diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c')
-rw-r--r-- | distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c | 923 |
1 files changed, 0 insertions, 923 deletions
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c deleted file mode 100644 index 51373d3..0000000 --- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c +++ /dev/null @@ -1,923 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */ - -#include "directx.h" - -#include "SDL_main.h" -#include "SDL_events.h" -#include "SDL_video.h" -#include "SDL_syswm.h" -#include "../../events/SDL_sysevents.h" -#include "../../events/SDL_events_c.h" -#include "../wincommon/SDL_lowvideo.h" -#include "SDL_dx5video.h" - -#ifndef WM_APP -#define WM_APP 0x8000 -#endif - -#ifdef _WIN32_WCE -#define NO_GETKEYBOARDSTATE -#endif - -/* The keyboard and mouse device input */ -#define MAX_INPUTS 16 /* Maximum of 16-1 input devices */ -#define INPUT_QSIZE 512 /* Buffer up to 512 input messages */ - -static LPDIRECTINPUT dinput = NULL; -static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS]; -static HANDLE SDL_DIevt[MAX_INPUTS]; -static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *); -static int SDL_DIndev = 0; -static int mouse_lost; -static int mouse_pressed; -static int mouse_buttons_swapped = 0; - -/* The translation table from a DirectInput scancode to an SDL keysym */ -static SDLKey DIK_keymap[256]; -static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed); - -/* DJM: If the user setup the window for us, we want to save his window proc, - and give him a chance to handle some messages. */ -#ifdef STRICT -#define WNDPROCTYPE WNDPROC -#else -#define WNDPROCTYPE FARPROC -#endif -static WNDPROCTYPE userWindowProc = NULL; - -static HWND GetTopLevelParent(HWND hWnd) -{ - HWND hParentWnd; - while (1) - { - hParentWnd = GetParent(hWnd); - if (hParentWnd == NULL) - break; - hWnd = hParentWnd; - } - return hWnd; -} - -/* Convert a DirectInput return code to a text message */ -static void SetDIerror(char *function, int code) -{ - static char *error; - static char errbuf[1024]; - - errbuf[0] = 0; - switch (code) { - case DIERR_GENERIC: - error = "Undefined error!"; - break; - case DIERR_OLDDIRECTINPUTVERSION: - error = "Your version of DirectInput needs upgrading"; - break; - case DIERR_INVALIDPARAM: - error = "Invalid parameters"; - break; - case DIERR_OUTOFMEMORY: - error = "Out of memory"; - break; - case DIERR_DEVICENOTREG: - error = "Device not registered"; - break; - case DIERR_NOINTERFACE: - error = "Interface not supported"; - break; - case DIERR_NOTINITIALIZED: - error = "Device not initialized"; - break; - default: - SDL_snprintf(errbuf, SDL_arraysize(errbuf), - "%s: Unknown DirectInput error: 0x%x", - function, code); - break; - } - if ( ! errbuf[0] ) { - SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); - } - SDL_SetError("%s", errbuf); - return; -} - -/* Initialize DirectInput - Note: If NONEXCLUSIVE access is requested for the devices, normal - windows input messages will continue to be generated for that - input device, in addition to DirectInput messages. - */ -static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events); -static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events); -struct { - char *name; - REFGUID guid; - LPCDIDATAFORMAT format; - DWORD win_level; - DWORD raw_level; - void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events); -} inputs[] = { - { "keyboard", - &GUID_SysKeyboard, &c_dfDIKeyboard, - (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), - (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard }, - { "mouse", - &GUID_SysMouse, &c_dfDIMouse, - (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), - (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse }, - { NULL, NULL, NULL, 0, 0, NULL } -}; - -static int DX5_DInputInit(_THIS) -{ - int i; - LPDIRECTINPUTDEVICE device; - HRESULT result; - DIPROPDWORD dipdw; - HWND topwnd; - - /* Create the DirectInput object */ - result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, - &dinput, NULL); - if ( result != DI_OK ) { - SetDIerror("DirectInputCreate", result); - return(-1); - } - - /* Create all of our registered input devices */ - SDL_DIndev = 0; - for ( i=0; inputs[i].name; ++i ) { - /* Create the DirectInput device */ - result = IDirectInput_CreateDevice(dinput, inputs[i].guid, - &device, NULL); - if ( result != DI_OK ) { - SetDIerror("DirectInput::CreateDevice", result); - return(-1); - } - result = IDirectInputDevice_QueryInterface(device, - &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]); - IDirectInputDevice_Release(device); - if ( result != DI_OK ) { - SetDIerror("DirectInputDevice::QueryInterface", result); - return(-1); - } - topwnd = GetTopLevelParent(SDL_Window); - result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], - topwnd, inputs[i].win_level); - if ( result != DI_OK ) { - SetDIerror("DirectInputDevice::SetCooperativeLevel", - result); - return(-1); - } - result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], - inputs[i].format); - if ( result != DI_OK ) { - SetDIerror("DirectInputDevice::SetDataFormat", result); - return(-1); - } - - /* Set buffered input -- we aren't polling */ - SDL_memset(&dipdw, 0, sizeof(dipdw)); - dipdw.diph.dwSize = sizeof(dipdw); - dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); - dipdw.diph.dwObj = 0; - dipdw.diph.dwHow = DIPH_DEVICE; - dipdw.dwData = INPUT_QSIZE; - result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], - DIPROP_BUFFERSIZE, &dipdw.diph); - if ( result != DI_OK ) { - SetDIerror("DirectInputDevice::SetProperty", result); - return(-1); - } - - /* Create an event to be signaled when input is ready */ - SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); - if ( SDL_DIevt[i] == NULL ) { - SDL_SetError("Couldn't create DirectInput event"); - return(-1); - } - result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], - SDL_DIevt[i]); - if ( result != DI_OK ) { - SetDIerror("DirectInputDevice::SetEventNotification", - result); - return(-1); - } - SDL_DIfun[i] = inputs[i].fun; - - /* Acquire the device for input */ - IDirectInputDevice2_Acquire(SDL_DIdev[i]); - - /* Increment the number of devices we have */ - ++SDL_DIndev; - } - mouse_pressed = 0; - mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON); - - /* DirectInput is ready! */ - return(0); -} - -/* Clean up DirectInput */ -static void DX5_DInputQuit(_THIS) -{ - int i; - - if ( dinput != NULL ) { - /* Close and release all DirectInput devices */ - for ( i=0; i<MAX_INPUTS; ++i ) { - if ( SDL_DIdev[i] != NULL ) { - IDirectInputDevice2_Unacquire(SDL_DIdev[i]); - IDirectInputDevice2_SetEventNotification( - SDL_DIdev[i], NULL); - if ( SDL_DIevt[i] != NULL ) { - CloseHandle(SDL_DIevt[i]); - SDL_DIevt[i] = NULL; - } - IDirectInputDevice2_Release(SDL_DIdev[i]); - SDL_DIdev[i] = NULL; - } - } - /* Release DirectInput */ - IDirectInput_Release(dinput); - dinput = NULL; - } -} - -/* Flag to tell SDL whether or not we queued an event */ -static int posted = 0; - -/* Input event handler functions */ -static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf) -{ - int i; - SDL_keysym keysym; - - /* Translate keyboard messages */ - for ( i=0; i<numevents; ++i ) { - if ( keybuf[i].dwData & 0x80 ) { - posted = SDL_PrivateKeyboard(SDL_PRESSED, - TranslateKey(keybuf[i].dwOfs, &keysym, 1)); - } else { - posted = SDL_PrivateKeyboard(SDL_RELEASED, - TranslateKey(keybuf[i].dwOfs, &keysym, 0)); - } - } -} -static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf) -{ - int i; - Sint16 xrel, yrel; - Uint8 state; - Uint8 button; - DWORD timestamp = 0; - - /* Sanity check. Mailing list reports this being NULL unexpectedly. */ - if (SDL_PublicSurface == NULL) { - return; - } - - /* If we are in windowed mode, Windows is taking care of the mouse */ - if ( (SDL_PublicSurface->flags & SDL_OPENGL) || - !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { - return; - } - - /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost ) { - POINT mouse_pos; - Uint8 old_state; - Uint8 new_state; - - /* Set ourselves up with the current cursor position */ - GetCursorPos(&mouse_pos); - ScreenToClient(SDL_Window, &mouse_pos); - posted = SDL_PrivateMouseMotion(0, 0, - (Sint16)mouse_pos.x, (Sint16)mouse_pos.y); - - /* Check for mouse button changes */ - old_state = SDL_GetMouseState(NULL, NULL); - new_state = 0; - { /* Get the new DirectInput button state for the mouse */ - DIMOUSESTATE distate; - HRESULT result; - - result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], - sizeof(distate), &distate); - if ( result != DI_OK ) { - /* Try again next time */ - SetDIerror( - "IDirectInputDevice2::GetDeviceState", result); - return; - } - for ( i=3; i>=0; --i ) { - if ( (distate.rgbButtons[i]&0x80) == 0x80 ) { - new_state |= 0x01; - } - new_state <<= 1; - } - } - for ( i=0; i<8; ++i ) { - if ( (old_state&0x01) != (new_state&0x01) ) { - button = (Uint8)(i+1); - /* Button #2 on two button mice is button 3 - (the middle button is button 2) - */ - if ( button == 2 ) { - button = 3; - } else - if ( button == 3 ) { - button = 2; - } - if ( new_state & 0x01 ) { - /* Grab mouse so we get mouse-up */ - if ( ++mouse_pressed > 0 ) { - SetCapture(SDL_Window); - } - state = SDL_PRESSED; - } else { - /* Release mouse after all mouse-ups */ - if ( --mouse_pressed <= 0 ) { - ReleaseCapture(); - mouse_pressed = 0; - } - state = SDL_RELEASED; - } - if ( mouse_buttons_swapped ) { - if ( button == 1 ) button = 3; - else - if ( button == 3 ) button = 1; - } - posted = SDL_PrivateMouseButton(state, button, - 0, 0); - } - old_state >>= 1; - new_state >>= 1; - } - mouse_lost = 0; - return; - } - - /* Translate mouse messages */ - xrel = 0; - yrel = 0; - for ( i=0; i<(int)numevents; ++i ) { - switch (ptrbuf[i].dwOfs) { - case DIMOFS_X: - if ( timestamp != ptrbuf[i].dwTimeStamp ) { - if ( xrel || yrel ) { - posted = SDL_PrivateMouseMotion( - 0, 1, xrel, yrel); - xrel = 0; - yrel = 0; - } - timestamp = ptrbuf[i].dwTimeStamp; - } - xrel += (Sint16)ptrbuf[i].dwData; - break; - case DIMOFS_Y: - if ( timestamp != ptrbuf[i].dwTimeStamp ) { - if ( xrel || yrel ) { - posted = SDL_PrivateMouseMotion( - 0, 1, xrel, yrel); - xrel = 0; - yrel = 0; - } - timestamp = ptrbuf[i].dwTimeStamp; - } - yrel += (Sint16)ptrbuf[i].dwData; - break; - case DIMOFS_Z: - if ( xrel || yrel ) { - posted = SDL_PrivateMouseMotion( - 0, 1, xrel, yrel); - xrel = 0; - yrel = 0; - } - timestamp = 0; - if((int)ptrbuf[i].dwData > 0) - button = SDL_BUTTON_WHEELUP; - else - button = SDL_BUTTON_WHEELDOWN; - posted = SDL_PrivateMouseButton( - SDL_PRESSED, button, 0, 0); - posted |= SDL_PrivateMouseButton( - SDL_RELEASED, button, 0, 0); - break; - case DIMOFS_BUTTON0: - case DIMOFS_BUTTON1: - case DIMOFS_BUTTON2: - case DIMOFS_BUTTON3: - if ( xrel || yrel ) { - posted = SDL_PrivateMouseMotion( - 0, 1, xrel, yrel); - xrel = 0; - yrel = 0; - } - timestamp = 0; - button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1; - /* Button #2 on two button mice is button 3 - (the middle button is button 2) - */ - if ( button == 2 ) { - button = 3; - } else - if ( button == 3 ) { - button = 2; - } - if ( ptrbuf[i].dwData & 0x80 ) { - /* Grab mouse so we get mouse-up */ - if ( ++mouse_pressed > 0 ) { - SetCapture(SDL_Window); - } - state = SDL_PRESSED; - } else { - /* Release mouse after all mouse-ups */ - if ( --mouse_pressed <= 0 ) { - ReleaseCapture(); - mouse_pressed = 0; - } - state = SDL_RELEASED; - } - if ( mouse_buttons_swapped ) { - if ( button == 1 ) button = 3; - else - if ( button == 3 ) button = 1; - } - posted = SDL_PrivateMouseButton(state, button, - 0, 0); - break; - } - } - if ( xrel || yrel ) { - posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); - } -} - -/* The main Win32 event handler */ -LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) -{ - switch (msg) { -#ifdef WM_ACTIVATEAPP - case WM_ACTIVATEAPP: { - int i, active; - - active = (wParam && (GetForegroundWindow() == hwnd)); - if ( active ) { - for ( i=0; SDL_DIdev[i]; ++i ) { - IDirectInputDevice2_Acquire( - SDL_DIdev[i]); - } - } else { - for ( i=0; SDL_DIdev[i]; ++i ) { - IDirectInputDevice2_Unacquire( - SDL_DIdev[i]); - } - mouse_lost = 1; - } - } - break; -#endif /* WM_ACTIVATEAPP */ - -#ifdef WM_DISPLAYCHANGE - case WM_DISPLAYCHANGE: { - WPARAM BitsPerPixel; - WORD SizeX, SizeY; - - /* Ack! The display changed size and/or depth! */ - SizeX = LOWORD(lParam); - SizeY = HIWORD(lParam); - BitsPerPixel = wParam; - /* We cause this message when we go fullscreen */ - } - break; -#endif /* WM_DISPLAYCHANGE */ - - /* The keyboard is handled via DirectInput */ - case WM_SYSKEYUP: - case WM_SYSKEYDOWN: { - /* Pass syskey to DefWindwoProc (ALT-F4, etc.) */ - } - break; - case WM_KEYUP: - case WM_KEYDOWN: { - /* Ignore windows keyboard messages */; - } - return(0); - -#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER) - /* Don't allow screen savers or monitor power downs. - This is because they quietly clear DirectX surfaces. - It would be better to allow the application to - decide whether or not to blow these off, but the - semantics of SDL_PrivateSysWMEvent() don't allow - the application that choice. - */ - case WM_SYSCOMMAND: { - if ((wParam&0xFFF0)==SC_SCREENSAVE || - (wParam&0xFFF0)==SC_MONITORPOWER) - return(0); - } - /* Fall through to default processing */ - -#endif /* SC_SCREENSAVE || SC_MONITORPOWER */ - - default: { - /* Only post the event if we're watching for it */ - if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { - SDL_SysWMmsg wmmsg; - - SDL_VERSION(&wmmsg.version); - wmmsg.hwnd = hwnd; - wmmsg.msg = msg; - wmmsg.wParam = wParam; - wmmsg.lParam = lParam; - posted = SDL_PrivateSysWMEvent(&wmmsg); - - /* DJM: If the user isn't watching for private - messages in her SDL event loop, then pass it - along to any win32 specific window proc. - */ - } else if (userWindowProc) { - return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam); - } - } - break; - } - return(DefWindowProc(hwnd, msg, wParam, lParam)); -} - -/* This function checks the windows message queue and DirectInput and returns - 1 if there was input, 0 if there was no input, or -1 if the application has - posted a quit message. -*/ -static int DX5_CheckInput(_THIS, int timeout, BOOL processInput) -{ - MSG msg; - int i; - HRESULT result; - DWORD event; - - /* Check the normal windows queue (highest preference) */ - posted = 0; - while ( ! posted && - PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { - if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { - DispatchMessage(&msg); - } else { - return(-1); - } - } - if ( posted ) { - return(1); - } - - /* Pump the DirectInput flow */ - if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { - for ( i=0; i<SDL_DIndev; ++i ) { - result = IDirectInputDevice2_Poll(SDL_DIdev[i]); - if ( (result == DIERR_INPUTLOST) || - (result == DIERR_NOTACQUIRED) ) { - if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) { - mouse_lost = 1; - } - IDirectInputDevice2_Acquire(SDL_DIdev[i]); - IDirectInputDevice2_Poll(SDL_DIdev[i]); - } - } - } - - /* Wait for messages and input events */ - event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE, - timeout, QS_ALLEVENTS); - if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) { - DWORD numevents; - static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; - - event -= WAIT_OBJECT_0; - numevents = INPUT_QSIZE; - result = IDirectInputDevice2_GetDeviceData( - SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), - evtbuf, &numevents, 0); - if ( (result == DIERR_INPUTLOST) || - (result == DIERR_NOTACQUIRED) ) { - if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) { - mouse_lost = 1; - } - IDirectInputDevice2_Acquire(SDL_DIdev[event]); - result = IDirectInputDevice2_GetDeviceData( - SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), - evtbuf, &numevents, 0); - } - /* Handle the events */ - if ( result == DI_OK && processInput ) { - /* Note: This can post multiple events to event queue - */ - (*SDL_DIfun[event])((int)numevents, evtbuf); - return(1); - } - } - if ( event != WAIT_TIMEOUT ) { - /* Maybe there was a windows message? */ - if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { - if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { - DispatchMessage(&msg); - } else { - return(-1); - } - return(1); - } - } - return(0); -} - -/* Change cooperative level based on whether or not we are fullscreen */ -void DX5_DInputReset(_THIS, int fullscreen) -{ - DWORD level; - int i; - HRESULT result; - HWND topwnd; - - for ( i=0; i<MAX_INPUTS; ++i ) { - if ( SDL_DIdev[i] != NULL ) { - if ( fullscreen ) { - level = inputs[i].raw_level; - } else { - level = inputs[i].win_level; - } - IDirectInputDevice2_Unacquire(SDL_DIdev[i]); - topwnd = GetTopLevelParent(SDL_Window); - result = IDirectInputDevice2_SetCooperativeLevel( - SDL_DIdev[i], topwnd, level); - IDirectInputDevice2_Acquire(SDL_DIdev[i]); - if ( result != DI_OK ) { - SetDIerror( - "DirectInputDevice::SetCooperativeLevel", result); - } - } - } - mouse_lost = 1; - - /* Flush pending input */ - DX5_CheckInput(this, 0, FALSE); -} - -void DX5_PumpEvents(_THIS) -{ - /* Wait for messages and DirectInput */ - while ( DX5_CheckInput(this, 0, TRUE) > 0 ) { - /* Loop and check again */; - } -} - -void DX5_InitOSKeymap(_THIS) -{ -#ifndef DIK_PAUSE -#define DIK_PAUSE 0xC5 -#endif -#ifndef DIK_OEM_102 -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#endif - int i; - - /* Map the DIK scancodes to SDL keysyms */ - for ( i=0; i<SDL_arraysize(DIK_keymap); ++i ) - DIK_keymap[i] = 0; - - /* Defined DIK_* constants */ - DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE; - DIK_keymap[DIK_1] = SDLK_1; - DIK_keymap[DIK_2] = SDLK_2; - DIK_keymap[DIK_3] = SDLK_3; - DIK_keymap[DIK_4] = SDLK_4; - DIK_keymap[DIK_5] = SDLK_5; - DIK_keymap[DIK_6] = SDLK_6; - DIK_keymap[DIK_7] = SDLK_7; - DIK_keymap[DIK_8] = SDLK_8; - DIK_keymap[DIK_9] = SDLK_9; - DIK_keymap[DIK_0] = SDLK_0; - DIK_keymap[DIK_MINUS] = SDLK_MINUS; - DIK_keymap[DIK_EQUALS] = SDLK_EQUALS; - DIK_keymap[DIK_BACK] = SDLK_BACKSPACE; - DIK_keymap[DIK_TAB] = SDLK_TAB; - DIK_keymap[DIK_Q] = SDLK_q; - DIK_keymap[DIK_W] = SDLK_w; - DIK_keymap[DIK_E] = SDLK_e; - DIK_keymap[DIK_R] = SDLK_r; - DIK_keymap[DIK_T] = SDLK_t; - DIK_keymap[DIK_Y] = SDLK_y; - DIK_keymap[DIK_U] = SDLK_u; - DIK_keymap[DIK_I] = SDLK_i; - DIK_keymap[DIK_O] = SDLK_o; - DIK_keymap[DIK_P] = SDLK_p; - DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET; - DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET; - DIK_keymap[DIK_RETURN] = SDLK_RETURN; - DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL; - DIK_keymap[DIK_A] = SDLK_a; - DIK_keymap[DIK_S] = SDLK_s; - DIK_keymap[DIK_D] = SDLK_d; - DIK_keymap[DIK_F] = SDLK_f; - DIK_keymap[DIK_G] = SDLK_g; - DIK_keymap[DIK_H] = SDLK_h; - DIK_keymap[DIK_J] = SDLK_j; - DIK_keymap[DIK_K] = SDLK_k; - DIK_keymap[DIK_L] = SDLK_l; - DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON; - DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE; - DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE; - DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT; - DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH; - DIK_keymap[DIK_OEM_102] = SDLK_LESS; - DIK_keymap[DIK_Z] = SDLK_z; - DIK_keymap[DIK_X] = SDLK_x; - DIK_keymap[DIK_C] = SDLK_c; - DIK_keymap[DIK_V] = SDLK_v; - DIK_keymap[DIK_B] = SDLK_b; - DIK_keymap[DIK_N] = SDLK_n; - DIK_keymap[DIK_M] = SDLK_m; - DIK_keymap[DIK_COMMA] = SDLK_COMMA; - DIK_keymap[DIK_PERIOD] = SDLK_PERIOD; - DIK_keymap[DIK_SLASH] = SDLK_SLASH; - DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT; - DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY; - DIK_keymap[DIK_LMENU] = SDLK_LALT; - DIK_keymap[DIK_SPACE] = SDLK_SPACE; - DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK; - DIK_keymap[DIK_F1] = SDLK_F1; - DIK_keymap[DIK_F2] = SDLK_F2; - DIK_keymap[DIK_F3] = SDLK_F3; - DIK_keymap[DIK_F4] = SDLK_F4; - DIK_keymap[DIK_F5] = SDLK_F5; - DIK_keymap[DIK_F6] = SDLK_F6; - DIK_keymap[DIK_F7] = SDLK_F7; - DIK_keymap[DIK_F8] = SDLK_F8; - DIK_keymap[DIK_F9] = SDLK_F9; - DIK_keymap[DIK_F10] = SDLK_F10; - DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK; - DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK; - DIK_keymap[DIK_NUMPAD7] = SDLK_KP7; - DIK_keymap[DIK_NUMPAD8] = SDLK_KP8; - DIK_keymap[DIK_NUMPAD9] = SDLK_KP9; - DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS; - DIK_keymap[DIK_NUMPAD4] = SDLK_KP4; - DIK_keymap[DIK_NUMPAD5] = SDLK_KP5; - DIK_keymap[DIK_NUMPAD6] = SDLK_KP6; - DIK_keymap[DIK_ADD] = SDLK_KP_PLUS; - DIK_keymap[DIK_NUMPAD1] = SDLK_KP1; - DIK_keymap[DIK_NUMPAD2] = SDLK_KP2; - DIK_keymap[DIK_NUMPAD3] = SDLK_KP3; - DIK_keymap[DIK_NUMPAD0] = SDLK_KP0; - DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD; - DIK_keymap[DIK_F11] = SDLK_F11; - DIK_keymap[DIK_F12] = SDLK_F12; - - DIK_keymap[DIK_F13] = SDLK_F13; - DIK_keymap[DIK_F14] = SDLK_F14; - DIK_keymap[DIK_F15] = SDLK_F15; - - DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS; - DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER; - DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL; - DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; - DIK_keymap[DIK_SYSRQ] = SDLK_PRINT; - DIK_keymap[DIK_RMENU] = SDLK_RALT; - DIK_keymap[DIK_PAUSE] = SDLK_PAUSE; - DIK_keymap[DIK_HOME] = SDLK_HOME; - DIK_keymap[DIK_UP] = SDLK_UP; - DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP; - DIK_keymap[DIK_LEFT] = SDLK_LEFT; - DIK_keymap[DIK_RIGHT] = SDLK_RIGHT; - DIK_keymap[DIK_END] = SDLK_END; - DIK_keymap[DIK_DOWN] = SDLK_DOWN; - DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN; - DIK_keymap[DIK_INSERT] = SDLK_INSERT; - DIK_keymap[DIK_DELETE] = SDLK_DELETE; - DIK_keymap[DIK_LWIN] = SDLK_LMETA; - DIK_keymap[DIK_RWIN] = SDLK_RMETA; - DIK_keymap[DIK_APPS] = SDLK_MENU; -} - -static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed) -{ - /* Set the keysym information */ - keysym->scancode = (unsigned char)scancode; - keysym->sym = DIK_keymap[scancode]; - keysym->mod = KMOD_NONE; - keysym->unicode = 0; - if ( pressed && SDL_TranslateUNICODE ) { - UINT vkey; -#ifndef NO_GETKEYBOARDSTATE - BYTE keystate[256]; - Uint16 wchars[2]; -#endif - - vkey = MapVirtualKey(scancode, 1); -#ifdef NO_GETKEYBOARDSTATE - /* Uh oh, better hope the vkey is close enough.. */ - keysym->unicode = vkey; -#else - GetKeyboardState(keystate); - if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1) - { - keysym->unicode = wchars[0]; - } -#endif /* NO_GETKEYBOARDSTATE */ - } - return(keysym); -} - -int DX5_CreateWindow(_THIS) -{ - char *windowid = SDL_getenv("SDL_WINDOWID"); - int i; - - /* Clear out DirectInput variables in case we fail */ - for ( i=0; i<MAX_INPUTS; ++i ) { - SDL_DIdev[i] = NULL; - SDL_DIevt[i] = NULL; - SDL_DIfun[i] = NULL; - } - - SDL_RegisterApp(NULL, 0, 0); - - SDL_windowid = (windowid != NULL); - if ( SDL_windowid ) { - SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0); - if ( SDL_Window == NULL ) { - SDL_SetError("Couldn't get user specified window"); - return(-1); - } - - /* DJM: we want all event's for the user specified - window to be handled by SDL. - */ - userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC); - SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage); - } else { - SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, - (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), - CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL); - if ( SDL_Window == NULL ) { - SDL_SetError("Couldn't create window"); - return(-1); - } - ShowWindow(SDL_Window, SW_HIDE); - } - - /* Initialize DirectInput */ - if ( DX5_DInputInit(this) < 0 ) { - return(-1); - } - - /* JC 14 Mar 2006 - Flush the message loop or this can cause big problems later - Especially if the user decides to use dialog boxes or assert()! - */ - WIN_FlushMessageQueue(); - - /* Ready to roll */ - return(0); -} - -void DX5_DestroyWindow(_THIS) -{ - /* Close down DirectInput */ - DX5_DInputQuit(this); - - /* Destroy our window */ - if ( SDL_windowid ) { - SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc); - } else { - DestroyWindow(SDL_Window); - } - SDL_UnregisterApp(); - - /* JC 14 Mar 2006 - Flush the message loop or this can cause big problems later - Especially if the user decides to use dialog boxes or assert()! - */ - WIN_FlushMessageQueue(); -} |