diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/events')
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_active.c | 91 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_events.c | 500 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_events_c.h | 80 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_expose.c | 51 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_keyboard.c | 578 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_mouse.c | 263 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_quit.c | 92 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_resize.c | 75 | ||||
-rw-r--r-- | distrib/sdl-1.2.12/src/events/SDL_sysevents.h | 46 |
9 files changed, 0 insertions, 1776 deletions
diff --git a/distrib/sdl-1.2.12/src/events/SDL_active.c b/distrib/sdl-1.2.12/src/events/SDL_active.c deleted file mode 100644 index 17b5908..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_active.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Application focus/iconification handling code for SDL */ - -#include "SDL_events.h" -#include "SDL_events_c.h" - - -/* These are static for our active event handling code */ -static Uint8 SDL_appstate = 0; - -/* Public functions */ -int SDL_AppActiveInit(void) -{ - /* Start completely active */ - SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); - - /* That's it! */ - return(0); -} -void SDL_AppActiveQuit(void) -{ -} - -Uint8 SDL_GetAppState(void) -{ - return(SDL_appstate); -} - -/* This is global for SDL_eventloop.c */ -int SDL_PrivateAppActive(Uint8 gain, Uint8 state) -{ - int posted; - Uint8 new_state; - - /* Modify the current state with the given mask */ - if ( gain ) { - new_state = (SDL_appstate | state); - } else { - new_state = (SDL_appstate & ~state); - } - - /* Drop events that don't change state */ - if ( new_state == SDL_appstate ) { - return(0); - } - - /* Update internal active state */ - SDL_appstate = new_state; - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[SDL_ACTIVEEVENT] == SDL_ENABLE ) { - SDL_Event event; - SDL_memset(&event, 0, sizeof(event)); - event.type = SDL_ACTIVEEVENT; - event.active.gain = gain; - event.active.state = state; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - - /* If we lost keyboard focus, post key-up events */ - if ( (state & SDL_APPINPUTFOCUS) && !gain ) { - SDL_ResetKeyboard(); - } - return(posted); -} diff --git a/distrib/sdl-1.2.12/src/events/SDL_events.c b/distrib/sdl-1.2.12/src/events/SDL_events.c deleted file mode 100644 index e246fb7..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_events.c +++ /dev/null @@ -1,500 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* General event handling code for SDL */ - -#include "SDL.h" -#include "SDL_syswm.h" -#include "SDL_sysevents.h" -#include "SDL_events_c.h" -#include "../timer/SDL_timer_c.h" -#if !SDL_JOYSTICK_DISABLED -#include "../joystick/SDL_joystick_c.h" -#endif - -/* Public data -- the event filter */ -SDL_EventFilter SDL_EventOK = NULL; -Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; -static Uint32 SDL_eventstate = 0; - -/* Private data -- event queue */ -#define MAXEVENTS 128 -static struct { - SDL_mutex *lock; - int active; - int head; - int tail; - SDL_Event event[MAXEVENTS]; - int wmmsg_next; - struct SDL_SysWMmsg wmmsg[MAXEVENTS]; -} SDL_EventQ; - -/* Private data -- event locking structure */ -static struct { - SDL_mutex *lock; - int safe; -} SDL_EventLock; - -/* Thread functions */ -static SDL_Thread *SDL_EventThread = NULL; /* Thread handle */ -static Uint32 event_thread; /* The event thread id */ - -void SDL_Lock_EventThread(void) -{ - if ( SDL_EventThread && (SDL_ThreadID() != event_thread) ) { - /* Grab lock and spin until we're sure event thread stopped */ - SDL_mutexP(SDL_EventLock.lock); - while ( ! SDL_EventLock.safe ) { - SDL_Delay(1); - } - } -} -void SDL_Unlock_EventThread(void) -{ - if ( SDL_EventThread && (SDL_ThreadID() != event_thread) ) { - SDL_mutexV(SDL_EventLock.lock); - } -} - -#ifdef __OS2__ -/* - * We'll increase the priority of GobbleEvents thread, so it will process - * events in time for sure! For this, we need the DosSetPriority() API - * from the os2.h include file. - */ -#define INCL_DOSPROCESS -#include <os2.h> -#include <time.h> -#endif - -static int SDLCALL SDL_GobbleEvents(void *unused) -{ - event_thread = SDL_ThreadID(); - -#ifdef __OS2__ -#ifdef USE_DOSSETPRIORITY - /* Increase thread priority, so it will process events in time for sure! */ - DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0); -#endif -#endif - - while ( SDL_EventQ.active ) { - SDL_VideoDevice *video = current_video; - SDL_VideoDevice *this = current_video; - - /* Get events from the video subsystem */ - if ( video ) { - video->PumpEvents(this); - } - - /* Queue pending key-repeat events */ - SDL_CheckKeyRepeat(); - -#if !SDL_JOYSTICK_DISABLED - /* Check for joystick state change */ - if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { - SDL_JoystickUpdate(); - } -#endif - - /* Give up the CPU for the rest of our timeslice */ - SDL_EventLock.safe = 1; - if ( SDL_timer_running ) { - SDL_ThreadedTimerCheck(); - } - SDL_Delay(1); - - /* Check for event locking. - On the P of the lock mutex, if the lock is held, this thread - will wait until the lock is released before continuing. The - safe flag will be set, meaning that the other thread can go - about it's business. The safe flag is reset before the V, - so as soon as the mutex is free, other threads can see that - it's not safe to interfere with the event thread. - */ - SDL_mutexP(SDL_EventLock.lock); - SDL_EventLock.safe = 0; - SDL_mutexV(SDL_EventLock.lock); - } - SDL_SetTimerThreaded(0); - event_thread = 0; - return(0); -} - -static int SDL_StartEventThread(Uint32 flags) -{ - /* Reset everything to zero */ - SDL_EventThread = NULL; - SDL_memset(&SDL_EventLock, 0, sizeof(SDL_EventLock)); - - /* Create the lock and set ourselves active */ -#if !SDL_THREADS_DISABLED - SDL_EventQ.lock = SDL_CreateMutex(); - if ( SDL_EventQ.lock == NULL ) { -#ifdef __MACOS__ /* MacOS classic you can't multithread, so no lock needed */ - ; -#else - return(-1); -#endif - } -#endif /* !SDL_THREADS_DISABLED */ - SDL_EventQ.active = 1; - - if ( (flags&SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD ) { - SDL_EventLock.lock = SDL_CreateMutex(); - if ( SDL_EventLock.lock == NULL ) { - return(-1); - } - SDL_EventLock.safe = 0; - - /* The event thread will handle timers too */ - SDL_SetTimerThreaded(2); -#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) && !defined(__SYMBIAN32__) -#undef SDL_CreateThread - SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL); -#else - SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL); -#endif - if ( SDL_EventThread == NULL ) { - return(-1); - } - } else { - event_thread = 0; - } - return(0); -} - -static void SDL_StopEventThread(void) -{ - SDL_EventQ.active = 0; - if ( SDL_EventThread ) { - SDL_WaitThread(SDL_EventThread, NULL); - SDL_EventThread = NULL; - SDL_DestroyMutex(SDL_EventLock.lock); - } -#ifndef IPOD - SDL_DestroyMutex(SDL_EventQ.lock); -#endif -} - -Uint32 SDL_EventThreadID(void) -{ - return(event_thread); -} - -/* Public functions */ - -void SDL_StopEventLoop(void) -{ - /* Halt the event thread, if running */ - SDL_StopEventThread(); - - /* Shutdown event handlers */ - SDL_AppActiveQuit(); - SDL_KeyboardQuit(); - SDL_MouseQuit(); - SDL_QuitQuit(); - - /* Clean out EventQ */ - SDL_EventQ.head = 0; - SDL_EventQ.tail = 0; - SDL_EventQ.wmmsg_next = 0; -} - -/* This function (and associated calls) may be called more than once */ -int SDL_StartEventLoop(Uint32 flags) -{ - int retcode; - - /* Clean out the event queue */ - SDL_EventThread = NULL; - SDL_EventQ.lock = NULL; - SDL_StopEventLoop(); - - /* No filter to start with, process most event types */ - SDL_EventOK = NULL; - SDL_memset(SDL_ProcessEvents,SDL_ENABLE,sizeof(SDL_ProcessEvents)); - SDL_eventstate = ~0; - /* It's not save to call SDL_EventState() yet */ - SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT); - SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE; - - /* Initialize event handlers */ - retcode = 0; - retcode += SDL_AppActiveInit(); - retcode += SDL_KeyboardInit(); - retcode += SDL_MouseInit(); - retcode += SDL_QuitInit(); - if ( retcode < 0 ) { - /* We don't expect them to fail, but... */ - return(-1); - } - - /* Create the lock and event thread */ - if ( SDL_StartEventThread(flags) < 0 ) { - SDL_StopEventLoop(); - return(-1); - } - return(0); -} - - -/* Add an event to the event queue -- called with the queue locked */ -static int SDL_AddEvent(SDL_Event *event) -{ - int tail, added; - - tail = (SDL_EventQ.tail+1)%MAXEVENTS; - if ( tail == SDL_EventQ.head ) { - /* Overflow, drop event */ - added = 0; - } else { - SDL_EventQ.event[SDL_EventQ.tail] = *event; - if (event->type == SDL_SYSWMEVENT) { - /* Note that it's possible to lose an event */ - int next = SDL_EventQ.wmmsg_next; - SDL_EventQ.wmmsg[next] = *event->syswm.msg; - SDL_EventQ.event[SDL_EventQ.tail].syswm.msg = - &SDL_EventQ.wmmsg[next]; - SDL_EventQ.wmmsg_next = (next+1)%MAXEVENTS; - } - SDL_EventQ.tail = tail; - added = 1; - } - return(added); -} - -/* Cut an event, and return the next valid spot, or the tail */ -/* -- called with the queue locked */ -static int SDL_CutEvent(int spot) -{ - if ( spot == SDL_EventQ.head ) { - SDL_EventQ.head = (SDL_EventQ.head+1)%MAXEVENTS; - return(SDL_EventQ.head); - } else - if ( (spot+1)%MAXEVENTS == SDL_EventQ.tail ) { - SDL_EventQ.tail = spot; - return(SDL_EventQ.tail); - } else - /* We cut the middle -- shift everything over */ - { - int here, next; - - /* This can probably be optimized with SDL_memcpy() -- careful! */ - if ( --SDL_EventQ.tail < 0 ) { - SDL_EventQ.tail = MAXEVENTS-1; - } - for ( here=spot; here != SDL_EventQ.tail; here = next ) { - next = (here+1)%MAXEVENTS; - SDL_EventQ.event[here] = SDL_EventQ.event[next]; - } - return(spot); - } - /* NOTREACHED */ -} - -/* Lock the event queue, take a peep at it, and unlock it */ -int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, - Uint32 mask) -{ - int i, used; - - /* Don't look after we've quit */ - if ( ! SDL_EventQ.active ) { - return(-1); - } - /* Lock the event queue */ - used = 0; - if ( SDL_mutexP(SDL_EventQ.lock) == 0 ) { - if ( action == SDL_ADDEVENT ) { - for ( i=0; i<numevents; ++i ) { - used += SDL_AddEvent(&events[i]); - } - } else { - SDL_Event tmpevent; - int spot; - - /* If 'events' is NULL, just see if they exist */ - if ( events == NULL ) { - action = SDL_PEEKEVENT; - numevents = 1; - events = &tmpevent; - } - spot = SDL_EventQ.head; - while ((used < numevents)&&(spot != SDL_EventQ.tail)) { - if ( mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type) ) { - events[used++] = SDL_EventQ.event[spot]; - if ( action == SDL_GETEVENT ) { - spot = SDL_CutEvent(spot); - } else { - spot = (spot+1)%MAXEVENTS; - } - } else { - spot = (spot+1)%MAXEVENTS; - } - } - } - SDL_mutexV(SDL_EventQ.lock); - } else { - SDL_SetError("Couldn't lock event queue"); - used = -1; - } - return(used); -} - -/* Run the system dependent event loops */ -void SDL_PumpEvents(void) -{ - if ( !SDL_EventThread ) { - SDL_VideoDevice *video = current_video; - SDL_VideoDevice *this = current_video; - - /* Get events from the video subsystem */ - if ( video ) { - video->PumpEvents(this); - } - - /* Queue pending key-repeat events */ - SDL_CheckKeyRepeat(); - -#if !SDL_JOYSTICK_DISABLED - /* Check for joystick state change */ - if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { - SDL_JoystickUpdate(); - } -#endif - } -} - -/* Public functions */ - -int SDL_PollEvent (SDL_Event *event) -{ - SDL_PumpEvents(); - - /* We can't return -1, just return 0 (no event) on error */ - if ( SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS) <= 0 ) - return 0; - return 1; -} - -int SDL_WaitEvent (SDL_Event *event) -{ - while ( 1 ) { - SDL_PumpEvents(); - switch(SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) { - case -1: return 0; - case 1: return 1; - case 0: SDL_Delay(10); - } - } -} - -int SDL_PushEvent(SDL_Event *event) -{ - if ( SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0 ) - return -1; - return 0; -} - -void SDL_SetEventFilter (SDL_EventFilter filter) -{ - SDL_Event bitbucket; - - /* Set filter and discard pending events */ - SDL_EventOK = filter; - while ( SDL_PollEvent(&bitbucket) > 0 ) - ; -} - -SDL_EventFilter SDL_GetEventFilter(void) -{ - return(SDL_EventOK); -} - -Uint8 SDL_EventState (Uint8 type, int state) -{ - SDL_Event bitbucket; - Uint8 current_state; - - /* If SDL_ALLEVENTS was specified... */ - if ( type == 0xFF ) { - current_state = SDL_IGNORE; - for ( type=0; type<SDL_NUMEVENTS; ++type ) { - if ( SDL_ProcessEvents[type] != SDL_IGNORE ) { - current_state = SDL_ENABLE; - } - SDL_ProcessEvents[type] = state; - if ( state == SDL_ENABLE ) { - SDL_eventstate |= (0x00000001 << (type)); - } else { - SDL_eventstate &= ~(0x00000001 << (type)); - } - } - while ( SDL_PollEvent(&bitbucket) > 0 ) - ; - return(current_state); - } - - /* Just set the state for one event type */ - current_state = SDL_ProcessEvents[type]; - switch (state) { - case SDL_IGNORE: - case SDL_ENABLE: - /* Set state and discard pending events */ - SDL_ProcessEvents[type] = state; - if ( state == SDL_ENABLE ) { - SDL_eventstate |= (0x00000001 << (type)); - } else { - SDL_eventstate &= ~(0x00000001 << (type)); - } - while ( SDL_PollEvent(&bitbucket) > 0 ) - ; - break; - default: - /* Querying state? */ - break; - } - return(current_state); -} - -/* This is a generic event handler. - */ -int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message) -{ - int posted; - - posted = 0; - if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { - SDL_Event event; - SDL_memset(&event, 0, sizeof(event)); - event.type = SDL_SYSWMEVENT; - event.syswm.msg = message; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - /* Update internal event state */ - return(posted); -} diff --git a/distrib/sdl-1.2.12/src/events/SDL_events_c.h b/distrib/sdl-1.2.12/src/events/SDL_events_c.h deleted file mode 100644 index 6b5a38c..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_events_c.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Useful functions and variables from SDL_events.c */ -#include "SDL_events.h" - -/* Start and stop the event processing loop */ -extern int SDL_StartEventLoop(Uint32 flags); -extern void SDL_StopEventLoop(void); -extern void SDL_QuitInterrupt(void); - -extern void SDL_Lock_EventThread(void); -extern void SDL_Unlock_EventThread(void); -extern Uint32 SDL_EventThreadID(void); - -/* Event handler init routines */ -extern int SDL_AppActiveInit(void); -extern int SDL_KeyboardInit(void); -extern int SDL_MouseInit(void); -extern int SDL_QuitInit(void); - -/* Event handler quit routines */ -extern void SDL_AppActiveQuit(void); -extern void SDL_KeyboardQuit(void); -extern void SDL_MouseQuit(void); -extern void SDL_QuitQuit(void); - -/* The event filter function */ -extern SDL_EventFilter SDL_EventOK; - -/* The array of event processing states */ -extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; - -/* Internal event queueing functions - (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c) - */ -extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state); -extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, - Sint16 x, Sint16 y); -extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y); -extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key); -extern int SDL_PrivateResize(int w, int h); -extern int SDL_PrivateExpose(void); -extern int SDL_PrivateQuit(void); -extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message); - -/* Used by the activity event handler to remove mouse focus */ -extern void SDL_ResetMouse(void); - -/* Used by the activity event handler to remove keyboard focus */ -extern void SDL_ResetKeyboard(void); - -/* Used by the event loop to queue pending keyboard repeat events */ -extern void SDL_CheckKeyRepeat(void); - -/* Used by the OS keyboard code to detect whether or not to do UNICODE */ -#ifndef DEFAULT_UNICODE_TRANSLATION -#define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ -#endif -extern int SDL_TranslateUNICODE; diff --git a/distrib/sdl-1.2.12/src/events/SDL_expose.c b/distrib/sdl-1.2.12/src/events/SDL_expose.c deleted file mode 100644 index d325ea1..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_expose.c +++ /dev/null @@ -1,51 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Refresh event handling code for SDL */ - -#include "SDL_events.h" -#include "SDL_events_c.h" - - -/* This is global for SDL_eventloop.c */ -int SDL_PrivateExpose(void) -{ - int posted; - SDL_Event events[32]; - - /* Pull out all old refresh events */ - SDL_PeepEvents(events, sizeof(events)/sizeof(events[0]), - SDL_GETEVENT, SDL_VIDEOEXPOSEMASK); - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[SDL_VIDEOEXPOSE] == SDL_ENABLE ) { - SDL_Event event; - event.type = SDL_VIDEOEXPOSE; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} diff --git a/distrib/sdl-1.2.12/src/events/SDL_keyboard.c b/distrib/sdl-1.2.12/src/events/SDL_keyboard.c deleted file mode 100644 index 5f7af42..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_keyboard.c +++ /dev/null @@ -1,578 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* General keyboard handling code for SDL */ - -#include "SDL_timer.h" -#include "SDL_events.h" -#include "SDL_events_c.h" -#include "SDL_sysevents.h" - - -/* Global keystate information */ -static Uint8 SDL_KeyState[SDLK_LAST]; -static SDLMod SDL_ModState; -int SDL_TranslateUNICODE = 0; - -static const char *keynames[SDLK_LAST]; /* Array of keycode names */ - -/* - * jk 991215 - added - */ -struct { - int firsttime; /* if we check against the delay or repeat value */ - int delay; /* the delay before we start repeating */ - int interval; /* the delay between key repeat events */ - Uint32 timestamp; /* the time the first keydown event occurred */ - - SDL_Event evt; /* the event we are supposed to repeat */ -} SDL_KeyRepeat; - -/* Public functions */ -int SDL_KeyboardInit(void) -{ - SDL_VideoDevice *video = current_video; - SDL_VideoDevice *this = current_video; - - /* Set default mode of UNICODE translation */ - SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION); - - /* Initialize the tables */ - SDL_ModState = KMOD_NONE; - SDL_memset((void*)keynames, 0, sizeof(keynames)); - SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState)); - video->InitOSKeymap(this); - - SDL_EnableKeyRepeat(0, 0); - - /* Fill in the blanks in keynames */ - keynames[SDLK_BACKSPACE] = "backspace"; - keynames[SDLK_TAB] = "tab"; - keynames[SDLK_CLEAR] = "clear"; - keynames[SDLK_RETURN] = "return"; - keynames[SDLK_PAUSE] = "pause"; - keynames[SDLK_ESCAPE] = "escape"; - keynames[SDLK_SPACE] = "space"; - keynames[SDLK_EXCLAIM] = "!"; - keynames[SDLK_QUOTEDBL] = "\""; - keynames[SDLK_HASH] = "#"; - keynames[SDLK_DOLLAR] = "$"; - keynames[SDLK_AMPERSAND] = "&"; - keynames[SDLK_QUOTE] = "'"; - keynames[SDLK_LEFTPAREN] = "("; - keynames[SDLK_RIGHTPAREN] = ")"; - keynames[SDLK_ASTERISK] = "*"; - keynames[SDLK_PLUS] = "+"; - keynames[SDLK_COMMA] = ","; - keynames[SDLK_MINUS] = "-"; - keynames[SDLK_PERIOD] = "."; - keynames[SDLK_SLASH] = "/"; - keynames[SDLK_0] = "0"; - keynames[SDLK_1] = "1"; - keynames[SDLK_2] = "2"; - keynames[SDLK_3] = "3"; - keynames[SDLK_4] = "4"; - keynames[SDLK_5] = "5"; - keynames[SDLK_6] = "6"; - keynames[SDLK_7] = "7"; - keynames[SDLK_8] = "8"; - keynames[SDLK_9] = "9"; - keynames[SDLK_COLON] = ":"; - keynames[SDLK_SEMICOLON] = ";"; - keynames[SDLK_LESS] = "<"; - keynames[SDLK_EQUALS] = "="; - keynames[SDLK_GREATER] = ">"; - keynames[SDLK_QUESTION] = "?"; - keynames[SDLK_AT] = "@"; - keynames[SDLK_LEFTBRACKET] = "["; - keynames[SDLK_BACKSLASH] = "\\"; - keynames[SDLK_RIGHTBRACKET] = "]"; - keynames[SDLK_CARET] = "^"; - keynames[SDLK_UNDERSCORE] = "_"; - keynames[SDLK_BACKQUOTE] = "`"; - keynames[SDLK_a] = "a"; - keynames[SDLK_b] = "b"; - keynames[SDLK_c] = "c"; - keynames[SDLK_d] = "d"; - keynames[SDLK_e] = "e"; - keynames[SDLK_f] = "f"; - keynames[SDLK_g] = "g"; - keynames[SDLK_h] = "h"; - keynames[SDLK_i] = "i"; - keynames[SDLK_j] = "j"; - keynames[SDLK_k] = "k"; - keynames[SDLK_l] = "l"; - keynames[SDLK_m] = "m"; - keynames[SDLK_n] = "n"; - keynames[SDLK_o] = "o"; - keynames[SDLK_p] = "p"; - keynames[SDLK_q] = "q"; - keynames[SDLK_r] = "r"; - keynames[SDLK_s] = "s"; - keynames[SDLK_t] = "t"; - keynames[SDLK_u] = "u"; - keynames[SDLK_v] = "v"; - keynames[SDLK_w] = "w"; - keynames[SDLK_x] = "x"; - keynames[SDLK_y] = "y"; - keynames[SDLK_z] = "z"; - keynames[SDLK_DELETE] = "delete"; - - keynames[SDLK_WORLD_0] = "world 0"; - keynames[SDLK_WORLD_1] = "world 1"; - keynames[SDLK_WORLD_2] = "world 2"; - keynames[SDLK_WORLD_3] = "world 3"; - keynames[SDLK_WORLD_4] = "world 4"; - keynames[SDLK_WORLD_5] = "world 5"; - keynames[SDLK_WORLD_6] = "world 6"; - keynames[SDLK_WORLD_7] = "world 7"; - keynames[SDLK_WORLD_8] = "world 8"; - keynames[SDLK_WORLD_9] = "world 9"; - keynames[SDLK_WORLD_10] = "world 10"; - keynames[SDLK_WORLD_11] = "world 11"; - keynames[SDLK_WORLD_12] = "world 12"; - keynames[SDLK_WORLD_13] = "world 13"; - keynames[SDLK_WORLD_14] = "world 14"; - keynames[SDLK_WORLD_15] = "world 15"; - keynames[SDLK_WORLD_16] = "world 16"; - keynames[SDLK_WORLD_17] = "world 17"; - keynames[SDLK_WORLD_18] = "world 18"; - keynames[SDLK_WORLD_19] = "world 19"; - keynames[SDLK_WORLD_20] = "world 20"; - keynames[SDLK_WORLD_21] = "world 21"; - keynames[SDLK_WORLD_22] = "world 22"; - keynames[SDLK_WORLD_23] = "world 23"; - keynames[SDLK_WORLD_24] = "world 24"; - keynames[SDLK_WORLD_25] = "world 25"; - keynames[SDLK_WORLD_26] = "world 26"; - keynames[SDLK_WORLD_27] = "world 27"; - keynames[SDLK_WORLD_28] = "world 28"; - keynames[SDLK_WORLD_29] = "world 29"; - keynames[SDLK_WORLD_30] = "world 30"; - keynames[SDLK_WORLD_31] = "world 31"; - keynames[SDLK_WORLD_32] = "world 32"; - keynames[SDLK_WORLD_33] = "world 33"; - keynames[SDLK_WORLD_34] = "world 34"; - keynames[SDLK_WORLD_35] = "world 35"; - keynames[SDLK_WORLD_36] = "world 36"; - keynames[SDLK_WORLD_37] = "world 37"; - keynames[SDLK_WORLD_38] = "world 38"; - keynames[SDLK_WORLD_39] = "world 39"; - keynames[SDLK_WORLD_40] = "world 40"; - keynames[SDLK_WORLD_41] = "world 41"; - keynames[SDLK_WORLD_42] = "world 42"; - keynames[SDLK_WORLD_43] = "world 43"; - keynames[SDLK_WORLD_44] = "world 44"; - keynames[SDLK_WORLD_45] = "world 45"; - keynames[SDLK_WORLD_46] = "world 46"; - keynames[SDLK_WORLD_47] = "world 47"; - keynames[SDLK_WORLD_48] = "world 48"; - keynames[SDLK_WORLD_49] = "world 49"; - keynames[SDLK_WORLD_50] = "world 50"; - keynames[SDLK_WORLD_51] = "world 51"; - keynames[SDLK_WORLD_52] = "world 52"; - keynames[SDLK_WORLD_53] = "world 53"; - keynames[SDLK_WORLD_54] = "world 54"; - keynames[SDLK_WORLD_55] = "world 55"; - keynames[SDLK_WORLD_56] = "world 56"; - keynames[SDLK_WORLD_57] = "world 57"; - keynames[SDLK_WORLD_58] = "world 58"; - keynames[SDLK_WORLD_59] = "world 59"; - keynames[SDLK_WORLD_60] = "world 60"; - keynames[SDLK_WORLD_61] = "world 61"; - keynames[SDLK_WORLD_62] = "world 62"; - keynames[SDLK_WORLD_63] = "world 63"; - keynames[SDLK_WORLD_64] = "world 64"; - keynames[SDLK_WORLD_65] = "world 65"; - keynames[SDLK_WORLD_66] = "world 66"; - keynames[SDLK_WORLD_67] = "world 67"; - keynames[SDLK_WORLD_68] = "world 68"; - keynames[SDLK_WORLD_69] = "world 69"; - keynames[SDLK_WORLD_70] = "world 70"; - keynames[SDLK_WORLD_71] = "world 71"; - keynames[SDLK_WORLD_72] = "world 72"; - keynames[SDLK_WORLD_73] = "world 73"; - keynames[SDLK_WORLD_74] = "world 74"; - keynames[SDLK_WORLD_75] = "world 75"; - keynames[SDLK_WORLD_76] = "world 76"; - keynames[SDLK_WORLD_77] = "world 77"; - keynames[SDLK_WORLD_78] = "world 78"; - keynames[SDLK_WORLD_79] = "world 79"; - keynames[SDLK_WORLD_80] = "world 80"; - keynames[SDLK_WORLD_81] = "world 81"; - keynames[SDLK_WORLD_82] = "world 82"; - keynames[SDLK_WORLD_83] = "world 83"; - keynames[SDLK_WORLD_84] = "world 84"; - keynames[SDLK_WORLD_85] = "world 85"; - keynames[SDLK_WORLD_86] = "world 86"; - keynames[SDLK_WORLD_87] = "world 87"; - keynames[SDLK_WORLD_88] = "world 88"; - keynames[SDLK_WORLD_89] = "world 89"; - keynames[SDLK_WORLD_90] = "world 90"; - keynames[SDLK_WORLD_91] = "world 91"; - keynames[SDLK_WORLD_92] = "world 92"; - keynames[SDLK_WORLD_93] = "world 93"; - keynames[SDLK_WORLD_94] = "world 94"; - keynames[SDLK_WORLD_95] = "world 95"; - - keynames[SDLK_KP0] = "[0]"; - keynames[SDLK_KP1] = "[1]"; - keynames[SDLK_KP2] = "[2]"; - keynames[SDLK_KP3] = "[3]"; - keynames[SDLK_KP4] = "[4]"; - keynames[SDLK_KP5] = "[5]"; - keynames[SDLK_KP6] = "[6]"; - keynames[SDLK_KP7] = "[7]"; - keynames[SDLK_KP8] = "[8]"; - keynames[SDLK_KP9] = "[9]"; - keynames[SDLK_KP_PERIOD] = "[.]"; - keynames[SDLK_KP_DIVIDE] = "[/]"; - keynames[SDLK_KP_MULTIPLY] = "[*]"; - keynames[SDLK_KP_MINUS] = "[-]"; - keynames[SDLK_KP_PLUS] = "[+]"; - keynames[SDLK_KP_ENTER] = "enter"; - keynames[SDLK_KP_EQUALS] = "equals"; - - keynames[SDLK_UP] = "up"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_RIGHT] = "right"; - keynames[SDLK_LEFT] = "left"; - keynames[SDLK_DOWN] = "down"; - keynames[SDLK_INSERT] = "insert"; - keynames[SDLK_HOME] = "home"; - keynames[SDLK_END] = "end"; - keynames[SDLK_PAGEUP] = "page up"; - keynames[SDLK_PAGEDOWN] = "page down"; - - keynames[SDLK_F1] = "f1"; - keynames[SDLK_F2] = "f2"; - keynames[SDLK_F3] = "f3"; - keynames[SDLK_F4] = "f4"; - keynames[SDLK_F5] = "f5"; - keynames[SDLK_F6] = "f6"; - keynames[SDLK_F7] = "f7"; - keynames[SDLK_F8] = "f8"; - keynames[SDLK_F9] = "f9"; - keynames[SDLK_F10] = "f10"; - keynames[SDLK_F11] = "f11"; - keynames[SDLK_F12] = "f12"; - keynames[SDLK_F13] = "f13"; - keynames[SDLK_F14] = "f14"; - keynames[SDLK_F15] = "f15"; - - keynames[SDLK_NUMLOCK] = "numlock"; - keynames[SDLK_CAPSLOCK] = "caps lock"; - keynames[SDLK_SCROLLOCK] = "scroll lock"; - keynames[SDLK_RSHIFT] = "right shift"; - keynames[SDLK_LSHIFT] = "left shift"; - keynames[SDLK_RCTRL] = "right ctrl"; - keynames[SDLK_LCTRL] = "left ctrl"; - keynames[SDLK_RALT] = "right alt"; - keynames[SDLK_LALT] = "left alt"; - keynames[SDLK_RMETA] = "right meta"; - keynames[SDLK_LMETA] = "left meta"; - keynames[SDLK_LSUPER] = "left super"; /* "Windows" keys */ - keynames[SDLK_RSUPER] = "right super"; - keynames[SDLK_MODE] = "alt gr"; - keynames[SDLK_COMPOSE] = "compose"; - - keynames[SDLK_HELP] = "help"; - keynames[SDLK_PRINT] = "print screen"; - keynames[SDLK_SYSREQ] = "sys req"; - keynames[SDLK_BREAK] = "break"; - keynames[SDLK_MENU] = "menu"; - keynames[SDLK_POWER] = "power"; - keynames[SDLK_EURO] = "euro"; - keynames[SDLK_UNDO] = "undo"; - - /* Done. Whew. */ - return(0); -} -void SDL_KeyboardQuit(void) -{ -} - -/* We lost the keyboard, so post key up messages for all pressed keys */ -void SDL_ResetKeyboard(void) -{ - SDL_keysym keysym; - SDLKey key; - - SDL_memset(&keysym, 0, (sizeof keysym)); - for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { - if ( SDL_KeyState[key] == SDL_PRESSED ) { - keysym.sym = key; - SDL_PrivateKeyboard(SDL_RELEASED, &keysym); - } - } - SDL_KeyRepeat.timestamp = 0; -} - -int SDL_EnableUNICODE(int enable) -{ - int old_mode; - - old_mode = SDL_TranslateUNICODE; - if ( enable >= 0 ) { - SDL_TranslateUNICODE = enable; - } - return(old_mode); -} - -Uint8 * SDL_GetKeyState (int *numkeys) -{ - if ( numkeys != (int *)0 ) - *numkeys = SDLK_LAST; - return(SDL_KeyState); -} -SDLMod SDL_GetModState (void) -{ - return(SDL_ModState); -} -void SDL_SetModState (SDLMod modstate) -{ - SDL_ModState = modstate; -} - -char *SDL_GetKeyName(SDLKey key) -{ - const char *keyname; - - keyname = NULL; - if ( key < SDLK_LAST ) { - keyname = keynames[key]; - } - if ( keyname == NULL ) { - keyname = "unknown key"; - } - /* FIXME: make this function const in 1.3 */ - return (char *)(keyname); -} - -/* These are global for SDL_eventloop.c */ -int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym) -{ - SDL_Event event; - int posted, repeatable; - Uint16 modstate; - - SDL_memset(&event, 0, sizeof(event)); - -#if 0 -printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym), - state == SDL_PRESSED ? "pressed" : "released"); -#endif - /* Set up the keysym */ - modstate = (Uint16)SDL_ModState; - - repeatable = 0; - - if ( state == SDL_PRESSED ) { - keysym->mod = (SDLMod)modstate; - switch (keysym->sym) { - case SDLK_UNKNOWN: - break; - case SDLK_NUMLOCK: - modstate ^= KMOD_NUM; - if ( ! (modstate&KMOD_NUM) ) - state = SDL_RELEASED; - keysym->mod = (SDLMod)modstate; - break; - case SDLK_CAPSLOCK: - modstate ^= KMOD_CAPS; - if ( ! (modstate&KMOD_CAPS) ) - state = SDL_RELEASED; - keysym->mod = (SDLMod)modstate; - break; - case SDLK_LCTRL: - modstate |= KMOD_LCTRL; - break; - case SDLK_RCTRL: - modstate |= KMOD_RCTRL; - break; - case SDLK_LSHIFT: - modstate |= KMOD_LSHIFT; - break; - case SDLK_RSHIFT: - modstate |= KMOD_RSHIFT; - break; - case SDLK_LALT: - modstate |= KMOD_LALT; - break; - case SDLK_RALT: - modstate |= KMOD_RALT; - break; - case SDLK_LMETA: - modstate |= KMOD_LMETA; - break; - case SDLK_RMETA: - modstate |= KMOD_RMETA; - break; - case SDLK_MODE: - modstate |= KMOD_MODE; - break; - default: - repeatable = 1; - break; - } - } else { - switch (keysym->sym) { - case SDLK_UNKNOWN: - break; - case SDLK_NUMLOCK: - case SDLK_CAPSLOCK: - /* Only send keydown events */ - return(0); - case SDLK_LCTRL: - modstate &= ~KMOD_LCTRL; - break; - case SDLK_RCTRL: - modstate &= ~KMOD_RCTRL; - break; - case SDLK_LSHIFT: - modstate &= ~KMOD_LSHIFT; - break; - case SDLK_RSHIFT: - modstate &= ~KMOD_RSHIFT; - break; - case SDLK_LALT: - modstate &= ~KMOD_LALT; - break; - case SDLK_RALT: - modstate &= ~KMOD_RALT; - break; - case SDLK_LMETA: - modstate &= ~KMOD_LMETA; - break; - case SDLK_RMETA: - modstate &= ~KMOD_RMETA; - break; - case SDLK_MODE: - modstate &= ~KMOD_MODE; - break; - default: - break; - } - keysym->mod = (SDLMod)modstate; - } - - /* Figure out what type of event this is */ - switch (state) { - case SDL_PRESSED: - event.type = SDL_KEYDOWN; - break; - case SDL_RELEASED: - event.type = SDL_KEYUP; - /* - * jk 991215 - Added - */ - if ( SDL_KeyRepeat.timestamp && - SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) { - SDL_KeyRepeat.timestamp = 0; - } - break; - default: - /* Invalid state -- bail */ - return(0); - } - - if ( keysym->sym != SDLK_UNKNOWN ) { - /* Drop events that don't change state */ - if ( SDL_KeyState[keysym->sym] == state ) { -#if 0 -printf("Keyboard event didn't change state - dropped!\n"); -#endif - return(0); - } - - /* Update internal keyboard state */ - SDL_ModState = (SDLMod)modstate; - SDL_KeyState[keysym->sym] = state; - } - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { - event.key.state = state; - event.key.keysym = *keysym; - /* - * jk 991215 - Added - */ - if (repeatable && (SDL_KeyRepeat.delay != 0)) { - SDL_KeyRepeat.evt = event; - SDL_KeyRepeat.firsttime = 1; - SDL_KeyRepeat.timestamp=SDL_GetTicks(); - } - if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} - -/* - * jk 991215 - Added - */ -void SDL_CheckKeyRepeat(void) -{ - if ( SDL_KeyRepeat.timestamp ) { - Uint32 now, interval; - - now = SDL_GetTicks(); - interval = (now - SDL_KeyRepeat.timestamp); - if ( SDL_KeyRepeat.firsttime ) { - if ( interval > (Uint32)SDL_KeyRepeat.delay ) { - SDL_KeyRepeat.timestamp = now; - SDL_KeyRepeat.firsttime = 0; - } - } else { - if ( interval > (Uint32)SDL_KeyRepeat.interval ) { - SDL_KeyRepeat.timestamp = now; - if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) { - SDL_PushEvent(&SDL_KeyRepeat.evt); - } - } - } - } -} - -int SDL_EnableKeyRepeat(int delay, int interval) -{ - if ( (delay < 0) || (interval < 0) ) { - SDL_SetError("keyboard repeat value less than zero"); - return(-1); - } - SDL_KeyRepeat.firsttime = 0; - SDL_KeyRepeat.delay = delay; - SDL_KeyRepeat.interval = interval; - SDL_KeyRepeat.timestamp = 0; - return(0); -} - -void SDL_GetKeyRepeat(int *delay, int *interval) -{ - *delay = SDL_KeyRepeat.delay; - *interval = SDL_KeyRepeat.interval; -} - diff --git a/distrib/sdl-1.2.12/src/events/SDL_mouse.c b/distrib/sdl-1.2.12/src/events/SDL_mouse.c deleted file mode 100644 index f72ef3c..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_mouse.c +++ /dev/null @@ -1,263 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* General mouse handling code for SDL */ - -#include "SDL_events.h" -#include "SDL_events_c.h" -#include "../video/SDL_cursor_c.h" -#include "../video/SDL_sysvideo.h" - - -/* These are static for our mouse handling code */ -static Sint16 SDL_MouseX = 0; -static Sint16 SDL_MouseY = 0; -static Sint16 SDL_DeltaX = 0; -static Sint16 SDL_DeltaY = 0; -static Uint8 SDL_ButtonState = 0; - - -/* Public functions */ -int SDL_MouseInit(void) -{ - /* The mouse is at (0,0) */ - SDL_MouseX = 0; - SDL_MouseY = 0; - SDL_DeltaX = 0; - SDL_DeltaY = 0; - SDL_ButtonState = 0; - - /* That's it! */ - return(0); -} -void SDL_MouseQuit(void) -{ -} - -/* We lost the mouse, so post button up messages for all pressed buttons */ -void SDL_ResetMouse(void) -{ - Uint8 i; - for ( i = 0; i < sizeof(SDL_ButtonState)*8; ++i ) { - if ( SDL_ButtonState & SDL_BUTTON(i) ) { - SDL_PrivateMouseButton(SDL_RELEASED, i, 0, 0); - } - } -} - -Uint8 SDL_GetMouseState (int *x, int *y) -{ - if ( x ) { - *x = SDL_MouseX; - } - if ( y ) { - *y = SDL_MouseY; - } - return(SDL_ButtonState); -} - -Uint8 SDL_GetRelativeMouseState (int *x, int *y) -{ - if ( x ) - *x = SDL_DeltaX; - if ( y ) - *y = SDL_DeltaY; - SDL_DeltaX = 0; - SDL_DeltaY = 0; - return(SDL_ButtonState); -} - -static void ClipOffset(Sint16 *x, Sint16 *y) -{ - /* This clips absolute mouse coordinates when the apparent - display surface is smaller than the real display surface. - */ - if ( SDL_VideoSurface->offset ) { - *y -= SDL_VideoSurface->offset/SDL_VideoSurface->pitch; - *x -= (SDL_VideoSurface->offset%SDL_VideoSurface->pitch)/ - SDL_VideoSurface->format->BytesPerPixel; - } -} - -/* These are global for SDL_eventloop.c */ -int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, Sint16 y) -{ - int posted; - Uint16 X, Y; - Sint16 Xrel; - Sint16 Yrel; - - /* Don't handle mouse motion if there's no cursor surface */ - if ( SDL_VideoSurface == NULL ) { - return(0); - } - - /* Default buttonstate is the current one */ - if ( ! buttonstate ) { - buttonstate = SDL_ButtonState; - } - - Xrel = x; - Yrel = y; - if ( relative ) { - /* Push the cursor around */ - x = (SDL_MouseX+x); - y = (SDL_MouseY+y); - } else { - /* Do we need to clip {x,y} ? */ - ClipOffset(&x, &y); - } - - /* Mouse coordinates range from 0 - width-1 and 0 - height-1 */ - if ( x < 0 ) - X = 0; - else - if ( x >= SDL_VideoSurface->w ) - X = SDL_VideoSurface->w-1; - else - X = (Uint16)x; - - if ( y < 0 ) - Y = 0; - else - if ( y >= SDL_VideoSurface->h ) - Y = SDL_VideoSurface->h-1; - else - Y = (Uint16)y; - - /* If not relative mode, generate relative motion from clamped X/Y. - This prevents lots of extraneous large delta relative motion when - the screen is windowed mode and the mouse is outside the window. - */ - if ( ! relative ) { - Xrel = X-SDL_MouseX; - Yrel = Y-SDL_MouseY; - } - - /* Drop events that don't change state */ - if ( ! Xrel && ! Yrel ) { -#if 0 -printf("Mouse event didn't change state - dropped!\n"); -#endif - return(0); - } - - /* Update internal mouse state */ - SDL_ButtonState = buttonstate; - SDL_MouseX = X; - SDL_MouseY = Y; - SDL_DeltaX += Xrel; - SDL_DeltaY += Yrel; - SDL_MoveCursor(SDL_MouseX, SDL_MouseY); - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[SDL_MOUSEMOTION] == SDL_ENABLE ) { - SDL_Event event; - SDL_memset(&event, 0, sizeof(event)); - event.type = SDL_MOUSEMOTION; - event.motion.state = buttonstate; - event.motion.x = X; - event.motion.y = Y; - event.motion.xrel = Xrel; - event.motion.yrel = Yrel; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} - -int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, Sint16 y) -{ - SDL_Event event; - int posted; - int move_mouse; - Uint8 buttonstate; - - SDL_memset(&event, 0, sizeof(event)); - - /* Check parameters */ - if ( x || y ) { - ClipOffset(&x, &y); - move_mouse = 1; - /* Mouse coordinates range from 0 - width-1 and 0 - height-1 */ - if ( x < 0 ) - x = 0; - else - if ( x >= SDL_VideoSurface->w ) - x = SDL_VideoSurface->w-1; - - if ( y < 0 ) - y = 0; - else - if ( y >= SDL_VideoSurface->h ) - y = SDL_VideoSurface->h-1; - } else { - move_mouse = 0; - } - if ( ! x ) - x = SDL_MouseX; - if ( ! y ) - y = SDL_MouseY; - - /* Figure out which event to perform */ - buttonstate = SDL_ButtonState; - switch ( state ) { - case SDL_PRESSED: - event.type = SDL_MOUSEBUTTONDOWN; - buttonstate |= SDL_BUTTON(button); - break; - case SDL_RELEASED: - event.type = SDL_MOUSEBUTTONUP; - buttonstate &= ~SDL_BUTTON(button); - break; - default: - /* Invalid state -- bail */ - return(0); - } - - /* Update internal mouse state */ - SDL_ButtonState = buttonstate; - if ( move_mouse ) { - SDL_MouseX = x; - SDL_MouseY = y; - SDL_MoveCursor(SDL_MouseX, SDL_MouseY); - } - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { - event.button.state = state; - event.button.button = button; - event.button.x = x; - event.button.y = y; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} - diff --git a/distrib/sdl-1.2.12/src/events/SDL_quit.c b/distrib/sdl-1.2.12/src/events/SDL_quit.c deleted file mode 100644 index 591f327..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_quit.c +++ /dev/null @@ -1,92 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* General quit handling code for SDL */ - -#ifdef HAVE_SIGNAL_H -#include <signal.h> -#endif - -#include "SDL_events.h" -#include "SDL_events_c.h" - - -#ifdef HAVE_SIGNAL_H -static void SDL_HandleSIG(int sig) -{ - /* Reset the signal handler */ - signal(sig, SDL_HandleSIG); - - /* Signal a quit interrupt */ - SDL_PrivateQuit(); -} -#endif /* HAVE_SIGNAL_H */ - -/* Public functions */ -int SDL_QuitInit(void) -{ -#ifdef HAVE_SIGNAL_H - void (*ohandler)(int); - - /* Both SIGINT and SIGTERM are translated into quit interrupts */ - ohandler = signal(SIGINT, SDL_HandleSIG); - if ( ohandler != SIG_DFL ) - signal(SIGINT, ohandler); - ohandler = signal(SIGTERM, SDL_HandleSIG); - if ( ohandler != SIG_DFL ) - signal(SIGTERM, ohandler); -#endif /* HAVE_SIGNAL_H */ - - /* That's it! */ - return(0); -} -void SDL_QuitQuit(void) -{ -#ifdef HAVE_SIGNAL_H - void (*ohandler)(int); - - ohandler = signal(SIGINT, SIG_DFL); - if ( ohandler != SDL_HandleSIG ) - signal(SIGINT, ohandler); - ohandler = signal(SIGTERM, SIG_DFL); - if ( ohandler != SDL_HandleSIG ) - signal(SIGTERM, ohandler); -#endif /* HAVE_SIGNAL_H */ -} - -/* This function returns 1 if it's okay to close the application window */ -int SDL_PrivateQuit(void) -{ - int posted; - - posted = 0; - if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) { - SDL_Event event; - event.type = SDL_QUIT; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} diff --git a/distrib/sdl-1.2.12/src/events/SDL_resize.c b/distrib/sdl-1.2.12/src/events/SDL_resize.c deleted file mode 100644 index f625f70..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_resize.c +++ /dev/null @@ -1,75 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Resize event handling code for SDL */ - -#include "SDL_events.h" -#include "SDL_events_c.h" -#include "../video/SDL_sysvideo.h" - - -/* Keep the last resize event so we don't post duplicates */ -static struct { - int w; - int h; -} last_resize; - -/* This is global for SDL_eventloop.c */ -int SDL_PrivateResize(int w, int h) -{ - int posted; - SDL_Event events[32]; - - /* See if this event would change the video surface */ - if ( !w || !h -#ifndef __OS2__ - || ((last_resize.w == w) && (last_resize.h == h)) -#endif - ) { - return(0); - } - last_resize.w = w; - last_resize.h = h; - if ( ! SDL_VideoSurface || - ((w == SDL_VideoSurface->w) && (h == SDL_VideoSurface->h)) ) { - return(0); - } - - /* Pull out all old resize events */ - SDL_PeepEvents(events, sizeof(events)/sizeof(events[0]), - SDL_GETEVENT, SDL_VIDEORESIZEMASK); - - /* Post the event, if desired */ - posted = 0; - if ( SDL_ProcessEvents[SDL_VIDEORESIZE] == SDL_ENABLE ) { - SDL_Event event; - event.type = SDL_VIDEORESIZE; - event.resize.w = w; - event.resize.h = h; - if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { - posted = 1; - SDL_PushEvent(&event); - } - } - return(posted); -} diff --git a/distrib/sdl-1.2.12/src/events/SDL_sysevents.h b/distrib/sdl-1.2.12/src/events/SDL_sysevents.h deleted file mode 100644 index 07d55b4..0000000 --- a/distrib/sdl-1.2.12/src/events/SDL_sysevents.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is SDL_free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -#include "../video/SDL_sysvideo.h" - -/* Useful functions and variables from SDL_sysevents.c */ - -#ifdef __BEOS__ /* The Be event loop runs in a separate thread */ -#define MUST_THREAD_EVENTS -#endif - -#ifdef __WIN32__ /* Win32 doesn't allow a separate event thread */ -#define CANT_THREAD_EVENTS -#endif - -#ifdef IPOD /* iPod doesn't support threading at all */ -#define CANT_THREAD_EVENTS -#endif - -#ifdef __MACOS__ /* MacOS 7/8 don't support preemptive multi-tasking */ -#define CANT_THREAD_EVENTS -#endif - -#ifdef __OS2__ /* The OS/2 event loop runs in a separate thread */ -#define MUST_THREAD_EVENTS -#endif |