zSig = aSig + bSig;
- ++zExp;
- }
- roundAndPack:
- return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the absolute values of the double-
-| precision floating-point values `a' and `b'. If `zSign' is 1, the
-| difference is negated before being returned. `zSign' is ignored if the
-| result is a NaN. The subtraction is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
-{
- int16 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig;
- int16 expDiff;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- bSig = extractFloat64Frac( b );
- bExp = extractFloat64Exp( b );
- expDiff = aExp - bExp;
- aSig <<= 10;
- bSig <<= 10;
- if ( 0 < expDiff ) goto aExpBigger;
- if ( expDiff < 0 ) goto bExpBigger;
- if ( aExp == 0x7FF ) {
- if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- if ( aExp == 0 ) {
- aExp = 1;
- bExp = 1;
- }
- if ( bSig < aSig ) goto aBigger;
- if ( aSig < bSig ) goto bBigger;
- return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
- bExpBigger:
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return packFloat64( zSign ^ 1, 0x7FF, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig |= LIT64( 0x4000000000000000 );
- }
- shift64RightJamming( aSig, - expDiff, &aSig );
- bSig |= LIT64( 0x4000000000000000 );
- bBigger:
- zSig = bSig - aSig;
- zExp = bExp;
- zSign ^= 1;
- goto normalizeRoundAndPack;
- aExpBigger:
- if ( aExp == 0x7FF ) {
- if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig |= LIT64( 0x4000000000000000 );
- }
- shift64RightJamming( bSig, expDiff, &bSig );
- aSig |= LIT64( 0x4000000000000000 );
- aBigger:
- zSig = aSig - bSig;
- zExp = aExp;
- normalizeRoundAndPack:
- --zExp;
- return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the double-precision floating-point values `a'
-| and `b'. The operation is performed according to the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_add( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- if ( aSign == bSign ) {
- return addFloat64Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return subFloat64Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the double-precision floating-point values
-| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_sub( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- if ( aSign == bSign ) {
- return subFloat64Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return addFloat64Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of multiplying the double-precision floating-point values
-| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_mul( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig0, zSig1;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- bSig = extractFloat64Frac( b );
- bExp = extractFloat64Exp( b );
- bSign = extractFloat64Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FF ) {
- if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
- return propagateFloat64NaN( a, b STATUS_VAR );
- }
- if ( ( bExp | bSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- return packFloat64( zSign, 0x7FF, 0 );
- }
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- if ( ( aExp | aSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- return packFloat64( zSign, 0x7FF, 0 );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
- normalizeFloat64Subnormal( bSig, &bExp, &bSig );
- }
- zExp = aExp + bExp - 0x3FF;
- aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
- bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
- mul64To128( aSig, bSig, &zSig0, &zSig1 );
- zSig0 |= ( zSig1 != 0 );
- if ( 0 <= (sbits64) ( zSig0<<1 ) ) {
- zSig0 <<= 1;
- --zExp;
- }
- return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of dividing the double-precision floating-point value `a'
-| by the corresponding value `b'. The operation is performed according to
-| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_div( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig;
- bits64 rem0, rem1;
- bits64 term0, term1;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- bSig = extractFloat64Frac( b );
- bExp = extractFloat64Exp( b );
- bSign = extractFloat64Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FF ) {
- if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- return packFloat64( zSign, 0x7FF, 0 );
- }
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return packFloat64( zSign, 0, 0 );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- if ( ( aExp | aSig ) == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- float_raise( float_flag_divbyzero STATUS_VAR);
- return packFloat64( zSign, 0x7FF, 0 );
- }
- normalizeFloat64Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- }
- zExp = aExp - bExp + 0x3FD;
- aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
- bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
- if ( bSig <= ( aSig + aSig ) ) {
- aSig >>= 1;
- ++zExp;
- }
- zSig = estimateDiv128To64( aSig, 0, bSig );
- if ( ( zSig & 0x1FF ) <= 2 ) {
- mul64To128( bSig, zSig, &term0, &term1 );
- sub128( aSig, 0, term0, term1, &rem0, &rem1 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig;
- add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
- }
- zSig |= ( rem1 != 0 );
- }
- return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the remainder of the double-precision floating-point value `a'
-| with respect to the corresponding value `b'. The operation is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_rem( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int16 aExp, bExp, expDiff;
- bits64 aSig, bSig;
- bits64 q, alternateASig;
- sbits64 sigMean;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- bSig = extractFloat64Frac( b );
- bExp = extractFloat64Exp( b );
- bSign = extractFloat64Sign( b );
- if ( aExp == 0x7FF ) {
- if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
- return propagateFloat64NaN( a, b STATUS_VAR );
- }
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- if ( bExp == 0x7FF ) {
- if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- normalizeFloat64Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return a;
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- }
- expDiff = aExp - bExp;
- aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
- bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
- if ( expDiff < 0 ) {
- if ( expDiff < -1 ) return a;
- aSig >>= 1;
- }
- q = ( bSig <= aSig );
- if ( q ) aSig -= bSig;
- expDiff -= 64;
- while ( 0 < expDiff ) {
- q = estimateDiv128To64( aSig, 0, bSig );
- q = ( 2 < q ) ? q - 2 : 0;
- aSig = - ( ( bSig>>2 ) * q );
- expDiff -= 62;
- }
- expDiff += 64;
- if ( 0 < expDiff ) {
- q = estimateDiv128To64( aSig, 0, bSig );
- q = ( 2 < q ) ? q - 2 : 0;
- q >>= 64 - expDiff;
- bSig >>= 2;
- aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
- }
- else {
- aSig >>= 2;
- bSig >>= 2;
- }
- do {
- alternateASig = aSig;
- ++q;
- aSig -= bSig;
- } while ( 0 <= (sbits64) aSig );
- sigMean = aSig + alternateASig;
- if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
- aSig = alternateASig;
- }
- zSign = ( (sbits64) aSig < 0 );
- if ( zSign ) aSig = - aSig;
- return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the square root of the double-precision floating-point value `a'.
-| The operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float64_sqrt( float64 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp, zExp;
- bits64 aSig, zSig, doubleZSig;
- bits64 rem0, rem1, term0, term1;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
- if ( aExp == 0x7FF ) {
- if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR );
- if ( ! aSign ) return a;
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- if ( aSign ) {
- if ( ( aExp | aSig ) == 0 ) return a;
- float_raise( float_flag_invalid STATUS_VAR);
- return float64_default_nan;
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return float64_zero;
- normalizeFloat64Subnormal( aSig, &aExp, &aSig );
- }
- zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
- aSig |= LIT64( 0x0010000000000000 );
- zSig = estimateSqrt32( aExp, aSig>>21 );
- aSig <<= 9 - ( aExp & 1 );
- zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
- if ( ( zSig & 0x1FF ) <= 5 ) {
- doubleZSig = zSig<<1;
- mul64To128( zSig, zSig, &term0, &term1 );
- sub128( aSig, 0, term0, term1, &rem0, &rem1 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig;
- doubleZSig -= 2;
- add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
- }
- zSig |= ( ( rem0 | rem1 ) != 0 );
- }
- return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is equal to the
-| corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_eq( float64 a, float64 b STATUS_PARAM )
-{
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- av = float64_val(a);
- bv = float64_val(b);
- return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is less than or
-| equal to the corresponding value `b', and 0 otherwise. The comparison is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_le( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- av = float64_val(a);
- bv = float64_val(b);
- if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
- return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_lt( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- av = float64_val(a);
- bv = float64_val(b);
- if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
- return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is equal to the
-| corresponding value `b', and 0 otherwise. The invalid exception is raised
-| if either operand is a NaN. Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
-{
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- av = float64_val(a);
- bv = float64_val(b);
- return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is less than or
-| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
-| cause an exception. Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- av = float64_val(a);
- bv = float64_val(b);
- if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 );
- return ( av == bv ) || ( aSign ^ ( av < bv ) );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the double-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
-| exception. Otherwise, the comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
-{
- flag aSign, bSign;
- bits64 av, bv;
-
- if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
- || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
- ) {
- if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat64Sign( a );
- bSign = extractFloat64Sign( b );
- av = float64_val(a);
- bv = float64_val(b);
- if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 );
- return ( av != bv ) && ( aSign ^ ( av < bv ) );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the 32-bit two's complement integer format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic---which means in particular that the conversion
-| is rounded according to the current rounding mode. If `a' is a NaN, the
-| largest positive integer is returned. Otherwise, if the conversion
-| overflows, the largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
- shiftCount = 0x4037 - aExp;
- if ( shiftCount <= 0 ) shiftCount = 1;
- shift64RightJamming( aSig, shiftCount, &aSig );
- return roundAndPackInt32( aSign, aSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the 32-bit two's complement integer format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic, except that the conversion is always rounded
-| toward zero. If `a' is a NaN, the largest positive integer is returned.
-| Otherwise, if the conversion overflows, the largest integer with the same
-| sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig, savedASig;
- int32 z;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( 0x401E < aExp ) {
- if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
- goto invalid;
- }
- else if ( aExp < 0x3FFF ) {
- if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- shiftCount = 0x403E - aExp;
- savedASig = aSig;
- aSig >>= shiftCount;
- z = aSig;
- if ( aSign ) z = - z;
- if ( ( z < 0 ) ^ aSign ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
- }
- if ( ( aSig<<shiftCount ) != savedASig ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the 64-bit two's complement integer format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic---which means in particular that the conversion
-| is rounded according to the current rounding mode. If `a' is a NaN,
-| the largest positive integer is returned. Otherwise, if the conversion
-| overflows, the largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig, aSigExtra;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- shiftCount = 0x403E - aExp;
- if ( shiftCount <= 0 ) {
- if ( shiftCount ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign
- || ( ( aExp == 0x7FFF )
- && ( aSig != LIT64( 0x8000000000000000 ) ) )
- ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- aSigExtra = 0;
- }
- else {
- shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
- }
- return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the 64-bit two's complement integer format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic, except that the conversion is always rounded
-| toward zero. If `a' is a NaN, the largest positive integer is returned.
-| Otherwise, if the conversion overflows, the largest integer with the same
-| sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig;
- int64 z;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- shiftCount = aExp - 0x403E;
- if ( 0 <= shiftCount ) {
- aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
- if ( ( a.high != 0xC03E ) || aSig ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- else if ( aExp < 0x3FFF ) {
- if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- z = aSig>>( - shiftCount );
- if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- if ( aSign ) z = - z;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the single-precision floating-point format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 ) ) {
- return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) );
- }
- return packFloat32( aSign, 0xFF, 0 );
- }
- shift64RightJamming( aSig, 33, &aSig );
- if ( aExp || aSig ) aExp -= 0x3F81;
- return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the double-precision floating-point format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig, zSig;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 ) ) {
- return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) );
- }
- return packFloat64( aSign, 0x7FF, 0 );
- }
- shift64RightJamming( aSig, 1, &zSig );
- if ( aExp || aSig ) aExp -= 0x3C01;
- return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR );
-
-}
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the extended double-precision floating-
-| point value `a' to the quadruple-precision floating-point format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig, zSig0, zSig1;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) {
- return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) );
- }
- shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
- return packFloat128( aSign, aExp, zSig0, zSig1 );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Rounds the extended double-precision floating-point value `a' to an integer,
-| and returns the result as an extended quadruple-precision floating-point
-| value. The operation is performed according to the IEC/IEEE Standard for
-| Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 lastBitMask, roundBitsMask;
- int8 roundingMode;
- floatx80 z;
-
- aExp = extractFloatx80Exp( a );
- if ( 0x403E <= aExp ) {
- if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) {
- return propagateFloatx80NaN( a, a STATUS_VAR );
- }
- return a;
- }
- if ( aExp < 0x3FFF ) {
- if ( ( aExp == 0 )
- && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
- return a;
- }
- STATUS(float_exception_flags) |= float_flag_inexact;
- aSign = extractFloatx80Sign( a );
- switch ( STATUS(float_rounding_mode) ) {
- case float_round_nearest_even:
- if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 )
- ) {
- return
- packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
- }
- break;
- case float_round_down:
- return
- aSign ?
- packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
- : packFloatx80( 0, 0, 0 );
- case float_round_up:
- return
- aSign ? packFloatx80( 1, 0, 0 )
- : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
- }
- return packFloatx80( aSign, 0, 0 );
- }
- lastBitMask = 1;
- lastBitMask <<= 0x403E - aExp;
- roundBitsMask = lastBitMask - 1;
- z = a;
- roundingMode = STATUS(float_rounding_mode);
- if ( roundingMode == float_round_nearest_even ) {
- z.low += lastBitMask>>1;
- if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
- }
- else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
- z.low += roundBitsMask;
- }
- }
- z.low &= ~ roundBitsMask;
- if ( z.low == 0 ) {
- ++z.high;
- z.low = LIT64( 0x8000000000000000 );
- }
- if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the absolute values of the extended double-
-| precision floating-point values `a' and `b'. If `zSign' is 1, the sum is
-| negated before being returned. `zSign' is ignored if the result is a NaN.
-| The addition is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
-{
- int32 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig0, zSig1;
- int32 expDiff;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- bSig = extractFloatx80Frac( b );
- bExp = extractFloatx80Exp( b );
- expDiff = aExp - bExp;
- if ( 0 < expDiff ) {
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) --expDiff;
- shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
- zExp = aExp;
- }
- else if ( expDiff < 0 ) {
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) ++expDiff;
- shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
- zExp = bExp;
- }
- else {
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
- return propagateFloatx80NaN( a, b STATUS_VAR );
- }
- return a;
- }
- zSig1 = 0;
- zSig0 = aSig + bSig;
- if ( aExp == 0 ) {
- normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
- goto roundAndPack;
- }
- zExp = aExp;
- goto shiftRight1;
- }
- zSig0 = aSig + bSig;
- if ( (sbits64) zSig0 < 0 ) goto roundAndPack;
- shiftRight1:
- shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
- zSig0 |= LIT64( 0x8000000000000000 );
- ++zExp;
- roundAndPack:
- return
- roundAndPackFloatx80(
- STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the absolute values of the extended
-| double-precision floating-point values `a' and `b'. If `zSign' is 1, the
-| difference is negated before being returned. `zSign' is ignored if the
-| result is a NaN. The subtraction is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
-{
- int32 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig0, zSig1;
- int32 expDiff;
- floatx80 z;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- bSig = extractFloatx80Frac( b );
- bExp = extractFloatx80Exp( b );
- expDiff = aExp - bExp;
- if ( 0 < expDiff ) goto aExpBigger;
- if ( expDiff < 0 ) goto bExpBigger;
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
- return propagateFloatx80NaN( a, b STATUS_VAR );
- }
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = floatx80_default_nan_low;
- z.high = floatx80_default_nan_high;
- return z;
- }
- if ( aExp == 0 ) {
- aExp = 1;
- bExp = 1;
- }
- zSig1 = 0;
- if ( bSig < aSig ) goto aBigger;
- if ( aSig < bSig ) goto bBigger;
- return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
- bExpBigger:
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) ++expDiff;
- shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
- bBigger:
- sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
- zExp = bExp;
- zSign ^= 1;
- goto normalizeRoundAndPack;
- aExpBigger:
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) --expDiff;
- shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
- aBigger:
- sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
- zExp = aExp;
- normalizeRoundAndPack:
- return
- normalizeRoundAndPackFloatx80(
- STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the extended double-precision floating-point
-| values `a' and `b'. The operation is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign == bSign ) {
- return addFloatx80Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return subFloatx80Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the extended double-precision floating-
-| point values `a' and `b'. The operation is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign == bSign ) {
- return subFloatx80Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return addFloatx80Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of multiplying the extended double-precision floating-
-| point values `a' and `b'. The operation is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig0, zSig1;
- floatx80 z;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- bSig = extractFloatx80Frac( b );
- bExp = extractFloatx80Exp( b );
- bSign = extractFloatx80Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 )
- || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
- return propagateFloatx80NaN( a, b STATUS_VAR );
- }
- if ( ( bExp | bSig ) == 0 ) goto invalid;
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- if ( ( aExp | aSig ) == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = floatx80_default_nan_low;
- z.high = floatx80_default_nan_high;
- return z;
- }
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
- normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
- normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
- }
- zExp = aExp + bExp - 0x3FFE;
- mul64To128( aSig, bSig, &zSig0, &zSig1 );
- if ( 0 < (sbits64) zSig0 ) {
- shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
- --zExp;
- }
- return
- roundAndPackFloatx80(
- STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of dividing the extended double-precision floating-point
-| value `a' by the corresponding value `b'. The operation is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
- bits64 aSig, bSig, zSig0, zSig1;
- bits64 rem0, rem1, rem2, term0, term1, term2;
- floatx80 z;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- bSig = extractFloatx80Frac( b );
- bExp = extractFloatx80Exp( b );
- bSign = extractFloatx80Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- goto invalid;
- }
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return packFloatx80( zSign, 0, 0 );
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- if ( ( aExp | aSig ) == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = floatx80_default_nan_low;
- z.high = floatx80_default_nan_high;
- return z;
- }
- float_raise( float_flag_divbyzero STATUS_VAR);
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
- normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
- }
- zExp = aExp - bExp + 0x3FFE;
- rem1 = 0;
- if ( bSig <= aSig ) {
- shift128Right( aSig, 0, 1, &aSig, &rem1 );
- ++zExp;
- }
- zSig0 = estimateDiv128To64( aSig, rem1, bSig );
- mul64To128( bSig, zSig0, &term0, &term1 );
- sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig0;
- add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
- }
- zSig1 = estimateDiv128To64( rem1, 0, bSig );
- if ( (bits64) ( zSig1<<1 ) <= 8 ) {
- mul64To128( bSig, zSig1, &term1, &term2 );
- sub128( rem1, 0, term1, term2, &rem1, &rem2 );
- while ( (sbits64) rem1 < 0 ) {
- --zSig1;
- add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
- }
- zSig1 |= ( ( rem1 | rem2 ) != 0 );
- }
- return
- roundAndPackFloatx80(
- STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the remainder of the extended double-precision floating-point value
-| `a' with respect to the corresponding value `b'. The operation is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, expDiff;
- bits64 aSig0, aSig1, bSig;
- bits64 q, term0, term1, alternateASig0, alternateASig1;
- floatx80 z;
-
- aSig0 = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- bSig = extractFloatx80Frac( b );
- bExp = extractFloatx80Exp( b );
- bSign = extractFloatx80Sign( b );
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig0<<1 )
- || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
- return propagateFloatx80NaN( a, b STATUS_VAR );
- }
- goto invalid;
- }
- if ( bExp == 0x7FFF ) {
- if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- if ( bSig == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = floatx80_default_nan_low;
- z.high = floatx80_default_nan_high;
- return z;
- }
- normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
- }
- if ( aExp == 0 ) {
- if ( (bits64) ( aSig0<<1 ) == 0 ) return a;
- normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
- }
- bSig |= LIT64( 0x8000000000000000 );
- zSign = aSign;
- expDiff = aExp - bExp;
- aSig1 = 0;
- if ( expDiff < 0 ) {
- if ( expDiff < -1 ) return a;
- shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
- expDiff = 0;
- }
- q = ( bSig <= aSig0 );
- if ( q ) aSig0 -= bSig;
- expDiff -= 64;
- while ( 0 < expDiff ) {
- q = estimateDiv128To64( aSig0, aSig1, bSig );
- q = ( 2 < q ) ? q - 2 : 0;
- mul64To128( bSig, q, &term0, &term1 );
- sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
- shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
- expDiff -= 62;
- }
- expDiff += 64;
- if ( 0 < expDiff ) {
- q = estimateDiv128To64( aSig0, aSig1, bSig );
- q = ( 2 < q ) ? q - 2 : 0;
- q >>= 64 - expDiff;
- mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
- sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
- shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
- while ( le128( term0, term1, aSig0, aSig1 ) ) {
- ++q;
- sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
- }
- }
- else {
- term1 = 0;
- term0 = bSig;
- }
- sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
- if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
- || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
- && ( q & 1 ) )
- ) {
- aSig0 = alternateASig0;
- aSig1 = alternateASig1;
- zSign = ! zSign;
- }
- return
- normalizeRoundAndPackFloatx80(
- 80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the square root of the extended double-precision floating-point
-| value `a'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, zExp;
- bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0;
- bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
- floatx80 z;
-
- aSig0 = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
- if ( ! aSign ) return a;
- goto invalid;
- }
- if ( aSign ) {
- if ( ( aExp | aSig0 ) == 0 ) return a;
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = floatx80_default_nan_low;
- z.high = floatx80_default_nan_high;
- return z;
- }
- if ( aExp == 0 ) {
- if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
- normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
- }
- zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
- zSig0 = estimateSqrt32( aExp, aSig0>>32 );
- shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
- zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
- doubleZSig0 = zSig0<<1;
- mul64To128( zSig0, zSig0, &term0, &term1 );
- sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig0;
- doubleZSig0 -= 2;
- add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
- }
- zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
- if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
- if ( zSig1 == 0 ) zSig1 = 1;
- mul64To128( doubleZSig0, zSig1, &term1, &term2 );
- sub128( rem1, 0, term1, term2, &rem1, &rem2 );
- mul64To128( zSig1, zSig1, &term2, &term3 );
- sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
- while ( (sbits64) rem1 < 0 ) {
- --zSig1;
- shortShift128Left( 0, zSig1, 1, &term2, &term3 );
- term3 |= 1;
- term2 |= doubleZSig0;
- add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
- }
- zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
- }
- shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
- zSig0 |= doubleZSig0;
- return
- roundAndPackFloatx80(
- STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is
-| equal to the corresponding value `b', and 0 otherwise. The comparison is
-| performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
-{
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- if ( floatx80_is_signaling_nan( a )
- || floatx80_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is
-| less than or equal to the corresponding value `b', and 0 otherwise. The
-| comparison is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is
-| less than the corresponding value `b', and 0 otherwise. The comparison
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is equal
-| to the corresponding value `b', and 0 otherwise. The invalid exception is
-| raised if either operand is a NaN. Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
-{
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is less
-| than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs
-| do not cause an exception. Otherwise, the comparison is performed according
-| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- if ( floatx80_is_signaling_nan( a )
- || floatx80_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the extended double-precision floating-point value `a' is less
-| than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause
-| an exception. Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( a )<<1 ) )
- || ( ( extractFloatx80Exp( b ) == 0x7FFF )
- && (bits64) ( extractFloatx80Frac( b )<<1 ) )
- ) {
- if ( floatx80_is_signaling_nan( a )
- || floatx80_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloatx80Sign( a );
- bSign = extractFloatx80Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the 32-bit two's complement integer format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int32 float128_to_int32( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
- if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
- aSig0 |= ( aSig1 != 0 );
- shiftCount = 0x4028 - aExp;
- if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
- return roundAndPackInt32( aSign, aSig0 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the 32-bit two's complement integer format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero. If
-| `a' is a NaN, the largest positive integer is returned. Otherwise, if the
-| conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig0, aSig1, savedASig;
- int32 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- aSig0 |= ( aSig1 != 0 );
- if ( 0x401E < aExp ) {
- if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
- goto invalid;
- }
- else if ( aExp < 0x3FFF ) {
- if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact;
- return 0;
- }
- aSig0 |= LIT64( 0x0001000000000000 );
- shiftCount = 0x402F - aExp;
- savedASig = aSig0;
- aSig0 >>= shiftCount;
- z = aSig0;
- if ( aSign ) z = - z;
- if ( ( z < 0 ) ^ aSign ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
- }
- if ( ( aSig0<<shiftCount ) != savedASig ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the 64-bit two's complement integer format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic---which means in particular that the conversion is rounded
-| according to the current rounding mode. If `a' is a NaN, the largest
-| positive integer is returned. Otherwise, if the conversion overflows, the
-| largest integer with the same sign as `a' is returned.
-*----------------------------------------------------------------------------*/
-
-int64 float128_to_int64( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
- shiftCount = 0x402F - aExp;
- if ( shiftCount <= 0 ) {
- if ( 0x403E < aExp ) {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign
- || ( ( aExp == 0x7FFF )
- && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
- )
- ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
- }
- else {
- shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
- }
- return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the 64-bit two's complement integer format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic, except that the conversion is always rounded toward zero.
-| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
-| the conversion overflows, the largest integer with the same sign as `a' is
-| returned.
-*----------------------------------------------------------------------------*/
-
-int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, shiftCount;
- bits64 aSig0, aSig1;
- int64 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
- shiftCount = aExp - 0x402F;
- if ( 0 < shiftCount ) {
- if ( 0x403E <= aExp ) {
- aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
- if ( ( a.high == LIT64( 0xC03E000000000000 ) )
- && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
- if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
- }
- else {
- float_raise( float_flag_invalid STATUS_VAR);
- if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
- return LIT64( 0x7FFFFFFFFFFFFFFF );
- }
- }
- return (sbits64) LIT64( 0x8000000000000000 );
- }
- z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
- if ( (bits64) ( aSig1<<shiftCount ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- }
- else {
- if ( aExp < 0x3FFF ) {
- if ( aExp | aSig0 | aSig1 ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- return 0;
- }
- z = aSig0>>( - shiftCount );
- if ( aSig1
- || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- }
- if ( aSign ) z = - z;
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the single-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 float128_to_float32( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig0, aSig1;
- bits32 zSig;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) {
- return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) );
- }
- return packFloat32( aSign, 0xFF, 0 );
- }
- aSig0 |= ( aSig1 != 0 );
- shift64RightJamming( aSig0, 18, &aSig0 );
- zSig = aSig0;
- if ( aExp || zSig ) {
- zSig |= 0x40000000;
- aExp -= 0x3F81;
- }
- return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the double-precision floating-point format. The conversion
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 float128_to_float64( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) {
- return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) );
- }
- return packFloat64( aSign, 0x7FF, 0 );
- }
- shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
- aSig0 |= ( aSig1 != 0 );
- if ( aExp || aSig0 ) {
- aSig0 |= LIT64( 0x4000000000000000 );
- aExp -= 0x3C01;
- }
- return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR );
-
-}
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the quadruple-precision floating-point
-| value `a' to the extended double-precision floating-point format. The
-| conversion is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) {
- return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) );
- }
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
- }
- if ( aExp == 0 ) {
- if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
- normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
- }
- else {
- aSig0 |= LIT64( 0x0001000000000000 );
- }
- shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
- return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR );
-
-}
-
-#endif
-
-/*----------------------------------------------------------------------------
-| Rounds the quadruple-precision floating-point value `a' to an integer, and
-| returns the result as a quadruple-precision floating-point value. The
-| operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_round_to_int( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 lastBitMask, roundBitsMask;
- int8 roundingMode;
- float128 z;
-
- aExp = extractFloat128Exp( a );
- if ( 0x402F <= aExp ) {
- if ( 0x406F <= aExp ) {
- if ( ( aExp == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
- ) {
- return propagateFloat128NaN( a, a STATUS_VAR );
- }
- return a;
- }
- lastBitMask = 1;
- lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
- roundBitsMask = lastBitMask - 1;
- z = a;
- roundingMode = STATUS(float_rounding_mode);
- if ( roundingMode == float_round_nearest_even ) {
- if ( lastBitMask ) {
- add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
- if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
- }
- else {
- if ( (sbits64) z.low < 0 ) {
- ++z.high;
- if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1;
- }
- }
- }
- else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat128Sign( z )
- ^ ( roundingMode == float_round_up ) ) {
- add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low );
- }
- }
- z.low &= ~ roundBitsMask;
- }
- else {
- if ( aExp < 0x3FFF ) {
- if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
- STATUS(float_exception_flags) |= float_flag_inexact;
- aSign = extractFloat128Sign( a );
- switch ( STATUS(float_rounding_mode) ) {
- case float_round_nearest_even:
- if ( ( aExp == 0x3FFE )
- && ( extractFloat128Frac0( a )
- | extractFloat128Frac1( a ) )
- ) {
- return packFloat128( aSign, 0x3FFF, 0, 0 );
- }
- break;
- case float_round_down:
- return
- aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
- : packFloat128( 0, 0, 0, 0 );
- case float_round_up:
- return
- aSign ? packFloat128( 1, 0, 0, 0 )
- : packFloat128( 0, 0x3FFF, 0, 0 );
- }
- return packFloat128( aSign, 0, 0, 0 );
- }
- lastBitMask = 1;
- lastBitMask <<= 0x402F - aExp;
- roundBitsMask = lastBitMask - 1;
- z.low = 0;
- z.high = a.high;
- roundingMode = STATUS(float_rounding_mode);
- if ( roundingMode == float_round_nearest_even ) {
- z.high += lastBitMask>>1;
- if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
- z.high &= ~ lastBitMask;
- }
- }
- else if ( roundingMode != float_round_to_zero ) {
- if ( extractFloat128Sign( z )
- ^ ( roundingMode == float_round_up ) ) {
- z.high |= ( a.low != 0 );
- z.high += roundBitsMask;
- }
- }
- z.high &= ~ roundBitsMask;
- }
- if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
- STATUS(float_exception_flags) |= float_flag_inexact;
- }
- return z;
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the absolute values of the quadruple-precision
-| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
-| before being returned. `zSign' is ignored if the result is a NaN.
-| The addition is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
-{
- int32 aExp, bExp, zExp;
- bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
- int32 expDiff;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- bSig1 = extractFloat128Frac1( b );
- bSig0 = extractFloat128Frac0( b );
- bExp = extractFloat128Exp( b );
- expDiff = aExp - bExp;
- if ( 0 < expDiff ) {
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig0 |= LIT64( 0x0001000000000000 );
- }
- shift128ExtraRightJamming(
- bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
- zExp = aExp;
- }
- else if ( expDiff < 0 ) {
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig0 |= LIT64( 0x0001000000000000 );
- }
- shift128ExtraRightJamming(
- aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
- zExp = bExp;
- }
- else {
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
- return propagateFloat128NaN( a, b STATUS_VAR );
- }
- return a;
- }
- add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
- if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 );
- zSig2 = 0;
- zSig0 |= LIT64( 0x0002000000000000 );
- zExp = aExp;
- goto shiftRight1;
- }
- aSig0 |= LIT64( 0x0001000000000000 );
- add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
- --zExp;
- if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
- ++zExp;
- shiftRight1:
- shift128ExtraRightJamming(
- zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
- roundAndPack:
- return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the absolute values of the quadruple-
-| precision floating-point values `a' and `b'. If `zSign' is 1, the
-| difference is negated before being returned. `zSign' is ignored if the
-| result is a NaN. The subtraction is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
-{
- int32 aExp, bExp, zExp;
- bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
- int32 expDiff;
- float128 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- bSig1 = extractFloat128Frac1( b );
- bSig0 = extractFloat128Frac0( b );
- bExp = extractFloat128Exp( b );
- expDiff = aExp - bExp;
- shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
- shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
- if ( 0 < expDiff ) goto aExpBigger;
- if ( expDiff < 0 ) goto bExpBigger;
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
- return propagateFloat128NaN( a, b STATUS_VAR );
- }
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = float128_default_nan_low;
- z.high = float128_default_nan_high;
- return z;
- }
- if ( aExp == 0 ) {
- aExp = 1;
- bExp = 1;
- }
- if ( bSig0 < aSig0 ) goto aBigger;
- if ( aSig0 < bSig0 ) goto bBigger;
- if ( bSig1 < aSig1 ) goto aBigger;
- if ( aSig1 < bSig1 ) goto bBigger;
- return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
- bExpBigger:
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- ++expDiff;
- }
- else {
- aSig0 |= LIT64( 0x4000000000000000 );
- }
- shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
- bSig0 |= LIT64( 0x4000000000000000 );
- bBigger:
- sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
- zExp = bExp;
- zSign ^= 1;
- goto normalizeRoundAndPack;
- aExpBigger:
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- --expDiff;
- }
- else {
- bSig0 |= LIT64( 0x4000000000000000 );
- }
- shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
- aSig0 |= LIT64( 0x4000000000000000 );
- aBigger:
- sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
- zExp = aExp;
- normalizeRoundAndPack:
- --zExp;
- return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of adding the quadruple-precision floating-point values
-| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
-| for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_add( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign == bSign ) {
- return addFloat128Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return subFloat128Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of subtracting the quadruple-precision floating-point
-| values `a' and `b'. The operation is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_sub( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign == bSign ) {
- return subFloat128Sigs( a, b, aSign STATUS_VAR );
- }
- else {
- return addFloat128Sigs( a, b, aSign STATUS_VAR );
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of multiplying the quadruple-precision floating-point
-| values `a' and `b'. The operation is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_mul( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
- bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
- float128 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- bSig1 = extractFloat128Frac1( b );
- bSig0 = extractFloat128Frac0( b );
- bExp = extractFloat128Exp( b );
- bSign = extractFloat128Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FFF ) {
- if ( ( aSig0 | aSig1 )
- || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
- return propagateFloat128NaN( a, b STATUS_VAR );
- }
- if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = float128_default_nan_low;
- z.high = float128_default_nan_high;
- return z;
- }
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- if ( aExp == 0 ) {
- if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
- normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
- }
- if ( bExp == 0 ) {
- if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
- normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
- }
- zExp = aExp + bExp - 0x4000;
- aSig0 |= LIT64( 0x0001000000000000 );
- shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
- mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
- add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
- zSig2 |= ( zSig3 != 0 );
- if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
- shift128ExtraRightJamming(
- zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
- ++zExp;
- }
- return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of dividing the quadruple-precision floating-point value
-| `a' by the corresponding value `b'. The operation is performed according to
-| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_div( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, zExp;
- bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
- bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
- float128 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- bSig1 = extractFloat128Frac1( b );
- bSig0 = extractFloat128Frac0( b );
- bExp = extractFloat128Exp( b );
- bSign = extractFloat128Sign( b );
- zSign = aSign ^ bSign;
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- goto invalid;
- }
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return packFloat128( zSign, 0, 0, 0 );
- }
- if ( bExp == 0 ) {
- if ( ( bSig0 | bSig1 ) == 0 ) {
- if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = float128_default_nan_low;
- z.high = float128_default_nan_high;
- return z;
- }
- float_raise( float_flag_divbyzero STATUS_VAR);
- return packFloat128( zSign, 0x7FFF, 0, 0 );
- }
- normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
- }
- if ( aExp == 0 ) {
- if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
- normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
- }
- zExp = aExp - bExp + 0x3FFD;
- shortShift128Left(
- aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
- shortShift128Left(
- bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
- if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
- shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
- ++zExp;
- }
- zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
- mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
- sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig0;
- add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
- }
- zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
- if ( ( zSig1 & 0x3FFF ) <= 4 ) {
- mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
- sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
- while ( (sbits64) rem1 < 0 ) {
- --zSig1;
- add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
- }
- zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
- }
- shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
- return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the remainder of the quadruple-precision floating-point value `a'
-| with respect to the corresponding value `b'. The operation is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_rem( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign, zSign;
- int32 aExp, bExp, expDiff;
- bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
- bits64 allZero, alternateASig0, alternateASig1, sigMean1;
- sbits64 sigMean0;
- float128 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- bSig1 = extractFloat128Frac1( b );
- bSig0 = extractFloat128Frac0( b );
- bExp = extractFloat128Exp( b );
- bSign = extractFloat128Sign( b );
- if ( aExp == 0x7FFF ) {
- if ( ( aSig0 | aSig1 )
- || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
- return propagateFloat128NaN( a, b STATUS_VAR );
- }
- goto invalid;
- }
- if ( bExp == 0x7FFF ) {
- if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
- return a;
- }
- if ( bExp == 0 ) {
- if ( ( bSig0 | bSig1 ) == 0 ) {
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = float128_default_nan_low;
- z.high = float128_default_nan_high;
- return z;
- }
- normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
- }
- if ( aExp == 0 ) {
- if ( ( aSig0 | aSig1 ) == 0 ) return a;
- normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
- }
- expDiff = aExp - bExp;
- if ( expDiff < -1 ) return a;
- shortShift128Left(
- aSig0 | LIT64( 0x0001000000000000 ),
- aSig1,
- 15 - ( expDiff < 0 ),
- &aSig0,
- &aSig1
- );
- shortShift128Left(
- bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
- q = le128( bSig0, bSig1, aSig0, aSig1 );
- if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
- expDiff -= 64;
- while ( 0 < expDiff ) {
- q = estimateDiv128To64( aSig0, aSig1, bSig0 );
- q = ( 4 < q ) ? q - 4 : 0;
- mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
- shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
- shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
- sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
- expDiff -= 61;
- }
- if ( -64 < expDiff ) {
- q = estimateDiv128To64( aSig0, aSig1, bSig0 );
- q = ( 4 < q ) ? q - 4 : 0;
- q >>= - expDiff;
- shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
- expDiff += 52;
- if ( expDiff < 0 ) {
- shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
- }
- else {
- shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
- }
- mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
- sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
- }
- else {
- shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
- shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
- }
- do {
- alternateASig0 = aSig0;
- alternateASig1 = aSig1;
- ++q;
- sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
- } while ( 0 <= (sbits64) aSig0 );
- add128(
- aSig0, aSig1, alternateASig0, alternateASig1, &sigMean0, &sigMean1 );
- if ( ( sigMean0 < 0 )
- || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
- aSig0 = alternateASig0;
- aSig1 = alternateASig1;
- }
- zSign = ( (sbits64) aSig0 < 0 );
- if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
- return
- normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the square root of the quadruple-precision floating-point value `a'.
-| The operation is performed according to the IEC/IEEE Standard for Binary
-| Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float128 float128_sqrt( float128 a STATUS_PARAM )
-{
- flag aSign;
- int32 aExp, zExp;
- bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
- bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
- float128 z;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR );
- if ( ! aSign ) return a;
- goto invalid;
- }
- if ( aSign ) {
- if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
- invalid:
- float_raise( float_flag_invalid STATUS_VAR);
- z.low = float128_default_nan_low;
- z.high = float128_default_nan_high;
- return z;
- }
- if ( aExp == 0 ) {
- if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
- normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
- }
- zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
- aSig0 |= LIT64( 0x0001000000000000 );
- zSig0 = estimateSqrt32( aExp, aSig0>>17 );
- shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
- zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
- doubleZSig0 = zSig0<<1;
- mul64To128( zSig0, zSig0, &term0, &term1 );
- sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
- while ( (sbits64) rem0 < 0 ) {
- --zSig0;
- doubleZSig0 -= 2;
- add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
- }
- zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
- if ( ( zSig1 & 0x1FFF ) <= 5 ) {
- if ( zSig1 == 0 ) zSig1 = 1;
- mul64To128( doubleZSig0, zSig1, &term1, &term2 );
- sub128( rem1, 0, term1, term2, &rem1, &rem2 );
- mul64To128( zSig1, zSig1, &term2, &term3 );
- sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
- while ( (sbits64) rem1 < 0 ) {
- --zSig1;
- shortShift128Left( 0, zSig1, 1, &term2, &term3 );
- term3 |= 1;
- term2 |= doubleZSig0;
- add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
- }
- zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
- }
- shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
- return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_eq( float128 a, float128 b STATUS_PARAM )
-{
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if ( float128_is_signaling_nan( a )
- || float128_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise. The comparison
-| is performed according to the IEC/IEEE Standard for Binary Floating-Point
-| Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_le( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. The comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_lt( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is equal to
-| the corresponding value `b', and 0 otherwise. The invalid exception is
-| raised if either operand is a NaN. Otherwise, the comparison is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
-{
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- float_raise( float_flag_invalid STATUS_VAR);
- return 0;
- }
- return
- ( a.low == b.low )
- && ( ( a.high == b.high )
- || ( ( a.low == 0 )
- && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
- );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
-| cause an exception. Otherwise, the comparison is performed according to the
-| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if ( float128_is_signaling_nan( a )
- || float128_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- == 0 );
- }
- return
- aSign ? le128( b.high, b.low, a.high, a.low )
- : le128( a.high, a.low, b.high, b.low );
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns 1 if the quadruple-precision floating-point value `a' is less than
-| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
-| exception. Otherwise, the comparison is performed according to the IEC/IEEE
-| Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
- && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
- || ( ( extractFloat128Exp( b ) == 0x7FFF )
- && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
- ) {
- if ( float128_is_signaling_nan( a )
- || float128_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return 0;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- return
- aSign
- && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
- != 0 );
- }
- return
- aSign ? lt128( b.high, b.low, a.high, a.low )
- : lt128( a.high, a.low, b.high, b.low );
-
-}
-
-#endif
-
-/* misc functions */
-float32 uint32_to_float32( unsigned int a STATUS_PARAM )
-{
- return int64_to_float32(a STATUS_VAR);
-}
-
-float64 uint32_to_float64( unsigned int a STATUS_PARAM )
-{
- return int64_to_float64(a STATUS_VAR);
-}
-
-unsigned int float32_to_uint32( float32 a STATUS_PARAM )
-{
- int64_t v;
- unsigned int res;
-
- v = float32_to_int64(a STATUS_VAR);
- if (v < 0) {
- res = 0;
- float_raise( float_flag_invalid STATUS_VAR);
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- float_raise( float_flag_invalid STATUS_VAR);
- } else {
- res = v;
- }
- return res;
-}
-
-unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
-{
- int64_t v;
- unsigned int res;
-
- v = float32_to_int64_round_to_zero(a STATUS_VAR);
- if (v < 0) {
- res = 0;
- float_raise( float_flag_invalid STATUS_VAR);
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- float_raise( float_flag_invalid STATUS_VAR);
- } else {
- res = v;
- }
- return res;
-}
-
-unsigned int float64_to_uint32( float64 a STATUS_PARAM )
-{
- int64_t v;
- unsigned int res;
-
- v = float64_to_int64(a STATUS_VAR);
- if (v < 0) {
- res = 0;
- float_raise( float_flag_invalid STATUS_VAR);
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- float_raise( float_flag_invalid STATUS_VAR);
- } else {
- res = v;
- }
- return res;
-}
-
-unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
-{
- int64_t v;
- unsigned int res;
-
- v = float64_to_int64_round_to_zero(a STATUS_VAR);
- if (v < 0) {
- res = 0;
- float_raise( float_flag_invalid STATUS_VAR);
- } else if (v > 0xffffffff) {
- res = 0xffffffff;
- float_raise( float_flag_invalid STATUS_VAR);
- } else {
- res = v;
- }
- return res;
-}
-
-/* FIXME: This looks broken. */
-uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
-{
- int64_t v;
-
- v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
- v += float64_val(a);
- v = float64_to_int64(make_float64(v) STATUS_VAR);
-
- return v - INT64_MIN;
-}
-
-uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
-{
- int64_t v;
-
- v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
- v += float64_val(a);
- v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR);
-
- return v - INT64_MIN;
-}
-
-#define COMPARE(s, nan_exp) \
-INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
- int is_quiet STATUS_PARAM ) \
-{ \
- flag aSign, bSign; \
- bits ## s av, bv; \
- \
- if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
- extractFloat ## s ## Frac( a ) ) || \
- ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
- extractFloat ## s ## Frac( b ) )) { \
- if (!is_quiet || \
- float ## s ## _is_signaling_nan( a ) || \
- float ## s ## _is_signaling_nan( b ) ) { \
- float_raise( float_flag_invalid STATUS_VAR); \
- } \
- return float_relation_unordered; \
- } \
- aSign = extractFloat ## s ## Sign( a ); \
- bSign = extractFloat ## s ## Sign( b ); \
- av = float ## s ## _val(a); \
- bv = float ## s ## _val(b); \
- if ( aSign != bSign ) { \
- if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) { \
- /* zero case */ \
- return float_relation_equal; \
- } else { \
- return 1 - (2 * aSign); \
- } \
- } else { \
- if (av == bv) { \
- return float_relation_equal; \
- } else { \
- return 1 - 2 * (aSign ^ ( av < bv )); \
- } \
- } \
-} \
- \
-int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
-{ \
- return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
-} \
- \
-int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
-{ \
- return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
-}
-
-COMPARE(32, 0xff)
-COMPARE(64, 0x7ff)
-
-INLINE int float128_compare_internal( float128 a, float128 b,
- int is_quiet STATUS_PARAM )
-{
- flag aSign, bSign;
-
- if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
- ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
- ( ( extractFloat128Exp( b ) == 0x7fff ) &&
- ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
- if (!is_quiet ||
- float128_is_signaling_nan( a ) ||
- float128_is_signaling_nan( b ) ) {
- float_raise( float_flag_invalid STATUS_VAR);
- }
- return float_relation_unordered;
- }
- aSign = extractFloat128Sign( a );
- bSign = extractFloat128Sign( b );
- if ( aSign != bSign ) {
- if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
- /* zero case */
- return float_relation_equal;
- } else {
- return 1 - (2 * aSign);
- }
- } else {
- if (a.low == b.low && a.high == b.high) {
- return float_relation_equal;
- } else {
- return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
- }
- }
-}
-
-int float128_compare( float128 a, float128 b STATUS_PARAM )
-{
- return float128_compare_internal(a, b, 0 STATUS_VAR);
-}
-
-int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
-{
- return float128_compare_internal(a, b, 1 STATUS_VAR);
-}
-
-/* Multiply A by 2 raised to the power N. */
-float32 float32_scalbn( float32 a, int n STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits32 aSig;
-
- aSig = extractFloat32Frac( a );
- aExp = extractFloat32Exp( a );
- aSign = extractFloat32Sign( a );
-
- if ( aExp == 0xFF ) {
- return a;
- }
- aExp += n;
- return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
-}
-
-float64 float64_scalbn( float64 a, int n STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig;
-
- aSig = extractFloat64Frac( a );
- aExp = extractFloat64Exp( a );
- aSign = extractFloat64Sign( a );
-
- if ( aExp == 0x7FF ) {
- return a;
- }
- aExp += n;
- return roundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
-}
-
-#ifdef FLOATX80
-floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
-{
- flag aSign;
- int16 aExp;
- bits64 aSig;
-
- aSig = extractFloatx80Frac( a );
- aExp = extractFloatx80Exp( a );
- aSign = extractFloatx80Sign( a );
-
- if ( aExp == 0x7FF ) {
- return a;
- }
- aExp += n;
- return roundAndPackFloatx80( STATUS(floatx80_rounding_precision),
- aSign, aExp, aSig, 0 STATUS_VAR );
-}
-#endif
-
-#ifdef FLOAT128
-float128 float128_scalbn( float128 a, int n STATUS_PARAM )
-{
- flag aSign;
- int32 aExp;
- bits64 aSig0, aSig1;
-
- aSig1 = extractFloat128Frac1( a );
- aSig0 = extractFloat128Frac0( a );
- aExp = extractFloat128Exp( a );
- aSign = extractFloat128Sign( a );
- if ( aExp == 0x7FFF ) {
- return a;
- }
- aExp += n;
- return roundAndPackFloat128( aSign, aExp, aSig0, aSig1, 0 STATUS_VAR );
-
-}
-#endif
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
deleted file mode 100644
index 5f95d06..0000000
--- a/fpu/softfloat.h
+++ /dev/null
@@ -1,444 +0,0 @@
-/*============================================================================
-
-This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
-Package, Release 2b.
-
-Written by John R. Hauser. This work was made possible in part by the
-International Computer Science Institute, located at Suite 600, 1947 Center
-Street, Berkeley, California 94704. Funding was partially provided by the
-National Science Foundation under grant MIP-9311980. The original version
-of this code was written as part of a project to build a fixed-point vector
-processor in collaboration with the University of California at Berkeley,
-overseen by Profs. Nelson Morgan and John Wawrzynek. More information
-is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
-arithmetic/SoftFloat.html'.
-
-THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
-been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
-RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
-AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
-COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
-EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
-INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
-OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
-
-Derivative works are acceptable, even for commercial purposes, so long as
-(1) the source code for the derivative work includes prominent notice that
-the work is derivative, and (2) the source code includes prominent notice with
-these four paragraphs for those parts of this code that are retained.
-
-=============================================================================*/
-
-#ifndef SOFTFLOAT_H
-#define SOFTFLOAT_H
-
-#if defined(HOST_SOLARIS) && defined(NEEDS_LIBSUNMATH)
-#include <sunmath.h>
-#endif
-
-#include <inttypes.h>
-#include "config.h"
-
-/*----------------------------------------------------------------------------
-| Each of the following `typedef's defines the most convenient type that holds
-| integers of at least as many bits as specified. For example, `uint8' should
-| be the most convenient type that can hold unsigned integers of as many as
-| 8 bits. The `flag' type must be able to hold either a 0 or 1. For most
-| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
-| to the same as `int'.
-*----------------------------------------------------------------------------*/
-typedef uint8_t flag;
-typedef uint8_t uint8;
-typedef int8_t int8;
-typedef int uint16;
-typedef int int16;
-typedef unsigned int uint32;
-typedef signed int int32;
-typedef uint64_t uint64;
-typedef int64_t int64;
-
-/*----------------------------------------------------------------------------
-| Each of the following `typedef's defines a type that holds integers
-| of _exactly_ the number of bits specified. For instance, for most
-| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
-| `unsigned short int' and `signed short int' (or `short int'), respectively.
-*----------------------------------------------------------------------------*/
-typedef uint8_t bits8;
-typedef int8_t sbits8;
-typedef uint16_t bits16;
-typedef int16_t sbits16;
-typedef uint32_t bits32;
-typedef int32_t sbits32;
-typedef uint64_t bits64;
-typedef int64_t sbits64;
-
-#define LIT64( a ) a##LL
-#define INLINE static inline
-
-/*----------------------------------------------------------------------------
-| The macro `FLOATX80' must be defined to enable the extended double-precision
-| floating-point format `floatx80'. If this macro is not defined, the
-| `floatx80' type will not be defined, and none of the functions that either
-| input or output the `floatx80' type will be defined. The same applies to
-| the `FLOAT128' macro and the quadruple-precision format `float128'.
-*----------------------------------------------------------------------------*/
-#ifdef CONFIG_SOFTFLOAT
-/* bit exact soft float support */
-#define FLOATX80
-#define FLOAT128
-#else
-/* native float support */
-#if (defined(__i386__) || defined(__x86_64__)) && !defined(_BSD)
-#define FLOATX80
-#endif
-#endif /* !CONFIG_SOFTFLOAT */
-
-#define STATUS_PARAM , float_status *status
-#define STATUS(field) status->field
-#define STATUS_VAR , status
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point ordering relations
-*----------------------------------------------------------------------------*/
-enum {
- float_relation_less = -1,
- float_relation_equal = 0,
- float_relation_greater = 1,
- float_relation_unordered = 2
-};
-
-#ifdef CONFIG_SOFTFLOAT
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point types.
-*----------------------------------------------------------------------------*/
-/* Use structures for soft-float types. This prevents accidentally mixing
- them with native int/float types. A sufficiently clever compiler and
- sane ABI should be able to see though these structs. However
- x86/gcc 3.x seems to struggle a bit, so leave them disabled by default. */
-//#define USE_SOFTFLOAT_STRUCT_TYPES
-#ifdef USE_SOFTFLOAT_STRUCT_TYPES
-typedef struct {
- uint32_t v;
-} float32;
-/* The cast ensures an error if the wrong type is passed. */
-#define float32_val(x) (((float32)(x)).v)
-#define make_float32(x) __extension__ ({ float32 f32_val = {x}; f32_val; })
-typedef struct {
- uint64_t v;
-} float64;
-#define float64_val(x) (((float64)(x)).v)
-#define make_float64(x) __extension__ ({ float64 f64_val = {x}; f64_val; })
-#else
-typedef uint32_t float32;
-typedef uint64_t float64;
-#define float32_val(x) (x)
-#define float64_val(x) (x)
-#define make_float32(x) (x)
-#define make_float64(x) (x)
-#endif
-#ifdef FLOATX80
-typedef struct {
- uint64_t low;
- uint16_t high;
-} floatx80;
-#endif
-#ifdef FLOAT128
-typedef struct {
-#ifdef WORDS_BIGENDIAN
- uint64_t high, low;
-#else
- uint64_t low, high;
-#endif
-} float128;
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point underflow tininess-detection mode.
-*----------------------------------------------------------------------------*/
-enum {
- float_tininess_after_rounding = 0,
- float_tininess_before_rounding = 1
-};
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point rounding mode.
-*----------------------------------------------------------------------------*/
-enum {
- float_round_nearest_even = 0,
- float_round_down = 1,
- float_round_up = 2,
- float_round_to_zero = 3
-};
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE floating-point exception flags.
-*----------------------------------------------------------------------------*/
-enum {
- float_flag_invalid = 1,
- float_flag_divbyzero = 4,
- float_flag_overflow = 8,
- float_flag_underflow = 16,
- float_flag_inexact = 32
-};
-
-typedef struct float_status {
- signed char float_detect_tininess;
- signed char float_rounding_mode;
- signed char float_exception_flags;
-#ifdef FLOATX80
- signed char floatx80_rounding_precision;
-#endif
-} float_status;
-
-void set_float_rounding_mode(int val STATUS_PARAM);
-void set_float_exception_flags(int val STATUS_PARAM);
-INLINE int get_float_exception_flags(float_status *status)
-{
- return STATUS(float_exception_flags);
-}
-#ifdef FLOATX80
-void set_floatx80_rounding_precision(int val STATUS_PARAM);
-#endif
-
-/*----------------------------------------------------------------------------
-| Routine to raise any or all of the software IEC/IEEE floating-point
-| exception flags.
-*----------------------------------------------------------------------------*/
-void float_raise( int8 flags STATUS_PARAM);
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE integer-to-floating-point conversion routines.
-*----------------------------------------------------------------------------*/
-float32 int32_to_float32( int STATUS_PARAM );
-float64 int32_to_float64( int STATUS_PARAM );
-float32 uint32_to_float32( unsigned int STATUS_PARAM );
-float64 uint32_to_float64( unsigned int STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 int32_to_floatx80( int STATUS_PARAM );
-#endif
-#ifdef FLOAT128
-float128 int32_to_float128( int STATUS_PARAM );
-#endif
-float32 int64_to_float32( int64_t STATUS_PARAM );
-float32 uint64_to_float32( uint64_t STATUS_PARAM );
-float64 int64_to_float64( int64_t STATUS_PARAM );
-float64 uint64_to_float64( uint64_t STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
-#endif
-#ifdef FLOAT128
-float128 int64_to_float128( int64_t STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float32_to_int32( float32 STATUS_PARAM );
-int float32_to_int32_round_to_zero( float32 STATUS_PARAM );
-unsigned int float32_to_uint32( float32 STATUS_PARAM );
-unsigned int float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
-int64_t float32_to_int64( float32 STATUS_PARAM );
-int64_t float32_to_int64_round_to_zero( float32 STATUS_PARAM );
-float64 float32_to_float64( float32 STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 float32_to_floatx80( float32 STATUS_PARAM );
-#endif
-#ifdef FLOAT128
-float128 float32_to_float128( float32 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE single-precision operations.
-*----------------------------------------------------------------------------*/
-float32 float32_round_to_int( float32 STATUS_PARAM );
-float32 float32_add( float32, float32 STATUS_PARAM );
-float32 float32_sub( float32, float32 STATUS_PARAM );
-float32 float32_mul( float32, float32 STATUS_PARAM );
-float32 float32_div( float32, float32 STATUS_PARAM );
-float32 float32_rem( float32, float32 STATUS_PARAM );
-float32 float32_sqrt( float32 STATUS_PARAM );
-int float32_eq( float32, float32 STATUS_PARAM );
-int float32_le( float32, float32 STATUS_PARAM );
-int float32_lt( float32, float32 STATUS_PARAM );
-int float32_eq_signaling( float32, float32 STATUS_PARAM );
-int float32_le_quiet( float32, float32 STATUS_PARAM );
-int float32_lt_quiet( float32, float32 STATUS_PARAM );
-int float32_compare( float32, float32 STATUS_PARAM );
-int float32_compare_quiet( float32, float32 STATUS_PARAM );
-int float32_is_nan( float32 );
-int float32_is_signaling_nan( float32 );
-float32 float32_scalbn( float32, int STATUS_PARAM );
-
-INLINE float32 float32_abs(float32 a)
-{
- return make_float32(float32_val(a) & 0x7fffffff);
-}
-
-INLINE float32 float32_chs(float32 a)
-{
- return make_float32(float32_val(a) ^ 0x80000000);
-}
-
-#define float32_zero make_float32(0)
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float64_to_int32( float64 STATUS_PARAM );
-int float64_to_int32_round_to_zero( float64 STATUS_PARAM );
-unsigned int float64_to_uint32( float64 STATUS_PARAM );
-unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
-int64_t float64_to_int64( float64 STATUS_PARAM );
-int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
-uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
-uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
-float32 float64_to_float32( float64 STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 float64_to_floatx80( float64 STATUS_PARAM );
-#endif
-#ifdef FLOAT128
-float128 float64_to_float128( float64 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE double-precision operations.
-*----------------------------------------------------------------------------*/
-float64 float64_round_to_int( float64 STATUS_PARAM );
-float64 float64_trunc_to_int( float64 STATUS_PARAM );
-float64 float64_add( float64, float64 STATUS_PARAM );
-float64 float64_sub( float64, float64 STATUS_PARAM );
-float64 float64_mul( float64, float64 STATUS_PARAM );
-float64 float64_div( float64, float64 STATUS_PARAM );
-float64 float64_rem( float64, float64 STATUS_PARAM );
-float64 float64_sqrt( float64 STATUS_PARAM );
-int float64_eq( float64, float64 STATUS_PARAM );
-int float64_le( float64, float64 STATUS_PARAM );
-int float64_lt( float64, float64 STATUS_PARAM );
-int float64_eq_signaling( float64, float64 STATUS_PARAM );
-int float64_le_quiet( float64, float64 STATUS_PARAM );
-int float64_lt_quiet( float64, float64 STATUS_PARAM );
-int float64_compare( float64, float64 STATUS_PARAM );
-int float64_compare_quiet( float64, float64 STATUS_PARAM );
-int float64_is_nan( float64 a );
-int float64_is_signaling_nan( float64 );
-float64 float64_scalbn( float64, int STATUS_PARAM );
-
-INLINE float64 float64_abs(float64 a)
-{
- return make_float64(float64_val(a) & 0x7fffffffffffffffLL);
-}
-
-INLINE float64 float64_chs(float64 a)
-{
- return make_float64(float64_val(a) ^ 0x8000000000000000LL);
-}
-
-#define float64_zero make_float64(0)
-
-#ifdef FLOATX80
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int floatx80_to_int32( floatx80 STATUS_PARAM );
-int floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
-int64_t floatx80_to_int64( floatx80 STATUS_PARAM );
-int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
-float32 floatx80_to_float32( floatx80 STATUS_PARAM );
-float64 floatx80_to_float64( floatx80 STATUS_PARAM );
-#ifdef FLOAT128
-float128 floatx80_to_float128( floatx80 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE extended double-precision operations.
-*----------------------------------------------------------------------------*/
-floatx80 floatx80_round_to_int( floatx80 STATUS_PARAM );
-floatx80 floatx80_add( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_sub( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
-floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
-int floatx80_le( floatx80, floatx80 STATUS_PARAM );
-int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
-int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
-int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
-int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
-int floatx80_is_nan( floatx80 );
-int floatx80_is_signaling_nan( floatx80 );
-floatx80 floatx80_scalbn( floatx80, int STATUS_PARAM );
-
-INLINE floatx80 floatx80_abs(floatx80 a)
-{
- a.high &= 0x7fff;
- return a;
-}
-
-INLINE floatx80 floatx80_chs(floatx80 a)
-{
- a.high ^= 0x8000;
- return a;
-}
-
-#endif
-
-#ifdef FLOAT128
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE quadruple-precision conversion routines.
-*----------------------------------------------------------------------------*/
-int float128_to_int32( float128 STATUS_PARAM );
-int float128_to_int32_round_to_zero( float128 STATUS_PARAM );
-int64_t float128_to_int64( float128 STATUS_PARAM );
-int64_t float128_to_int64_round_to_zero( float128 STATUS_PARAM );
-float32 float128_to_float32( float128 STATUS_PARAM );
-float64 float128_to_float64( float128 STATUS_PARAM );
-#ifdef FLOATX80
-floatx80 float128_to_floatx80( float128 STATUS_PARAM );
-#endif
-
-/*----------------------------------------------------------------------------
-| Software IEC/IEEE quadruple-precision operations.
-*----------------------------------------------------------------------------*/
-float128 float128_round_to_int( float128 STATUS_PARAM );
-float128 float128_add( float128, float128 STATUS_PARAM );
-float128 float128_sub( float128, float128 STATUS_PARAM );
-float128 float128_mul( float128, float128 STATUS_PARAM );
-float128 float128_div( float128, float128 STATUS_PARAM );
-float128 float128_rem( float128, float128 STATUS_PARAM );
-float128 float128_sqrt( float128 STATUS_PARAM );
-int float128_eq( float128, float128 STATUS_PARAM );
-int float128_le( float128, float128 STATUS_PARAM );
-int float128_lt( float128, float128 STATUS_PARAM );
-int float128_eq_signaling( float128, float128 STATUS_PARAM );
-int float128_le_quiet( float128, float128 STATUS_PARAM );
-int float128_lt_quiet( float128, float128 STATUS_PARAM );
-int float128_compare( float128, float128 STATUS_PARAM );
-int float128_compare_quiet( float128, float128 STATUS_PARAM );
-int float128_is_nan( float128 );
-int float128_is_signaling_nan( float128 );
-float128 float128_scalbn( float128, int STATUS_PARAM );
-
-INLINE float128 float128_abs(float128 a)
-{
- a.high &= 0x7fffffffffffffffLL;
- return a;
-}
-
-INLINE float128 float128_chs(float128 a)
-{
- a.high ^= 0x8000000000000000LL;
- return a;
-}
-
-#endif
-
-#else /* CONFIG_SOFTFLOAT */
-
-#include "softfloat-native.h"
-
-#endif /* !CONFIG_SOFTFLOAT */
-
-#endif /* !SOFTFLOAT_H */