diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/events/SDL_active.c')
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_active.c | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/distrib/sdl-1.2.12/src/events/SDL_active.c b/distrib/sdl-1.2.12/src/events/SDL_active.c deleted file mode 100644 index 17b5908..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_active.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Application focus/iconification handling code for SDL */ - -#include "SDL_events.h" -#include "SDL_events_c.h" - - -/* These are static for our active event handling code */ -static Uint8 SDL_appstate = 0; - -/* Public functions */ -int SDL_AppActiveInit(void) -{ - /* Start completely active */ - SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); - - /* That's it! */ - return(0); -} -void SDL_AppActiveQuit(void) -{ -} - -Uint8 SDL_GetAppState(void) -{ - return(SDL_appstate); -} - -/* This is global for SDL_eventloop.c */ -int SDL_PrivateAppActive(Uint8 gain, Uint8 state) -{ - int posted; - Uint8 new_state; - - /* Modify the current state with the given mask */ - if ( gain ) { - new_state = (SDL_appstate | state); - } else { - new_state = (SDL_appstate & ~state); - } - - /* Drop events that don't change state */ - if ( new_state == SDL_appstate ) { - return(0); - } - - /* Update internal active state */ - SDL_appstate = new_state; - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[SDL_ACTIVEEVENT] == SDL_ENABLE ) { - SDL_Event event; - SDL_memset(&event, 0, sizeof(event)); - event.type = SDL_ACTIVEEVENT; - event.active.gain = gain; - event.active.state = state; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - - /* If we lost keyboard focus, post key-up events */ - if ( (state & SDL_APPINPUTFOCUS) && !gain ) { - SDL_ResetKeyboard(); - } - return(posted); -} |