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-rw-r--r--distrib/sdl-1.2.12/src/joystick/SDL_joystick.c573
-rw-r--r--distrib/sdl-1.2.12/src/joystick/SDL_joystick_c.h38
-rw-r--r--distrib/sdl-1.2.12/src/joystick/SDL_sysjoystick.h82
-rw-r--r--distrib/sdl-1.2.12/src/joystick/amigaos/SDL_sysjoystick.c233
-rw-r--r--distrib/sdl-1.2.12/src/joystick/beos/SDL_bejoystick.cc237
-rw-r--r--distrib/sdl-1.2.12/src/joystick/bsd/SDL_sysjoystick.c591
-rw-r--r--distrib/sdl-1.2.12/src/joystick/darwin/SDL_sysjoystick.c841
-rw-r--r--distrib/sdl-1.2.12/src/joystick/dc/SDL_sysjoystick.c193
-rw-r--r--distrib/sdl-1.2.12/src/joystick/dummy/SDL_sysjoystick.c83
-rw-r--r--distrib/sdl-1.2.12/src/joystick/linux/SDL_sysjoystick.c1199
-rw-r--r--distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c320
-rw-r--r--distrib/sdl-1.2.12/src/joystick/mint/SDL_sysjoystick.c683
-rw-r--r--distrib/sdl-1.2.12/src/joystick/os2/SDL_sysjoystick.c668
-rw-r--r--distrib/sdl-1.2.12/src/joystick/os2/joyos2.h177
-rw-r--r--distrib/sdl-1.2.12/src/joystick/riscos/SDL_sysjoystick.c176
-rw-r--r--distrib/sdl-1.2.12/src/joystick/win32/SDL_mmjoystick.c405
16 files changed, 6499 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.12/src/joystick/SDL_joystick.c b/distrib/sdl-1.2.12/src/joystick/SDL_joystick.c
new file mode 100644
index 0000000..5984a32
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/SDL_joystick.c
@@ -0,0 +1,573 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the joystick API for Simple DirectMedia Layer */
+
+#include "SDL_events.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+#if !SDL_EVENTS_DISABLED
+#include "../events/SDL_events_c.h"
+#endif
+
+/* This is used for Quake III Arena */
+#if SDL_EVENTS_DISABLED
+#define SDL_Lock_EventThread()
+#define SDL_Unlock_EventThread()
+#endif
+
+Uint8 SDL_numjoysticks = 0;
+SDL_Joystick **SDL_joysticks = NULL;
+static SDL_Joystick *default_joystick = NULL;
+
+int SDL_JoystickInit(void)
+{
+ int arraylen;
+ int status;
+
+ SDL_numjoysticks = 0;
+ status = SDL_SYS_JoystickInit();
+ if ( status >= 0 ) {
+ arraylen = (status+1)*sizeof(*SDL_joysticks);
+ SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen);
+ if ( SDL_joysticks == NULL ) {
+ SDL_numjoysticks = 0;
+ } else {
+ SDL_memset(SDL_joysticks, 0, arraylen);
+ SDL_numjoysticks = status;
+ }
+ status = 0;
+ }
+ default_joystick = NULL;
+ return(status);
+}
+
+/*
+ * Count the number of joysticks attached to the system
+ */
+int SDL_NumJoysticks(void)
+{
+ return SDL_numjoysticks;
+}
+
+/*
+ * Get the implementation dependent name of a joystick
+ */
+const char *SDL_JoystickName(int device_index)
+{
+ if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
+ SDL_SetError("There are %d joysticks available",
+ SDL_numjoysticks);
+ return(NULL);
+ }
+ return(SDL_SYS_JoystickName(device_index));
+}
+
+/*
+ * Open a joystick for use - the index passed as an argument refers to
+ * the N'th joystick on the system. This index is the value which will
+ * identify this joystick in future joystick events.
+ *
+ * This function returns a joystick identifier, or NULL if an error occurred.
+ */
+SDL_Joystick *SDL_JoystickOpen(int device_index)
+{
+ int i;
+ SDL_Joystick *joystick;
+
+ if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {
+ SDL_SetError("There are %d joysticks available",
+ SDL_numjoysticks);
+ return(NULL);
+ }
+
+ /* If the joystick is already open, return it */
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( device_index == SDL_joysticks[i]->index ) {
+ joystick = SDL_joysticks[i];
+ ++joystick->ref_count;
+ return(joystick);
+ }
+ }
+
+ /* Create and initialize the joystick */
+ joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
+ if ( joystick != NULL ) {
+ SDL_memset(joystick, 0, (sizeof *joystick));
+ joystick->index = device_index;
+ if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
+ SDL_free(joystick);
+ joystick = NULL;
+ } else {
+ if ( joystick->naxes > 0 ) {
+ joystick->axes = (Sint16 *)SDL_malloc
+ (joystick->naxes*sizeof(Sint16));
+ }
+ if ( joystick->nhats > 0 ) {
+ joystick->hats = (Uint8 *)SDL_malloc
+ (joystick->nhats*sizeof(Uint8));
+ }
+ if ( joystick->nballs > 0 ) {
+ joystick->balls = (struct balldelta *)SDL_malloc
+ (joystick->nballs*sizeof(*joystick->balls));
+ }
+ if ( joystick->nbuttons > 0 ) {
+ joystick->buttons = (Uint8 *)SDL_malloc
+ (joystick->nbuttons*sizeof(Uint8));
+ }
+ if ( ((joystick->naxes > 0) && !joystick->axes)
+ || ((joystick->nhats > 0) && !joystick->hats)
+ || ((joystick->nballs > 0) && !joystick->balls)
+ || ((joystick->nbuttons > 0) && !joystick->buttons)) {
+ SDL_OutOfMemory();
+ SDL_JoystickClose(joystick);
+ joystick = NULL;
+ }
+ if ( joystick->axes ) {
+ SDL_memset(joystick->axes, 0,
+ joystick->naxes*sizeof(Sint16));
+ }
+ if ( joystick->hats ) {
+ SDL_memset(joystick->hats, 0,
+ joystick->nhats*sizeof(Uint8));
+ }
+ if ( joystick->balls ) {
+ SDL_memset(joystick->balls, 0,
+ joystick->nballs*sizeof(*joystick->balls));
+ }
+ if ( joystick->buttons ) {
+ SDL_memset(joystick->buttons, 0,
+ joystick->nbuttons*sizeof(Uint8));
+ }
+ }
+ }
+ if ( joystick ) {
+ /* Add joystick to list */
+ ++joystick->ref_count;
+ SDL_Lock_EventThread();
+ for ( i=0; SDL_joysticks[i]; ++i )
+ /* Skip to next joystick */;
+ SDL_joysticks[i] = joystick;
+ SDL_Unlock_EventThread();
+ }
+ return(joystick);
+}
+
+/*
+ * Returns 1 if the joystick has been opened, or 0 if it has not.
+ */
+int SDL_JoystickOpened(int device_index)
+{
+ int i, opened;
+
+ opened = 0;
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( SDL_joysticks[i]->index == (Uint8)device_index ) {
+ opened = 1;
+ break;
+ }
+ }
+ return(opened);
+}
+
+static int ValidJoystick(SDL_Joystick **joystick)
+{
+ int valid;
+
+ if ( *joystick == NULL ) {
+ *joystick = default_joystick;
+ }
+ if ( *joystick == NULL ) {
+ SDL_SetError("Joystick hasn't been opened yet");
+ valid = 0;
+ } else {
+ valid = 1;
+ }
+ return valid;
+}
+
+/*
+ * Get the device index of an opened joystick.
+ */
+int SDL_JoystickIndex(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->index);
+}
+
+/*
+ * Get the number of multi-dimensional axis controls on a joystick
+ */
+int SDL_JoystickNumAxes(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->naxes);
+}
+
+/*
+ * Get the number of hats on a joystick
+ */
+int SDL_JoystickNumHats(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nhats);
+}
+
+/*
+ * Get the number of trackballs on a joystick
+ */
+int SDL_JoystickNumBalls(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nballs);
+}
+
+/*
+ * Get the number of buttons on a joystick
+ */
+int SDL_JoystickNumButtons(SDL_Joystick *joystick)
+{
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+ return(joystick->nbuttons);
+}
+
+/*
+ * Get the current state of an axis control on a joystick
+ */
+Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
+{
+ Sint16 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( axis < joystick->naxes ) {
+ state = joystick->axes[axis];
+ } else {
+ SDL_SetError("Joystick only has %d axes", joystick->naxes);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Get the current state of a hat on a joystick
+ */
+Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
+{
+ Uint8 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( hat < joystick->nhats ) {
+ state = joystick->hats[hat];
+ } else {
+ SDL_SetError("Joystick only has %d hats", joystick->nhats);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Get the ball axis change since the last poll
+ */
+int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
+{
+ int retval;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(-1);
+ }
+
+ retval = 0;
+ if ( ball < joystick->nballs ) {
+ if ( dx ) {
+ *dx = joystick->balls[ball].dx;
+ }
+ if ( dy ) {
+ *dy = joystick->balls[ball].dy;
+ }
+ joystick->balls[ball].dx = 0;
+ joystick->balls[ball].dy = 0;
+ } else {
+ SDL_SetError("Joystick only has %d balls", joystick->nballs);
+ retval = -1;
+ }
+ return(retval);
+}
+
+/*
+ * Get the current state of a button on a joystick
+ */
+Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
+{
+ Uint8 state;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return(0);
+ }
+ if ( button < joystick->nbuttons ) {
+ state = joystick->buttons[button];
+ } else {
+ SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);
+ state = 0;
+ }
+ return(state);
+}
+
+/*
+ * Close a joystick previously opened with SDL_JoystickOpen()
+ */
+void SDL_JoystickClose(SDL_Joystick *joystick)
+{
+ int i;
+
+ if ( ! ValidJoystick(&joystick) ) {
+ return;
+ }
+
+ /* First decrement ref count */
+ if ( --joystick->ref_count > 0 ) {
+ return;
+ }
+
+ /* Lock the event queue - prevent joystick polling */
+ SDL_Lock_EventThread();
+
+ if ( joystick == default_joystick ) {
+ default_joystick = NULL;
+ }
+ SDL_SYS_JoystickClose(joystick);
+
+ /* Remove joystick from list */
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ if ( joystick == SDL_joysticks[i] ) {
+ SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
+ (SDL_numjoysticks-i)*sizeof(joystick));
+ break;
+ }
+ }
+
+ /* Let the event thread keep running */
+ SDL_Unlock_EventThread();
+
+ /* Free the data associated with this joystick */
+ if ( joystick->axes ) {
+ SDL_free(joystick->axes);
+ }
+ if ( joystick->hats ) {
+ SDL_free(joystick->hats);
+ }
+ if ( joystick->balls ) {
+ SDL_free(joystick->balls);
+ }
+ if ( joystick->buttons ) {
+ SDL_free(joystick->buttons);
+ }
+ SDL_free(joystick);
+}
+
+void SDL_JoystickQuit(void)
+{
+ /* Stop the event polling */
+ SDL_Lock_EventThread();
+ SDL_numjoysticks = 0;
+ SDL_Unlock_EventThread();
+
+ /* Quit the joystick setup */
+ SDL_SYS_JoystickQuit();
+ if ( SDL_joysticks ) {
+ SDL_free(SDL_joysticks);
+ SDL_joysticks = NULL;
+ }
+}
+
+
+/* These are global for SDL_sysjoystick.c and SDL_events.c */
+
+int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->axes[axis] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+#if !SDL_EVENTS_DISABLED
+ if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) {
+ SDL_Event event;
+ event.type = SDL_JOYAXISMOTION;
+ event.jaxis.which = joystick->index;
+ event.jaxis.axis = axis;
+ event.jaxis.value = value;
+ if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
+ posted = 1;
+ SDL_PushEvent(&event);
+ }
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+ return(posted);
+}
+
+int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+{
+ int posted;
+
+ /* Update internal joystick state */
+ joystick->hats[hat] = value;
+
+ /* Post the event, if desired */
+ posted = 0;
+#if !SDL_EVENTS_DISABLED
+ if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) {
+ SDL_Event event;
+ event.jhat.type = SDL_JOYHATMOTION;
+ event.jhat.which = joystick->index;
+ event.jhat.hat = hat;
+ event.jhat.value = value;
+ if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
+ posted = 1;
+ SDL_PushEvent(&event);
+ }
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+ return(posted);
+}
+
+int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
+ Sint16 xrel, Sint16 yrel)
+{
+ int posted;
+
+ /* Update internal mouse state */
+ joystick->balls[ball].dx += xrel;
+ joystick->balls[ball].dy += yrel;
+
+ /* Post the event, if desired */
+ posted = 0;
+#if !SDL_EVENTS_DISABLED
+ if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) {
+ SDL_Event event;
+ event.jball.type = SDL_JOYBALLMOTION;
+ event.jball.which = joystick->index;
+ event.jball.ball = ball;
+ event.jball.xrel = xrel;
+ event.jball.yrel = yrel;
+ if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
+ posted = 1;
+ SDL_PushEvent(&event);
+ }
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+ return(posted);
+}
+
+int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+{
+ int posted;
+#if !SDL_EVENTS_DISABLED
+ SDL_Event event;
+
+ switch ( state ) {
+ case SDL_PRESSED:
+ event.type = SDL_JOYBUTTONDOWN;
+ break;
+ case SDL_RELEASED:
+ event.type = SDL_JOYBUTTONUP;
+ break;
+ default:
+ /* Invalid state -- bail */
+ return(0);
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+
+ /* Update internal joystick state */
+ joystick->buttons[button] = state;
+
+ /* Post the event, if desired */
+ posted = 0;
+#if !SDL_EVENTS_DISABLED
+ if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {
+ event.jbutton.which = joystick->index;
+ event.jbutton.button = button;
+ event.jbutton.state = state;
+ if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {
+ posted = 1;
+ SDL_PushEvent(&event);
+ }
+ }
+#endif /* !SDL_EVENTS_DISABLED */
+ return(posted);
+}
+
+void SDL_JoystickUpdate(void)
+{
+ int i;
+
+ for ( i=0; SDL_joysticks[i]; ++i ) {
+ SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
+ }
+}
+
+int SDL_JoystickEventState(int state)
+{
+#if SDL_EVENTS_DISABLED
+ return SDL_IGNORE;
+#else
+ const Uint8 event_list[] = {
+ SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
+ SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,
+ };
+ unsigned int i;
+
+ switch (state) {
+ case SDL_QUERY:
+ state = SDL_IGNORE;
+ for ( i=0; i<SDL_arraysize(event_list); ++i ) {
+ state = SDL_EventState(event_list[i],SDL_QUERY);
+ if ( state == SDL_ENABLE ) {
+ break;
+ }
+ }
+ break;
+ default:
+ for ( i=0; i<SDL_arraysize(event_list); ++i ) {
+ SDL_EventState(event_list[i], state);
+ }
+ break;
+ }
+ return(state);
+#endif /* SDL_EVENTS_DISABLED */
+}
diff --git a/distrib/sdl-1.2.12/src/joystick/SDL_joystick_c.h b/distrib/sdl-1.2.12/src/joystick/SDL_joystick_c.h
new file mode 100644
index 0000000..2cb1e3b
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/SDL_joystick_c.h
@@ -0,0 +1,38 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_joystick.c */
+#include "SDL_joystick.h"
+
+/* The number of available joysticks on the system */
+extern Uint8 SDL_numjoysticks;
+
+/* Internal event queueing functions */
+extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
+ Uint8 axis, Sint16 value);
+extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
+ Uint8 ball, Sint16 xrel, Sint16 yrel);
+extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
+ Uint8 hat, Uint8 value);
+extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
+ Uint8 button, Uint8 state);
diff --git a/distrib/sdl-1.2.12/src/joystick/SDL_sysjoystick.h b/distrib/sdl-1.2.12/src/joystick/SDL_sysjoystick.h
new file mode 100644
index 0000000..16c534c
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/SDL_sysjoystick.h
@@ -0,0 +1,82 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+
+/* The SDL joystick structure */
+struct _SDL_Joystick {
+ Uint8 index; /* Device index */
+ const char *name; /* Joystick name - system dependent */
+
+ int naxes; /* Number of axis controls on the joystick */
+ Sint16 *axes; /* Current axis states */
+
+ int nhats; /* Number of hats on the joystick */
+ Uint8 *hats; /* Current hat states */
+
+ int nballs; /* Number of trackballs on the joystick */
+ struct balldelta {
+ int dx;
+ int dy;
+ } *balls; /* Current ball motion deltas */
+
+ int nbuttons; /* Number of buttons on the joystick */
+ Uint8 *buttons; /* Current button states */
+
+ struct joystick_hwdata *hwdata; /* Driver dependent information */
+
+ int ref_count; /* Reference count for multiple opens */
+};
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+extern int SDL_SYS_JoystickInit(void);
+
+/* Function to get the device-dependent name of a joystick */
+extern const char *SDL_SYS_JoystickName(int index);
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
+
+/* Function to close a joystick after use */
+extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
+
+/* Function to perform any system-specific joystick related cleanup */
+extern void SDL_SYS_JoystickQuit(void);
+
diff --git a/distrib/sdl-1.2.12/src/joystick/amigaos/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/amigaos/SDL_sysjoystick.c
new file mode 100644
index 0000000..35e4ebe
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/amigaos/SDL_sysjoystick.c
@@ -0,0 +1,233 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_AMIGA
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <libraries/lowlevel.h>
+#if defined(__SASC) || defined(STORMC4_WOS)
+#include <proto/exec.h>
+#include <proto/lowlevel.h>
+#include <proto/graphics.h>
+#else
+#include <inline/exec.h>
+#include <inline/lowlevel.h>
+#include <inline/graphics.h>
+#endif
+#include "mydebug.h"
+
+extern struct ExecBase *SysBase;
+extern struct GfxBase *GfxBase;
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+
+
+/* Amiga specific datas */
+struct Library *LowLevelBase=NULL;
+
+ULONG joybut[]=
+{
+ JPF_BUTTON_RED,
+ JPF_BUTTON_BLUE,
+ JPF_BUTTON_PLAY,
+ JPF_BUTTON_YELLOW,
+ JPF_BUTTON_GREEN,
+ JPF_BUTTON_FORWARD,
+ JPF_BUTTON_REVERSE,
+};
+
+struct joystick_hwdata
+{
+ ULONG joystate;
+};
+
+int SDL_SYS_JoystickInit(void)
+{
+ if(!LowLevelBase)
+ {
+ if(LowLevelBase=OpenLibrary("lowlevel.library",37))
+ return 2;
+ }
+ else
+ return 2;
+
+ D(bug("%ld joysticks available.\n",SDL_numjoysticks));
+
+ return 0;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ if(index<2&&LowLevelBase)
+ {
+ switch(index)
+ {
+ case 0:
+ return "Port 1 Amiga Joystick/Joypad";
+ case 1:
+ return "Port 2 Amiga Joystick/Joypad";
+ }
+ }
+
+ SDL_SetError("No joystick available with that index");
+ return(NULL);
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ ULONG temp,i;
+ D(bug("Opening joystick %ld\n",joystick->index));
+
+ if(!(joystick->hwdata=SDL_malloc(sizeof(struct joystick_hwdata))))
+ return -1;
+
+/* This loop is to check if the controller is a joypad */
+
+ for(i=0;i<20;i++)
+ {
+ temp=ReadJoyPort(joystick->index^1); // fix to invert amiga joyports
+ WaitTOF();
+ }
+
+ if((temp&JP_TYPE_MASK)==JP_TYPE_GAMECTLR)
+ joystick->nbuttons=7;
+ else
+ joystick->nbuttons=3;
+
+ joystick->nhats=0;
+ joystick->nballs=0;
+ joystick->naxes=2;
+ joystick->hwdata->joystate=0L;
+
+ return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ ULONG data;
+ int i;
+
+ if(joystick->index<2)
+ {
+ data=ReadJoyPort(joystick->index);
+
+ if(data&JP_DIRECTION_MASK)
+ {
+ if(data&JPF_JOY_DOWN)
+ {
+ if(!(joystick->hwdata->joystate&JPF_JOY_DOWN))
+ SDL_PrivateJoystickAxis(joystick,0,127);
+ }
+ else if(data&JPF_JOY_UP)
+ {
+ if(!(joystick->hwdata->joystate&JPF_JOY_UP))
+ SDL_PrivateJoystickAxis(joystick,0,-127);
+ }
+ else if(joystick->hwdata->joystate&(JPF_JOY_UP|JPF_JOY_DOWN))
+ SDL_PrivateJoystickAxis(joystick,0,0);
+
+ if(data&JPF_JOY_LEFT)
+ {
+ if(!(joystick->hwdata->joystate&JPF_JOY_LEFT))
+ SDL_PrivateJoystickAxis(joystick,1,-127);
+ }
+ else if(data&JPF_JOY_RIGHT)
+ {
+ if(!(joystick->hwdata->joystate&JPF_JOY_RIGHT))
+ SDL_PrivateJoystickAxis(joystick,1,127);
+ }
+ else if(joystick->hwdata->joystate&(JPF_JOY_LEFT|JPF_JOY_RIGHT))
+ SDL_PrivateJoystickAxis(joystick,1,0);
+ }
+ else if(joystick->hwdata->joystate&(JPF_JOY_LEFT|JPF_JOY_RIGHT))
+ {
+ SDL_PrivateJoystickAxis(joystick,1,0);
+ }
+ else if(joystick->hwdata->joystate&(JPF_JOY_UP|JPF_JOY_DOWN))
+ {
+ SDL_PrivateJoystickAxis(joystick,0,0);
+ }
+
+ for(i=0;i<joystick->nbuttons;i++)
+ {
+ if( (data&joybut[i]) )
+ {
+ if(i==1)
+ data&=(~(joybut[2]));
+
+ if(!(joystick->hwdata->joystate&joybut[i]))
+ SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+ }
+ else if(joystick->hwdata->joystate&joybut[i])
+ SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+ }
+
+ joystick->hwdata->joystate=data;
+ }
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if(joystick->hwdata)
+ SDL_free(joystick->hwdata);
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+
+void SDL_SYS_JoystickQuit(void)
+{
+ if(LowLevelBase)
+ {
+ CloseLibrary(LowLevelBase);
+ LowLevelBase=NULL;
+ SDL_numjoysticks=0;
+ }
+ return;
+}
+
+#endif /* SDL_JOYSTICK_AMIGA */
diff --git a/distrib/sdl-1.2.12/src/joystick/beos/SDL_bejoystick.cc b/distrib/sdl-1.2.12/src/joystick/beos/SDL_bejoystick.cc
new file mode 100644
index 0000000..7c52b86
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/beos/SDL_bejoystick.cc
@@ -0,0 +1,237 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_BEOS
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <be/support/String.h>
+#include <be/device/Joystick.h>
+
+extern "C" {
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+
+/* The maximum number of joysticks we'll detect */
+#define MAX_JOYSTICKS 16
+
+/* A list of available joysticks */
+static char *SDL_joyport[MAX_JOYSTICKS];
+static char *SDL_joyname[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata {
+ BJoystick *stick;
+ uint8 *new_hats;
+ int16 *new_axes;
+};
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ BJoystick joystick;
+ int numjoysticks;
+ int i;
+ int32 nports;
+ char name[B_OS_NAME_LENGTH];
+
+ /* Search for attached joysticks */
+ nports = joystick.CountDevices();
+ numjoysticks = 0;
+ SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport));
+ SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname));
+ for ( i=0; (SDL_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i ) {
+ if ( joystick.GetDeviceName(i, name) == B_OK ) {
+ if ( joystick.Open(name) != B_ERROR ) {
+ BString stick_name;
+ joystick.GetControllerName(&stick_name);
+ SDL_joyport[numjoysticks] = strdup(name);
+ SDL_joyname[numjoysticks] =
+ strdup(stick_name.String());
+ numjoysticks++;
+ joystick.Close();
+ }
+ }
+ }
+ return(numjoysticks);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ return SDL_joyname[index];
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ BJoystick *stick;
+
+ /* Create the joystick data structure */
+ joystick->hwdata = (struct joystick_hwdata *)
+ SDL_malloc(sizeof(*joystick->hwdata));
+ if ( joystick->hwdata == NULL ) {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+ stick = new BJoystick;
+ joystick->hwdata->stick = stick;
+
+ /* Open the requested joystick for use */
+ if ( stick->Open(SDL_joyport[joystick->index]) == B_ERROR ) {
+ SDL_SetError("Unable to open joystick");
+ SDL_SYS_JoystickClose(joystick);
+ return(-1);
+ }
+
+ /* Set the joystick to calibrated mode */
+ stick->EnableCalibration();
+
+ /* Get the number of buttons, hats, and axes on the joystick */
+ joystick->nbuttons = stick->CountButtons();
+ joystick->naxes = stick->CountAxes();
+ joystick->nhats = stick->CountHats();
+
+ joystick->hwdata->new_axes = (int16 *)
+ SDL_malloc(joystick->naxes*sizeof(int16));
+ joystick->hwdata->new_hats = (uint8 *)
+ SDL_malloc(joystick->nhats*sizeof(uint8));
+ if ( ! joystick->hwdata->new_hats || ! joystick->hwdata->new_axes ) {
+ SDL_OutOfMemory();
+ SDL_SYS_JoystickClose(joystick);
+ return(-1);
+ }
+
+ /* We're done! */
+ return(0);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ static const Uint8 hat_map[9] = {
+ SDL_HAT_CENTERED,
+ SDL_HAT_UP,
+ SDL_HAT_RIGHTUP,
+ SDL_HAT_RIGHT,
+ SDL_HAT_RIGHTDOWN,
+ SDL_HAT_DOWN,
+ SDL_HAT_LEFTDOWN,
+ SDL_HAT_LEFT,
+ SDL_HAT_LEFTUP
+ };
+ const int JITTER = (32768/10); /* 10% jitter threshold (ok?) */
+
+ BJoystick *stick;
+ int i, change;
+ int16 *axes;
+ uint8 *hats;
+ uint32 buttons;
+
+ /* Set up data pointers */
+ stick = joystick->hwdata->stick;
+ axes = joystick->hwdata->new_axes;
+ hats = joystick->hwdata->new_hats;
+
+ /* Get the new joystick state */
+ stick->Update();
+ stick->GetAxisValues(axes);
+ stick->GetHatValues(hats);
+ buttons = stick->ButtonValues();
+
+ /* Generate axis motion events */
+ for ( i=0; i<joystick->naxes; ++i ) {
+ change = ((int32)axes[i] - joystick->axes[i]);
+ if ( (change > JITTER) || (change < -JITTER) ) {
+ SDL_PrivateJoystickAxis(joystick, i, axes[i]);
+ }
+ }
+
+ /* Generate hat change events */
+ for ( i=0; i<joystick->nhats; ++i ) {
+ if ( hats[i] != joystick->hats[i] ) {
+ SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]);
+ }
+ }
+
+ /* Generate button events */
+ for ( i=0; i<joystick->nbuttons; ++i ) {
+ if ( (buttons&0x01) != joystick->buttons[i] ) {
+ SDL_PrivateJoystickButton(joystick, i, (buttons&0x01));
+ }
+ buttons >>= 1;
+ }
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if ( joystick->hwdata ) {
+ joystick->hwdata->stick->Close();
+ delete joystick->hwdata->stick;
+ if ( joystick->hwdata->new_hats ) {
+ SDL_free(joystick->hwdata->new_hats);
+ }
+ if ( joystick->hwdata->new_axes ) {
+ SDL_free(joystick->hwdata->new_axes);
+ }
+ SDL_free(joystick->hwdata);
+ joystick->hwdata = NULL;
+ }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ int i;
+
+ for ( i=0; SDL_joyport[i]; ++i ) {
+ SDL_free(SDL_joyport[i]);
+ }
+ SDL_joyport[0] = NULL;
+
+ for ( i=0; SDL_joyname[i]; ++i ) {
+ SDL_free(SDL_joyname[i]);
+ }
+ SDL_joyname[0] = NULL;
+}
+
+}; // extern "C"
+
+#endif /* SDL_JOYSTICK_BEOS */
diff --git a/distrib/sdl-1.2.12/src/joystick/bsd/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/bsd/SDL_sysjoystick.c
new file mode 100644
index 0000000..926899d
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/bsd/SDL_sysjoystick.c
@@ -0,0 +1,591 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_USBHID
+
+/*
+ * Joystick driver for the uhid(4) interface found in OpenBSD,
+ * NetBSD and FreeBSD.
+ *
+ * Maintainer: <vedge at csoft.org>
+ */
+
+#include <sys/param.h>
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+
+#if defined(HAVE_USB_H)
+#include <usb.h>
+#endif
+#ifdef __DragonFly__
+#include <bus/usb/usb.h>
+#include <bus/usb/usbhid.h>
+#else
+#include <dev/usb/usb.h>
+#include <dev/usb/usbhid.h>
+#endif
+
+#if defined(HAVE_USBHID_H)
+#include <usbhid.h>
+#elif defined(HAVE_LIBUSB_H)
+#include <libusb.h>
+#elif defined(HAVE_LIBUSBHID_H)
+#include <libusbhid.h>
+#endif
+
+#ifdef __FREEBSD__
+#ifndef __DragonFly__
+#include <osreldate.h>
+#endif
+#include <sys/joystick.h>
+#endif
+
+#if SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+#include <machine/joystick.h>
+#endif
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#define MAX_UHID_JOYS 4
+#define MAX_JOY_JOYS 2
+#define MAX_JOYS (MAX_UHID_JOYS + MAX_JOY_JOYS)
+
+struct report {
+ struct usb_ctl_report *buf; /* Buffer */
+ size_t size; /* Buffer size */
+ int rid; /* Report ID */
+ enum {
+ SREPORT_UNINIT,
+ SREPORT_CLEAN,
+ SREPORT_DIRTY
+ } status;
+};
+
+static struct {
+ int uhid_report;
+ hid_kind_t kind;
+ const char *name;
+} const repinfo[] = {
+ { UHID_INPUT_REPORT, hid_input, "input" },
+ { UHID_OUTPUT_REPORT, hid_output, "output" },
+ { UHID_FEATURE_REPORT, hid_feature, "feature" }
+};
+
+enum {
+ REPORT_INPUT = 0,
+ REPORT_OUTPUT = 1,
+ REPORT_FEATURE = 2
+};
+
+enum {
+ JOYAXE_X,
+ JOYAXE_Y,
+ JOYAXE_Z,
+ JOYAXE_SLIDER,
+ JOYAXE_WHEEL,
+ JOYAXE_RX,
+ JOYAXE_RY,
+ JOYAXE_RZ,
+ JOYAXE_count
+};
+
+struct joystick_hwdata {
+ int fd;
+ char *path;
+ enum {
+ BSDJOY_UHID, /* uhid(4) */
+ BSDJOY_JOY /* joy(4) */
+ } type;
+ struct report_desc *repdesc;
+ struct report inreport;
+ int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,..*/
+ int x;
+ int y;
+ int xmin;
+ int ymin;
+ int xmax;
+ int ymax;
+};
+
+static char *joynames[MAX_JOYS];
+static char *joydevnames[MAX_JOYS];
+
+static int report_alloc(struct report *, struct report_desc *, int);
+static void report_free(struct report *);
+
+#ifdef USBHID_UCR_DATA
+#define REP_BUF_DATA(rep) ((rep)->buf->ucr_data)
+#else
+#define REP_BUF_DATA(rep) ((rep)->buf->data)
+#endif
+
+int
+SDL_SYS_JoystickInit(void)
+{
+ char s[16];
+ int i, fd;
+
+ SDL_numjoysticks = 0;
+
+ SDL_memset(joynames, 0, sizeof(joynames));
+ SDL_memset(joydevnames, 0, sizeof(joydevnames));
+
+ for (i = 0; i < MAX_UHID_JOYS; i++) {
+ SDL_Joystick nj;
+
+ SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i);
+
+ nj.index = SDL_numjoysticks;
+ joynames[nj.index] = strdup(s);
+
+ if (SDL_SYS_JoystickOpen(&nj) == 0) {
+ SDL_SYS_JoystickClose(&nj);
+ SDL_numjoysticks++;
+ } else {
+ SDL_free(joynames[nj.index]);
+ joynames[nj.index] = NULL;
+ }
+ }
+ for (i = 0; i < MAX_JOY_JOYS; i++) {
+ SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
+ fd = open(s, O_RDONLY);
+ if (fd != -1) {
+ joynames[SDL_numjoysticks++] = strdup(s);
+ close(fd);
+ }
+ }
+
+ /* Read the default USB HID usage table. */
+ hid_init(NULL);
+
+ return (SDL_numjoysticks);
+}
+
+const char *
+SDL_SYS_JoystickName(int index)
+{
+ if (joydevnames[index] != NULL) {
+ return (joydevnames[index]);
+ }
+ return (joynames[index]);
+}
+
+static int
+usage_to_joyaxe(unsigned usage)
+{
+ int joyaxe;
+ switch (usage) {
+ case HUG_X:
+ joyaxe = JOYAXE_X; break;
+ case HUG_Y:
+ joyaxe = JOYAXE_Y; break;
+ case HUG_Z:
+ joyaxe = JOYAXE_Z; break;
+ case HUG_SLIDER:
+ joyaxe = JOYAXE_SLIDER; break;
+ case HUG_WHEEL:
+ joyaxe = JOYAXE_WHEEL; break;
+ case HUG_RX:
+ joyaxe = JOYAXE_RX; break;
+ case HUG_RY:
+ joyaxe = JOYAXE_RY; break;
+ case HUG_RZ:
+ joyaxe = JOYAXE_RZ; break;
+ default:
+ joyaxe = -1;
+ }
+ return joyaxe;
+}
+
+static unsigned
+hatval_to_sdl(Sint32 hatval)
+{
+ static const unsigned hat_dir_map[8] = {
+ SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN,
+ SDL_HAT_DOWN, SDL_HAT_LEFTDOWN, SDL_HAT_LEFT, SDL_HAT_LEFTUP
+ };
+ unsigned result;
+ if ((hatval & 7) == hatval)
+ result = hat_dir_map[hatval];
+ else
+ result = SDL_HAT_CENTERED;
+ return result;
+}
+
+
+int
+SDL_SYS_JoystickOpen(SDL_Joystick *joy)
+{
+ char *path = joynames[joy->index];
+ struct joystick_hwdata *hw;
+ struct hid_item hitem;
+ struct hid_data *hdata;
+ struct report *rep;
+ int fd;
+ int i;
+
+ fd = open(path, O_RDONLY);
+ if (fd == -1) {
+ SDL_SetError("%s: %s", path, strerror(errno));
+ return (-1);
+ }
+
+ hw = (struct joystick_hwdata *)SDL_malloc(sizeof(struct joystick_hwdata));
+ if (hw == NULL) {
+ SDL_OutOfMemory();
+ close(fd);
+ return (-1);
+ }
+ joy->hwdata = hw;
+ hw->fd = fd;
+ hw->path = strdup(path);
+ hw->x = 0;
+ hw->y = 0;
+ hw->xmin = 0xffff;
+ hw->ymin = 0xffff;
+ hw->xmax = 0;
+ hw->ymax = 0;
+ if (! SDL_strncmp(path, "/dev/joy", 8)) {
+ hw->type = BSDJOY_JOY;
+ joy->naxes = 2;
+ joy->nbuttons = 2;
+ joy->nhats = 0;
+ joy->nballs = 0;
+ joydevnames[joy->index] = strdup("Gameport joystick");
+ goto usbend;
+ } else {
+ hw->type = BSDJOY_UHID;
+ }
+
+ {
+ int ax;
+ for (ax = 0; ax < JOYAXE_count; ax++)
+ hw->axis_map[ax] = -1;
+ }
+ hw->repdesc = hid_get_report_desc(fd);
+ if (hw->repdesc == NULL) {
+ SDL_SetError("%s: USB_GET_REPORT_DESC: %s", hw->path,
+ strerror(errno));
+ goto usberr;
+ }
+
+ rep = &hw->inreport;
+ if (ioctl(fd, USB_GET_REPORT_ID, &rep->rid) < 0) {
+ rep->rid = -1; /* XXX */
+ }
+ if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
+ goto usberr;
+ }
+ if (rep->size <= 0) {
+ SDL_SetError("%s: Input report descriptor has invalid length",
+ hw->path);
+ goto usberr;
+ }
+
+#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_version >= 500111)
+ hdata = hid_start_parse(hw->repdesc, 1 << hid_input, rep->rid);
+#else
+ hdata = hid_start_parse(hw->repdesc, 1 << hid_input);
+#endif
+ if (hdata == NULL) {
+ SDL_SetError("%s: Cannot start HID parser", hw->path);
+ goto usberr;
+ }
+ joy->naxes = 0;
+ joy->nbuttons = 0;
+ joy->nhats = 0;
+ joy->nballs = 0;
+ for (i=0; i<JOYAXE_count; i++)
+ hw->axis_map[i] = -1;
+
+ while (hid_get_item(hdata, &hitem) > 0) {
+ char *sp;
+ const char *s;
+
+ switch (hitem.kind) {
+ case hid_collection:
+ switch (HID_PAGE(hitem.usage)) {
+ case HUP_GENERIC_DESKTOP:
+ switch (HID_USAGE(hitem.usage)) {
+ case HUG_JOYSTICK:
+ case HUG_GAME_PAD:
+ s = hid_usage_in_page(hitem.usage);
+ sp = SDL_malloc(SDL_strlen(s) + 5);
+ SDL_snprintf(sp, SDL_strlen(s) + 5, "%s (%d)", s,
+ joy->index);
+ joydevnames[joy->index] = sp;
+ }
+ }
+ break;
+ case hid_input:
+ switch (HID_PAGE(hitem.usage)) {
+ case HUP_GENERIC_DESKTOP: {
+ unsigned usage = HID_USAGE(hitem.usage);
+ int joyaxe = usage_to_joyaxe(usage);
+ if (joyaxe >= 0) {
+ hw->axis_map[joyaxe] = 1;
+ } else if (usage == HUG_HAT_SWITCH) {
+ joy->nhats++;
+ }
+ break;
+ }
+ case HUP_BUTTON:
+ joy->nbuttons++;
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ hid_end_parse(hdata);
+ for (i=0; i<JOYAXE_count; i++)
+ if (hw->axis_map[i] > 0)
+ hw->axis_map[i] = joy->naxes++;
+
+usbend:
+ /* The poll blocks the event thread. */
+ fcntl(fd, F_SETFL, O_NONBLOCK);
+
+ return (0);
+usberr:
+ close(hw->fd);
+ SDL_free(hw->path);
+ SDL_free(hw);
+ return (-1);
+}
+
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick *joy)
+{
+ struct hid_item hitem;
+ struct hid_data *hdata;
+ struct report *rep;
+ int nbutton, naxe = -1;
+ Sint32 v;
+
+#if defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+ struct joystick gameport;
+
+ if (joy->hwdata->type == BSDJOY_JOY) {
+ if (read(joy->hwdata->fd, &gameport, sizeof gameport) != sizeof gameport)
+ return;
+ if (abs(joy->hwdata->x - gameport.x) > 8) {
+ joy->hwdata->x = gameport.x;
+ if (joy->hwdata->x < joy->hwdata->xmin) {
+ joy->hwdata->xmin = joy->hwdata->x;
+ }
+ if (joy->hwdata->x > joy->hwdata->xmax) {
+ joy->hwdata->xmax = joy->hwdata->x;
+ }
+ if (joy->hwdata->xmin == joy->hwdata->xmax) {
+ joy->hwdata->xmin--;
+ joy->hwdata->xmax++;
+ }
+ v = (Sint32)joy->hwdata->x;
+ v -= (joy->hwdata->xmax + joy->hwdata->xmin + 1)/2;
+ v *= 32768/((joy->hwdata->xmax - joy->hwdata->xmin + 1)/2);
+ SDL_PrivateJoystickAxis(joy, 0, v);
+ }
+ if (abs(joy->hwdata->y - gameport.y) > 8) {
+ joy->hwdata->y = gameport.y;
+ if (joy->hwdata->y < joy->hwdata->ymin) {
+ joy->hwdata->ymin = joy->hwdata->y;
+ }
+ if (joy->hwdata->y > joy->hwdata->ymax) {
+ joy->hwdata->ymax = joy->hwdata->y;
+ }
+ if (joy->hwdata->ymin == joy->hwdata->ymax) {
+ joy->hwdata->ymin--;
+ joy->hwdata->ymax++;
+ }
+ v = (Sint32)joy->hwdata->y;
+ v -= (joy->hwdata->ymax + joy->hwdata->ymin + 1)/2;
+ v *= 32768/((joy->hwdata->ymax - joy->hwdata->ymin + 1)/2);
+ SDL_PrivateJoystickAxis(joy, 1, v);
+ }
+ if (gameport.b1 != joy->buttons[0]) {
+ SDL_PrivateJoystickButton(joy, 0, gameport.b1);
+ }
+ if (gameport.b2 != joy->buttons[1]) {
+ SDL_PrivateJoystickButton(joy, 1, gameport.b2);
+ }
+ return;
+ }
+#endif /* defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
+
+ rep = &joy->hwdata->inreport;
+
+ if (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) != rep->size) {
+ return;
+ }
+#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_version >= 500111)
+ hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input, rep->rid);
+#else
+ hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input);
+#endif
+ if (hdata == NULL) {
+ fprintf(stderr, "%s: Cannot start HID parser\n",
+ joy->hwdata->path);
+ return;
+ }
+
+ for (nbutton = 0; hid_get_item(hdata, &hitem) > 0;) {
+ switch (hitem.kind) {
+ case hid_input:
+ switch (HID_PAGE(hitem.usage)) {
+ case HUP_GENERIC_DESKTOP: {
+ unsigned usage = HID_USAGE(hitem.usage);
+ int joyaxe = usage_to_joyaxe(usage);
+ if (joyaxe >= 0) {
+ naxe = joy->hwdata->axis_map[joyaxe];
+ /* scaleaxe */
+ v = (Sint32)hid_get_data(REP_BUF_DATA(rep),
+ &hitem);
+ v -= (hitem.logical_maximum + hitem.logical_minimum + 1)/2;
+ v *= 32768/((hitem.logical_maximum - hitem.logical_minimum + 1)/2);
+ if (v != joy->axes[naxe]) {
+ SDL_PrivateJoystickAxis(joy, naxe, v);
+ }
+ } else if (usage == HUG_HAT_SWITCH) {
+ v = (Sint32)hid_get_data(REP_BUF_DATA(rep),
+ &hitem);
+ SDL_PrivateJoystickHat(joy, 0,
+ hatval_to_sdl(v)-hitem.logical_minimum);
+ }
+ break;
+ }
+ case HUP_BUTTON:
+ v = (Sint32)hid_get_data(REP_BUF_DATA(rep),
+ &hitem);
+ if (joy->buttons[nbutton] != v) {
+ SDL_PrivateJoystickButton(joy,
+ nbutton, v);
+ }
+ nbutton++;
+ break;
+ default:
+ continue;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ hid_end_parse(hdata);
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick *joy)
+{
+ if (SDL_strncmp(joy->hwdata->path, "/dev/joy", 8)) {
+ report_free(&joy->hwdata->inreport);
+ hid_dispose_report_desc(joy->hwdata->repdesc);
+ }
+ close(joy->hwdata->fd);
+ SDL_free(joy->hwdata->path);
+ SDL_free(joy->hwdata);
+
+ return;
+}
+
+void
+SDL_SYS_JoystickQuit(void)
+{
+ int i;
+
+ for (i = 0; i < MAX_JOYS; i++) {
+ if (joynames[i] != NULL)
+ SDL_free(joynames[i]);
+ if (joydevnames[i] != NULL)
+ SDL_free(joydevnames[i]);
+ }
+
+ return;
+}
+
+static int
+report_alloc(struct report *r, struct report_desc *rd, int repind)
+{
+ int len;
+
+#ifdef __DragonFly__
+ len = hid_report_size(rd, r->rid, repinfo[repind].kind);
+#elif __FREEBSD__
+# if (__FreeBSD_version >= 460000)
+# if (__FreeBSD_version <= 500111)
+ len = hid_report_size(rd, r->rid, repinfo[repind].kind);
+# else
+ len = hid_report_size(rd, repinfo[repind].kind, r->rid);
+# endif
+# else
+ len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
+# endif
+#else
+# ifdef USBHID_NEW
+ len = hid_report_size(rd, repinfo[repind].kind, r->rid);
+# else
+ len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
+# endif
+#endif
+
+ if (len < 0) {
+ SDL_SetError("Negative HID report size");
+ return (-1);
+ }
+ r->size = len;
+
+ if (r->size > 0) {
+ r->buf = SDL_malloc(sizeof(*r->buf) - sizeof(REP_BUF_DATA(r)) +
+ r->size);
+ if (r->buf == NULL) {
+ SDL_OutOfMemory();
+ return (-1);
+ }
+ } else {
+ r->buf = NULL;
+ }
+
+ r->status = SREPORT_CLEAN;
+ return (0);
+}
+
+static void
+report_free(struct report *r)
+{
+ if (r->buf != NULL) {
+ SDL_free(r->buf);
+ }
+ r->status = SREPORT_UNINIT;
+}
+
+#endif /* SDL_JOYSTICK_USBHID */
diff --git a/distrib/sdl-1.2.12/src/joystick/darwin/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/darwin/SDL_sysjoystick.c
new file mode 100644
index 0000000..8fd983e
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/darwin/SDL_sysjoystick.c
@@ -0,0 +1,841 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_IOKIT
+
+/* SDL joystick driver for Darwin / Mac OS X, based on the IOKit HID API */
+/* Written 2001 by Max Horn */
+
+#include <unistd.h>
+#include <ctype.h>
+#include <sysexits.h>
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#ifdef MACOS_10_0_4
+#include <IOKit/hidsystem/IOHIDUsageTables.h>
+#else
+/* The header was moved here in Mac OS X 10.1 */
+#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
+#endif
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+struct recElement
+{
+ IOHIDElementCookie cookie; /* unique value which identifies element, will NOT change */
+ long min; /* reported min value possible */
+ long max; /* reported max value possible */
+#if 0
+ /* TODO: maybe should handle the following stuff somehow? */
+
+ long scaledMin; /* reported scaled min value possible */
+ long scaledMax; /* reported scaled max value possible */
+ long size; /* size in bits of data return from element */
+ Boolean relative; /* are reports relative to last report (deltas) */
+ Boolean wrapping; /* does element wrap around (one value higher than max is min) */
+ Boolean nonLinear; /* are the values reported non-linear relative to element movement */
+ Boolean preferredState; /* does element have a preferred state (such as a button) */
+ Boolean nullState; /* does element have null state */
+#endif /* 0 */
+
+ /* runtime variables used for auto-calibration */
+ long minReport; /* min returned value */
+ long maxReport; /* max returned value */
+
+ struct recElement * pNext; /* next element in list */
+};
+typedef struct recElement recElement;
+
+struct joystick_hwdata
+{
+ IOHIDDeviceInterface ** interface; /* interface to device, NULL = no interface */
+
+ char product[256]; /* name of product */
+ long usage; /* usage page from IOUSBHID Parser.h which defines general usage */
+ long usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
+
+ long axes; /* number of axis (calculated, not reported by device) */
+ long buttons; /* number of buttons (calculated, not reported by device) */
+ long hats; /* number of hat switches (calculated, not reported by device) */
+ long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */
+
+ recElement* firstAxis;
+ recElement* firstButton;
+ recElement* firstHat;
+
+ int removed;
+ int uncentered;
+
+ struct joystick_hwdata* pNext; /* next device */
+};
+typedef struct joystick_hwdata recDevice;
+
+
+/* Linked list of all available devices */
+static recDevice *gpDeviceList = NULL;
+
+
+static void HIDReportErrorNum (char * strError, long numError)
+{
+ SDL_SetError(strError);
+}
+
+static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice);
+
+/* returns current value for element, polling element
+ * will return 0 on error conditions which should be accounted for by application
+ */
+
+static SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement)
+{
+ IOReturn result = kIOReturnSuccess;
+ IOHIDEventStruct hidEvent;
+ hidEvent.value = 0;
+
+ if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface)
+ {
+ result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent);
+ if (kIOReturnSuccess == result)
+ {
+ /* record min and max for auto calibration */
+ if (hidEvent.value < pElement->minReport)
+ pElement->minReport = hidEvent.value;
+ if (hidEvent.value > pElement->maxReport)
+ pElement->maxReport = hidEvent.value;
+ }
+ }
+
+ /* auto user scale */
+ return hidEvent.value;
+}
+
+static SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max)
+{
+ float deviceScale = max - min;
+ float readScale = pElement->maxReport - pElement->minReport;
+ SInt32 value = HIDGetElementValue(pDevice, pElement);
+ if (readScale == 0)
+ return value; /* no scaling at all */
+ else
+ return ((value - pElement->minReport) * deviceScale / readScale) + min;
+}
+
+
+static void HIDRemovalCallback(void * target,
+ IOReturn result,
+ void * refcon,
+ void * sender)
+{
+ recDevice *device = (recDevice *) refcon;
+ device->removed = 1;
+ device->uncentered = 1;
+}
+
+
+
+/* Create and open an interface to device, required prior to extracting values or building queues.
+ * Note: appliction now owns the device and must close and release it prior to exiting
+ */
+
+static IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+ HRESULT plugInResult = S_OK;
+ SInt32 score = 0;
+ IOCFPlugInInterface ** ppPlugInInterface = NULL;
+
+ if (NULL == pDevice->interface)
+ {
+ result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID,
+ kIOCFPlugInInterfaceID, &ppPlugInInterface, &score);
+ if (kIOReturnSuccess == result)
+ {
+ /* Call a method of the intermediate plug-in to create the device interface */
+ plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface,
+ CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface));
+ if (S_OK != plugInResult)
+ HIDReportErrorNum ("CouldnÕt query HID class device interface from plugInInterface", plugInResult);
+ (*ppPlugInInterface)->Release (ppPlugInInterface);
+ }
+ else
+ HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result);
+ }
+ if (NULL != pDevice->interface)
+ {
+ result = (*(pDevice->interface))->open (pDevice->interface, 0);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to open pDevice->interface via open.", result);
+ else
+ (*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice);
+
+ }
+ return result;
+}
+
+/* Closes and releases interface to device, should be done prior to exting application
+ * Note: will have no affect if device or interface do not exist
+ * application will "own" the device if interface is not closed
+ * (device may have to be plug and re-plugged in different location to get it working again without a restart)
+ */
+
+static IOReturn HIDCloseReleaseInterface (recDevice *pDevice)
+{
+ IOReturn result = kIOReturnSuccess;
+
+ if ((NULL != pDevice) && (NULL != pDevice->interface))
+ {
+ /* close the interface */
+ result = (*(pDevice->interface))->close (pDevice->interface);
+ if (kIOReturnNotOpen == result)
+ {
+ /* do nothing as device was not opened, thus can't be closed */
+ }
+ else if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result);
+ /* release the interface */
+ result = (*(pDevice->interface))->Release (pDevice->interface);
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result);
+ pDevice->interface = NULL;
+ }
+ return result;
+}
+
+/* extracts actual specific element information from each element CF dictionary entry */
+
+static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement)
+{
+ long number;
+ CFTypeRef refType;
+
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->cookie = (IOHIDElementCookie) number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->minReport = pElement->min = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->maxReport = pElement->max = number;
+/*
+ TODO: maybe should handle the following stuff somehow?
+
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMin = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->scaledMax = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey));
+ if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number))
+ pElement->size = number;
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey));
+ if (refType)
+ pElement->relative = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey));
+ if (refType)
+ pElement->wrapping = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey));
+ if (refType)
+ pElement->nonLinear = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey));
+ if (refType)
+ pElement->preferredState = CFBooleanGetValue (refType);
+ refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey));
+ if (refType)
+ pElement->nullState = CFBooleanGetValue (refType);
+*/
+}
+
+/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements
+ * if element of interest allocate storage, add to list and retrieve element specific info
+ * if collection then pass on to deconstruction collection into additional individual elements
+ */
+
+static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice)
+{
+ recElement* element = NULL;
+ recElement** headElement = NULL;
+ long elementType, usagePage, usage;
+ CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey));
+ CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey));
+ CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey));
+
+
+ if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType)))
+ {
+ /* look at types of interest */
+ if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) ||
+ (elementType == kIOHIDElementTypeInput_Axis))
+ {
+ if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) &&
+ refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage))
+ {
+ switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
+ {
+ case kHIDPage_GenericDesktop:
+ {
+ switch (usage) /* look at usage to determine function */
+ {
+ case kHIDUsage_GD_X:
+ case kHIDUsage_GD_Y:
+ case kHIDUsage_GD_Z:
+ case kHIDUsage_GD_Rx:
+ case kHIDUsage_GD_Ry:
+ case kHIDUsage_GD_Rz:
+ case kHIDUsage_GD_Slider:
+ case kHIDUsage_GD_Dial:
+ case kHIDUsage_GD_Wheel:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->axes++;
+ headElement = &(pDevice->firstAxis);
+ }
+ break;
+ case kHIDUsage_GD_Hatswitch:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->hats++;
+ headElement = &(pDevice->firstHat);
+ }
+ break;
+ }
+ }
+ break;
+ case kHIDPage_Button:
+ element = (recElement *) NewPtrClear (sizeof (recElement));
+ if (element)
+ {
+ pDevice->buttons++;
+ headElement = &(pDevice->firstButton);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ else if (kIOHIDElementTypeCollection == elementType)
+ HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice);
+ }
+
+ if (element && headElement) /* add to list */
+ {
+ pDevice->elements++;
+ if (NULL == *headElement)
+ *headElement = element;
+ else
+ {
+ recElement *elementPrevious, *elementCurrent;
+ elementCurrent = *headElement;
+ while (elementCurrent)
+ {
+ elementPrevious = elementCurrent;
+ elementCurrent = elementPrevious->pNext;
+ }
+ elementPrevious->pNext = element;
+ }
+ element->pNext = NULL;
+ HIDGetElementInfo (refElement, element);
+ }
+}
+
+/* collects information from each array member in device element list (each array memeber = element) */
+
+static void HIDGetElementsCFArrayHandler (const void * value, void * parameter)
+{
+ if (CFGetTypeID (value) == CFDictionaryGetTypeID ())
+ HIDAddElement ((CFTypeRef) value, (recDevice *) parameter);
+}
+
+/* handles retrieval of element information from arrays of elements in device IO registry information */
+
+static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice)
+{
+ CFTypeID type = CFGetTypeID (refElementCurrent);
+ if (type == CFArrayGetTypeID()) /* if element is an array */
+ {
+ CFRange range = {0, CFArrayGetCount (refElementCurrent)};
+ /* CountElementsCFArrayHandler called for each array member */
+ CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice);
+ }
+}
+
+/* handles extracting element information from element collection CF types
+ * used from top level element decoding and hierarchy deconstruction to flatten device element list
+ */
+
+static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice)
+{
+ CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey));
+ if (refElementTop)
+ HIDGetElements (refElementTop, pDevice);
+}
+
+/* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */
+
+static void HIDTopLevelElementHandler (const void * value, void * parameter)
+{
+ CFTypeRef refCF = 0;
+ if (CFGetTypeID (value) != CFDictionaryGetTypeID ())
+ return;
+ refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey));
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey));
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
+}
+
+/* extracts device info from CF dictionary records in IO registry */
+
+static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice)
+{
+ CFMutableDictionaryRef usbProperties = 0;
+ io_registry_entry_t parent1, parent2;
+
+ /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
+ * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
+ */
+ if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) &&
+ (KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) &&
+ (KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions)))
+ {
+ if (usbProperties)
+ {
+ CFTypeRef refCF = 0;
+ /* get device info
+ * try hid dictionary first, if fail then go to usb dictionary
+ */
+
+
+ /* get product name */
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey));
+ if (!refCF)
+ refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name"));
+ if (refCF)
+ {
+ if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ()))
+ SDL_SetError ("CFStringGetCString error retrieving pDevice->product.");
+ }
+
+ /* get usage page and usage */
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
+ if (refCF)
+ {
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage.");
+ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
+ if (refCF)
+ if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage))
+ SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage.");
+ }
+
+ if (NULL == refCF) /* get top level element HID usage page or usage */
+ {
+ /* use top level element instead */
+ CFTypeRef refCFTopElement = 0;
+ refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey));
+ {
+ /* refCFTopElement points to an array of element dictionaries */
+ CFRange range = {0, CFArrayGetCount (refCFTopElement)};
+ CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice);
+ }
+ }
+
+ CFRelease (usbProperties);
+ }
+ else
+ SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties.");
+
+ if (kIOReturnSuccess != IOObjectRelease (parent2))
+ SDL_SetError ("IOObjectRelease error with parent2.");
+ if (kIOReturnSuccess != IOObjectRelease (parent1))
+ SDL_SetError ("IOObjectRelease error with parent1.");
+ }
+}
+
+
+static recDevice *HIDBuildDevice (io_object_t hidDevice)
+{
+ recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice));
+ if (pDevice)
+ {
+ /* get dictionary for HID properties */
+ CFMutableDictionaryRef hidProperties = 0;
+ kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions);
+ if ((result == KERN_SUCCESS) && hidProperties)
+ {
+ /* create device interface */
+ result = HIDCreateOpenDeviceInterface (hidDevice, pDevice);
+ if (kIOReturnSuccess == result)
+ {
+ HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */
+ HIDGetCollectionElements (hidProperties, pDevice);
+ }
+ else
+ {
+ DisposePtr((Ptr)pDevice);
+ pDevice = NULL;
+ }
+ CFRelease (hidProperties);
+ }
+ else
+ {
+ DisposePtr((Ptr)pDevice);
+ pDevice = NULL;
+ }
+ }
+ return pDevice;
+}
+
+/* disposes of the element list associated with a device and the memory associated with the list
+ */
+
+static void HIDDisposeElementList (recElement **elementList)
+{
+ recElement *pElement = *elementList;
+ while (pElement)
+ {
+ recElement *pElementNext = pElement->pNext;
+ DisposePtr ((Ptr) pElement);
+ pElement = pElementNext;
+ }
+ *elementList = NULL;
+}
+
+/* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL
+ * all your device no longer belong to us... (i.e., you do not 'own' the device anymore)
+ */
+
+static recDevice *HIDDisposeDevice (recDevice **ppDevice)
+{
+ kern_return_t result = KERN_SUCCESS;
+ recDevice *pDeviceNext = NULL;
+ if (*ppDevice)
+ {
+ /* save next device prior to disposing of this device */
+ pDeviceNext = (*ppDevice)->pNext;
+
+ /* free element lists */
+ HIDDisposeElementList (&(*ppDevice)->firstAxis);
+ HIDDisposeElementList (&(*ppDevice)->firstButton);
+ HIDDisposeElementList (&(*ppDevice)->firstHat);
+
+ result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */
+ if (kIOReturnSuccess != result)
+ HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result);
+ DisposePtr ((Ptr)*ppDevice);
+ *ppDevice = NULL;
+ }
+ return pDeviceNext;
+}
+
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ IOReturn result = kIOReturnSuccess;
+ mach_port_t masterPort = 0;
+ io_iterator_t hidObjectIterator = 0;
+ CFMutableDictionaryRef hidMatchDictionary = NULL;
+ recDevice *device, *lastDevice;
+ io_object_t ioHIDDeviceObject = 0;
+
+ SDL_numjoysticks = 0;
+
+ if (gpDeviceList)
+ {
+ SDL_SetError("Joystick: Device list already inited.");
+ return -1;
+ }
+
+ result = IOMasterPort (bootstrap_port, &masterPort);
+ if (kIOReturnSuccess != result)
+ {
+ SDL_SetError("Joystick: IOMasterPort error with bootstrap_port.");
+ return -1;
+ }
+
+ /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */
+ hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey);
+ if (hidMatchDictionary)
+ {
+ /* Add key for device type (joystick, in this case) to refine the matching dictionary. */
+
+ /* NOTE: we now perform this filtering later
+ UInt32 usagePage = kHIDPage_GenericDesktop;
+ UInt32 usage = kHIDUsage_GD_Joystick;
+ CFNumberRef refUsage = NULL, refUsagePage = NULL;
+
+ refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage);
+ refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage);
+ CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage);
+ */
+ }
+ else
+ {
+ SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
+ return -1;
+ }
+
+ /*/ Now search I/O Registry for matching devices. */
+ result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator);
+ /* Check for errors */
+ if (kIOReturnSuccess != result)
+ {
+ SDL_SetError("Joystick: Couldn't create a HID object iterator.");
+ return -1;
+ }
+ if (!hidObjectIterator) /* there are no joysticks */
+ {
+ gpDeviceList = NULL;
+ SDL_numjoysticks = 0;
+ return 0;
+ }
+ /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */
+
+ /* build flat linked list of devices from device iterator */
+
+ gpDeviceList = lastDevice = NULL;
+
+ while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator)))
+ {
+ /* build a device record */
+ device = HIDBuildDevice (ioHIDDeviceObject);
+ if (!device)
+ continue;
+
+ /* dump device object, it is no longer needed */
+ result = IOObjectRelease (ioHIDDeviceObject);
+/* if (KERN_SUCCESS != result)
+ HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result);
+*/
+
+ /* Filter device list to non-keyboard/mouse stuff */
+ if ( (device->usagePage != kHIDPage_GenericDesktop) ||
+ ((device->usage != kHIDUsage_GD_Joystick &&
+ device->usage != kHIDUsage_GD_GamePad &&
+ device->usage != kHIDUsage_GD_MultiAxisController)) ) {
+
+ /* release memory for the device */
+ HIDDisposeDevice (&device);
+ DisposePtr((Ptr)device);
+ continue;
+ }
+
+ /* Add device to the end of the list */
+ if (lastDevice)
+ lastDevice->pNext = device;
+ else
+ gpDeviceList = device;
+ lastDevice = device;
+ }
+ result = IOObjectRelease (hidObjectIterator); /* release the iterator */
+
+ /* Count the total number of devices we found */
+ device = gpDeviceList;
+ while (device)
+ {
+ SDL_numjoysticks++;
+ device = device->pNext;
+ }
+
+ return SDL_numjoysticks;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ recDevice *device = gpDeviceList;
+
+ for (; index > 0; index--)
+ device = device->pNext;
+
+ return device->product;
+}
+
+/* Function to open a joystick for use.
+ * The joystick to open is specified by the index field of the joystick.
+ * This should fill the nbuttons and naxes fields of the joystick structure.
+ * It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ recDevice *device = gpDeviceList;
+ int index;
+
+ for (index = joystick->index; index > 0; index--)
+ device = device->pNext;
+
+ joystick->hwdata = device;
+ joystick->name = device->product;
+
+ joystick->naxes = device->axes;
+ joystick->nhats = device->hats;
+ joystick->nballs = 0;
+ joystick->nbuttons = device->buttons;
+
+ return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ recDevice *device = joystick->hwdata;
+ recElement *element;
+ SInt32 value;
+ int i;
+
+ if (device->removed) /* device was unplugged; ignore it. */
+ {
+ if (device->uncentered)
+ {
+ device->uncentered = 0;
+
+ /* Tell the app that everything is centered/unpressed... */
+ for (i = 0; i < device->axes; i++)
+ SDL_PrivateJoystickAxis(joystick, i, 0);
+
+ for (i = 0; i < device->buttons; i++)
+ SDL_PrivateJoystickButton(joystick, i, 0);
+
+ for (i = 0; i < device->hats; i++)
+ SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
+ }
+
+ return;
+ }
+
+ element = device->firstAxis;
+ i = 0;
+ while (element)
+ {
+ value = HIDScaledCalibratedValue(device, element, -32768, 32767);
+ if ( value != joystick->axes[i] )
+ SDL_PrivateJoystickAxis(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstButton;
+ i = 0;
+ while (element)
+ {
+ value = HIDGetElementValue(device, element);
+ if (value > 1) /* handle pressure-sensitive buttons */
+ value = 1;
+ if ( value != joystick->buttons[i] )
+ SDL_PrivateJoystickButton(joystick, i, value);
+ element = element->pNext;
+ ++i;
+ }
+
+ element = device->firstHat;
+ i = 0;
+ while (element)
+ {
+ Uint8 pos = 0;
+
+ value = HIDGetElementValue(device, element);
+ if (element->max == 3) /* 4 position hatswitch - scale up value */
+ value *= 2;
+ else if (element->max != 7) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
+ value = -1;
+ switch(value)
+ {
+ case 0:
+ pos = SDL_HAT_UP;
+ break;
+ case 1:
+ pos = SDL_HAT_RIGHTUP;
+ break;
+ case 2:
+ pos = SDL_HAT_RIGHT;
+ break;
+ case 3:
+ pos = SDL_HAT_RIGHTDOWN;
+ break;
+ case 4:
+ pos = SDL_HAT_DOWN;
+ break;
+ case 5:
+ pos = SDL_HAT_LEFTDOWN;
+ break;
+ case 6:
+ pos = SDL_HAT_LEFT;
+ break;
+ case 7:
+ pos = SDL_HAT_LEFTUP;
+ break;
+ default:
+ /* Every other value is mapped to center. We do that because some
+ * joysticks use 8 and some 15 for this value, and apparently
+ * there are even more variants out there - so we try to be generous.
+ */
+ pos = SDL_HAT_CENTERED;
+ break;
+ }
+ if ( pos != joystick->hats[i] )
+ SDL_PrivateJoystickHat(joystick, i, pos);
+ element = element->pNext;
+ ++i;
+ }
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ /* Should we do anything here? */
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ while (NULL != gpDeviceList)
+ gpDeviceList = HIDDisposeDevice (&gpDeviceList);
+}
+
+#endif /* SDL_JOYSTICK_IOKIT */
diff --git a/distrib/sdl-1.2.12/src/joystick/dc/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/dc/SDL_sysjoystick.c
new file mode 100644
index 0000000..ac72473
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/dc/SDL_sysjoystick.c
@@ -0,0 +1,193 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_DC
+
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#include <dc/maple.h>
+#include <dc/maple/controller.h>
+
+#define MAX_JOYSTICKS 8 /* only 2 are supported in the multimedia API */
+#define MAX_AXES 6 /* each joystick can have up to 6 axes */
+#define MAX_BUTTONS 8 /* and 8 buttons */
+#define MAX_HATS 2
+
+#define JOYNAMELEN 8
+
+/* array to hold joystick ID values */
+static uint8 SYS_Joystick_addr[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+ cont_cond_t prev_cond;
+ int prev_buttons;
+};
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ int numdevs;
+
+ int p,u;
+
+ numdevs = 0;
+ for(p=0;p<MAPLE_PORT_COUNT;p++) {
+ for(u=0;u<MAPLE_UNIT_COUNT;u++) {
+ if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) {
+ SYS_Joystick_addr[numdevs] = maple_addr(p,u);
+ numdevs++;
+ }
+ }
+ }
+
+ return(numdevs);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ maple_device_t *dev;
+ if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL;
+ return dev->info.product_name;
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ /* allocate memory for system specific hardware data */
+ joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
+ if (joystick->hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+
+ /* fill nbuttons, naxes, and nhats fields */
+ joystick->nbuttons = MAX_BUTTONS;
+ joystick->naxes = MAX_AXES;
+ joystick->nhats = MAX_HATS;
+ return(0);
+}
+
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+const int sdl_buttons[] = {
+ CONT_C,
+ CONT_B,
+ CONT_A,
+ CONT_START,
+ CONT_Z,
+ CONT_Y,
+ CONT_X,
+ CONT_D
+};
+
+ uint8 addr;
+ cont_cond_t cond,*prev_cond;
+ int buttons,prev_buttons,i,changed;
+
+ addr = SYS_Joystick_addr[joystick->index];
+ if (cont_get_cond(addr,&cond)<0) return;
+
+ buttons = cond.buttons;
+ prev_buttons = joystick->hwdata->prev_buttons;
+ changed = buttons^prev_buttons;
+
+ if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) {
+ int hat = SDL_HAT_CENTERED;
+ if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP;
+ if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN;
+ if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT;
+ if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT;
+ SDL_PrivateJoystickHat(joystick, 0, hat);
+ }
+ if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) {
+ int hat = SDL_HAT_CENTERED;
+ if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP;
+ if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN;
+ if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT;
+ if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT;
+ SDL_PrivateJoystickHat(joystick, 1, hat);
+ }
+
+ for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) {
+ if (changed & sdl_buttons[i]) {
+ SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED);
+ }
+ }
+
+ prev_cond = &joystick->hwdata->prev_cond;
+ if (cond.joyx!=prev_cond->joyx)
+ SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128);
+ if (cond.joyy!=prev_cond->joyy)
+ SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128);
+ if (cond.rtrig!=prev_cond->rtrig)
+ SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
+ if (cond.ltrig!=prev_cond->ltrig)
+ SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
+ if (cond.joy2x!=prev_cond->joy2x)
+ SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128);
+ if (cond.joy2y!=prev_cond->joy2y)
+ SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128);
+
+ joystick->hwdata->prev_buttons = buttons;
+ joystick->hwdata->prev_cond = cond;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if (joystick->hwdata != NULL) {
+ /* free system specific hardware data */
+ SDL_free(joystick->hwdata);
+ }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ return;
+}
+
+#endif /* SDL_JOYSTICK_DC */
diff --git a/distrib/sdl-1.2.12/src/joystick/dummy/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/dummy/SDL_sysjoystick.c
new file mode 100644
index 0000000..f3209a2
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/dummy/SDL_sysjoystick.c
@@ -0,0 +1,83 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ SDL_numjoysticks = 0;
+ return(0);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ SDL_SetError("Logic error: No joysticks available");
+ return(NULL);
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ SDL_SetError("Logic error: No joysticks available");
+ return(-1);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ return;
+}
+
+#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
diff --git a/distrib/sdl-1.2.12/src/joystick/linux/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/linux/SDL_sysjoystick.c
new file mode 100644
index 0000000..d90bae6
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/linux/SDL_sysjoystick.c
@@ -0,0 +1,1199 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_LINUX
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <sys/stat.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/ioctl.h>
+#include <limits.h> /* For the definition of PATH_MAX */
+#include <linux/joystick.h>
+#if SDL_INPUT_LINUXEV
+#include <linux/input.h>
+#endif
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+/* Special joystick configurations */
+static struct {
+ const char *name;
+ int naxes;
+ int nhats;
+ int nballs;
+} special_joysticks[] = {
+ { "MadCatz Panther XL", 3, 2, 1 }, /* We don't handle rudder (axis 8) */
+ { "SideWinder Precision Pro", 4, 1, 0 },
+ { "SideWinder 3D Pro", 4, 1, 0 },
+ { "Microsoft SideWinder 3D Pro", 4, 1, 0 },
+ { "Microsoft SideWinder Precision Pro", 4, 1, 0 },
+ { "Microsoft SideWinder Dual Strike USB version 1.0", 2, 1, 0 },
+ { "WingMan Interceptor", 3, 3, 0 },
+ { "WingMan Extreme Digital 3D", 4, 1, 0 },
+ { "Microsoft SideWinder Precision 2 Joystick", 4, 1, 0 },
+ { "Logitech Inc. WingMan Extreme Digital 3D", 4, 1, 0 },
+ { "Saitek Saitek X45", 6, 1, 0 }
+};
+
+#ifndef NO_LOGICAL_JOYSTICKS
+
+/*
+ Some USB HIDs show up as a single joystick even though they actually
+ control 2 or more joysticks.
+*/
+/*
+ This code handles the MP-8800 (Quad) and MP-8866 (Dual), which can
+ be identified by their transparent blue design. It's quite trivial
+ to add other joysticks with similar quirky behavior.
+ -id
+*/
+
+struct joystick_logical_mapping {
+ int njoy;
+ int nthing;
+};
+
+/*
+ {logical joy, logical axis},
+ {logical joy, logical hat},
+ {logical joy, logical ball},
+ {logical joy, logical button}
+*/
+
+static struct joystick_logical_mapping mp88xx_1_logical_axismap[] = {
+ {0,0},{0,1},{0,2},{0,3},{0,4},{0,5}
+};
+static struct joystick_logical_mapping mp88xx_1_logical_buttonmap[] = {
+ {0,0},{0,1},{0,2},{0,3},{0,4},{0,5},{0,6},{0,7},{0,8},{0,9},{0,10},{0,11}
+};
+
+static struct joystick_logical_mapping mp88xx_2_logical_axismap[] = {
+ {0,0},{0,1},{0,2},{1,0},{1,1},{0,3},
+ {1,2},{1,3},{0,4},{0,5},{1,4},{1,5}
+};
+static struct joystick_logical_mapping mp88xx_2_logical_buttonmap[] = {
+ {0,0},{0,1},{0,2},{0,3},{0,4},{0,5},{0,6},{0,7},{0,8},{0,9},{0,10},{0,11},
+ {1,0},{1,1},{1,2},{1,3},{1,4},{1,5},{1,6},{1,7},{1,8},{1,9},{1,10},{1,11}
+};
+
+static struct joystick_logical_mapping mp88xx_3_logical_axismap[] = {
+ {0,0},{0,1},{0,2},{1,0},{1,1},{0,3},
+ {1,2},{1,3},{2,0},{2,1},{2,2},{2,3},
+ {0,4},{0,5},{1,4},{1,5},{2,4},{2,5}
+};
+static struct joystick_logical_mapping mp88xx_3_logical_buttonmap[] = {
+ {0,0},{0,1},{0,2},{0,3},{0,4},{0,5},{0,6},{0,7},{0,8},{0,9},{0,10},{0,11},
+ {1,0},{1,1},{1,2},{1,3},{1,4},{1,5},{1,6},{1,7},{1,8},{1,9},{1,10},{1,11},
+ {2,0},{2,1},{2,2},{2,3},{2,4},{2,5},{2,6},{2,7},{2,8},{2,9},{2,10},{2,11}
+};
+
+static struct joystick_logical_mapping mp88xx_4_logical_axismap[] = {
+ {0,0},{0,1},{0,2},{1,0},{1,1},{0,3},
+ {1,2},{1,3},{2,0},{2,1},{2,2},{2,3},
+ {3,0},{3,1},{3,2},{3,3},{0,4},{0,5},
+ {1,4},{1,5},{2,4},{2,5},{3,4},{3,5}
+};
+static struct joystick_logical_mapping mp88xx_4_logical_buttonmap[] = {
+ {0,0},{0,1},{0,2},{0,3},{0,4},{0,5},{0,6},{0,7},{0,8},{0,9},{0,10},{0,11},
+ {1,0},{1,1},{1,2},{1,3},{1,4},{1,5},{1,6},{1,7},{1,8},{1,9},{1,10},{1,11},
+ {2,0},{2,1},{2,2},{2,3},{2,4},{2,5},{2,6},{2,7},{2,8},{2,9},{2,10},{2,11},
+ {3,0},{3,1},{3,2},{3,3},{3,4},{3,5},{3,6},{3,7},{3,8},{3,9},{3,10},{3,11}
+};
+
+struct joystick_logical_layout {
+ int naxes;
+ int nhats;
+ int nballs;
+ int nbuttons;
+};
+
+static struct joystick_logical_layout mp88xx_1_logical_layout[] = {
+ {6, 0, 0, 12}
+};
+static struct joystick_logical_layout mp88xx_2_logical_layout[] = {
+ {6, 0, 0, 12},
+ {6, 0, 0, 12}
+};
+static struct joystick_logical_layout mp88xx_3_logical_layout[] = {
+ {6, 0, 0, 12},
+ {6, 0, 0, 12},
+ {6, 0, 0, 12}
+};
+static struct joystick_logical_layout mp88xx_4_logical_layout[] = {
+ {6, 0, 0, 12},
+ {6, 0, 0, 12},
+ {6, 0, 0, 12},
+ {6, 0, 0, 12}
+};
+
+/*
+ This array sets up a means of mapping a single physical joystick to
+ multiple logical joysticks. (djm)
+
+ njoys
+ the number of logical joysticks
+
+ layouts
+ an array of layout structures, one to describe each logical joystick
+
+ axes, hats, balls, buttons
+ arrays that map a physical thingy to a logical thingy
+ */
+struct joystick_logicalmap {
+ const char *name;
+ int nbuttons;
+ int njoys;
+ struct joystick_logical_layout *layout;
+ struct joystick_logical_mapping *axismap;
+ struct joystick_logical_mapping *hatmap;
+ struct joystick_logical_mapping *ballmap;
+ struct joystick_logical_mapping *buttonmap;
+};
+
+static struct joystick_logicalmap joystick_logicalmap[] = {
+ {
+ "WiseGroup.,Ltd MP-8866 Dual USB Joypad",
+ 12,
+ 1,
+ mp88xx_1_logical_layout,
+ mp88xx_1_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_1_logical_buttonmap
+ },
+ {
+ "WiseGroup.,Ltd MP-8866 Dual USB Joypad",
+ 24,
+ 2,
+ mp88xx_2_logical_layout,
+ mp88xx_2_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_2_logical_buttonmap
+ },
+ {
+ "WiseGroup.,Ltd MP-8800 Quad USB Joypad",
+ 12,
+ 1,
+ mp88xx_1_logical_layout,
+ mp88xx_1_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_1_logical_buttonmap
+ },
+ {
+ "WiseGroup.,Ltd MP-8800 Quad USB Joypad",
+ 24,
+ 2,
+ mp88xx_2_logical_layout,
+ mp88xx_2_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_2_logical_buttonmap
+ },
+ {
+ "WiseGroup.,Ltd MP-8800 Quad USB Joypad",
+ 36,
+ 3,
+ mp88xx_3_logical_layout,
+ mp88xx_3_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_3_logical_buttonmap
+ },
+ {
+ "WiseGroup.,Ltd MP-8800 Quad USB Joypad",
+ 48,
+ 4,
+ mp88xx_4_logical_layout,
+ mp88xx_4_logical_axismap,
+ NULL,
+ NULL,
+ mp88xx_4_logical_buttonmap
+ }
+};
+
+/* find the head of a linked list, given a point in it
+ */
+#define SDL_joylist_head(i, start)\
+ for(i = start; SDL_joylist[i].fname == NULL;) i = SDL_joylist[i].prev;
+
+#define SDL_logical_joydecl(d) d
+
+
+#else
+
+#define SDL_logical_joydecl(d)
+
+#endif /* USE_LOGICAL_JOYSTICKS */
+
+/* The maximum number of joysticks we'll detect */
+#define MAX_JOYSTICKS 32
+
+/* A list of available joysticks */
+static struct
+{
+ char* fname;
+#ifndef NO_LOGICAL_JOYSTICKS
+ SDL_Joystick* joy;
+ struct joystick_logicalmap* map;
+ int prev;
+ int next;
+ int logicalno;
+#endif /* USE_LOGICAL_JOYSTICKS */
+} SDL_joylist[MAX_JOYSTICKS];
+
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata {
+ int fd;
+ /* The current linux joystick driver maps hats to two axes */
+ struct hwdata_hat {
+ int axis[2];
+ } *hats;
+ /* The current linux joystick driver maps balls to two axes */
+ struct hwdata_ball {
+ int axis[2];
+ } *balls;
+
+ /* Support for the Linux 2.4 unified input interface */
+#if SDL_INPUT_LINUXEV
+ SDL_bool is_hid;
+ Uint8 key_map[KEY_MAX-BTN_MISC];
+ Uint8 abs_map[ABS_MAX];
+ struct axis_correct {
+ int used;
+ int coef[3];
+ } abs_correct[ABS_MAX];
+#endif
+};
+
+
+#ifndef NO_LOGICAL_JOYSTICKS
+
+static int CountLogicalJoysticks(int max)
+{
+ register int i, j, k, ret, prev;
+ const char* name;
+ int nbuttons, fd;
+ unsigned char n;
+
+ ret = 0;
+
+ for(i = 0; i < max; i++) {
+ name = SDL_SYS_JoystickName(i);
+
+ fd = open(SDL_joylist[i].fname, O_RDONLY, 0);
+ if ( fd >= 0 ) {
+ if ( ioctl(fd, JSIOCGBUTTONS, &n) < 0 ) {
+ nbuttons = -1;
+ } else {
+ nbuttons = n;
+ }
+ close(fd);
+ }
+ else {
+ nbuttons=-1;
+ }
+
+ if (name) {
+ for(j = 0; j < SDL_arraysize(joystick_logicalmap); j++) {
+ if (!SDL_strcmp(name, joystick_logicalmap[j].name) && (nbuttons==-1 || nbuttons==joystick_logicalmap[j].nbuttons)) {
+ prev = i;
+ SDL_joylist[prev].map = &(joystick_logicalmap[j]);
+
+ for(k = 1; k < joystick_logicalmap[j].njoys; k++) {
+ SDL_joylist[prev].next = max + ret;
+ SDL_joylist[max+ret].prev = prev;
+
+ prev = max + ret;
+ SDL_joylist[prev].logicalno = k;
+ SDL_joylist[prev].map = &(joystick_logicalmap[j]);
+ ret++;
+ }
+
+ break;
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+static void LogicalSuffix(int logicalno, char* namebuf, int len)
+{
+ register int slen;
+ const static char suffixs[] =
+ "01020304050607080910111213141516171819"
+ "20212223242526272829303132";
+ const char* suffix;
+ slen = SDL_strlen(namebuf);
+ suffix = NULL;
+
+ if (logicalno*2<sizeof(suffixs))
+ suffix = suffixs + (logicalno*2);
+
+ if (slen + 4 < len && suffix) {
+ namebuf[slen++] = ' ';
+ namebuf[slen++] = '#';
+ namebuf[slen++] = suffix[0];
+ namebuf[slen++] = suffix[1];
+ namebuf[slen++] = 0;
+ }
+}
+
+#endif /* USE_LOGICAL_JOYSTICKS */
+
+#if SDL_INPUT_LINUXEV
+#define test_bit(nr, addr) \
+ (((1UL << ((nr) & 31)) & (((const unsigned int *) addr)[(nr) >> 5])) != 0)
+
+static int EV_IsJoystick(int fd)
+{
+ unsigned long evbit[40];
+ unsigned long keybit[40];
+ unsigned long absbit[40];
+
+ if ( (ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
+ (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
+ (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0) ) {
+ return(0);
+ }
+ if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
+ test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) &&
+ (test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_A, keybit) || test_bit(BTN_1, keybit)))) return 0;
+ return(1);
+}
+
+#endif /* SDL_INPUT_LINUXEV */
+
+/* Function to scan the system for joysticks */
+int SDL_SYS_JoystickInit(void)
+{
+ /* The base path of the joystick devices */
+ const char *joydev_pattern[] = {
+#if SDL_INPUT_LINUXEV
+ "/dev/input/event%d",
+#endif
+ "/dev/input/js%d",
+ "/dev/js%d"
+ };
+ int numjoysticks;
+ int i, j;
+ int fd;
+ char path[PATH_MAX];
+ dev_t dev_nums[MAX_JOYSTICKS]; /* major/minor device numbers */
+ struct stat sb;
+ int n, duplicate;
+
+ numjoysticks = 0;
+
+ /* First see if the user specified a joystick to use */
+ if ( SDL_getenv("SDL_JOYSTICK_DEVICE") != NULL ) {
+ SDL_strlcpy(path, SDL_getenv("SDL_JOYSTICK_DEVICE"), sizeof(path));
+ if ( stat(path, &sb) == 0 ) {
+ fd = open(path, O_RDONLY, 0);
+ if ( fd >= 0 ) {
+ /* Assume the user knows what they're doing. */
+ SDL_joylist[numjoysticks].fname = SDL_strdup(path);
+ if ( SDL_joylist[numjoysticks].fname ) {
+ dev_nums[numjoysticks] = sb.st_rdev;
+ ++numjoysticks;
+ }
+ close(fd);
+ }
+ }
+ }
+
+ for ( i=0; i<SDL_arraysize(joydev_pattern); ++i ) {
+ for ( j=0; j < MAX_JOYSTICKS; ++j ) {
+ SDL_snprintf(path, SDL_arraysize(path), joydev_pattern[i], j);
+
+ /* rcg06302000 replaced access(F_OK) call with stat().
+ * stat() will fail if the file doesn't exist, so it's
+ * equivalent behaviour.
+ */
+ if ( stat(path, &sb) == 0 ) {
+ /* Check to make sure it's not already in list.
+ * This happens when we see a stick via symlink.
+ */
+ duplicate = 0;
+ for (n=0; (n<numjoysticks) && !duplicate; ++n) {
+ if ( sb.st_rdev == dev_nums[n] ) {
+ duplicate = 1;
+ }
+ }
+ if (duplicate) {
+ continue;
+ }
+
+ fd = open(path, O_RDONLY, 0);
+ if ( fd < 0 ) {
+ continue;
+ }
+#if SDL_INPUT_LINUXEV
+#ifdef DEBUG_INPUT_EVENTS
+ printf("Checking %s\n", path);
+#endif
+ if ( (i == 0) && ! EV_IsJoystick(fd) ) {
+ close(fd);
+ continue;
+ }
+#endif
+ close(fd);
+
+ /* We're fine, add this joystick */
+ SDL_joylist[numjoysticks].fname = SDL_strdup(path);
+ if ( SDL_joylist[numjoysticks].fname ) {
+ dev_nums[numjoysticks] = sb.st_rdev;
+ ++numjoysticks;
+ }
+ } else
+ break;
+ }
+
+#if SDL_INPUT_LINUXEV
+ /* This is a special case...
+ If the event devices are valid then the joystick devices
+ will be duplicates but without extra information about their
+ hats or balls. Unfortunately, the event devices can't
+ currently be calibrated, so it's a win-lose situation.
+ So : /dev/input/eventX = /dev/input/jsY = /dev/jsY
+ */
+ if ( (i == 0) && (numjoysticks > 0) )
+ break;
+#endif
+ }
+#ifndef NO_LOGICAL_JOYSTICKS
+ numjoysticks += CountLogicalJoysticks(numjoysticks);
+#endif
+
+ return(numjoysticks);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ int fd;
+ static char namebuf[128];
+ char *name;
+ SDL_logical_joydecl(int oindex = index);
+
+#ifndef NO_LOGICAL_JOYSTICKS
+ SDL_joylist_head(index, index);
+#endif
+ name = NULL;
+ fd = open(SDL_joylist[index].fname, O_RDONLY, 0);
+ if ( fd >= 0 ) {
+ if (
+#if SDL_INPUT_LINUXEV
+ (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) &&
+#endif
+ (ioctl(fd, JSIOCGNAME(sizeof(namebuf)), namebuf) <= 0) ) {
+ name = SDL_joylist[index].fname;
+ } else {
+ name = namebuf;
+ }
+ close(fd);
+
+
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (SDL_joylist[oindex].prev || SDL_joylist[oindex].next || index!=oindex)
+ {
+ LogicalSuffix(SDL_joylist[oindex].logicalno, namebuf, 128);
+ }
+#endif
+ }
+ return name;
+}
+
+static int allocate_hatdata(SDL_Joystick *joystick)
+{
+ int i;
+
+ joystick->hwdata->hats = (struct hwdata_hat *)SDL_malloc(
+ joystick->nhats * sizeof(struct hwdata_hat));
+ if ( joystick->hwdata->hats == NULL ) {
+ return(-1);
+ }
+ for ( i=0; i<joystick->nhats; ++i ) {
+ joystick->hwdata->hats[i].axis[0] = 1;
+ joystick->hwdata->hats[i].axis[1] = 1;
+ }
+ return(0);
+}
+
+static int allocate_balldata(SDL_Joystick *joystick)
+{
+ int i;
+
+ joystick->hwdata->balls = (struct hwdata_ball *)SDL_malloc(
+ joystick->nballs * sizeof(struct hwdata_ball));
+ if ( joystick->hwdata->balls == NULL ) {
+ return(-1);
+ }
+ for ( i=0; i<joystick->nballs; ++i ) {
+ joystick->hwdata->balls[i].axis[0] = 0;
+ joystick->hwdata->balls[i].axis[1] = 0;
+ }
+ return(0);
+}
+
+static SDL_bool JS_ConfigJoystick(SDL_Joystick *joystick, int fd)
+{
+ SDL_bool handled;
+ unsigned char n;
+ int old_axes, tmp_naxes, tmp_nhats, tmp_nballs;
+ const char *name;
+ char *env, env_name[128];
+ int i;
+
+ handled = SDL_FALSE;
+
+ /* Default joystick device settings */
+ if ( ioctl(fd, JSIOCGAXES, &n) < 0 ) {
+ joystick->naxes = 2;
+ } else {
+ joystick->naxes = n;
+ }
+ if ( ioctl(fd, JSIOCGBUTTONS, &n) < 0 ) {
+ joystick->nbuttons = 2;
+ } else {
+ joystick->nbuttons = n;
+ }
+
+ name = SDL_SYS_JoystickName(joystick->index);
+ old_axes = joystick->naxes;
+
+ /* Generic analog joystick support */
+ if ( SDL_strstr(name, "Analog") == name && SDL_strstr(name, "-hat") ) {
+ if ( SDL_sscanf(name,"Analog %d-axis %*d-button %d-hat",
+ &tmp_naxes, &tmp_nhats) == 2 ) {
+
+ joystick->naxes = tmp_naxes;
+ joystick->nhats = tmp_nhats;
+
+ handled = SDL_TRUE;
+ }
+ }
+
+ /* Special joystick support */
+ for ( i=0; i < SDL_arraysize(special_joysticks); ++i ) {
+ if ( SDL_strcmp(name, special_joysticks[i].name) == 0 ) {
+
+ joystick->naxes = special_joysticks[i].naxes;
+ joystick->nhats = special_joysticks[i].nhats;
+ joystick->nballs = special_joysticks[i].nballs;
+
+ handled = SDL_TRUE;
+ break;
+ }
+ }
+
+ /* User environment joystick support */
+ if ( (env = SDL_getenv("SDL_LINUX_JOYSTICK")) ) {
+ *env_name = '\0';
+ if ( *env == '\'' && SDL_sscanf(env, "'%[^']s'", env_name) == 1 )
+ env += SDL_strlen(env_name)+2;
+ else if ( SDL_sscanf(env, "%s", env_name) == 1 )
+ env += SDL_strlen(env_name);
+
+ if ( SDL_strcmp(name, env_name) == 0 ) {
+
+ if ( SDL_sscanf(env, "%d %d %d", &tmp_naxes, &tmp_nhats,
+ &tmp_nballs) == 3 ) {
+
+ joystick->naxes = tmp_naxes;
+ joystick->nhats = tmp_nhats;
+ joystick->nballs = tmp_nballs;
+
+ handled = SDL_TRUE;
+ }
+ }
+ }
+
+ /* Remap hats and balls */
+ if (handled) {
+ if ( joystick->nhats > 0 ) {
+ if ( allocate_hatdata(joystick) < 0 ) {
+ joystick->nhats = 0;
+ }
+ }
+ if ( joystick->nballs > 0 ) {
+ if ( allocate_balldata(joystick) < 0 ) {
+ joystick->nballs = 0;
+ }
+ }
+ }
+
+ return(handled);
+}
+
+#if SDL_INPUT_LINUXEV
+
+static SDL_bool EV_ConfigJoystick(SDL_Joystick *joystick, int fd)
+{
+ int i, t;
+ unsigned long keybit[40];
+ unsigned long absbit[40];
+ unsigned long relbit[40];
+
+ /* See if this device uses the new unified event API */
+ if ( (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
+ (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
+ (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0) ) {
+ joystick->hwdata->is_hid = SDL_TRUE;
+
+ /* Get the number of buttons, axes, and other thingamajigs */
+ for ( i=BTN_JOYSTICK; i < KEY_MAX; ++i ) {
+ if ( test_bit(i, keybit) ) {
+#ifdef DEBUG_INPUT_EVENTS
+ printf("Joystick has button: 0x%x\n", i);
+#endif
+ joystick->hwdata->key_map[i-BTN_MISC] =
+ joystick->nbuttons;
+ ++joystick->nbuttons;
+ }
+ }
+ for ( i=BTN_MISC; i < BTN_JOYSTICK; ++i ) {
+ if ( test_bit(i, keybit) ) {
+#ifdef DEBUG_INPUT_EVENTS
+ printf("Joystick has button: 0x%x\n", i);
+#endif
+ joystick->hwdata->key_map[i-BTN_MISC] =
+ joystick->nbuttons;
+ ++joystick->nbuttons;
+ }
+ }
+ for ( i=0; i<ABS_MAX; ++i ) {
+ /* Skip hats */
+ if ( i == ABS_HAT0X ) {
+ i = ABS_HAT3Y;
+ continue;
+ }
+ if ( test_bit(i, absbit) ) {
+ int values[5];
+
+ if ( ioctl(fd, EVIOCGABS(i), values) < 0 )
+ continue;
+#ifdef DEBUG_INPUT_EVENTS
+ printf("Joystick has absolute axis: %x\n", i);
+ printf("Values = { %d, %d, %d, %d, %d }\n",
+ values[0], values[1],
+ values[2], values[3], values[4]);
+#endif /* DEBUG_INPUT_EVENTS */
+ joystick->hwdata->abs_map[i] = joystick->naxes;
+ if ( values[1] == values[2] ) {
+ joystick->hwdata->abs_correct[i].used = 0;
+ } else {
+ joystick->hwdata->abs_correct[i].used = 1;
+ joystick->hwdata->abs_correct[i].coef[0] =
+ (values[2] + values[1]) / 2 - values[4];
+ joystick->hwdata->abs_correct[i].coef[1] =
+ (values[2] + values[1]) / 2 + values[4];
+ t = ((values[2] - values[1]) / 2 - 2 * values[4]);
+ if ( t != 0 ) {
+ joystick->hwdata->abs_correct[i].coef[2] = (1 << 29) / t;
+ } else {
+ joystick->hwdata->abs_correct[i].coef[2] = 0;
+ }
+ }
+ ++joystick->naxes;
+ }
+ }
+ for ( i=ABS_HAT0X; i <= ABS_HAT3Y; i += 2 ) {
+ if ( test_bit(i, absbit) || test_bit(i+1, absbit) ) {
+#ifdef DEBUG_INPUT_EVENTS
+ printf("Joystick has hat %d\n",(i-ABS_HAT0X)/2);
+#endif
+ ++joystick->nhats;
+ }
+ }
+ if ( test_bit(REL_X, relbit) || test_bit(REL_Y, relbit) ) {
+ ++joystick->nballs;
+ }
+
+ /* Allocate data to keep track of these thingamajigs */
+ if ( joystick->nhats > 0 ) {
+ if ( allocate_hatdata(joystick) < 0 ) {
+ joystick->nhats = 0;
+ }
+ }
+ if ( joystick->nballs > 0 ) {
+ if ( allocate_balldata(joystick) < 0 ) {
+ joystick->nballs = 0;
+ }
+ }
+ }
+ return(joystick->hwdata->is_hid);
+}
+
+#endif /* SDL_INPUT_LINUXEV */
+
+#ifndef NO_LOGICAL_JOYSTICKS
+static void ConfigLogicalJoystick(SDL_Joystick *joystick)
+{
+ struct joystick_logical_layout* layout;
+
+ layout = SDL_joylist[joystick->index].map->layout +
+ SDL_joylist[joystick->index].logicalno;
+
+ joystick->nbuttons = layout->nbuttons;
+ joystick->nhats = layout->nhats;
+ joystick->naxes = layout->naxes;
+ joystick->nballs = layout->nballs;
+}
+#endif
+
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ int fd;
+ SDL_logical_joydecl(int realindex);
+ SDL_logical_joydecl(SDL_Joystick *realjoy = NULL);
+
+ /* Open the joystick and set the joystick file descriptor */
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (SDL_joylist[joystick->index].fname == NULL) {
+ SDL_joylist_head(realindex, joystick->index);
+ realjoy = SDL_JoystickOpen(realindex);
+
+ if (realjoy == NULL)
+ return(-1);
+
+ fd = realjoy->hwdata->fd;
+
+ } else {
+ fd = open(SDL_joylist[joystick->index].fname, O_RDONLY, 0);
+ }
+ SDL_joylist[joystick->index].joy = joystick;
+#else
+ fd = open(SDL_joylist[joystick->index].fname, O_RDONLY, 0);
+#endif
+
+ if ( fd < 0 ) {
+ SDL_SetError("Unable to open %s\n",
+ SDL_joylist[joystick->index]);
+ return(-1);
+ }
+ joystick->hwdata = (struct joystick_hwdata *)
+ SDL_malloc(sizeof(*joystick->hwdata));
+ if ( joystick->hwdata == NULL ) {
+ SDL_OutOfMemory();
+ close(fd);
+ return(-1);
+ }
+ SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+ joystick->hwdata->fd = fd;
+
+ /* Set the joystick to non-blocking read mode */
+ fcntl(fd, F_SETFL, O_NONBLOCK);
+
+ /* Get the number of buttons and axes on the joystick */
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (realjoy)
+ ConfigLogicalJoystick(joystick);
+ else
+#endif
+#if SDL_INPUT_LINUXEV
+ if ( ! EV_ConfigJoystick(joystick, fd) )
+#endif
+ JS_ConfigJoystick(joystick, fd);
+
+ return(0);
+}
+
+#ifndef NO_LOGICAL_JOYSTICKS
+
+static SDL_Joystick* FindLogicalJoystick(
+ SDL_Joystick *joystick, struct joystick_logical_mapping* v)
+{
+ SDL_Joystick *logicaljoy;
+ register int i;
+
+ i = joystick->index;
+ logicaljoy = NULL;
+
+ /* get the fake joystick that will receive the event
+ */
+ for(;;) {
+
+ if (SDL_joylist[i].logicalno == v->njoy) {
+ logicaljoy = SDL_joylist[i].joy;
+ break;
+ }
+
+ if (SDL_joylist[i].next == 0)
+ break;
+
+ i = SDL_joylist[i].next;
+
+ }
+
+ return logicaljoy;
+}
+
+static int LogicalJoystickButton(
+ SDL_Joystick *joystick, Uint8 button, Uint8 state){
+ struct joystick_logical_mapping* buttons;
+ SDL_Joystick *logicaljoy = NULL;
+
+ /* if there's no map then this is just a regular joystick
+ */
+ if (SDL_joylist[joystick->index].map == NULL)
+ return 0;
+
+ /* get the logical joystick that will receive the event
+ */
+ buttons = SDL_joylist[joystick->index].map->buttonmap+button;
+ logicaljoy = FindLogicalJoystick(joystick, buttons);
+
+ if (logicaljoy == NULL)
+ return 1;
+
+ SDL_PrivateJoystickButton(logicaljoy, buttons->nthing, state);
+
+ return 1;
+}
+
+static int LogicalJoystickAxis(
+ SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+{
+ struct joystick_logical_mapping* axes;
+ SDL_Joystick *logicaljoy = NULL;
+
+ /* if there's no map then this is just a regular joystick
+ */
+ if (SDL_joylist[joystick->index].map == NULL)
+ return 0;
+
+ /* get the logical joystick that will receive the event
+ */
+ axes = SDL_joylist[joystick->index].map->axismap+axis;
+ logicaljoy = FindLogicalJoystick(joystick, axes);
+
+ if (logicaljoy == NULL)
+ return 1;
+
+ SDL_PrivateJoystickAxis(logicaljoy, axes->nthing, value);
+
+ return 1;
+}
+#endif /* USE_LOGICAL_JOYSTICKS */
+
+static __inline__
+void HandleHat(SDL_Joystick *stick, Uint8 hat, int axis, int value)
+{
+ struct hwdata_hat *the_hat;
+ const Uint8 position_map[3][3] = {
+ { SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP },
+ { SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT },
+ { SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN }
+ };
+ SDL_logical_joydecl(SDL_Joystick *logicaljoy = NULL);
+ SDL_logical_joydecl(struct joystick_logical_mapping* hats = NULL);
+
+ the_hat = &stick->hwdata->hats[hat];
+ if ( value < 0 ) {
+ value = 0;
+ } else
+ if ( value == 0 ) {
+ value = 1;
+ } else
+ if ( value > 0 ) {
+ value = 2;
+ }
+ if ( value != the_hat->axis[axis] ) {
+ the_hat->axis[axis] = value;
+
+#ifndef NO_LOGICAL_JOYSTICKS
+ /* if there's no map then this is just a regular joystick
+ */
+ if (SDL_joylist[stick->index].map != NULL) {
+
+ /* get the fake joystick that will receive the event
+ */
+ hats = SDL_joylist[stick->index].map->hatmap+hat;
+ logicaljoy = FindLogicalJoystick(stick, hats);
+ }
+
+ if (logicaljoy) {
+ stick = logicaljoy;
+ hat = hats->nthing;
+ }
+#endif /* USE_LOGICAL_JOYSTICKS */
+
+ SDL_PrivateJoystickHat(stick, hat,
+ position_map[the_hat->axis[1]][the_hat->axis[0]]);
+ }
+}
+
+static __inline__
+void HandleBall(SDL_Joystick *stick, Uint8 ball, int axis, int value)
+{
+ stick->hwdata->balls[ball].axis[axis] += value;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+static __inline__ void JS_HandleEvents(SDL_Joystick *joystick)
+{
+ struct js_event events[32];
+ int i, len;
+ Uint8 other_axis;
+
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (SDL_joylist[joystick->index].fname == NULL) {
+ SDL_joylist_head(i, joystick->index);
+ JS_HandleEvents(SDL_joylist[i].joy);
+ return;
+ }
+#endif
+
+ while ((len=read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
+ len /= sizeof(events[0]);
+ for ( i=0; i<len; ++i ) {
+ switch (events[i].type & ~JS_EVENT_INIT) {
+ case JS_EVENT_AXIS:
+ if ( events[i].number < joystick->naxes ) {
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (!LogicalJoystickAxis(joystick,
+ events[i].number, events[i].value))
+#endif
+ SDL_PrivateJoystickAxis(joystick,
+ events[i].number, events[i].value);
+ break;
+ }
+ events[i].number -= joystick->naxes;
+ other_axis = (events[i].number / 2);
+ if ( other_axis < joystick->nhats ) {
+ HandleHat(joystick, other_axis,
+ events[i].number%2,
+ events[i].value);
+ break;
+ }
+ events[i].number -= joystick->nhats*2;
+ other_axis = (events[i].number / 2);
+ if ( other_axis < joystick->nballs ) {
+ HandleBall(joystick, other_axis,
+ events[i].number%2,
+ events[i].value);
+ break;
+ }
+ break;
+ case JS_EVENT_BUTTON:
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (!LogicalJoystickButton(joystick,
+ events[i].number, events[i].value))
+#endif
+ SDL_PrivateJoystickButton(joystick,
+ events[i].number, events[i].value);
+ break;
+ default:
+ /* ?? */
+ break;
+ }
+ }
+ }
+}
+#if SDL_INPUT_LINUXEV
+static __inline__ int EV_AxisCorrect(SDL_Joystick *joystick, int which, int value)
+{
+ struct axis_correct *correct;
+
+ correct = &joystick->hwdata->abs_correct[which];
+ if ( correct->used ) {
+ if ( value > correct->coef[0] ) {
+ if ( value < correct->coef[1] ) {
+ return 0;
+ }
+ value -= correct->coef[1];
+ } else {
+ value -= correct->coef[0];
+ }
+ value *= correct->coef[2];
+ value >>= 14;
+ }
+
+ /* Clamp and return */
+ if ( value < -32768 ) return -32768;
+ if ( value > 32767 ) return 32767;
+
+ return value;
+}
+
+static __inline__ void EV_HandleEvents(SDL_Joystick *joystick)
+{
+ struct input_event events[32];
+ int i, len;
+ int code;
+
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (SDL_joylist[joystick->index].fname == NULL) {
+ SDL_joylist_head(i, joystick->index);
+ return EV_HandleEvents(SDL_joylist[i].joy);
+ }
+#endif
+
+ while ((len=read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
+ len /= sizeof(events[0]);
+ for ( i=0; i<len; ++i ) {
+ code = events[i].code;
+ switch (events[i].type) {
+ case EV_KEY:
+ if ( code >= BTN_MISC ) {
+ code -= BTN_MISC;
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (!LogicalJoystickButton(joystick,
+ joystick->hwdata->key_map[code],
+ events[i].value))
+#endif
+ SDL_PrivateJoystickButton(joystick,
+ joystick->hwdata->key_map[code],
+ events[i].value);
+ }
+ break;
+ case EV_ABS:
+ switch (code) {
+ case ABS_HAT0X:
+ case ABS_HAT0Y:
+ case ABS_HAT1X:
+ case ABS_HAT1Y:
+ case ABS_HAT2X:
+ case ABS_HAT2Y:
+ case ABS_HAT3X:
+ case ABS_HAT3Y:
+ code -= ABS_HAT0X;
+ HandleHat(joystick, code/2, code%2,
+ events[i].value);
+ break;
+ default:
+ events[i].value = EV_AxisCorrect(joystick, code, events[i].value);
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (!LogicalJoystickAxis(joystick,
+ joystick->hwdata->abs_map[code],
+ events[i].value))
+#endif
+ SDL_PrivateJoystickAxis(joystick,
+ joystick->hwdata->abs_map[code],
+ events[i].value);
+ break;
+ }
+ break;
+ case EV_REL:
+ switch (code) {
+ case REL_X:
+ case REL_Y:
+ code -= REL_X;
+ HandleBall(joystick, code/2, code%2,
+ events[i].value);
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+}
+#endif /* SDL_INPUT_LINUXEV */
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ int i;
+
+#if SDL_INPUT_LINUXEV
+ if ( joystick->hwdata->is_hid )
+ EV_HandleEvents(joystick);
+ else
+#endif
+ JS_HandleEvents(joystick);
+
+ /* Deliver ball motion updates */
+ for ( i=0; i<joystick->nballs; ++i ) {
+ int xrel, yrel;
+
+ xrel = joystick->hwdata->balls[i].axis[0];
+ yrel = joystick->hwdata->balls[i].axis[1];
+ if ( xrel || yrel ) {
+ joystick->hwdata->balls[i].axis[0] = 0;
+ joystick->hwdata->balls[i].axis[1] = 0;
+ SDL_PrivateJoystickBall(joystick, (Uint8)i, xrel, yrel);
+ }
+ }
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+#ifndef NO_LOGICAL_JOYSTICKS
+ register int i;
+ if (SDL_joylist[joystick->index].fname == NULL) {
+ SDL_joylist_head(i, joystick->index);
+ SDL_JoystickClose(SDL_joylist[i].joy);
+ }
+#endif
+
+ if ( joystick->hwdata ) {
+#ifndef NO_LOGICAL_JOYSTICKS
+ if (SDL_joylist[joystick->index].fname != NULL)
+#endif
+ close(joystick->hwdata->fd);
+ if ( joystick->hwdata->hats ) {
+ SDL_free(joystick->hwdata->hats);
+ }
+ if ( joystick->hwdata->balls ) {
+ SDL_free(joystick->hwdata->balls);
+ }
+ SDL_free(joystick->hwdata);
+ joystick->hwdata = NULL;
+ }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ int i;
+
+ for ( i=0; SDL_joylist[i].fname; ++i ) {
+ SDL_free(SDL_joylist[i].fname);
+ }
+ SDL_joylist[0].fname = NULL;
+}
+
+#endif /* SDL_JOYSTICK_LINUX */
diff --git a/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c
new file mode 100644
index 0000000..25609b3
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c
@@ -0,0 +1,320 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_MACOS
+
+/* SDL stuff -- "SDL_sysjoystick.c"
+ MacOS joystick functions by Frederick Reitberger
+
+ The code that follows is meant for SDL. Use at your own risk.
+*/
+
+#include <InputSprocket.h>
+
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+
+/* The max number of joysticks we will detect */
+#define MAX_JOYSTICKS 16
+/* Limit ourselves to 32 elements per device */
+#define kMaxReferences 32
+
+#define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle))
+#define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum))
+
+
+static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS];
+static ISpElementListReference SYS_Elements[MAX_JOYSTICKS];
+static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS];
+
+struct joystick_hwdata
+{
+ char name[64];
+/* Uint8 id;*/
+ ISpElementReference refs[kMaxReferences];
+ /* gonna need some sort of mapping info */
+};
+
+
+/* Function to scan the system for joysticks.
+ * Joystick 0 should be the system default joystick.
+ * This function should return the number of available joysticks, or -1
+ * on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ static ISpDeviceClass classes[4] = {
+ kISpDeviceClass_Joystick,
+ #if kISpDeviceClass_Gamepad
+ kISpDeviceClass_Gamepad,
+ #endif
+ kISpDeviceClass_Wheel,
+ 0
+ };
+ OSErr err;
+ int i;
+ UInt32 count, numJoysticks;
+
+ if ( (Ptr)0 == (Ptr)ISpStartup ) {
+ SDL_SetError("InputSprocket not installed");
+ return -1; // InputSprocket not installed
+ }
+
+ if( (Ptr)0 == (Ptr)ISpGetVersion ) {
+ SDL_SetError("InputSprocket not version 1.1 or newer");
+ return -1; // old version of ISp (not at least 1.1)
+ }
+
+ ISpStartup();
+
+ /* Get all the joysticks */
+ numJoysticks = 0;
+ for ( i=0; classes[i]; ++i ) {
+ count = 0;
+ err = ISpDevices_ExtractByClass(
+ classes[i],
+ MAX_JOYSTICKS-numJoysticks,
+ &count,
+ &SYS_Joysticks[numJoysticks]);
+ numJoysticks += count;
+ }
+
+ for(i = 0; i < numJoysticks; i++)
+ {
+ ISpDevice_GetDefinition(
+ SYS_Joysticks[i], sizeof(ISpDeviceDefinition),
+ &SYS_DevDef[i]);
+
+ err = ISpElementList_New(
+ 0, NULL,
+ &SYS_Elements[i], 0);
+
+ if (err) {
+ SDL_OutOfMemory();
+ return -1;
+ }
+
+ ISpDevice_GetElementList(
+ SYS_Joysticks[i],
+ &SYS_Elements[i]);
+ }
+
+ ISpDevices_Deactivate(numJoysticks, SYS_Joysticks);
+
+ return numJoysticks;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ static char name[64];
+ int len;
+
+ /* convert pascal string to c-string */
+ len = SYS_DevDef[index].deviceName[0];
+ if ( len >= sizeof(name) ) {
+ len = (sizeof(name) - 1);
+ }
+ SDL_memcpy(name, &SYS_DevDef[index].deviceName[1], len);
+ name[len] = '\0';
+
+ return name;
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ int index;
+ UInt32 count, gotCount, count2;
+ long numAxis, numButtons, numHats, numBalls;
+
+ count = kMaxReferences;
+ count2 = 0;
+ numAxis = numButtons = numHats = numBalls = 0;
+
+ index = joystick->index;
+
+ /* allocate memory for system specific hardware data */
+ joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
+ if (joystick->hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+ SDL_strlcpy(joystick->hwdata->name, SDL_SYS_JoystickName(index), SDL_arraysize(joystick->hwdata->name));
+ joystick->name = joystick->hwdata->name;
+
+ ISpElementList_ExtractByKind(
+ SYS_Elements[index],
+ kISpElementKind_Axis,
+ count,
+ &gotCount,
+ joystick->hwdata->refs);
+
+ numAxis = gotCount;
+ count -= gotCount;
+ count2 += gotCount;
+
+ ISpElementList_ExtractByKind(
+ SYS_Elements[index],
+ kISpElementKind_DPad,
+ count,
+ &gotCount,
+ &(joystick->hwdata->refs[count2]));
+
+ numHats = gotCount;
+ count -= gotCount;
+ count2 += gotCount;
+
+ ISpElementList_ExtractByKind(
+ SYS_Elements[index],
+ kISpElementKind_Button,
+ count,
+ &gotCount,
+ &(joystick->hwdata->refs[count2]));
+
+ numButtons = gotCount;
+ count -= gotCount;
+ count2 += gotCount;
+
+ joystick->naxes = numAxis;
+ joystick->nhats = numHats;
+ joystick->nballs = numBalls;
+ joystick->nbuttons = numButtons;
+
+ ISpDevices_Activate(
+ 1,
+ &SYS_Joysticks[index]);
+
+ return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ int i, j;
+ ISpAxisData a;
+ ISpDPadData b;
+ //ISpDeltaData c;
+ ISpButtonData d;
+
+ for(i = 0, j = 0; i < joystick->naxes; i++, j++)
+ {
+ Sint16 value;
+
+ ISpElement_GetSimpleState(
+ joystick->hwdata->refs[j],
+ &a);
+ value = (ISpSymmetricAxisToFloat(a)* 32767.0);
+ if ( value != joystick->axes[i] ) {
+ SDL_PrivateJoystickAxis(joystick, i, value);
+ }
+ }
+
+ for(i = 0; i < joystick->nhats; i++, j++)
+ {
+ Uint8 pos;
+
+ ISpElement_GetSimpleState(
+ joystick->hwdata->refs[j],
+ &b);
+ switch(b) {
+ case kISpPadIdle:
+ pos = SDL_HAT_CENTERED;
+ break;
+ case kISpPadLeft:
+ pos = SDL_HAT_LEFT;
+ break;
+ case kISpPadUpLeft:
+ pos = SDL_HAT_LEFTUP;
+ break;
+ case kISpPadUp:
+ pos = SDL_HAT_UP;
+ break;
+ case kISpPadUpRight:
+ pos = SDL_HAT_RIGHTUP;
+ break;
+ case kISpPadRight:
+ pos = SDL_HAT_RIGHT;
+ break;
+ case kISpPadDownRight:
+ pos = SDL_HAT_RIGHTDOWN;
+ break;
+ case kISpPadDown:
+ pos = SDL_HAT_DOWN;
+ break;
+ case kISpPadDownLeft:
+ pos = SDL_HAT_LEFTDOWN;
+ break;
+ }
+ if ( pos != joystick->hats[i] ) {
+ SDL_PrivateJoystickHat(joystick, i, pos);
+ }
+ }
+
+ for(i = 0; i < joystick->nballs; i++, j++)
+ {
+ /* ignore balls right now */
+ }
+
+ for(i = 0; i < joystick->nbuttons; i++, j++)
+ {
+ ISpElement_GetSimpleState(
+ joystick->hwdata->refs[j],
+ &d);
+ if ( d != joystick->buttons[i] ) {
+ SDL_PrivateJoystickButton(joystick, i, d);
+ }
+ }
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ int index;
+
+ index = joystick->index;
+
+ ISpDevices_Deactivate(
+ 1,
+ &SYS_Joysticks[index]);
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ ISpShutdown();
+}
+
+#endif /* SDL_JOYSTICK_MACOS */
diff --git a/distrib/sdl-1.2.12/src/joystick/mint/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/mint/SDL_sysjoystick.c
new file mode 100644
index 0000000..364e568
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/mint/SDL_sysjoystick.c
@@ -0,0 +1,683 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_MINT
+
+/*
+ * Atari Joystick/Joypad drivers
+ *
+ * Patrice Mandin
+ */
+
+#include <mint/cookie.h>
+#include <mint/osbind.h>
+
+#include "SDL_events.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#include "../../video/ataricommon/SDL_ikbdinterrupt_s.h"
+#include "../../video/ataricommon/SDL_xbiosevents_c.h"
+#include "../../video/ataricommon/SDL_xbiosinterrupt_s.h"
+
+/*--- Const ---*/
+
+/* We can have:
+ 1 joystick on IKBD port 1, read via hardware I/O
+ or same joystick on IKBD port 1, read via xbios
+ 1 joypad on port A (up to 4 with teamtap)
+ or 2 joysticks on joypad port A
+ or 1 analog paddle on joypad port A
+ or 1 lightpen on joypad port A
+ 1 joypad on port B (up to 4 with teamtap)
+ or 2 joysticks on joypad port B
+ or 1 analog paddle on joypad port B
+ 2 joysticks on parallel port
+*/
+
+enum {
+ IKBD_JOY1=0,
+ XBIOS_JOY1,
+ PORTA_PAD0,
+ PORTA_PAD1,
+ PORTA_PAD2,
+ PORTA_PAD3,
+ PORTB_PAD0,
+ PORTB_PAD1,
+ PORTB_PAD2,
+ PORTB_PAD3,
+ PORTA_JOY0,
+ PORTA_JOY1,
+ PORTB_JOY0,
+ PORTB_JOY1,
+ PORTA_LP,
+ PORTA_ANPAD,
+ PORTB_ANPAD,
+#if 0
+ PARA_JOY0,
+ PARA_JOY1,
+#endif
+ MAX_JOYSTICKS
+};
+
+enum {
+ MCH_ST=0,
+ MCH_STE,
+ MCH_TT,
+ MCH_F30,
+ MCH_CLONE,
+ MCH_ARANYM
+};
+
+/* Joypad buttons
+ * Procontroller note:
+ * L,R are connected to 4,6
+ * X,Y,Z are connected to 7,8,9
+ */
+
+enum {
+ JP_UP=0, JP_DOWN, JP_LEFT, JP_RIGHT,
+ JP_KPMULT, JP_KP7, JP_KP4, JP_KP1,
+ JP_KP0, JP_KP8, JP_KP5, JP_KP2,
+ JP_KPNUM, JP_KP9, JP_KP6, JP_KP3,
+ JP_PAUSE, JP_FIRE0, JP_UNDEF0, JP_FIRE1,
+ JP_UNDEF1, JP_FIRE2, JP_UNDEF2, JP_OPTION
+};
+
+#define JP_NUM_BUTTONS 17
+
+#define PORT_JS_RIGHT (1<<0)
+#define PORT_JS_LEFT (1<<1)
+#define PORT_JS_DOWN (1<<2)
+#define PORT_JS_UP (1<<3)
+#define PORT_JS_FIRE (1<<4)
+
+/*--- Types ---*/
+
+typedef struct {
+ SDL_bool enabled;
+ unsigned char *name;
+ Uint32 prevstate;
+} atarijoy_t;
+
+/*--- Variables ---*/
+
+static atarijoy_t atarijoysticks[MAX_JOYSTICKS]={
+ {SDL_FALSE,"IKBD joystick port 1",0},
+ {SDL_FALSE,"Xbios joystick port 1",0},
+ {SDL_FALSE,"Joypad 0 port A",0},
+ {SDL_FALSE,"Joypad 1 port A",0},
+ {SDL_FALSE,"Joypad 2 port A",0},
+ {SDL_FALSE,"Joypad 3 port A",0},
+ {SDL_FALSE,"Joypad 0 port B",0},
+ {SDL_FALSE,"Joypad 1 port B",0},
+ {SDL_FALSE,"Joypad 2 port B",0},
+ {SDL_FALSE,"Joypad 3 port B",0},
+ {SDL_FALSE,"Joystick 0 port A",0},
+ {SDL_FALSE,"Joystick 1 port A",0},
+ {SDL_FALSE,"Joystick 0 port B",0},
+ {SDL_FALSE,"Joystick 1 port B",0},
+ {SDL_FALSE,"Lightpen port A",0},
+ {SDL_FALSE,"Analog paddle port A",0},
+ {SDL_FALSE,"Analog paddle port B",0}
+#if 0
+ ,{SDL_FALSE,"Joystick 0 parallel port",0},
+ {SDL_FALSE,"Joystick 1 parallel port",0}
+#endif
+};
+
+static const int jp_buttons[JP_NUM_BUTTONS]={
+ JP_FIRE0, JP_FIRE1, JP_FIRE2, JP_PAUSE,
+ JP_OPTION, JP_KPMULT, JP_KPNUM, JP_KP0,
+ JP_KP1, JP_KP2, JP_KP3, JP_KP4,
+ JP_KP5, JP_KP6, JP_KP7, JP_KP8,
+ JP_KP9
+};
+
+static SDL_bool joypad_ports_enabled=SDL_FALSE;
+
+/* Updated joypad ports */
+static Uint16 jp_paddles[4];
+static Uint16 jp_lightpens[2];
+static Uint16 jp_directions;
+static Uint16 jp_fires;
+static Uint32 jp_joypads[8];
+
+/*--- Functions prototypes ---*/
+
+static int GetEnabledAtariJoystick(int index);
+static void UpdateJoypads(void);
+
+/*--- Functions ---*/
+
+int SDL_SYS_JoystickInit(void)
+{
+ int i;
+ unsigned long cookie_mch;
+ const char *envr=SDL_getenv("SDL_JOYSTICK_ATARI");
+
+#define TEST_JOY_ENABLED(env,idstring,num) \
+ if (SDL_strstr(env,idstring"-off")) { \
+ atarijoysticks[num].enabled=SDL_FALSE; \
+ } \
+ if (SDL_strstr(env,idstring"-on")) { \
+ atarijoysticks[num].enabled=SDL_TRUE; \
+ }
+
+ /* Cookie _MCH present ? if not, assume ST machine */
+ if (Getcookie(C__MCH, &cookie_mch) != C_FOUND) {
+ cookie_mch = MCH_ST << 16;
+ }
+
+ /* Enable some default joysticks */
+ if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
+ (cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16) ||
+ (cookie_mch == MCH_ARANYM<<16)) {
+ atarijoysticks[IKBD_JOY1].enabled=(SDL_AtariIkbd_enabled!=0);
+ }
+ if ((cookie_mch == MCH_STE<<16) || (cookie_mch == MCH_F30<<16)) {
+ atarijoysticks[PORTA_PAD0].enabled =
+ atarijoysticks[PORTA_PAD1].enabled =
+ atarijoysticks[PORTA_PAD2].enabled =
+ atarijoysticks[PORTA_PAD3].enabled =
+ atarijoysticks[PORTB_PAD0].enabled =
+ atarijoysticks[PORTB_PAD1].enabled =
+ atarijoysticks[PORTB_PAD2].enabled =
+ atarijoysticks[PORTB_PAD3].enabled = SDL_TRUE;
+ }
+ if (!atarijoysticks[IKBD_JOY1].enabled) {
+ atarijoysticks[XBIOS_JOY1].enabled=(SDL_AtariXbios_enabled!=0);
+ }
+
+ /* Read environment for joysticks to enable */
+ if (envr) {
+ /* IKBD on any Atari, maybe clones */
+ if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
+ (cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16) ||
+ (cookie_mch == MCH_ARANYM<<16)) {
+ if (SDL_AtariIkbd_enabled!=0) {
+ TEST_JOY_ENABLED(envr, "ikbd-joy1", IKBD_JOY1);
+ }
+ }
+ /* Joypads ports only on STE and Falcon */
+ if ((cookie_mch == MCH_STE<<16) || (cookie_mch == MCH_F30<<16)) {
+ TEST_JOY_ENABLED(envr, "porta-pad", PORTA_PAD0);
+ if (!atarijoysticks[PORTA_PAD0].enabled) {
+ TEST_JOY_ENABLED(envr, "porta-joy0", PORTA_JOY0);
+ TEST_JOY_ENABLED(envr, "porta-joy1", PORTA_JOY1);
+ if (!(atarijoysticks[PORTA_JOY0].enabled) && !(atarijoysticks[PORTA_JOY1].enabled)) {
+ TEST_JOY_ENABLED(envr, "porta-lp", PORTA_LP);
+ if (!atarijoysticks[PORTA_LP].enabled) {
+ TEST_JOY_ENABLED(envr, "porta-anpad", PORTA_ANPAD);
+ }
+ }
+ }
+
+ TEST_JOY_ENABLED(envr, "portb-pad", PORTB_PAD0);
+ if (!atarijoysticks[PORTB_PAD0].enabled) {
+ TEST_JOY_ENABLED(envr, "portb-joy0", PORTB_JOY0);
+ TEST_JOY_ENABLED(envr, "portb-joy1", PORTB_JOY1);
+ if (!(atarijoysticks[PORTB_JOY0].enabled) && !(atarijoysticks[PORTB_JOY1].enabled)) {
+ TEST_JOY_ENABLED(envr, "portb-anpad", PORTB_ANPAD);
+ }
+ }
+ }
+
+ if (!atarijoysticks[IKBD_JOY1].enabled) {
+ if (SDL_AtariXbios_enabled!=0) {
+ TEST_JOY_ENABLED(envr, "xbios-joy1", XBIOS_JOY1);
+ }
+ }
+#if 0
+ /* Parallel port on any Atari, maybe clones */
+ if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
+ (cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16)) {
+ TEST_JOY_ENABLED(envr, "para-joy0", PARA_JOY0);
+ TEST_JOY_ENABLED(envr, "para-joy1", PARA_JOY1);
+ }
+#endif
+ }
+
+ /* Need to update joypad ports ? */
+ joypad_ports_enabled=SDL_FALSE;
+ for (i=PORTA_PAD0;i<=PORTB_ANPAD;i++) {
+ if (atarijoysticks[i].enabled) {
+ joypad_ports_enabled=SDL_TRUE;
+ break;
+ }
+ }
+
+ SDL_numjoysticks = 0;
+ for (i=0;i<MAX_JOYSTICKS;i++) {
+ if (atarijoysticks[i].enabled) {
+ ++SDL_numjoysticks;
+ }
+ }
+
+ return(SDL_numjoysticks);
+}
+
+static int GetEnabledAtariJoystick(int index)
+{
+ int i,j;
+
+ /* Return the nth'index' enabled atari joystick */
+ j=0;
+ for (i=0;i<MAX_JOYSTICKS;i++) {
+ if (!atarijoysticks[i].enabled) {
+ continue;
+ }
+
+ if (j==index) {
+ break;
+ }
+
+ ++j;
+ }
+ if (i==MAX_JOYSTICKS)
+ return -1;
+
+ return i;
+}
+
+const char *SDL_SYS_JoystickName(int index)
+{
+ int numjoystick;
+
+ numjoystick=GetEnabledAtariJoystick(index);
+ if (numjoystick==-1)
+ return NULL;
+
+ return(atarijoysticks[numjoystick].name);
+}
+
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ int numjoystick;
+
+ numjoystick=GetEnabledAtariJoystick(joystick->index);
+ if (numjoystick==-1)
+ return -1;
+
+ joystick->naxes=0;
+ joystick->nhats=0;
+ joystick->nballs=0;
+
+ switch(numjoystick) {
+ case PORTA_PAD0:
+ case PORTA_PAD1:
+ case PORTA_PAD2:
+ case PORTA_PAD3:
+ case PORTB_PAD0:
+ case PORTB_PAD1:
+ case PORTB_PAD2:
+ case PORTB_PAD3:
+ joystick->nhats=1;
+ joystick->nbuttons=JP_NUM_BUTTONS;
+ break;
+ case PORTA_LP:
+ case PORTA_ANPAD:
+ case PORTB_ANPAD:
+ joystick->naxes=2;
+ joystick->nbuttons=2;
+ break;
+ default:
+ joystick->nhats=1;
+ joystick->nbuttons=1;
+ break;
+ }
+
+ return(0);
+}
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ int numjoystick;
+ Uint8 hatstate;
+ Uint32 curstate,prevstate;
+
+ numjoystick=GetEnabledAtariJoystick(joystick->index);
+ if (numjoystick==-1)
+ return;
+
+ prevstate = atarijoysticks[numjoystick].prevstate;
+
+ if (joypad_ports_enabled) {
+ Supexec(UpdateJoypads);
+ }
+
+ switch (numjoystick) {
+ case IKBD_JOY1:
+ case XBIOS_JOY1:
+ {
+ curstate = 0;
+
+ if (numjoystick==IKBD_JOY1) {
+ curstate = SDL_AtariIkbd_joystick & 0xff;
+ }
+ if (numjoystick==XBIOS_JOY1) {
+ curstate = SDL_AtariXbios_joystick & 0xff;
+ }
+
+ if (curstate != prevstate) {
+ hatstate = SDL_HAT_CENTERED;
+ if (curstate & IKBD_JOY_LEFT) {
+ hatstate |= SDL_HAT_LEFT;
+ }
+ if (curstate & IKBD_JOY_RIGHT) {
+ hatstate |= SDL_HAT_RIGHT;
+ }
+ if (curstate & IKBD_JOY_UP) {
+ hatstate |= SDL_HAT_UP;
+ }
+ if (curstate & IKBD_JOY_DOWN) {
+ hatstate |= SDL_HAT_DOWN;
+ }
+ SDL_PrivateJoystickHat(joystick, 0, hatstate);
+
+ /* Button */
+ if ((curstate & IKBD_JOY_FIRE) && !(prevstate & IKBD_JOY_FIRE)) {
+ SDL_PrivateJoystickButton(joystick,0,SDL_PRESSED);
+ }
+ if (!(curstate & IKBD_JOY_FIRE) && (prevstate & IKBD_JOY_FIRE)) {
+ SDL_PrivateJoystickButton(joystick,0,SDL_RELEASED);
+ }
+ }
+ atarijoysticks[numjoystick].prevstate = curstate;
+ }
+ break;
+ case PORTA_PAD0:
+ case PORTA_PAD1:
+ case PORTA_PAD2:
+ case PORTA_PAD3:
+ case PORTB_PAD0:
+ case PORTB_PAD1:
+ case PORTB_PAD2:
+ case PORTB_PAD3:
+ {
+ int numjoypad,i;
+
+ numjoypad = 0;
+ switch(numjoystick) {
+ case PORTA_PAD0:
+ numjoypad = 0; break;
+ case PORTA_PAD1:
+ numjoypad = 1; break;
+ case PORTA_PAD2:
+ numjoypad = 2; break;
+ case PORTA_PAD3:
+ numjoypad = 3; break;
+ case PORTB_PAD0:
+ numjoypad = 4; break;
+ case PORTB_PAD1:
+ numjoypad = 5; break;
+ case PORTB_PAD2:
+ numjoypad = 6; break;
+ case PORTB_PAD3:
+ numjoypad = 7; break;
+ }
+
+ curstate=jp_joypads[numjoypad];
+ if (curstate!=prevstate) {
+ hatstate = SDL_HAT_CENTERED;
+ if (curstate & (1<<JP_LEFT)) {
+ hatstate |= SDL_HAT_LEFT;
+ }
+ if (curstate & (1<<JP_RIGHT)) {
+ hatstate |= SDL_HAT_RIGHT;
+ }
+ if (curstate & (1<<JP_UP)) {
+ hatstate |= SDL_HAT_UP;
+ }
+ if (curstate & (1<<JP_DOWN)) {
+ hatstate |= SDL_HAT_DOWN;
+ }
+ SDL_PrivateJoystickHat(joystick, 0, hatstate);
+
+ /* Buttons */
+ for (i=0;i<JP_NUM_BUTTONS;i++) {
+ int button;
+
+ button=1<<jp_buttons[i];
+
+ if ((curstate & button) && !(prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+ }
+ if (!(curstate & button) && (prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+ }
+ }
+ }
+ atarijoysticks[numjoystick].prevstate = curstate;
+ }
+ break;
+ case PORTA_JOY0:
+ case PORTA_JOY1:
+ case PORTB_JOY0:
+ case PORTB_JOY1:
+ {
+ int fire_shift=0,dir_shift=0;
+
+ if (numjoystick==PORTA_JOY0) { fire_shift=0; dir_shift=0; }
+ if (numjoystick==PORTA_JOY1) { fire_shift=1; dir_shift=4; }
+ if (numjoystick==PORTB_JOY0) { fire_shift=2; dir_shift=8; }
+ if (numjoystick==PORTB_JOY1) { fire_shift=3; dir_shift=12; }
+
+ curstate = (jp_directions>>dir_shift) & 15;
+ curstate |= ((jp_fires>>fire_shift) & 1)<<4;
+
+ if (curstate != prevstate) {
+ hatstate = SDL_HAT_CENTERED;
+ if (curstate & PORT_JS_LEFT) {
+ hatstate |= SDL_HAT_LEFT;
+ }
+ if (curstate & PORT_JS_RIGHT) {
+ hatstate |= SDL_HAT_RIGHT;
+ }
+ if (curstate & PORT_JS_UP) {
+ hatstate |= SDL_HAT_UP;
+ }
+ if (curstate & PORT_JS_DOWN) {
+ hatstate |= SDL_HAT_DOWN;
+ }
+ SDL_PrivateJoystickHat(joystick, 0, hatstate);
+
+ /* Button */
+ if ((curstate & PORT_JS_FIRE) && !(prevstate & PORT_JS_FIRE)) {
+ SDL_PrivateJoystickButton(joystick,0,SDL_PRESSED);
+ }
+ if (!(curstate & PORT_JS_FIRE) && (prevstate & PORT_JS_FIRE)) {
+ SDL_PrivateJoystickButton(joystick,0,SDL_RELEASED);
+ }
+ }
+ atarijoysticks[numjoystick].prevstate = curstate;
+ }
+ break;
+ case PORTA_LP:
+ {
+ int i;
+
+ curstate = jp_lightpens[0]>>1;
+ curstate |= (jp_lightpens[1]>>1)<<15;
+ curstate |= (jp_fires & 3)<<30;
+
+ if (curstate != prevstate) {
+ /* X axis */
+ SDL_PrivateJoystickAxis(joystick,0,jp_lightpens[0] ^ 0x8000);
+ /* Y axis */
+ SDL_PrivateJoystickAxis(joystick,1,jp_lightpens[1] ^ 0x8000);
+ /* Buttons */
+ for (i=0;i<2;i++) {
+ int button;
+
+ button=1<<(30+i);
+
+ if ((curstate & button) && !(prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+ }
+ if (!(curstate & button) && (prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+ }
+ }
+ }
+ atarijoysticks[numjoystick].prevstate = curstate;
+ }
+ break;
+ case PORTA_ANPAD:
+ case PORTB_ANPAD:
+ {
+ int numpaddle, i;
+
+ numpaddle=0<<1;
+ if (numjoystick==PORTB_ANPAD) numpaddle=1<<1;
+
+ curstate = jp_paddles[numpaddle]>>1;
+ curstate |= (jp_paddles[numpaddle+1]>>1)<<15;
+ curstate |= ((jp_fires>>numpaddle) & 3)<<30;
+
+ if (curstate != prevstate) {
+ /* X axis */
+ SDL_PrivateJoystickAxis(joystick,0,jp_paddles[numpaddle] ^ 0x8000);
+ /* Y axis */
+ SDL_PrivateJoystickAxis(joystick,1,jp_paddles[numpaddle+1] ^ 0x8000);
+ /* Buttons */
+ for (i=0;i<2;i++) {
+ int button;
+
+ button=1<<(30+i);
+
+ if ((curstate & button) && !(prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+ }
+ if (!(curstate & button) && (prevstate & button)) {
+ SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+ }
+ }
+ }
+ atarijoysticks[numjoystick].prevstate = curstate;
+ }
+ break;
+#if 0
+ case PARA_JOY0:
+ case PARA_JOY1:
+ break;
+#endif
+ };
+
+ return;
+}
+
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ return;
+}
+
+void SDL_SYS_JoystickQuit(void)
+{
+ SDL_numjoysticks=0;
+ return;
+}
+
+/*--- Joypad I/O read/write interface ---*/
+
+#define JOYPAD_IO_BASE (0xffff9200)
+struct JOYPAD_IO_S {
+ Uint16 fires;
+ Uint16 directions;
+ Uint16 dummy1[6];
+ Uint16 paddles[4];
+ Uint16 dummy2[4];
+ Uint16 lightpens[2];
+};
+#define JOYPAD_IO ((*(volatile struct JOYPAD_IO_S *)JOYPAD_IO_BASE))
+
+static const Uint16 joypad_masks[8*4]={
+ 0xfffe, 0xfffd, 0xfffb, 0xfff7,
+ 0xfff0, 0xfff1, 0xfff2, 0xfff3,
+ 0xfff4, 0xfff5, 0xfff6, 0xfff8,
+ 0xfff9, 0xfffa, 0xfffc, 0xffff,
+ 0xffef, 0xffdf, 0xffbf, 0xff7f,
+ 0xff0f, 0xff1f, 0xff2f, 0xff3f,
+ 0xff4f, 0xff5f, 0xff6f, 0xff8f,
+ 0xff9f, 0xffaf, 0xffcf, 0xffff
+};
+
+static void UpdateJoypads(void)
+{
+ Uint16 tmp, i, j;
+ Uint32 cur_fire, cur_dir;
+
+ /*--- This function is called in supervisor mode ---*/
+
+ /* Update joysticks */
+ jp_fires = (~(JOYPAD_IO.fires)) & 15;
+ jp_directions = (~(JOYPAD_IO.directions));
+
+ /* Update lightpen */
+ tmp = JOYPAD_IO.lightpens[0] & 1023;
+ jp_lightpens[0] = (tmp<<6) | (tmp>>4);
+ tmp = JOYPAD_IO.lightpens[1] & 1023;
+ jp_lightpens[1] = (tmp<<6) | (tmp>>4);
+
+ /* Update paddles */
+ tmp = (JOYPAD_IO.paddles[0] & 255);
+ jp_paddles[0] = (tmp<<8) | tmp;
+ tmp = (JOYPAD_IO.paddles[1] & 255);
+ jp_paddles[1] = (tmp<<8) | tmp;
+ tmp = (JOYPAD_IO.paddles[2] & 255);
+ jp_paddles[2] = (tmp<<8) | tmp;
+ tmp = (JOYPAD_IO.paddles[3] & 255);
+ jp_paddles[3] = (tmp<<8) | tmp;
+
+ /* Update joypads on teamtap port A */
+ for (i=0; i<4; i++) {
+ jp_joypads[i] = 0;
+ for (j=0; j<4; j++) {
+ JOYPAD_IO.directions = joypad_masks[(i*4)+j];
+
+ cur_fire = (~(JOYPAD_IO.fires) & 3)<<16;
+ cur_dir = (~(JOYPAD_IO.directions)>>8) & 15;
+
+ jp_joypads[i] |= cur_fire<<(j*2);
+ jp_joypads[i] |= cur_dir<<(j*4);
+ }
+ }
+
+ /* Update joypads on teamtap port B */
+ for (i=4; i<8; i++) {
+ jp_joypads[i] = 0;
+ for (j=0; j<4; j++) {
+ JOYPAD_IO.directions = joypad_masks[(i*4)+j];
+
+ cur_fire = (~(JOYPAD_IO.fires) & 0xc)<<14;
+ cur_dir = (~(JOYPAD_IO.directions)>>12) & 15;
+
+ jp_joypads[i] |= cur_fire<<(j*2);
+ jp_joypads[i] |= cur_dir<<(j*4);
+ }
+ }
+
+ JOYPAD_IO.directions=0xffff;
+}
+
+#endif /* SDL_JOYSTICK_MINT */
diff --git a/distrib/sdl-1.2.12/src/joystick/os2/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/os2/SDL_sysjoystick.c
new file mode 100644
index 0000000..15dca4e
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/os2/SDL_sysjoystick.c
@@ -0,0 +1,668 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_OS2
+
+/* OS/2 Joystick driver, contributed by Daniel Caetano */
+
+#include <mem.h>
+
+#define INCL_DOSDEVICES
+#define INCL_DOSDEVIOCTL
+#define INCL_DOSMEMMGR
+#include <os2.h>
+#include "joyos2.h"
+
+#include "SDL_joystick.h"
+#include "SDL_events.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+HFILE hJoyPort = NULL; /* Joystick GAME$ Port Address */
+#define MAX_JOYSTICKS 2 /* Maximum of two joysticks */
+#define MAX_AXES 4 /* each joystick can have up to 4 axes */
+#define MAX_BUTTONS 8 /* 8 buttons */
+#define MAX_HATS 0 /* 0 hats - OS/2 doesn't support it */
+#define MAX_BALLS 0 /* and 0 balls - OS/2 doesn't support it */
+#define AXIS_MIN -32768 /* minimum value for axes coordinate */
+#define AXIS_MAX 32767 /* maximum value for axes coordinate */
+#define MAX_JOYNAME 128 /* Joystick name may have 128 characters */
+/* limit axes to 256 possible positions to filter out noise */
+#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/256)
+/* Calc Button Flag for buttons A to D */
+#define JOY_BUTTON_FLAG(n) (1<<n)
+
+/* Joystick data... hold information about detected devices */
+typedef struct SYS_JoyData_s
+{
+Sint8 id; // Device ID
+char szDeviceName[MAX_JOYNAME]; // Device Name
+char axes; // Number of axes
+char buttons; // Number of buttons
+char hats; // Number of buttons
+char balls; // Number of buttons
+int axes_min[MAX_AXES]; // minimum callibration value for axes
+int axes_med[MAX_AXES]; // medium callibration value for axes
+int axes_max[MAX_AXES]; // maximum callibration value for axes
+int buttoncalc[4]; // Used for buttons 5, 6, 7 and 8.
+} SYS_JoyData_t, *SYS_JoyData_p;
+
+SYS_JoyData_t SYS_JoyData[MAX_JOYSTICKS];
+
+
+/* Structure used to convert data from OS/2 driver format to SDL format */
+struct joystick_hwdata
+{
+Sint8 id;
+struct _transaxes
+ {
+ int offset; /* Center Offset */
+ float scale1; /* Center to left/up Scale */
+ float scale2; /* Center to right/down Scale */
+ } transaxes[MAX_AXES];
+};
+
+/* Structure used to get values from Joystick Environment Variable */
+struct _joycfg
+{
+char name[MAX_JOYNAME];
+unsigned int axes;
+unsigned int buttons;
+unsigned int hats;
+unsigned int balls;
+};
+
+/* OS/2 Implementation Function Prototypes */
+APIRET joyPortOpen(HFILE * hGame);
+void joyPortClose(HFILE * hGame);
+int joyGetData(char *joyenv, char *name, char stopchar, size_t maxchars);
+int joyGetEnv(struct _joycfg * joydata);
+
+
+
+/************************************************************************/
+/* Function to scan the system for joysticks. */
+/* This function should set SDL_numjoysticks to the number of available */
+/* joysticks. Joystick 0 should be the system default joystick. */
+/* It should return 0, or -1 on an unrecoverable fatal error. */
+/************************************************************************/
+int SDL_SYS_JoystickInit(void)
+{
+APIRET rc; /* Generic OS/2 return code */
+GAME_PORT_STRUCT stJoyStatus; /* Joystick Status Structure */
+GAME_PARM_STRUCT stGameParms; /* Joystick Parameter Structure */
+GAME_CALIB_STRUCT stGameCalib; /* Calibration Struct */
+ULONG ulDataLen; /* Size of data */
+ULONG ulLastTick; /* Tick Counter for timing operations */
+Uint8 maxdevs; /* Maximum number of devices */
+Uint8 numdevs; /* Number of present devices */
+Uint8 maxbut; /* Maximum number of buttons... */
+Uint8 i; /* Temporary Count Vars */
+Uint8 ucNewJoystickMask; /* Mask for Joystick Detection */
+struct _joycfg joycfg; /* Joy Configuration from envvar */
+
+
+/* Get Max Number of Devices */
+rc = joyPortOpen(&hJoyPort); /* Open GAME$ port */
+if (rc != 0) return 0; /* Cannot open... report no joystick */
+ulDataLen = sizeof(stGameParms);
+rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_PARMS,
+ NULL, 0, NULL, &stGameParms, ulDataLen, &ulDataLen); /* Ask device info */
+if (rc != 0)
+ {
+ joyPortClose(&hJoyPort);
+ SDL_SetError("Could not read joystick port.");
+ return -1;
+ }
+if (stGameParms.useA != 0) maxdevs++;
+if (stGameParms.useB != 0) maxdevs++;
+if ( maxdevs > MAX_JOYSTICKS ) maxdevs = MAX_JOYSTICKS;
+
+/* Defines min/max axes values (callibration) */
+ulDataLen = sizeof(stGameCalib);
+rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_CALIB,
+ NULL, 0, NULL, &stGameCalib, ulDataLen, &ulDataLen);
+if (rc != 0)
+ {
+ joyPortClose(&hJoyPort);
+ SDL_SetError("Could not read callibration data.");
+ return -1;
+ }
+
+/* Determine how many joysticks are active */
+numdevs = 0; /* Points no device */
+ucNewJoystickMask = 0x0F; /* read all 4 joystick axis */
+ulDataLen = sizeof(ucNewJoystickMask);
+rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_RESET,
+ &ucNewJoystickMask, ulDataLen, &ulDataLen, NULL, 0, NULL);
+if (rc == 0)
+ {
+ ulDataLen = sizeof(stJoyStatus);
+ rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET,
+ NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen);
+ if (rc != 0)
+ {
+ joyPortClose(&hJoyPort);
+ SDL_SetError("Could not call joystick port.");
+ return -1;
+ }
+ ulLastTick = stJoyStatus.ulJs_Ticks;
+ while (stJoyStatus.ulJs_Ticks == ulLastTick)
+ {
+ rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET,
+ NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen);
+ }
+ if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0) numdevs++;
+ if (((stJoyStatus.ucJs_JoyStickMask >> 2) & 0x03) > 0) numdevs++;
+ }
+
+if (numdevs>maxdevs) numdevs=maxdevs;
+
+/* If *any* joystick was detected... Let's configure SDL for them */
+if (numdevs > 0)
+ {
+ /* Verify if it is a "user defined" joystick */
+ if (joyGetEnv(&joycfg))
+ {
+ GAME_3POS_STRUCT * axis[4];
+ axis[0] = &stGameCalib.Ax;
+ axis[1] = &stGameCalib.Ay;
+ axis[2] = &stGameCalib.Bx;
+ axis[3] = &stGameCalib.By;
+ /* Say it has one device only (user defined is always one device only) */
+ numdevs = 1;
+ /* Define Device 0 as... */
+ SYS_JoyData[0].id=0;
+ /* Define Number of Axes... up to 4 */
+ if (joycfg.axes>MAX_AXES) joycfg.axes = MAX_AXES;
+ SYS_JoyData[0].axes = joycfg.axes;
+ /* Define number of buttons... 8 if 2 axes, 6 if 3 axes and 4 if 4 axes */
+ maxbut = MAX_BUTTONS;
+ if (joycfg.axes>2) maxbut-=((joycfg.axes-2)<<1); /* MAX_BUTTONS - 2*(axes-2) */
+ if (joycfg.buttons > maxbut) joycfg.buttons = maxbut;
+ SYS_JoyData[0].buttons = joycfg.buttons;
+ /* Define number of hats */
+ if (joycfg.hats > MAX_HATS) joycfg.hats = MAX_HATS;
+ SYS_JoyData[0].hats = joycfg.hats;
+ /* Define number of balls */
+ if (joycfg.balls > MAX_BALLS) joycfg.balls = MAX_BALLS;
+ SYS_JoyData[0].balls = joycfg.balls;
+ /* Initialize Axes Callibration Values */
+ for (i=0; i<joycfg.axes; i++)
+ {
+ SYS_JoyData[0].axes_min[i] = axis[i]->lower;
+ SYS_JoyData[0].axes_med[i] = axis[i]->centre;
+ SYS_JoyData[0].axes_max[i] = axis[i]->upper;
+ }
+ /* Initialize Buttons 5 to 8 structures */
+ if (joycfg.buttons>=5) SYS_JoyData[0].buttoncalc[0]=((axis[2]->lower+axis[3]->centre)>>1);
+ if (joycfg.buttons>=6) SYS_JoyData[0].buttoncalc[1]=((axis[3]->lower+axis[3]->centre)>>1);
+ if (joycfg.buttons>=7) SYS_JoyData[0].buttoncalc[2]=((axis[2]->upper+axis[3]->centre)>>1);
+ if (joycfg.buttons>=8) SYS_JoyData[0].buttoncalc[3]=((axis[3]->upper+axis[3]->centre)>>1);
+ /* Intialize Joystick Name */
+ SDL_strlcpy (SYS_JoyData[0].szDeviceName,joycfg.name, SDL_arraysize(SYS_JoyData[0].szDeviceName));
+ }
+ /* Default Init ... autoconfig */
+ else
+ {
+ /* if two devices were detected... configure as Joy1 4 axis and Joy2 2 axis */
+ if (numdevs==2)
+ {
+ /* Define Device 0 as 4 axes, 4 buttons */
+ SYS_JoyData[0].id=0;
+ SYS_JoyData[0].axes = 4;
+ SYS_JoyData[0].buttons = 4;
+ SYS_JoyData[0].hats = 0;
+ SYS_JoyData[0].balls = 0;
+ SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower;
+ SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre;
+ SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper;
+ SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower;
+ SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre;
+ SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper;
+ SYS_JoyData[0].axes_min[2] = stGameCalib.Bx.lower;
+ SYS_JoyData[0].axes_med[2] = stGameCalib.Bx.centre;
+ SYS_JoyData[0].axes_max[2] = stGameCalib.Bx.upper;
+ SYS_JoyData[0].axes_min[3] = stGameCalib.By.lower;
+ SYS_JoyData[0].axes_med[3] = stGameCalib.By.centre;
+ SYS_JoyData[0].axes_max[3] = stGameCalib.By.upper;
+ /* Define Device 1 as 2 axes, 2 buttons */
+ SYS_JoyData[1].id=1;
+ SYS_JoyData[1].axes = 2;
+ SYS_JoyData[1].buttons = 2;
+ SYS_JoyData[1].hats = 0;
+ SYS_JoyData[1].balls = 0;
+ SYS_JoyData[1].axes_min[0] = stGameCalib.Bx.lower;
+ SYS_JoyData[1].axes_med[0] = stGameCalib.Bx.centre;
+ SYS_JoyData[1].axes_max[0] = stGameCalib.Bx.upper;
+ SYS_JoyData[1].axes_min[1] = stGameCalib.By.lower;
+ SYS_JoyData[1].axes_med[1] = stGameCalib.By.centre;
+ SYS_JoyData[1].axes_max[1] = stGameCalib.By.upper;
+ }
+ /* One joystick only? */
+ else
+ {
+ /* If it is joystick A... */
+ if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0)
+ {
+ /* Define Device 0 as 2 axes, 4 buttons */
+ SYS_JoyData[0].id=0;
+ SYS_JoyData[0].axes = 2;
+ SYS_JoyData[0].buttons = 4;
+ SYS_JoyData[0].hats = 0;
+ SYS_JoyData[0].balls = 0;
+ SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower;
+ SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre;
+ SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper;
+ SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower;
+ SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre;
+ SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper;
+ }
+ /* If not, it is joystick B */
+ else
+ {
+ /* Define Device 1 as 2 axes, 2 buttons */
+ SYS_JoyData[0].id=1;
+ SYS_JoyData[0].axes = 2;
+ SYS_JoyData[0].buttons = 2;
+ SYS_JoyData[0].hats = 0;
+ SYS_JoyData[0].balls = 0;
+ SYS_JoyData[0].axes_min[0] = stGameCalib.Bx.lower;
+ SYS_JoyData[0].axes_med[0] = stGameCalib.Bx.centre;
+ SYS_JoyData[0].axes_max[0] = stGameCalib.Bx.upper;
+ SYS_JoyData[0].axes_min[1] = stGameCalib.By.lower;
+ SYS_JoyData[0].axes_med[1] = stGameCalib.By.centre;
+ SYS_JoyData[0].axes_max[1] = stGameCalib.By.upper;
+ }
+ }
+ /* Hack to define Joystick Port Names */
+ if ( numdevs > maxdevs ) numdevs = maxdevs;
+ for (i=0; i<numdevs; i++)
+ SDL_snprintf (SYS_JoyData[i].szDeviceName, SDL_arraysize(SYS_JoyData[i].szDeviceName), "Default Joystick %c", 'A'+SYS_JoyData[i].id);
+
+ }
+ }
+/* Return the number of devices found */
+return(numdevs);
+}
+
+
+/***********************************************************/
+/* Function to get the device-dependent name of a joystick */
+/***********************************************************/
+const char *SDL_SYS_JoystickName(int index)
+{
+/* No need to verify if device exists, already done in upper layer */
+return(SYS_JoyData[index].szDeviceName);
+}
+
+
+
+/******************************************************************************/
+/* Function to open a joystick for use. */
+/* The joystick to open is specified by the index field of the joystick. */
+/* This should fill the nbuttons and naxes fields of the joystick structure. */
+/* It returns 0, or -1 if there is an error. */
+/******************************************************************************/
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+int index; /* Index shortcut for index in joystick structure */
+int i; /* Generic Counter */
+
+/* allocate memory for system specific hardware data */
+joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
+if (joystick->hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+/* Reset Hardware Data */
+SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+
+/* ShortCut Pointer */
+index = joystick->index;
+/* Define offsets and scales for all axes */
+joystick->hwdata->id = SYS_JoyData[index].id;
+for ( i = 0; i < MAX_AXES; ++i )
+ {
+ if ( (i<2) || i < SYS_JoyData[index].axes )
+ {
+ joystick->hwdata->transaxes[i].offset = ((AXIS_MAX + AXIS_MIN)>>1) - SYS_JoyData[index].axes_med[i];
+ //joystick->hwdata->transaxes[i].scale = (float)((AXIS_MAX - AXIS_MIN)/(SYS_JoyData[index].axes_max[i]-SYS_JoyData[index].axes_min[i]));
+ joystick->hwdata->transaxes[i].scale1 = (float)abs((AXIS_MIN/SYS_JoyData[index].axes_min[i]));
+ joystick->hwdata->transaxes[i].scale2 = (float)abs((AXIS_MAX/SYS_JoyData[index].axes_max[i]));
+ }
+ else
+ {
+ joystick->hwdata->transaxes[i].offset = 0;
+ //joystick->hwdata->transaxes[i].scale = 1.0; /* Just in case */
+ joystick->hwdata->transaxes[i].scale1 = 1.0; /* Just in case */
+ joystick->hwdata->transaxes[i].scale2 = 1.0; /* Just in case */
+ }
+ }
+
+/* fill nbuttons, naxes, and nhats fields */
+joystick->nbuttons = SYS_JoyData[index].buttons;
+joystick->naxes = SYS_JoyData[index].axes;
+/* joystick->nhats = SYS_JoyData[index].hats; */
+joystick->nhats = 0; /* No support for hats at this time */
+/* joystick->nballs = SYS_JoyData[index].balls; */
+joystick->nballs = 0; /* No support for balls at this time */
+return 0;
+}
+
+
+
+/***************************************************************************/
+/* Function to update the state of a joystick - called as a device poll. */
+/* This function shouldn't update the joystick structure directly, */
+/* but instead should call SDL_PrivateJoystick*() to deliver events */
+/* and update joystick device state. */
+/***************************************************************************/
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+APIRET rc; /* Generic OS/2 return code */
+int index; /* index shortcurt to joystick index */
+int i; /* Generic counter */
+int normbut; /* Number of buttons reported by joystick */
+int corr; /* Correction for button names */
+Sint16 value, change; /* Values used to update axis values */
+struct _transaxes *transaxes; /* Shortcut for Correction structure */
+Uint32 pos[MAX_AXES]; /* Vector to inform the Axis status */
+ULONG ulDataLen; /* Size of data */
+GAME_STATUS_STRUCT stGameStatus; /* Joystick Status Structure */
+
+ulDataLen = sizeof(stGameStatus);
+rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_STATUS,
+ NULL, 0, NULL, &stGameStatus, ulDataLen, &ulDataLen);
+if (rc != 0)
+ {
+ SDL_SetError("Could not read joystick status.");
+ return; /* Could not read data */
+ }
+
+/* Shortcut pointer */
+index = joystick->index;
+/* joystick motion events */
+
+if (SYS_JoyData[index].id == 0)
+ {
+ pos[0] = stGameStatus.curdata.A.x;
+ pos[1] = stGameStatus.curdata.A.y;
+ if (SYS_JoyData[index].axes >= 3) pos[2] = stGameStatus.curdata.B.x;
+ else pos[2]=0;
+ if (SYS_JoyData[index].axes >= 4) pos[3] = stGameStatus.curdata.B.y;
+ else pos[3]=0;
+ pos[4]=0; /* OS/2 basic drivers do not support more than 4 axes joysticks */
+ pos[5]=0;
+ }
+else if (SYS_JoyData[index].id == 1)
+ {
+ pos[0] = stGameStatus.curdata.B.x;
+ pos[1] = stGameStatus.curdata.B.y;
+ pos[2]=0;
+ pos[3]=0;
+ pos[4]=0;
+ pos[5]=0;
+ }
+
+/* Corrects the movements using the callibration */
+transaxes = joystick->hwdata->transaxes;
+for (i = 0; i < joystick->naxes; i++)
+ {
+ value = pos[i] + transaxes[i].offset;
+ if (value<0)
+ {
+ value*=transaxes[i].scale1;
+ if (value>0) value = AXIS_MIN;
+ }
+ else
+ {
+ value*=transaxes[i].scale2;
+ if (value<0) value = AXIS_MAX;
+ }
+ change = (value - joystick->axes[i]);
+ if ( (change < -JOY_AXIS_THRESHOLD) || (change > JOY_AXIS_THRESHOLD) )
+ {
+ SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value);
+ }
+ }
+
+/* joystick button A to D events */
+if (SYS_JoyData[index].id == 1) corr = 2;
+else corr = 0;
+normbut=4; /* Number of normal buttons */
+if (joystick->nbuttons<normbut) normbut = joystick->nbuttons;
+for ( i = corr; (i-corr) < normbut; ++i )
+ {
+ /*
+ Button A: 1110 0000
+ Button B: 1101 0000
+ Button C: 1011 0000
+ Button D: 0111 0000
+ */
+ if ( (~stGameStatus.curdata.butMask)>>4 & JOY_BUTTON_FLAG(i) )
+ {
+ if ( ! joystick->buttons[i-corr] )
+ {
+ SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_PRESSED);
+ }
+ }
+ else
+ {
+ if ( joystick->buttons[i-corr] )
+ {
+ SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_RELEASED);
+ }
+ }
+ }
+
+/* Joystick button E to H buttons */
+ /*
+ Button E: Axis 2 X Left
+ Button F: Axis 2 Y Up
+ Button G: Axis 2 X Right
+ Button H: Axis 2 Y Down
+ */
+if (joystick->nbuttons>=5)
+ {
+ if (stGameStatus.curdata.B.x < SYS_JoyData[index].buttoncalc[0]) SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_PRESSED);
+ else SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_RELEASED);
+ }
+if (joystick->nbuttons>=6)
+ {
+ if (stGameStatus.curdata.B.y < SYS_JoyData[index].buttoncalc[1]) SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_PRESSED);
+ else SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_RELEASED);
+ }
+if (joystick->nbuttons>=7)
+ {
+ if (stGameStatus.curdata.B.x > SYS_JoyData[index].buttoncalc[2]) SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_PRESSED);
+ else SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_RELEASED);
+ }
+if (joystick->nbuttons>=8)
+ {
+ if (stGameStatus.curdata.B.y > SYS_JoyData[index].buttoncalc[3]) SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_PRESSED);
+ else SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_RELEASED);
+ }
+
+/* joystick hat events */
+/* Not Supported under OS/2 */
+/* joystick ball events */
+/* Not Supported under OS/2 */
+}
+
+
+
+/******************************************/
+/* Function to close a joystick after use */
+/******************************************/
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+if (joystick->hwdata != NULL)
+ {
+ /* free system specific hardware data */
+ SDL_free(joystick->hwdata);
+ }
+}
+
+
+
+/********************************************************************/
+/* Function to perform any system-specific joystick related cleanup */
+/********************************************************************/
+void SDL_SYS_JoystickQuit(void)
+{
+joyPortClose(&hJoyPort);
+}
+
+
+
+/************************/
+/************************/
+/* OS/2 Implementations */
+/************************/
+/************************/
+
+
+/*****************************************/
+/* Open Joystick Port, if not opened yet */
+/*****************************************/
+APIRET joyPortOpen(HFILE * hGame)
+{
+APIRET rc; /* Generic Return Code */
+ULONG ulAction; /* ? */
+ULONG ulVersion; /* Version of joystick driver */
+ULONG ulDataLen; /* Size of version data */
+
+/* Verifies if joyport is not already open... */
+if (*hGame != NULL) return 0;
+/* Open GAME$ for read */
+rc = DosOpen((PSZ)GAMEPDDNAME, hGame, &ulAction, 0, FILE_READONLY,
+ FILE_OPEN, OPEN_ACCESS_READONLY | OPEN_SHARE_DENYNONE, NULL);
+if (rc != 0)
+ {
+ SDL_SetError("Could not open Joystick Port.");
+ return -1;
+ }
+
+/* Get Joystick Driver Version... must be 2.0 or higher */
+ulVersion = 0;
+ulDataLen = sizeof(ulVersion);
+rc = DosDevIOCtl( *hGame, IOCTL_CAT_USER, GAME_GET_VERSION,
+ NULL, 0, NULL, &ulVersion, ulDataLen, &ulDataLen);
+if (rc != 0)
+ {
+ joyPortClose(hGame);
+ SDL_SetError("Could not get Joystick Driver version.");
+ return -1;
+ }
+if (ulVersion < GAME_VERSION)
+ {
+ joyPortClose(hGame);
+ SDL_SetError("Driver too old. At least IBM driver version 2.0 required.");
+ return -1;
+ }
+return 0;
+}
+
+
+
+/****************************/
+/* Close JoyPort, if opened */
+/****************************/
+void joyPortClose(HFILE * hGame)
+{
+if (*hGame != NULL) DosClose(*hGame);
+*hGame = NULL;
+}
+
+
+
+/***************************/
+/* Get SDL Joystick EnvVar */
+/***************************/
+int joyGetEnv(struct _joycfg * joydata)
+{
+char *joyenv; /* Pointer to tested character */
+char tempnumber[5]; /* Temporary place to put numeric texts */
+
+joyenv = SDL_getenv("SDL_OS2_JOYSTICK");
+if (joyenv == NULL) return 0;
+/* Joystick Environment is defined! */
+while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */
+/* If the string name starts with '... get if fully */
+if (*joyenv=='\'') joyenv+=joyGetData(++joyenv,joydata->name,'\'',sizeof(joydata->name));
+/* If not, get it until the next space */
+else if (*joyenv=='\"') joyenv+=joyGetData(++joyenv,joydata->name,'\"',sizeof(joydata->name));
+else joyenv+=joyGetData(joyenv,joydata->name,' ',sizeof(joydata->name));
+/* Now get the number of axes */
+while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */
+joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
+joydata->axes = atoi(tempnumber);
+/* Now get the number of buttons */
+while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */
+joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
+joydata->buttons = atoi(tempnumber);
+/* Now get the number of hats */
+while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */
+joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
+joydata->hats = atoi(tempnumber);
+/* Now get the number of balls */
+while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */
+joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
+joydata->balls = atoi(tempnumber);
+return 1;
+}
+
+
+
+/************************************************************************/
+/* Get a text from in the string starting in joyenv until it finds */
+/* the stopchar or maxchars is reached. The result is placed in name. */
+/************************************************************************/
+int joyGetData(char *joyenv, char *name, char stopchar, size_t maxchars)
+{
+char *nameptr; /* Pointer to the selected character */
+int chcnt=0; /* Count how many characters where copied */
+
+nameptr=name;
+while (*joyenv!=stopchar && *joyenv!=0)
+ {
+ if (nameptr<(name+(maxchars-1)))
+ {
+ *nameptr = *joyenv; /* Only copy if smaller than maximum */
+ nameptr++;
+ }
+ chcnt++;
+ joyenv++;
+ }
+if (*joyenv==stopchar)
+ {
+ joyenv++; /* Jump stopchar */
+ chcnt++;
+ }
+*nameptr = 0; /* Mark last byte */
+return chcnt;
+}
+
+#endif /* SDL_JOYSTICK_OS2 */
diff --git a/distrib/sdl-1.2.12/src/joystick/os2/joyos2.h b/distrib/sdl-1.2.12/src/joystick/os2/joyos2.h
new file mode 100644
index 0000000..2980010
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/os2/joyos2.h
@@ -0,0 +1,177 @@
+/*****************************************************************************/
+/* */
+/* COPYRIGHT Copyright (C) 1995 IBM Corporation */
+/* */
+/* The following IBM OS/2 source code is provided to you solely for */
+/* the purpose of assisting you in your development of OS/2 device */
+/* drivers. You may use this code in accordance with the IBM License */
+/* Agreement provided in the IBM Device Driver Source Kit for OS/2. This */
+/* Copyright statement may not be removed. */
+/* */
+/*****************************************************************************/
+#ifndef JOYOS2_H
+#define JOYOS2_H
+
+/****** GAMEPORT.SYS joystick definitions, start *****************************/
+#define GAME_VERSION 0x20 /* 2.0 First IBM version */
+#define GAMEPDDNAME "GAME$ "
+#define IOCTL_CAT_USER 0x80
+#define GAME_PORT_GET 0x20 /* read GAMEPORT.SYS values */
+#define GAME_PORT_RESET 0x60 /* reset joystick mask with given value */
+
+#pragma pack(1) /* pack structure size is 1 byte */
+typedef struct { /* GAMEPORT.SYS structure */
+ USHORT usJs_AxCnt; /* Joystick_A X position */
+ USHORT usJs_AyCnt; /* Joystick_A Y position */
+ USHORT usJs_BxCnt; /* Joystick_B X position */
+ USHORT usJs_ByCnt; /* Joystick_B Y position */
+ USHORT usJs_ButtonA1Cnt; /* button A1 press count */
+ USHORT usJs_ButtonA2Cnt; /* button A2 press count */
+ USHORT usJs_ButtonB1Cnt; /* button B1 press count */
+ USHORT usJs_ButtonB2Cnt; /* button B2 press count */
+ UCHAR ucJs_JoyStickMask; /* mask of connected joystick pots */
+ UCHAR ucJs_ButtonStatus; /* bits of switches down */
+ ULONG ulJs_Ticks; /* joystick clock ticks */
+} GAME_PORT_STRUCT;
+#pragma pack() /*reset to normal pack size */
+/****** GAMEPORT.SYS joystick definitions, end *******************************/
+
+
+/****************************************************************************/
+#define GAME_GET_VERSION 0x01
+#define GAME_GET_PARMS 0x02
+#define GAME_SET_PARMS 0x03
+#define GAME_GET_CALIB 0x04
+#define GAME_SET_CALIB 0x05
+#define GAME_GET_DIGSET 0x06
+#define GAME_SET_DIGSET 0x07
+#define GAME_GET_STATUS 0x10
+#define GAME_GET_STATUS_BUTWAIT 0x11
+#define GAME_GET_STATUS_SAMPWAIT 0x12
+/****************************************************************************/
+
+/****************************************************************************/
+// bit masks for each axis
+#define JOY_AX_BIT 0x01
+#define JOY_AY_BIT 0x02
+#define JOY_A_BITS (JOY_AX_BIT|JOY_AY_BIT)
+#define JOY_BX_BIT 0x04
+#define JOY_BY_BIT 0x08
+#define JOY_B_BITS (JOY_BX_BIT|JOY_BY_BIT)
+#define JOY_ALLPOS_BITS (JOY_A_BITS|JOY_B_BITS)
+
+// bit masks for each button
+#define JOY_BUT1_BIT 0x10
+#define JOY_BUT2_BIT 0x20
+#define JOY_BUT3_BIT 0x40
+#define JOY_BUT4_BIT 0x80
+#define JOY_ALL_BUTS (JOY_BUT1_BIT|JOY_BUT2_BIT|JOY_BUT3_BIT|JOY_BUT4_BIT)
+/****************************************************************************/
+
+/****************************************************************************/
+// 1-D position struct used for each axis
+typedef SHORT GAME_POS; /* some data formats require signed values */
+
+// simple 2-D position for each joystick
+typedef struct
+{
+ GAME_POS x;
+ GAME_POS y;
+}
+GAME_2DPOS_STRUCT;
+
+// struct defining the instantaneous state of both sticks and all buttons
+typedef struct
+{
+ GAME_2DPOS_STRUCT A;
+ GAME_2DPOS_STRUCT B;
+ USHORT butMask;
+}
+GAME_DATA_STRUCT;
+
+// struct to be used for calibration and digital response on each axis
+typedef struct
+{
+ GAME_POS lower;
+ GAME_POS centre;
+ GAME_POS upper;
+}
+GAME_3POS_STRUCT;
+/****************************************************************************/
+
+/****************************************************************************/
+// status struct returned to OS/2 applications:
+// current data for all sticks as well as button counts since last read
+typedef struct
+{
+ GAME_DATA_STRUCT curdata;
+ USHORT b1cnt;
+ USHORT b2cnt;
+ USHORT b3cnt;
+ USHORT b4cnt;
+}
+GAME_STATUS_STRUCT;
+/****************************************************************************/
+
+/****************************************************************************/
+/* in use bitmasks originating in 0.2b */
+#define GAME_USE_BOTH_OLDMASK 0x01 /* for backward compat with bool */
+#define GAME_USE_X_NEWMASK 0x02
+#define GAME_USE_Y_NEWMASK 0x04
+#define GAME_USE_X_EITHERMASK (GAME_USE_X_NEWMASK|GAME_USE_BOTH_OLDMASK)
+#define GAME_USE_Y_EITHERMASK (GAME_USE_Y_NEWMASK|GAME_USE_BOTH_OLDMASK)
+#define GAME_USE_BOTH_NEWMASK (GAME_USE_X_NEWMASK|GAME_USE_Y_NEWMASK)
+
+/* only timed sampling implemented in version 1.0 */
+#define GAME_MODE_TIMED 1 /* timed sampling */
+#define GAME_MODE_REQUEST 2 /* request driven sampling */
+
+/* only raw implemented in version 1.0 */
+#define GAME_DATA_FORMAT_RAW 1 /* [l,c,r] */
+#define GAME_DATA_FORMAT_SIGNED 2 /* [-l,0,+r] */
+#define GAME_DATA_FORMAT_BINARY 3 /* {-1,0,+1} */
+#define GAME_DATA_FORMAT_SCALED 4 /* [-10,+10] */
+
+// parameters defining the operation of the driver
+typedef struct
+{
+ USHORT useA; /* new bitmasks: see above */
+ USHORT useB;
+ USHORT mode; /* see consts above */
+ USHORT format; /* see consts above */
+ USHORT sampDiv; /* samp freq = 32 / n */
+ USHORT scale; /* scaling factor */
+ USHORT res1; /* must be 0 */
+ USHORT res2; /* must be 0 */
+}
+GAME_PARM_STRUCT;
+/****************************************************************************/
+
+/****************************************************************************/
+// calibration values for each axis:
+// - upper limit on value to be considered in lower range
+// - centre value
+// - lower limit on value to be considered in upper range
+typedef struct
+{
+ GAME_3POS_STRUCT Ax;
+ GAME_3POS_STRUCT Ay;
+ GAME_3POS_STRUCT Bx;
+ GAME_3POS_STRUCT By;
+}
+GAME_CALIB_STRUCT;
+/****************************************************************************/
+
+/****************************************************************************/
+// struct defining the digital response values for all axes
+typedef struct
+{
+ GAME_3POS_STRUCT Ax;
+ GAME_3POS_STRUCT Ay;
+ GAME_3POS_STRUCT Bx;
+ GAME_3POS_STRUCT By;
+}
+GAME_DIGSET_STRUCT;
+/****************************************************************************/
+
+#endif
diff --git a/distrib/sdl-1.2.12/src/joystick/riscos/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/riscos/SDL_sysjoystick.c
new file mode 100644
index 0000000..ed8ac91
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/riscos/SDL_sysjoystick.c
@@ -0,0 +1,176 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_RISCOS
+
+/*
+ RISC OS - Joystick support by Alan Buckley (alan_baa@hotmail.com) - 10 April 2003
+
+ Note: Currently assumes joystick is present if joystick module is loaded
+ and that there is one joystick with four buttons.
+*/
+
+/* This is the system specific header for the SDL joystick API */
+
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#include "kernel.h"
+
+#define JOYSTICK_READ 0x43F40
+
+struct joystick_hwdata
+{
+ int joystate;
+};
+
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return number of joysticks, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ _kernel_swi_regs regs;
+
+ /* Try to read joystick 0 */
+ regs.r[0] = 0;
+ if (_kernel_swi(JOYSTICK_READ, &regs, &regs) == NULL)
+ {
+ /* Switch works so assume we've got a joystick */
+ return 1;
+ }
+ /* Switch fails so it looks like there's no joystick here */
+
+ return(0);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ if (index == 0)
+ {
+ return "RISC OS Joystick 0";
+ }
+
+ SDL_SetError("No joystick available with that index");
+ return(NULL);
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ _kernel_swi_regs regs;
+
+ if(!(joystick->hwdata=SDL_malloc(sizeof(struct joystick_hwdata))))
+ return -1;
+
+ regs.r[0] = joystick->index;
+
+ /* Don't know how to get exact count of buttons so assume max of 4 for now */
+ joystick->nbuttons=4;
+
+ joystick->nhats=0;
+ joystick->nballs=0;
+ joystick->naxes=2;
+ joystick->hwdata->joystate=0;
+
+ return 0;
+
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ _kernel_swi_regs regs;
+ regs.r[0] = joystick->index;
+
+ if (_kernel_swi(JOYSTICK_READ, &regs, &regs) == NULL)
+ {
+ int newstate = regs.r[0];
+ int oldstate = joystick->hwdata->joystate;
+ if (newstate != oldstate)
+ {
+ if ((newstate & 0xFF) != (oldstate & 0xFF))
+ {
+ int y = regs.r[0] & 0xFF;
+ /* Convert to signed values */
+ if (y >= 128) y -= 256;
+ SDL_PrivateJoystickAxis(joystick,1,-y * 256); /* Up and down opposite to result in SDL */
+ }
+ if ((newstate & 0xFF00) != (oldstate & 0xFF00))
+ {
+ int x = (regs.r[0] & 0xFF00) >> 8;
+ if (x >= 128) x -= 256;
+ SDL_PrivateJoystickAxis(joystick,0,x * 256);
+ }
+
+ if ((newstate & 0xFF0000) != (oldstate & 0xFF0000))
+ {
+ int buttons = (regs.r[0] & 0xFF0000) >> 16;
+ int oldbuttons = (oldstate & 0xFF0000) >> 16;
+ int i;
+ for (i = 0; i < joystick->nbuttons; i++)
+ {
+ if ((buttons & (1<<i)) != (oldbuttons & (1<<i)))
+ {
+ if (buttons & (1<<i)) SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+ else SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+ }
+ }
+ }
+ joystick->hwdata->joystate = newstate;
+ }
+ }
+
+ return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if(joystick->hwdata)
+ SDL_free(joystick->hwdata);
+ return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ SDL_numjoysticks=0;
+
+ return;
+}
+
+#endif /* SDL_JOYSTICK_RISCOS */
diff --git a/distrib/sdl-1.2.12/src/joystick/win32/SDL_mmjoystick.c b/distrib/sdl-1.2.12/src/joystick/win32/SDL_mmjoystick.c
new file mode 100644
index 0000000..e71f8f8
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/joystick/win32/SDL_mmjoystick.c
@@ -0,0 +1,405 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_WINMM
+
+/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#include <mmsystem.h>
+#include <regstr.h>
+
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#define MAX_JOYSTICKS 16
+#define MAX_AXES 6 /* each joystick can have up to 6 axes */
+#define MAX_BUTTONS 32 /* and 32 buttons */
+#define AXIS_MIN -32768 /* minimum value for axis coordinate */
+#define AXIS_MAX 32767 /* maximum value for axis coordinate */
+/* limit axis to 256 possible positions to filter out noise */
+#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/256)
+#define JOY_BUTTON_FLAG(n) (1<<n)
+
+
+/* array to hold joystick ID values */
+static UINT SYS_JoystickID[MAX_JOYSTICKS];
+static JOYCAPS SYS_Joystick[MAX_JOYSTICKS];
+static char *SYS_JoystickName[MAX_JOYSTICKS];
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+ /* joystick ID */
+ UINT id;
+
+ /* values used to translate device-specific coordinates into
+ SDL-standard ranges */
+ struct _transaxis {
+ int offset;
+ float scale;
+ } transaxis[6];
+};
+
+/* Convert a win32 Multimedia API return code to a text message */
+static void SetMMerror(char *function, int code);
+
+
+static char *GetJoystickName(int index, const char *szRegKey)
+{
+ /* added 7/24/2004 by Eckhard Stolberg */
+ /*
+ see if there is a joystick for the current
+ index (1-16) listed in the registry
+ */
+ char *name = NULL;
+ HKEY hTopKey;
+ HKEY hKey;
+ DWORD regsize;
+ LONG regresult;
+ char regkey[256];
+ char regvalue[256];
+ char regname[256];
+
+ SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s\\%s",
+ REGSTR_PATH_JOYCONFIG, szRegKey, REGSTR_KEY_JOYCURR);
+ hTopKey = HKEY_LOCAL_MACHINE;
+ regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+ if (regresult != ERROR_SUCCESS) {
+ hTopKey = HKEY_CURRENT_USER;
+ regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+ }
+ if (regresult != ERROR_SUCCESS) {
+ return NULL;
+ }
+
+ /* find the registry key name for the joystick's properties */
+ regsize = sizeof(regname);
+ SDL_snprintf(regvalue, SDL_arraysize(regvalue), "Joystick%d%s", index+1, REGSTR_VAL_JOYOEMNAME);
+ regresult = RegQueryValueExA(hKey, regvalue, 0, 0, (LPBYTE)regname, &regsize);
+ RegCloseKey(hKey);
+
+ if (regresult != ERROR_SUCCESS) {
+ return NULL;
+ }
+
+ /* open that registry key */
+ SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s", REGSTR_PATH_JOYOEM, regname);
+ regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
+ if (regresult != ERROR_SUCCESS) {
+ return NULL;
+ }
+
+ /* find the size for the OEM name text */
+ regsize = sizeof(regvalue);
+ regresult = RegQueryValueExA(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, NULL, &regsize);
+ if (regresult == ERROR_SUCCESS) {
+ /* allocate enough memory for the OEM name text ... */
+ name = (char *) SDL_malloc(regsize);
+ if ( name ) {
+ /* ... and read it from the registry */
+ regresult = RegQueryValueExA(hKey,
+ REGSTR_VAL_JOYOEMNAME, 0, 0,
+ (LPBYTE) name, &regsize);
+ }
+ }
+ RegCloseKey(hKey);
+
+ return(name);
+}
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks. Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+ int i;
+ int maxdevs;
+ int numdevs;
+ JOYINFOEX joyinfo;
+ JOYCAPS joycaps;
+ MMRESULT result;
+
+ /* Reset the joystick ID & name mapping tables */
+ for ( i = 0; i < MAX_JOYSTICKS; ++i ) {
+ SYS_JoystickID[i] = 0;
+ SYS_JoystickName[i] = NULL;
+ }
+
+ /* Loop over all potential joystick devices */
+ numdevs = 0;
+ maxdevs = joyGetNumDevs();
+ for ( i = JOYSTICKID1; i < maxdevs && numdevs < MAX_JOYSTICKS; ++i ) {
+
+ joyinfo.dwSize = sizeof(joyinfo);
+ joyinfo.dwFlags = JOY_RETURNALL;
+ result = joyGetPosEx(i, &joyinfo);
+ if ( result == JOYERR_NOERROR ) {
+ result = joyGetDevCaps(i, &joycaps, sizeof(joycaps));
+ if ( result == JOYERR_NOERROR ) {
+ SYS_JoystickID[numdevs] = i;
+ SYS_Joystick[numdevs] = joycaps;
+ SYS_JoystickName[numdevs] = GetJoystickName(i, joycaps.szRegKey);
+ numdevs++;
+ }
+ }
+ }
+ return(numdevs);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+ if ( SYS_JoystickName[index] != NULL ) {
+ return(SYS_JoystickName[index]);
+ } else {
+ return(SYS_Joystick[index].szPname);
+ }
+}
+
+/* Function to open a joystick for use.
+ The joystick to open is specified by the index field of the joystick.
+ This should fill the nbuttons and naxes fields of the joystick structure.
+ It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+ int index, i;
+ int caps_flags[MAX_AXES-2] =
+ { JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
+ int axis_min[MAX_AXES], axis_max[MAX_AXES];
+
+
+ /* shortcut */
+ index = joystick->index;
+ axis_min[0] = SYS_Joystick[index].wXmin;
+ axis_max[0] = SYS_Joystick[index].wXmax;
+ axis_min[1] = SYS_Joystick[index].wYmin;
+ axis_max[1] = SYS_Joystick[index].wYmax;
+ axis_min[2] = SYS_Joystick[index].wZmin;
+ axis_max[2] = SYS_Joystick[index].wZmax;
+ axis_min[3] = SYS_Joystick[index].wRmin;
+ axis_max[3] = SYS_Joystick[index].wRmax;
+ axis_min[4] = SYS_Joystick[index].wUmin;
+ axis_max[4] = SYS_Joystick[index].wUmax;
+ axis_min[5] = SYS_Joystick[index].wVmin;
+ axis_max[5] = SYS_Joystick[index].wVmax;
+
+ /* allocate memory for system specific hardware data */
+ joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
+ if (joystick->hwdata == NULL)
+ {
+ SDL_OutOfMemory();
+ return(-1);
+ }
+ SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+
+ /* set hardware data */
+ joystick->hwdata->id = SYS_JoystickID[index];
+ for ( i = 0; i < MAX_AXES; ++i ) {
+ if ( (i<2) || (SYS_Joystick[index].wCaps & caps_flags[i-2]) ) {
+ joystick->hwdata->transaxis[i].offset =
+ AXIS_MIN - axis_min[i];
+ joystick->hwdata->transaxis[i].scale =
+ (float)(AXIS_MAX - AXIS_MIN) / (axis_max[i] - axis_min[i]);
+ } else {
+ joystick->hwdata->transaxis[i].offset = 0;
+ joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
+ }
+ }
+
+ /* fill nbuttons, naxes, and nhats fields */
+ joystick->nbuttons = SYS_Joystick[index].wNumButtons;
+ joystick->naxes = SYS_Joystick[index].wNumAxes;
+ if ( SYS_Joystick[index].wCaps & JOYCAPS_HASPOV ) {
+ joystick->nhats = 1;
+ } else {
+ joystick->nhats = 0;
+ }
+ return(0);
+}
+
+static Uint8 TranslatePOV(DWORD value)
+{
+ Uint8 pos;
+
+ pos = SDL_HAT_CENTERED;
+ if ( value != JOY_POVCENTERED ) {
+ if ( (value > JOY_POVLEFT) || (value < JOY_POVRIGHT) ) {
+ pos |= SDL_HAT_UP;
+ }
+ if ( (value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD) ) {
+ pos |= SDL_HAT_RIGHT;
+ }
+ if ( (value > JOY_POVRIGHT) && (value < JOY_POVLEFT) ) {
+ pos |= SDL_HAT_DOWN;
+ }
+ if ( value > JOY_POVBACKWARD ) {
+ pos |= SDL_HAT_LEFT;
+ }
+ }
+ return(pos);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+ MMRESULT result;
+ int i;
+ DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ,
+ JOY_RETURNR, JOY_RETURNU, JOY_RETURNV };
+ DWORD pos[MAX_AXES];
+ struct _transaxis *transaxis;
+ int value, change;
+ JOYINFOEX joyinfo;
+
+ joyinfo.dwSize = sizeof(joyinfo);
+ joyinfo.dwFlags = JOY_RETURNALL|JOY_RETURNPOVCTS;
+ if ( ! joystick->hats ) {
+ joyinfo.dwFlags &= ~(JOY_RETURNPOV|JOY_RETURNPOVCTS);
+ }
+ result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
+ if ( result != JOYERR_NOERROR ) {
+ SetMMerror("joyGetPosEx", result);
+ return;
+ }
+
+ /* joystick motion events */
+ pos[0] = joyinfo.dwXpos;
+ pos[1] = joyinfo.dwYpos;
+ pos[2] = joyinfo.dwZpos;
+ pos[3] = joyinfo.dwRpos;
+ pos[4] = joyinfo.dwUpos;
+ pos[5] = joyinfo.dwVpos;
+
+ transaxis = joystick->hwdata->transaxis;
+ for (i = 0; i < joystick->naxes; i++) {
+ if (joyinfo.dwFlags & flags[i]) {
+ value = (int)(((float)pos[i] + transaxis[i].offset) * transaxis[i].scale);
+ change = (value - joystick->axes[i]);
+ if ( (change < -JOY_AXIS_THRESHOLD) || (change > JOY_AXIS_THRESHOLD) ) {
+ SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value);
+ }
+ }
+ }
+
+ /* joystick button events */
+ if ( joyinfo.dwFlags & JOY_RETURNBUTTONS ) {
+ for ( i = 0; i < joystick->nbuttons; ++i ) {
+ if ( joyinfo.dwButtons & JOY_BUTTON_FLAG(i) ) {
+ if ( ! joystick->buttons[i] ) {
+ SDL_PrivateJoystickButton(joystick, (Uint8)i, SDL_PRESSED);
+ }
+ } else {
+ if ( joystick->buttons[i] ) {
+ SDL_PrivateJoystickButton(joystick, (Uint8)i, SDL_RELEASED);
+ }
+ }
+ }
+ }
+
+ /* joystick hat events */
+ if ( joyinfo.dwFlags & JOY_RETURNPOV ) {
+ Uint8 pos;
+
+ pos = TranslatePOV(joyinfo.dwPOV);
+ if ( pos != joystick->hats[0] ) {
+ SDL_PrivateJoystickHat(joystick, 0, pos);
+ }
+ }
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+ if (joystick->hwdata != NULL) {
+ /* free system specific hardware data */
+ SDL_free(joystick->hwdata);
+ }
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+ int i;
+ for (i = 0; i < MAX_JOYSTICKS; i++) {
+ if ( SYS_JoystickName[i] != NULL ) {
+ SDL_free(SYS_JoystickName[i]);
+ }
+ }
+}
+
+
+/* implementation functions */
+void SetMMerror(char *function, int code)
+{
+ static char *error;
+ static char errbuf[1024];
+
+ errbuf[0] = 0;
+ switch (code)
+ {
+ case MMSYSERR_NODRIVER:
+ error = "Joystick driver not present";
+ break;
+
+ case MMSYSERR_INVALPARAM:
+ case JOYERR_PARMS:
+ error = "Invalid parameter(s)";
+ break;
+
+ case MMSYSERR_BADDEVICEID:
+ error = "Bad device ID";
+ break;
+
+ case JOYERR_UNPLUGGED:
+ error = "Joystick not attached";
+ break;
+
+ case JOYERR_NOCANDO:
+ error = "Can't capture joystick input";
+ break;
+
+ default:
+ SDL_snprintf(errbuf, SDL_arraysize(errbuf),
+ "%s: Unknown Multimedia system error: 0x%x",
+ function, code);
+ break;
+ }
+
+ if ( ! errbuf[0] ) {
+ SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
+ }
+ SDL_SetError("%s", errbuf);
+}
+
+#endif /* SDL_JOYSTICK_WINMM */