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-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c923
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events_c.h37
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.c2518
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.h61
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv.c295
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv_c.h38
-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/directx.h84
7 files changed, 0 insertions, 3956 deletions
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c
deleted file mode 100644
index 51373d3..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c
+++ /dev/null
@@ -1,923 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
-
-#include "directx.h"
-
-#include "SDL_main.h"
-#include "SDL_events.h"
-#include "SDL_video.h"
-#include "SDL_syswm.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "../wincommon/SDL_lowvideo.h"
-#include "SDL_dx5video.h"
-
-#ifndef WM_APP
-#define WM_APP 0x8000
-#endif
-
-#ifdef _WIN32_WCE
-#define NO_GETKEYBOARDSTATE
-#endif
-
-/* The keyboard and mouse device input */
-#define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
-#define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
-
-static LPDIRECTINPUT dinput = NULL;
-static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
-static HANDLE SDL_DIevt[MAX_INPUTS];
-static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
-static int SDL_DIndev = 0;
-static int mouse_lost;
-static int mouse_pressed;
-static int mouse_buttons_swapped = 0;
-
-/* The translation table from a DirectInput scancode to an SDL keysym */
-static SDLKey DIK_keymap[256];
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
-
-/* DJM: If the user setup the window for us, we want to save his window proc,
- and give him a chance to handle some messages. */
-#ifdef STRICT
-#define WNDPROCTYPE WNDPROC
-#else
-#define WNDPROCTYPE FARPROC
-#endif
-static WNDPROCTYPE userWindowProc = NULL;
-
-static HWND GetTopLevelParent(HWND hWnd)
-{
- HWND hParentWnd;
- while (1)
- {
- hParentWnd = GetParent(hWnd);
- if (hParentWnd == NULL)
- break;
- hWnd = hParentWnd;
- }
- return hWnd;
-}
-
-/* Convert a DirectInput return code to a text message */
-static void SetDIerror(char *function, int code)
-{
- static char *error;
- static char errbuf[1024];
-
- errbuf[0] = 0;
- switch (code) {
- case DIERR_GENERIC:
- error = "Undefined error!";
- break;
- case DIERR_OLDDIRECTINPUTVERSION:
- error = "Your version of DirectInput needs upgrading";
- break;
- case DIERR_INVALIDPARAM:
- error = "Invalid parameters";
- break;
- case DIERR_OUTOFMEMORY:
- error = "Out of memory";
- break;
- case DIERR_DEVICENOTREG:
- error = "Device not registered";
- break;
- case DIERR_NOINTERFACE:
- error = "Interface not supported";
- break;
- case DIERR_NOTINITIALIZED:
- error = "Device not initialized";
- break;
- default:
- SDL_snprintf(errbuf, SDL_arraysize(errbuf),
- "%s: Unknown DirectInput error: 0x%x",
- function, code);
- break;
- }
- if ( ! errbuf[0] ) {
- SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
- }
- SDL_SetError("%s", errbuf);
- return;
-}
-
-/* Initialize DirectInput
- Note: If NONEXCLUSIVE access is requested for the devices, normal
- windows input messages will continue to be generated for that
- input device, in addition to DirectInput messages.
- */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
-struct {
- char *name;
- REFGUID guid;
- LPCDIDATAFORMAT format;
- DWORD win_level;
- DWORD raw_level;
- void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
-} inputs[] = {
- { "keyboard",
- &GUID_SysKeyboard, &c_dfDIKeyboard,
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
- { "mouse",
- &GUID_SysMouse, &c_dfDIMouse,
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
- (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
- { NULL, NULL, NULL, 0, 0, NULL }
-};
-
-static int DX5_DInputInit(_THIS)
-{
- int i;
- LPDIRECTINPUTDEVICE device;
- HRESULT result;
- DIPROPDWORD dipdw;
- HWND topwnd;
-
- /* Create the DirectInput object */
- result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
- &dinput, NULL);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputCreate", result);
- return(-1);
- }
-
- /* Create all of our registered input devices */
- SDL_DIndev = 0;
- for ( i=0; inputs[i].name; ++i ) {
- /* Create the DirectInput device */
- result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
- &device, NULL);
- if ( result != DI_OK ) {
- SetDIerror("DirectInput::CreateDevice", result);
- return(-1);
- }
- result = IDirectInputDevice_QueryInterface(device,
- &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
- IDirectInputDevice_Release(device);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::QueryInterface", result);
- return(-1);
- }
- topwnd = GetTopLevelParent(SDL_Window);
- result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
- topwnd, inputs[i].win_level);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetCooperativeLevel",
- result);
- return(-1);
- }
- result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
- inputs[i].format);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetDataFormat", result);
- return(-1);
- }
-
- /* Set buffered input -- we aren't polling */
- SDL_memset(&dipdw, 0, sizeof(dipdw));
- dipdw.diph.dwSize = sizeof(dipdw);
- dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = INPUT_QSIZE;
- result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
- DIPROP_BUFFERSIZE, &dipdw.diph);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetProperty", result);
- return(-1);
- }
-
- /* Create an event to be signaled when input is ready */
- SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
- if ( SDL_DIevt[i] == NULL ) {
- SDL_SetError("Couldn't create DirectInput event");
- return(-1);
- }
- result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
- SDL_DIevt[i]);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetEventNotification",
- result);
- return(-1);
- }
- SDL_DIfun[i] = inputs[i].fun;
-
- /* Acquire the device for input */
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
-
- /* Increment the number of devices we have */
- ++SDL_DIndev;
- }
- mouse_pressed = 0;
- mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
-
- /* DirectInput is ready! */
- return(0);
-}
-
-/* Clean up DirectInput */
-static void DX5_DInputQuit(_THIS)
-{
- int i;
-
- if ( dinput != NULL ) {
- /* Close and release all DirectInput devices */
- for ( i=0; i<MAX_INPUTS; ++i ) {
- if ( SDL_DIdev[i] != NULL ) {
- IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
- IDirectInputDevice2_SetEventNotification(
- SDL_DIdev[i], NULL);
- if ( SDL_DIevt[i] != NULL ) {
- CloseHandle(SDL_DIevt[i]);
- SDL_DIevt[i] = NULL;
- }
- IDirectInputDevice2_Release(SDL_DIdev[i]);
- SDL_DIdev[i] = NULL;
- }
- }
- /* Release DirectInput */
- IDirectInput_Release(dinput);
- dinput = NULL;
- }
-}
-
-/* Flag to tell SDL whether or not we queued an event */
-static int posted = 0;
-
-/* Input event handler functions */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
-{
- int i;
- SDL_keysym keysym;
-
- /* Translate keyboard messages */
- for ( i=0; i<numevents; ++i ) {
- if ( keybuf[i].dwData & 0x80 ) {
- posted = SDL_PrivateKeyboard(SDL_PRESSED,
- TranslateKey(keybuf[i].dwOfs, &keysym, 1));
- } else {
- posted = SDL_PrivateKeyboard(SDL_RELEASED,
- TranslateKey(keybuf[i].dwOfs, &keysym, 0));
- }
- }
-}
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
-{
- int i;
- Sint16 xrel, yrel;
- Uint8 state;
- Uint8 button;
- DWORD timestamp = 0;
-
- /* Sanity check. Mailing list reports this being NULL unexpectedly. */
- if (SDL_PublicSurface == NULL) {
- return;
- }
-
- /* If we are in windowed mode, Windows is taking care of the mouse */
- if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
- !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
- return;
- }
-
- /* If the mouse was lost, regain some sense of mouse state */
- if ( mouse_lost ) {
- POINT mouse_pos;
- Uint8 old_state;
- Uint8 new_state;
-
- /* Set ourselves up with the current cursor position */
- GetCursorPos(&mouse_pos);
- ScreenToClient(SDL_Window, &mouse_pos);
- posted = SDL_PrivateMouseMotion(0, 0,
- (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
-
- /* Check for mouse button changes */
- old_state = SDL_GetMouseState(NULL, NULL);
- new_state = 0;
- { /* Get the new DirectInput button state for the mouse */
- DIMOUSESTATE distate;
- HRESULT result;
-
- result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
- sizeof(distate), &distate);
- if ( result != DI_OK ) {
- /* Try again next time */
- SetDIerror(
- "IDirectInputDevice2::GetDeviceState", result);
- return;
- }
- for ( i=3; i>=0; --i ) {
- if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
- new_state |= 0x01;
- }
- new_state <<= 1;
- }
- }
- for ( i=0; i<8; ++i ) {
- if ( (old_state&0x01) != (new_state&0x01) ) {
- button = (Uint8)(i+1);
- /* Button #2 on two button mice is button 3
- (the middle button is button 2)
- */
- if ( button == 2 ) {
- button = 3;
- } else
- if ( button == 3 ) {
- button = 2;
- }
- if ( new_state & 0x01 ) {
- /* Grab mouse so we get mouse-up */
- if ( ++mouse_pressed > 0 ) {
- SetCapture(SDL_Window);
- }
- state = SDL_PRESSED;
- } else {
- /* Release mouse after all mouse-ups */
- if ( --mouse_pressed <= 0 ) {
- ReleaseCapture();
- mouse_pressed = 0;
- }
- state = SDL_RELEASED;
- }
- if ( mouse_buttons_swapped ) {
- if ( button == 1 ) button = 3;
- else
- if ( button == 3 ) button = 1;
- }
- posted = SDL_PrivateMouseButton(state, button,
- 0, 0);
- }
- old_state >>= 1;
- new_state >>= 1;
- }
- mouse_lost = 0;
- return;
- }
-
- /* Translate mouse messages */
- xrel = 0;
- yrel = 0;
- for ( i=0; i<(int)numevents; ++i ) {
- switch (ptrbuf[i].dwOfs) {
- case DIMOFS_X:
- if ( timestamp != ptrbuf[i].dwTimeStamp ) {
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = ptrbuf[i].dwTimeStamp;
- }
- xrel += (Sint16)ptrbuf[i].dwData;
- break;
- case DIMOFS_Y:
- if ( timestamp != ptrbuf[i].dwTimeStamp ) {
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = ptrbuf[i].dwTimeStamp;
- }
- yrel += (Sint16)ptrbuf[i].dwData;
- break;
- case DIMOFS_Z:
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = 0;
- if((int)ptrbuf[i].dwData > 0)
- button = SDL_BUTTON_WHEELUP;
- else
- button = SDL_BUTTON_WHEELDOWN;
- posted = SDL_PrivateMouseButton(
- SDL_PRESSED, button, 0, 0);
- posted |= SDL_PrivateMouseButton(
- SDL_RELEASED, button, 0, 0);
- break;
- case DIMOFS_BUTTON0:
- case DIMOFS_BUTTON1:
- case DIMOFS_BUTTON2:
- case DIMOFS_BUTTON3:
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = 0;
- button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
- /* Button #2 on two button mice is button 3
- (the middle button is button 2)
- */
- if ( button == 2 ) {
- button = 3;
- } else
- if ( button == 3 ) {
- button = 2;
- }
- if ( ptrbuf[i].dwData & 0x80 ) {
- /* Grab mouse so we get mouse-up */
- if ( ++mouse_pressed > 0 ) {
- SetCapture(SDL_Window);
- }
- state = SDL_PRESSED;
- } else {
- /* Release mouse after all mouse-ups */
- if ( --mouse_pressed <= 0 ) {
- ReleaseCapture();
- mouse_pressed = 0;
- }
- state = SDL_RELEASED;
- }
- if ( mouse_buttons_swapped ) {
- if ( button == 1 ) button = 3;
- else
- if ( button == 3 ) button = 1;
- }
- posted = SDL_PrivateMouseButton(state, button,
- 0, 0);
- break;
- }
- }
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
- }
-}
-
-/* The main Win32 event handler */
-LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- switch (msg) {
-#ifdef WM_ACTIVATEAPP
- case WM_ACTIVATEAPP: {
- int i, active;
-
- active = (wParam && (GetForegroundWindow() == hwnd));
- if ( active ) {
- for ( i=0; SDL_DIdev[i]; ++i ) {
- IDirectInputDevice2_Acquire(
- SDL_DIdev[i]);
- }
- } else {
- for ( i=0; SDL_DIdev[i]; ++i ) {
- IDirectInputDevice2_Unacquire(
- SDL_DIdev[i]);
- }
- mouse_lost = 1;
- }
- }
- break;
-#endif /* WM_ACTIVATEAPP */
-
-#ifdef WM_DISPLAYCHANGE
- case WM_DISPLAYCHANGE: {
- WPARAM BitsPerPixel;
- WORD SizeX, SizeY;
-
- /* Ack! The display changed size and/or depth! */
- SizeX = LOWORD(lParam);
- SizeY = HIWORD(lParam);
- BitsPerPixel = wParam;
- /* We cause this message when we go fullscreen */
- }
- break;
-#endif /* WM_DISPLAYCHANGE */
-
- /* The keyboard is handled via DirectInput */
- case WM_SYSKEYUP:
- case WM_SYSKEYDOWN: {
- /* Pass syskey to DefWindwoProc (ALT-F4, etc.) */
- }
- break;
- case WM_KEYUP:
- case WM_KEYDOWN: {
- /* Ignore windows keyboard messages */;
- }
- return(0);
-
-#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
- /* Don't allow screen savers or monitor power downs.
- This is because they quietly clear DirectX surfaces.
- It would be better to allow the application to
- decide whether or not to blow these off, but the
- semantics of SDL_PrivateSysWMEvent() don't allow
- the application that choice.
- */
- case WM_SYSCOMMAND: {
- if ((wParam&0xFFF0)==SC_SCREENSAVE ||
- (wParam&0xFFF0)==SC_MONITORPOWER)
- return(0);
- }
- /* Fall through to default processing */
-
-#endif /* SC_SCREENSAVE || SC_MONITORPOWER */
-
- default: {
- /* Only post the event if we're watching for it */
- if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
- wmmsg.hwnd = hwnd;
- wmmsg.msg = msg;
- wmmsg.wParam = wParam;
- wmmsg.lParam = lParam;
- posted = SDL_PrivateSysWMEvent(&wmmsg);
-
- /* DJM: If the user isn't watching for private
- messages in her SDL event loop, then pass it
- along to any win32 specific window proc.
- */
- } else if (userWindowProc) {
- return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
- }
- }
- break;
- }
- return(DefWindowProc(hwnd, msg, wParam, lParam));
-}
-
-/* This function checks the windows message queue and DirectInput and returns
- 1 if there was input, 0 if there was no input, or -1 if the application has
- posted a quit message.
-*/
-static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
-{
- MSG msg;
- int i;
- HRESULT result;
- DWORD event;
-
- /* Check the normal windows queue (highest preference) */
- posted = 0;
- while ( ! posted &&
- PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
- if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
- DispatchMessage(&msg);
- } else {
- return(-1);
- }
- }
- if ( posted ) {
- return(1);
- }
-
- /* Pump the DirectInput flow */
- if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
- for ( i=0; i<SDL_DIndev; ++i ) {
- result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
- if ( (result == DIERR_INPUTLOST) ||
- (result == DIERR_NOTACQUIRED) ) {
- if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) {
- mouse_lost = 1;
- }
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
- IDirectInputDevice2_Poll(SDL_DIdev[i]);
- }
- }
- }
-
- /* Wait for messages and input events */
- event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
- timeout, QS_ALLEVENTS);
- if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
- DWORD numevents;
- static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
-
- event -= WAIT_OBJECT_0;
- numevents = INPUT_QSIZE;
- result = IDirectInputDevice2_GetDeviceData(
- SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
- evtbuf, &numevents, 0);
- if ( (result == DIERR_INPUTLOST) ||
- (result == DIERR_NOTACQUIRED) ) {
- if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) {
- mouse_lost = 1;
- }
- IDirectInputDevice2_Acquire(SDL_DIdev[event]);
- result = IDirectInputDevice2_GetDeviceData(
- SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
- evtbuf, &numevents, 0);
- }
- /* Handle the events */
- if ( result == DI_OK && processInput ) {
- /* Note: This can post multiple events to event queue
- */
- (*SDL_DIfun[event])((int)numevents, evtbuf);
- return(1);
- }
- }
- if ( event != WAIT_TIMEOUT ) {
- /* Maybe there was a windows message? */
- if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
- if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
- DispatchMessage(&msg);
- } else {
- return(-1);
- }
- return(1);
- }
- }
- return(0);
-}
-
-/* Change cooperative level based on whether or not we are fullscreen */
-void DX5_DInputReset(_THIS, int fullscreen)
-{
- DWORD level;
- int i;
- HRESULT result;
- HWND topwnd;
-
- for ( i=0; i<MAX_INPUTS; ++i ) {
- if ( SDL_DIdev[i] != NULL ) {
- if ( fullscreen ) {
- level = inputs[i].raw_level;
- } else {
- level = inputs[i].win_level;
- }
- IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
- topwnd = GetTopLevelParent(SDL_Window);
- result = IDirectInputDevice2_SetCooperativeLevel(
- SDL_DIdev[i], topwnd, level);
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
- if ( result != DI_OK ) {
- SetDIerror(
- "DirectInputDevice::SetCooperativeLevel", result);
- }
- }
- }
- mouse_lost = 1;
-
- /* Flush pending input */
- DX5_CheckInput(this, 0, FALSE);
-}
-
-void DX5_PumpEvents(_THIS)
-{
- /* Wait for messages and DirectInput */
- while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
- /* Loop and check again */;
- }
-}
-
-void DX5_InitOSKeymap(_THIS)
-{
-#ifndef DIK_PAUSE
-#define DIK_PAUSE 0xC5
-#endif
-#ifndef DIK_OEM_102
-#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
-#endif
- int i;
-
- /* Map the DIK scancodes to SDL keysyms */
- for ( i=0; i<SDL_arraysize(DIK_keymap); ++i )
- DIK_keymap[i] = 0;
-
- /* Defined DIK_* constants */
- DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
- DIK_keymap[DIK_1] = SDLK_1;
- DIK_keymap[DIK_2] = SDLK_2;
- DIK_keymap[DIK_3] = SDLK_3;
- DIK_keymap[DIK_4] = SDLK_4;
- DIK_keymap[DIK_5] = SDLK_5;
- DIK_keymap[DIK_6] = SDLK_6;
- DIK_keymap[DIK_7] = SDLK_7;
- DIK_keymap[DIK_8] = SDLK_8;
- DIK_keymap[DIK_9] = SDLK_9;
- DIK_keymap[DIK_0] = SDLK_0;
- DIK_keymap[DIK_MINUS] = SDLK_MINUS;
- DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
- DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
- DIK_keymap[DIK_TAB] = SDLK_TAB;
- DIK_keymap[DIK_Q] = SDLK_q;
- DIK_keymap[DIK_W] = SDLK_w;
- DIK_keymap[DIK_E] = SDLK_e;
- DIK_keymap[DIK_R] = SDLK_r;
- DIK_keymap[DIK_T] = SDLK_t;
- DIK_keymap[DIK_Y] = SDLK_y;
- DIK_keymap[DIK_U] = SDLK_u;
- DIK_keymap[DIK_I] = SDLK_i;
- DIK_keymap[DIK_O] = SDLK_o;
- DIK_keymap[DIK_P] = SDLK_p;
- DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
- DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
- DIK_keymap[DIK_RETURN] = SDLK_RETURN;
- DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
- DIK_keymap[DIK_A] = SDLK_a;
- DIK_keymap[DIK_S] = SDLK_s;
- DIK_keymap[DIK_D] = SDLK_d;
- DIK_keymap[DIK_F] = SDLK_f;
- DIK_keymap[DIK_G] = SDLK_g;
- DIK_keymap[DIK_H] = SDLK_h;
- DIK_keymap[DIK_J] = SDLK_j;
- DIK_keymap[DIK_K] = SDLK_k;
- DIK_keymap[DIK_L] = SDLK_l;
- DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
- DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
- DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
- DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
- DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
- DIK_keymap[DIK_OEM_102] = SDLK_LESS;
- DIK_keymap[DIK_Z] = SDLK_z;
- DIK_keymap[DIK_X] = SDLK_x;
- DIK_keymap[DIK_C] = SDLK_c;
- DIK_keymap[DIK_V] = SDLK_v;
- DIK_keymap[DIK_B] = SDLK_b;
- DIK_keymap[DIK_N] = SDLK_n;
- DIK_keymap[DIK_M] = SDLK_m;
- DIK_keymap[DIK_COMMA] = SDLK_COMMA;
- DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
- DIK_keymap[DIK_SLASH] = SDLK_SLASH;
- DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
- DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
- DIK_keymap[DIK_LMENU] = SDLK_LALT;
- DIK_keymap[DIK_SPACE] = SDLK_SPACE;
- DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
- DIK_keymap[DIK_F1] = SDLK_F1;
- DIK_keymap[DIK_F2] = SDLK_F2;
- DIK_keymap[DIK_F3] = SDLK_F3;
- DIK_keymap[DIK_F4] = SDLK_F4;
- DIK_keymap[DIK_F5] = SDLK_F5;
- DIK_keymap[DIK_F6] = SDLK_F6;
- DIK_keymap[DIK_F7] = SDLK_F7;
- DIK_keymap[DIK_F8] = SDLK_F8;
- DIK_keymap[DIK_F9] = SDLK_F9;
- DIK_keymap[DIK_F10] = SDLK_F10;
- DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
- DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
- DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
- DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
- DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
- DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
- DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
- DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
- DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
- DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
- DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
- DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
- DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
- DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
- DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
- DIK_keymap[DIK_F11] = SDLK_F11;
- DIK_keymap[DIK_F12] = SDLK_F12;
-
- DIK_keymap[DIK_F13] = SDLK_F13;
- DIK_keymap[DIK_F14] = SDLK_F14;
- DIK_keymap[DIK_F15] = SDLK_F15;
-
- DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
- DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
- DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
- DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
- DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
- DIK_keymap[DIK_RMENU] = SDLK_RALT;
- DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
- DIK_keymap[DIK_HOME] = SDLK_HOME;
- DIK_keymap[DIK_UP] = SDLK_UP;
- DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
- DIK_keymap[DIK_LEFT] = SDLK_LEFT;
- DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
- DIK_keymap[DIK_END] = SDLK_END;
- DIK_keymap[DIK_DOWN] = SDLK_DOWN;
- DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
- DIK_keymap[DIK_INSERT] = SDLK_INSERT;
- DIK_keymap[DIK_DELETE] = SDLK_DELETE;
- DIK_keymap[DIK_LWIN] = SDLK_LMETA;
- DIK_keymap[DIK_RWIN] = SDLK_RMETA;
- DIK_keymap[DIK_APPS] = SDLK_MENU;
-}
-
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
-{
- /* Set the keysym information */
- keysym->scancode = (unsigned char)scancode;
- keysym->sym = DIK_keymap[scancode];
- keysym->mod = KMOD_NONE;
- keysym->unicode = 0;
- if ( pressed && SDL_TranslateUNICODE ) {
- UINT vkey;
-#ifndef NO_GETKEYBOARDSTATE
- BYTE keystate[256];
- Uint16 wchars[2];
-#endif
-
- vkey = MapVirtualKey(scancode, 1);
-#ifdef NO_GETKEYBOARDSTATE
- /* Uh oh, better hope the vkey is close enough.. */
- keysym->unicode = vkey;
-#else
- GetKeyboardState(keystate);
- if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
- {
- keysym->unicode = wchars[0];
- }
-#endif /* NO_GETKEYBOARDSTATE */
- }
- return(keysym);
-}
-
-int DX5_CreateWindow(_THIS)
-{
- char *windowid = SDL_getenv("SDL_WINDOWID");
- int i;
-
- /* Clear out DirectInput variables in case we fail */
- for ( i=0; i<MAX_INPUTS; ++i ) {
- SDL_DIdev[i] = NULL;
- SDL_DIevt[i] = NULL;
- SDL_DIfun[i] = NULL;
- }
-
- SDL_RegisterApp(NULL, 0, 0);
-
- SDL_windowid = (windowid != NULL);
- if ( SDL_windowid ) {
- SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
- if ( SDL_Window == NULL ) {
- SDL_SetError("Couldn't get user specified window");
- return(-1);
- }
-
- /* DJM: we want all event's for the user specified
- window to be handled by SDL.
- */
- userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
- SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
- } else {
- SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
- (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
- CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
- if ( SDL_Window == NULL ) {
- SDL_SetError("Couldn't create window");
- return(-1);
- }
- ShowWindow(SDL_Window, SW_HIDE);
- }
-
- /* Initialize DirectInput */
- if ( DX5_DInputInit(this) < 0 ) {
- return(-1);
- }
-
- /* JC 14 Mar 2006
- Flush the message loop or this can cause big problems later
- Especially if the user decides to use dialog boxes or assert()!
- */
- WIN_FlushMessageQueue();
-
- /* Ready to roll */
- return(0);
-}
-
-void DX5_DestroyWindow(_THIS)
-{
- /* Close down DirectInput */
- DX5_DInputQuit(this);
-
- /* Destroy our window */
- if ( SDL_windowid ) {
- SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
- } else {
- DestroyWindow(SDL_Window);
- }
- SDL_UnregisterApp();
-
- /* JC 14 Mar 2006
- Flush the message loop or this can cause big problems later
- Especially if the user decides to use dialog boxes or assert()!
- */
- WIN_FlushMessageQueue();
-}
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events_c.h b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events_c.h
deleted file mode 100644
index 6575af1..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events_c.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "../wincommon/SDL_lowvideo.h"
-
-/* Variables and functions exported by SDL_dx5events.c to other parts
- of the native video subsystem (SDL_dx5video.c)
-*/
-extern LONG
- DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
-extern int DX5_CreateWindow(_THIS);
-extern void DX5_DestroyWindow(_THIS);
-
-extern void DX5_PumpEvents(_THIS);
-extern void DX5_InitOSKeymap(_THIS);
-extern void DX5_DInputReset(_THIS, int fullscreen);
-
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.c b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.c
deleted file mode 100644
index 50b74f6..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.c
+++ /dev/null
@@ -1,2518 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "directx.h"
-
-/* Not yet in the mingw32 cross-compile headers */
-#ifndef CDS_FULLSCREEN
-#define CDS_FULLSCREEN 4
-#endif
-
-#include "SDL_timer.h"
-#include "SDL_events.h"
-#include "SDL_syswm.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_blit.h"
-#include "../SDL_pixels_c.h"
-#include "SDL_dx5video.h"
-#include "../wincommon/SDL_syswm_c.h"
-#include "../wincommon/SDL_sysmouse_c.h"
-#include "SDL_dx5events_c.h"
-#include "SDL_dx5yuv_c.h"
-#include "../wincommon/SDL_wingl_c.h"
-
-#ifdef _WIN32_WCE
-#define NO_CHANGEDISPLAYSETTINGS
-#endif
-#ifndef WS_MAXIMIZE
-#define WS_MAXIMIZE 0
-#endif
-#ifndef SWP_NOCOPYBITS
-#define SWP_NOCOPYBITS 0
-#endif
-#ifndef PC_NOCOLLAPSE
-#define PC_NOCOLLAPSE 0
-#endif
-
-
-/* DirectX function pointers for video and events */
-HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
-HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
-
-/* This is the rect EnumModes2 uses */
-struct DX5EnumRect {
- SDL_Rect r;
- int refreshRate;
- struct DX5EnumRect* next;
-};
-static struct DX5EnumRect *enumlists[NUM_MODELISTS];
-
-/*
- * Experimentally determined values for c_cfDI* constants used in DirectX 5.0
- */
-
-/* Keyboard */
-
-static DIOBJECTDATAFORMAT KBD_fmt[] = {
- { &GUID_Key, 0, 0x8000000C, 0x00000000 },
- { &GUID_Key, 1, 0x8000010C, 0x00000000 },
- { &GUID_Key, 2, 0x8000020C, 0x00000000 },
- { &GUID_Key, 3, 0x8000030C, 0x00000000 },
- { &GUID_Key, 4, 0x8000040C, 0x00000000 },
- { &GUID_Key, 5, 0x8000050C, 0x00000000 },
- { &GUID_Key, 6, 0x8000060C, 0x00000000 },
- { &GUID_Key, 7, 0x8000070C, 0x00000000 },
- { &GUID_Key, 8, 0x8000080C, 0x00000000 },
- { &GUID_Key, 9, 0x8000090C, 0x00000000 },
- { &GUID_Key, 10, 0x80000A0C, 0x00000000 },
- { &GUID_Key, 11, 0x80000B0C, 0x00000000 },
- { &GUID_Key, 12, 0x80000C0C, 0x00000000 },
- { &GUID_Key, 13, 0x80000D0C, 0x00000000 },
- { &GUID_Key, 14, 0x80000E0C, 0x00000000 },
- { &GUID_Key, 15, 0x80000F0C, 0x00000000 },
- { &GUID_Key, 16, 0x8000100C, 0x00000000 },
- { &GUID_Key, 17, 0x8000110C, 0x00000000 },
- { &GUID_Key, 18, 0x8000120C, 0x00000000 },
- { &GUID_Key, 19, 0x8000130C, 0x00000000 },
- { &GUID_Key, 20, 0x8000140C, 0x00000000 },
- { &GUID_Key, 21, 0x8000150C, 0x00000000 },
- { &GUID_Key, 22, 0x8000160C, 0x00000000 },
- { &GUID_Key, 23, 0x8000170C, 0x00000000 },
- { &GUID_Key, 24, 0x8000180C, 0x00000000 },
- { &GUID_Key, 25, 0x8000190C, 0x00000000 },
- { &GUID_Key, 26, 0x80001A0C, 0x00000000 },
- { &GUID_Key, 27, 0x80001B0C, 0x00000000 },
- { &GUID_Key, 28, 0x80001C0C, 0x00000000 },
- { &GUID_Key, 29, 0x80001D0C, 0x00000000 },
- { &GUID_Key, 30, 0x80001E0C, 0x00000000 },
- { &GUID_Key, 31, 0x80001F0C, 0x00000000 },
- { &GUID_Key, 32, 0x8000200C, 0x00000000 },
- { &GUID_Key, 33, 0x8000210C, 0x00000000 },
- { &GUID_Key, 34, 0x8000220C, 0x00000000 },
- { &GUID_Key, 35, 0x8000230C, 0x00000000 },
- { &GUID_Key, 36, 0x8000240C, 0x00000000 },
- { &GUID_Key, 37, 0x8000250C, 0x00000000 },
- { &GUID_Key, 38, 0x8000260C, 0x00000000 },
- { &GUID_Key, 39, 0x8000270C, 0x00000000 },
- { &GUID_Key, 40, 0x8000280C, 0x00000000 },
- { &GUID_Key, 41, 0x8000290C, 0x00000000 },
- { &GUID_Key, 42, 0x80002A0C, 0x00000000 },
- { &GUID_Key, 43, 0x80002B0C, 0x00000000 },
- { &GUID_Key, 44, 0x80002C0C, 0x00000000 },
- { &GUID_Key, 45, 0x80002D0C, 0x00000000 },
- { &GUID_Key, 46, 0x80002E0C, 0x00000000 },
- { &GUID_Key, 47, 0x80002F0C, 0x00000000 },
- { &GUID_Key, 48, 0x8000300C, 0x00000000 },
- { &GUID_Key, 49, 0x8000310C, 0x00000000 },
- { &GUID_Key, 50, 0x8000320C, 0x00000000 },
- { &GUID_Key, 51, 0x8000330C, 0x00000000 },
- { &GUID_Key, 52, 0x8000340C, 0x00000000 },
- { &GUID_Key, 53, 0x8000350C, 0x00000000 },
- { &GUID_Key, 54, 0x8000360C, 0x00000000 },
- { &GUID_Key, 55, 0x8000370C, 0x00000000 },
- { &GUID_Key, 56, 0x8000380C, 0x00000000 },
- { &GUID_Key, 57, 0x8000390C, 0x00000000 },
- { &GUID_Key, 58, 0x80003A0C, 0x00000000 },
- { &GUID_Key, 59, 0x80003B0C, 0x00000000 },
- { &GUID_Key, 60, 0x80003C0C, 0x00000000 },
- { &GUID_Key, 61, 0x80003D0C, 0x00000000 },
- { &GUID_Key, 62, 0x80003E0C, 0x00000000 },
- { &GUID_Key, 63, 0x80003F0C, 0x00000000 },
- { &GUID_Key, 64, 0x8000400C, 0x00000000 },
- { &GUID_Key, 65, 0x8000410C, 0x00000000 },
- { &GUID_Key, 66, 0x8000420C, 0x00000000 },
- { &GUID_Key, 67, 0x8000430C, 0x00000000 },
- { &GUID_Key, 68, 0x8000440C, 0x00000000 },
- { &GUID_Key, 69, 0x8000450C, 0x00000000 },
- { &GUID_Key, 70, 0x8000460C, 0x00000000 },
- { &GUID_Key, 71, 0x8000470C, 0x00000000 },
- { &GUID_Key, 72, 0x8000480C, 0x00000000 },
- { &GUID_Key, 73, 0x8000490C, 0x00000000 },
- { &GUID_Key, 74, 0x80004A0C, 0x00000000 },
- { &GUID_Key, 75, 0x80004B0C, 0x00000000 },
- { &GUID_Key, 76, 0x80004C0C, 0x00000000 },
- { &GUID_Key, 77, 0x80004D0C, 0x00000000 },
- { &GUID_Key, 78, 0x80004E0C, 0x00000000 },
- { &GUID_Key, 79, 0x80004F0C, 0x00000000 },
- { &GUID_Key, 80, 0x8000500C, 0x00000000 },
- { &GUID_Key, 81, 0x8000510C, 0x00000000 },
- { &GUID_Key, 82, 0x8000520C, 0x00000000 },
- { &GUID_Key, 83, 0x8000530C, 0x00000000 },
- { &GUID_Key, 84, 0x8000540C, 0x00000000 },
- { &GUID_Key, 85, 0x8000550C, 0x00000000 },
- { &GUID_Key, 86, 0x8000560C, 0x00000000 },
- { &GUID_Key, 87, 0x8000570C, 0x00000000 },
- { &GUID_Key, 88, 0x8000580C, 0x00000000 },
- { &GUID_Key, 89, 0x8000590C, 0x00000000 },
- { &GUID_Key, 90, 0x80005A0C, 0x00000000 },
- { &GUID_Key, 91, 0x80005B0C, 0x00000000 },
- { &GUID_Key, 92, 0x80005C0C, 0x00000000 },
- { &GUID_Key, 93, 0x80005D0C, 0x00000000 },
- { &GUID_Key, 94, 0x80005E0C, 0x00000000 },
- { &GUID_Key, 95, 0x80005F0C, 0x00000000 },
- { &GUID_Key, 96, 0x8000600C, 0x00000000 },
- { &GUID_Key, 97, 0x8000610C, 0x00000000 },
- { &GUID_Key, 98, 0x8000620C, 0x00000000 },
- { &GUID_Key, 99, 0x8000630C, 0x00000000 },
- { &GUID_Key, 100, 0x8000640C, 0x00000000 },
- { &GUID_Key, 101, 0x8000650C, 0x00000000 },
- { &GUID_Key, 102, 0x8000660C, 0x00000000 },
- { &GUID_Key, 103, 0x8000670C, 0x00000000 },
- { &GUID_Key, 104, 0x8000680C, 0x00000000 },
- { &GUID_Key, 105, 0x8000690C, 0x00000000 },
- { &GUID_Key, 106, 0x80006A0C, 0x00000000 },
- { &GUID_Key, 107, 0x80006B0C, 0x00000000 },
- { &GUID_Key, 108, 0x80006C0C, 0x00000000 },
- { &GUID_Key, 109, 0x80006D0C, 0x00000000 },
- { &GUID_Key, 110, 0x80006E0C, 0x00000000 },
- { &GUID_Key, 111, 0x80006F0C, 0x00000000 },
- { &GUID_Key, 112, 0x8000700C, 0x00000000 },
- { &GUID_Key, 113, 0x8000710C, 0x00000000 },
- { &GUID_Key, 114, 0x8000720C, 0x00000000 },
- { &GUID_Key, 115, 0x8000730C, 0x00000000 },
- { &GUID_Key, 116, 0x8000740C, 0x00000000 },
- { &GUID_Key, 117, 0x8000750C, 0x00000000 },
- { &GUID_Key, 118, 0x8000760C, 0x00000000 },
- { &GUID_Key, 119, 0x8000770C, 0x00000000 },
- { &GUID_Key, 120, 0x8000780C, 0x00000000 },
- { &GUID_Key, 121, 0x8000790C, 0x00000000 },
- { &GUID_Key, 122, 0x80007A0C, 0x00000000 },
- { &GUID_Key, 123, 0x80007B0C, 0x00000000 },
- { &GUID_Key, 124, 0x80007C0C, 0x00000000 },
- { &GUID_Key, 125, 0x80007D0C, 0x00000000 },
- { &GUID_Key, 126, 0x80007E0C, 0x00000000 },
- { &GUID_Key, 127, 0x80007F0C, 0x00000000 },
- { &GUID_Key, 128, 0x8000800C, 0x00000000 },
- { &GUID_Key, 129, 0x8000810C, 0x00000000 },
- { &GUID_Key, 130, 0x8000820C, 0x00000000 },
- { &GUID_Key, 131, 0x8000830C, 0x00000000 },
- { &GUID_Key, 132, 0x8000840C, 0x00000000 },
- { &GUID_Key, 133, 0x8000850C, 0x00000000 },
- { &GUID_Key, 134, 0x8000860C, 0x00000000 },
- { &GUID_Key, 135, 0x8000870C, 0x00000000 },
- { &GUID_Key, 136, 0x8000880C, 0x00000000 },
- { &GUID_Key, 137, 0x8000890C, 0x00000000 },
- { &GUID_Key, 138, 0x80008A0C, 0x00000000 },
- { &GUID_Key, 139, 0x80008B0C, 0x00000000 },
- { &GUID_Key, 140, 0x80008C0C, 0x00000000 },
- { &GUID_Key, 141, 0x80008D0C, 0x00000000 },
- { &GUID_Key, 142, 0x80008E0C, 0x00000000 },
- { &GUID_Key, 143, 0x80008F0C, 0x00000000 },
- { &GUID_Key, 144, 0x8000900C, 0x00000000 },
- { &GUID_Key, 145, 0x8000910C, 0x00000000 },
- { &GUID_Key, 146, 0x8000920C, 0x00000000 },
- { &GUID_Key, 147, 0x8000930C, 0x00000000 },
- { &GUID_Key, 148, 0x8000940C, 0x00000000 },
- { &GUID_Key, 149, 0x8000950C, 0x00000000 },
- { &GUID_Key, 150, 0x8000960C, 0x00000000 },
- { &GUID_Key, 151, 0x8000970C, 0x00000000 },
- { &GUID_Key, 152, 0x8000980C, 0x00000000 },
- { &GUID_Key, 153, 0x8000990C, 0x00000000 },
- { &GUID_Key, 154, 0x80009A0C, 0x00000000 },
- { &GUID_Key, 155, 0x80009B0C, 0x00000000 },
- { &GUID_Key, 156, 0x80009C0C, 0x00000000 },
- { &GUID_Key, 157, 0x80009D0C, 0x00000000 },
- { &GUID_Key, 158, 0x80009E0C, 0x00000000 },
- { &GUID_Key, 159, 0x80009F0C, 0x00000000 },
- { &GUID_Key, 160, 0x8000A00C, 0x00000000 },
- { &GUID_Key, 161, 0x8000A10C, 0x00000000 },
- { &GUID_Key, 162, 0x8000A20C, 0x00000000 },
- { &GUID_Key, 163, 0x8000A30C, 0x00000000 },
- { &GUID_Key, 164, 0x8000A40C, 0x00000000 },
- { &GUID_Key, 165, 0x8000A50C, 0x00000000 },
- { &GUID_Key, 166, 0x8000A60C, 0x00000000 },
- { &GUID_Key, 167, 0x8000A70C, 0x00000000 },
- { &GUID_Key, 168, 0x8000A80C, 0x00000000 },
- { &GUID_Key, 169, 0x8000A90C, 0x00000000 },
- { &GUID_Key, 170, 0x8000AA0C, 0x00000000 },
- { &GUID_Key, 171, 0x8000AB0C, 0x00000000 },
- { &GUID_Key, 172, 0x8000AC0C, 0x00000000 },
- { &GUID_Key, 173, 0x8000AD0C, 0x00000000 },
- { &GUID_Key, 174, 0x8000AE0C, 0x00000000 },
- { &GUID_Key, 175, 0x8000AF0C, 0x00000000 },
- { &GUID_Key, 176, 0x8000B00C, 0x00000000 },
- { &GUID_Key, 177, 0x8000B10C, 0x00000000 },
- { &GUID_Key, 178, 0x8000B20C, 0x00000000 },
- { &GUID_Key, 179, 0x8000B30C, 0x00000000 },
- { &GUID_Key, 180, 0x8000B40C, 0x00000000 },
- { &GUID_Key, 181, 0x8000B50C, 0x00000000 },
- { &GUID_Key, 182, 0x8000B60C, 0x00000000 },
- { &GUID_Key, 183, 0x8000B70C, 0x00000000 },
- { &GUID_Key, 184, 0x8000B80C, 0x00000000 },
- { &GUID_Key, 185, 0x8000B90C, 0x00000000 },
- { &GUID_Key, 186, 0x8000BA0C, 0x00000000 },
- { &GUID_Key, 187, 0x8000BB0C, 0x00000000 },
- { &GUID_Key, 188, 0x8000BC0C, 0x00000000 },
- { &GUID_Key, 189, 0x8000BD0C, 0x00000000 },
- { &GUID_Key, 190, 0x8000BE0C, 0x00000000 },
- { &GUID_Key, 191, 0x8000BF0C, 0x00000000 },
- { &GUID_Key, 192, 0x8000C00C, 0x00000000 },
- { &GUID_Key, 193, 0x8000C10C, 0x00000000 },
- { &GUID_Key, 194, 0x8000C20C, 0x00000000 },
- { &GUID_Key, 195, 0x8000C30C, 0x00000000 },
- { &GUID_Key, 196, 0x8000C40C, 0x00000000 },
- { &GUID_Key, 197, 0x8000C50C, 0x00000000 },
- { &GUID_Key, 198, 0x8000C60C, 0x00000000 },
- { &GUID_Key, 199, 0x8000C70C, 0x00000000 },
- { &GUID_Key, 200, 0x8000C80C, 0x00000000 },
- { &GUID_Key, 201, 0x8000C90C, 0x00000000 },
- { &GUID_Key, 202, 0x8000CA0C, 0x00000000 },
- { &GUID_Key, 203, 0x8000CB0C, 0x00000000 },
- { &GUID_Key, 204, 0x8000CC0C, 0x00000000 },
- { &GUID_Key, 205, 0x8000CD0C, 0x00000000 },
- { &GUID_Key, 206, 0x8000CE0C, 0x00000000 },
- { &GUID_Key, 207, 0x8000CF0C, 0x00000000 },
- { &GUID_Key, 208, 0x8000D00C, 0x00000000 },
- { &GUID_Key, 209, 0x8000D10C, 0x00000000 },
- { &GUID_Key, 210, 0x8000D20C, 0x00000000 },
- { &GUID_Key, 211, 0x8000D30C, 0x00000000 },
- { &GUID_Key, 212, 0x8000D40C, 0x00000000 },
- { &GUID_Key, 213, 0x8000D50C, 0x00000000 },
- { &GUID_Key, 214, 0x8000D60C, 0x00000000 },
- { &GUID_Key, 215, 0x8000D70C, 0x00000000 },
- { &GUID_Key, 216, 0x8000D80C, 0x00000000 },
- { &GUID_Key, 217, 0x8000D90C, 0x00000000 },
- { &GUID_Key, 218, 0x8000DA0C, 0x00000000 },
- { &GUID_Key, 219, 0x8000DB0C, 0x00000000 },
- { &GUID_Key, 220, 0x8000DC0C, 0x00000000 },
- { &GUID_Key, 221, 0x8000DD0C, 0x00000000 },
- { &GUID_Key, 222, 0x8000DE0C, 0x00000000 },
- { &GUID_Key, 223, 0x8000DF0C, 0x00000000 },
- { &GUID_Key, 224, 0x8000E00C, 0x00000000 },
- { &GUID_Key, 225, 0x8000E10C, 0x00000000 },
- { &GUID_Key, 226, 0x8000E20C, 0x00000000 },
- { &GUID_Key, 227, 0x8000E30C, 0x00000000 },
- { &GUID_Key, 228, 0x8000E40C, 0x00000000 },
- { &GUID_Key, 229, 0x8000E50C, 0x00000000 },
- { &GUID_Key, 230, 0x8000E60C, 0x00000000 },
- { &GUID_Key, 231, 0x8000E70C, 0x00000000 },
- { &GUID_Key, 232, 0x8000E80C, 0x00000000 },
- { &GUID_Key, 233, 0x8000E90C, 0x00000000 },
- { &GUID_Key, 234, 0x8000EA0C, 0x00000000 },
- { &GUID_Key, 235, 0x8000EB0C, 0x00000000 },
- { &GUID_Key, 236, 0x8000EC0C, 0x00000000 },
- { &GUID_Key, 237, 0x8000ED0C, 0x00000000 },
- { &GUID_Key, 238, 0x8000EE0C, 0x00000000 },
- { &GUID_Key, 239, 0x8000EF0C, 0x00000000 },
- { &GUID_Key, 240, 0x8000F00C, 0x00000000 },
- { &GUID_Key, 241, 0x8000F10C, 0x00000000 },
- { &GUID_Key, 242, 0x8000F20C, 0x00000000 },
- { &GUID_Key, 243, 0x8000F30C, 0x00000000 },
- { &GUID_Key, 244, 0x8000F40C, 0x00000000 },
- { &GUID_Key, 245, 0x8000F50C, 0x00000000 },
- { &GUID_Key, 246, 0x8000F60C, 0x00000000 },
- { &GUID_Key, 247, 0x8000F70C, 0x00000000 },
- { &GUID_Key, 248, 0x8000F80C, 0x00000000 },
- { &GUID_Key, 249, 0x8000F90C, 0x00000000 },
- { &GUID_Key, 250, 0x8000FA0C, 0x00000000 },
- { &GUID_Key, 251, 0x8000FB0C, 0x00000000 },
- { &GUID_Key, 252, 0x8000FC0C, 0x00000000 },
- { &GUID_Key, 253, 0x8000FD0C, 0x00000000 },
- { &GUID_Key, 254, 0x8000FE0C, 0x00000000 },
- { &GUID_Key, 255, 0x8000FF0C, 0x00000000 },
-};
-
-const DIDATAFORMAT c_dfDIKeyboard = { 24, 16, 0x00000002, 256, 256, KBD_fmt };
-
-
-/* Mouse */
-
-static DIOBJECTDATAFORMAT PTR_fmt[] = {
- { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 },
- { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 },
- { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 },
- { NULL, 12, 0x00FFFF0C, 0x00000000 },
- { NULL, 13, 0x00FFFF0C, 0x00000000 },
- { NULL, 14, 0x80FFFF0C, 0x00000000 },
- { NULL, 15, 0x80FFFF0C, 0x00000000 },
-};
-
-const DIDATAFORMAT c_dfDIMouse = { 24, 16, 0x00000002, 16, 7, PTR_fmt };
-
-
-/* Joystick */
-
-static DIOBJECTDATAFORMAT JOY_fmt[] = {
- { &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 },
- { &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 },
- { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 },
- { &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 },
- { &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 },
- { &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 },
- { &GUID_Slider, 24, 0x80FFFF03, 0x00000100 },
- { &GUID_Slider, 28, 0x80FFFF03, 0x00000100 },
- { &GUID_POV, 32, 0x80FFFF10, 0x00000000 },
- { &GUID_POV, 36, 0x80FFFF10, 0x00000000 },
- { &GUID_POV, 40, 0x80FFFF10, 0x00000000 },
- { &GUID_POV, 44, 0x80FFFF10, 0x00000000 },
- { NULL, 48, 0x80FFFF0C, 0x00000000 },
- { NULL, 49, 0x80FFFF0C, 0x00000000 },
- { NULL, 50, 0x80FFFF0C, 0x00000000 },
- { NULL, 51, 0x80FFFF0C, 0x00000000 },
- { NULL, 52, 0x80FFFF0C, 0x00000000 },
- { NULL, 53, 0x80FFFF0C, 0x00000000 },
- { NULL, 54, 0x80FFFF0C, 0x00000000 },
- { NULL, 55, 0x80FFFF0C, 0x00000000 },
- { NULL, 56, 0x80FFFF0C, 0x00000000 },
- { NULL, 57, 0x80FFFF0C, 0x00000000 },
- { NULL, 58, 0x80FFFF0C, 0x00000000 },
- { NULL, 59, 0x80FFFF0C, 0x00000000 },
- { NULL, 60, 0x80FFFF0C, 0x00000000 },
- { NULL, 61, 0x80FFFF0C, 0x00000000 },
- { NULL, 62, 0x80FFFF0C, 0x00000000 },
- { NULL, 63, 0x80FFFF0C, 0x00000000 },
- { NULL, 64, 0x80FFFF0C, 0x00000000 },
- { NULL, 65, 0x80FFFF0C, 0x00000000 },
- { NULL, 66, 0x80FFFF0C, 0x00000000 },
- { NULL, 67, 0x80FFFF0C, 0x00000000 },
- { NULL, 68, 0x80FFFF0C, 0x00000000 },
- { NULL, 69, 0x80FFFF0C, 0x00000000 },
- { NULL, 70, 0x80FFFF0C, 0x00000000 },
- { NULL, 71, 0x80FFFF0C, 0x00000000 },
- { NULL, 72, 0x80FFFF0C, 0x00000000 },
- { NULL, 73, 0x80FFFF0C, 0x00000000 },
- { NULL, 74, 0x80FFFF0C, 0x00000000 },
- { NULL, 75, 0x80FFFF0C, 0x00000000 },
- { NULL, 76, 0x80FFFF0C, 0x00000000 },
- { NULL, 77, 0x80FFFF0C, 0x00000000 },
- { NULL, 78, 0x80FFFF0C, 0x00000000 },
- { NULL, 79, 0x80FFFF0C, 0x00000000 },
-};
-
-const DIDATAFORMAT c_dfDIJoystick = { 24, 16, 0x00000001, 80, 44, JOY_fmt };
-
-
-/* Initialization/Query functions */
-static int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat);
-static SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
-static SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
-static int DX5_SetColors(_THIS, int firstcolor, int ncolors,
- SDL_Color *colors);
-static int DX5_SetGammaRamp(_THIS, Uint16 *ramp);
-static int DX5_GetGammaRamp(_THIS, Uint16 *ramp);
-static void DX5_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface);
-static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
-static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
-static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key);
-static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha);
-static int DX5_LockHWSurface(_THIS, SDL_Surface *surface);
-static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface);
-static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface);
-static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface);
-
-static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface,
- LPDIRECTDRAWSURFACE3 requested, Uint32 flag);
-
-/* Windows message handling functions */
-static void DX5_Activate(_THIS, BOOL active, BOOL minimized);
-static void DX5_RealizePalette(_THIS);
-static void DX5_PaletteChanged(_THIS, HWND window);
-static void DX5_WinPAINT(_THIS, HDC hdc);
-
-/* WinDIB driver functions for manipulating gamma ramps */
-extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
-extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
-extern void DIB_QuitGamma(_THIS);
-
-/* DX5 driver bootstrap functions */
-
-static int DX5_Available(void)
-{
- HINSTANCE DInputDLL;
- HINSTANCE DDrawDLL;
- int dinput_ok;
- int ddraw_ok;
-
- /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */
- dinput_ok = 0;
- DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
- if ( DInputDLL != NULL ) {
- dinput_ok = 1;
- FreeLibrary(DInputDLL);
- }
- ddraw_ok = 0;
- DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
- if ( DDrawDLL != NULL ) {
- HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
- LPDIRECTDRAW DDraw;
-
- /* Try to create a valid DirectDraw object */
- DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate"));
- if ( (DDrawCreate != NULL)
- && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) {
- if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw,
- NULL, DDSCL_NORMAL)) ) {
- DDSURFACEDESC desc;
- LPDIRECTDRAWSURFACE DDrawSurf;
- LPDIRECTDRAWSURFACE3 DDrawSurf3;
-
- /* Try to create a DirectDrawSurface3 object */
- SDL_memset(&desc, 0, sizeof(desc));
- desc.dwSize = sizeof(desc);
- desc.dwFlags = DDSD_CAPS;
- desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY;
- if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc,
- &DDrawSurf, NULL)) ) {
- if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf,
- &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) {
- /* Yay! */
- ddraw_ok = 1;
-
- /* Clean up.. */
- IDirectDrawSurface3_Release(DDrawSurf3);
- }
- IDirectDrawSurface_Release(DDrawSurf);
- }
- }
- IDirectDraw_Release(DDraw);
- }
- FreeLibrary(DDrawDLL);
- }
- return(dinput_ok && ddraw_ok);
-}
-
-/* Functions for loading the DirectX functions dynamically */
-static HINSTANCE DDrawDLL = NULL;
-static HINSTANCE DInputDLL = NULL;
-
-static void DX5_Unload(void)
-{
- if ( DDrawDLL != NULL ) {
- FreeLibrary(DDrawDLL);
- DDrawCreate = NULL;
- DDrawDLL = NULL;
- }
- if ( DInputDLL != NULL ) {
- FreeLibrary(DInputDLL);
- DInputCreate = NULL;
- DInputDLL = NULL;
- }
-}
-static int DX5_Load(void)
-{
- int status;
-
- DX5_Unload();
- DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
- if ( DDrawDLL != NULL ) {
- DDrawCreate = (void *)GetProcAddress(DDrawDLL,
- TEXT("DirectDrawCreate"));
- }
- DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
- if ( DInputDLL != NULL ) {
- DInputCreate = (void *)GetProcAddress(DInputDLL,
- TEXT("DirectInputCreateA"));
- }
- if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
- status = 0;
- } else {
- DX5_Unload();
- status = -1;
- }
- return status;
-}
-
-static void DX5_DeleteDevice(SDL_VideoDevice *this)
-{
- /* Free DirectDraw object */
- if ( ddraw2 != NULL ) {
- IDirectDraw2_Release(ddraw2);
- }
- DX5_Unload();
- if ( this ) {
- if ( this->hidden ) {
- SDL_free(this->hidden);
- }
- if ( this->gl_data ) {
- SDL_free(this->gl_data);
- }
- SDL_free(this);
- }
-}
-
-static SDL_VideoDevice *DX5_CreateDevice(int devindex)
-{
- SDL_VideoDevice *device;
-
- /* Load DirectX */
- if ( DX5_Load() < 0 ) {
- return(NULL);
- }
-
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
- if ( device ) {
- SDL_memset(device, 0, (sizeof *device));
- device->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc((sizeof *device->hidden));
- device->gl_data = (struct SDL_PrivateGLData *)
- SDL_malloc((sizeof *device->gl_data));
- }
- if ( (device == NULL) || (device->hidden == NULL) ||
- (device->gl_data == NULL) ) {
- SDL_OutOfMemory();
- DX5_DeleteDevice(device);
- return(NULL);
- }
- SDL_memset(device->hidden, 0, (sizeof *device->hidden));
- SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
-
- /* Set the function pointers */
- device->VideoInit = DX5_VideoInit;
- device->ListModes = DX5_ListModes;
- device->SetVideoMode = DX5_SetVideoMode;
- device->UpdateMouse = WIN_UpdateMouse;
- device->CreateYUVOverlay = DX5_CreateYUVOverlay;
- device->SetColors = DX5_SetColors;
- device->UpdateRects = NULL;
- device->VideoQuit = DX5_VideoQuit;
- device->AllocHWSurface = DX5_AllocHWSurface;
- device->CheckHWBlit = DX5_CheckHWBlit;
- device->FillHWRect = DX5_FillHWRect;
- device->SetHWColorKey = DX5_SetHWColorKey;
- device->SetHWAlpha = DX5_SetHWAlpha;
- device->LockHWSurface = DX5_LockHWSurface;
- device->UnlockHWSurface = DX5_UnlockHWSurface;
- device->FlipHWSurface = DX5_FlipHWSurface;
- device->FreeHWSurface = DX5_FreeHWSurface;
- device->SetGammaRamp = DX5_SetGammaRamp;
- device->GetGammaRamp = DX5_GetGammaRamp;
-#if SDL_VIDEO_OPENGL
- device->GL_LoadLibrary = WIN_GL_LoadLibrary;
- device->GL_GetProcAddress = WIN_GL_GetProcAddress;
- device->GL_GetAttribute = WIN_GL_GetAttribute;
- device->GL_MakeCurrent = WIN_GL_MakeCurrent;
- device->GL_SwapBuffers = WIN_GL_SwapBuffers;
-#endif
- device->SetCaption = WIN_SetWMCaption;
- device->SetIcon = WIN_SetWMIcon;
- device->IconifyWindow = WIN_IconifyWindow;
- device->GrabInput = WIN_GrabInput;
- device->GetWMInfo = WIN_GetWMInfo;
- device->FreeWMCursor = WIN_FreeWMCursor;
- device->CreateWMCursor = WIN_CreateWMCursor;
- device->ShowWMCursor = WIN_ShowWMCursor;
- device->WarpWMCursor = WIN_WarpWMCursor;
- device->CheckMouseMode = WIN_CheckMouseMode;
- device->InitOSKeymap = DX5_InitOSKeymap;
- device->PumpEvents = DX5_PumpEvents;
-
- /* Set up the windows message handling functions */
- WIN_Activate = DX5_Activate;
- WIN_RealizePalette = DX5_RealizePalette;
- WIN_PaletteChanged = DX5_PaletteChanged;
- WIN_WinPAINT = DX5_WinPAINT;
- HandleMessage = DX5_HandleMessage;
-
- device->free = DX5_DeleteDevice;
-
- /* We're finally ready */
- return device;
-}
-
-VideoBootStrap DIRECTX_bootstrap = {
- "directx", "Win95/98/2000 DirectX",
- DX5_Available, DX5_CreateDevice
-};
-
-static int cmpmodes(const void *va, const void *vb)
-{
- SDL_Rect *a = *(SDL_Rect **)va;
- SDL_Rect *b = *(SDL_Rect **)vb;
- if ( a->w == b->w )
- return b->h - a->h;
- else
- return b->w - a->w;
-}
-
-static HRESULT WINAPI EnumModes2(DDSURFACEDESC *desc, VOID *udata)
-{
- SDL_VideoDevice *this = (SDL_VideoDevice *)udata;
- struct DX5EnumRect *enumrect;
-#if defined(NONAMELESSUNION)
- int bpp = desc->ddpfPixelFormat.u1.dwRGBBitCount;
- int refreshRate = desc->u2.dwRefreshRate;
-#else
- int bpp = desc->ddpfPixelFormat.dwRGBBitCount;
- int refreshRate = desc->dwRefreshRate;
-#endif
- int maxRefreshRate;
-
- if ( desc->dwWidth <= SDL_desktop_mode.dmPelsWidth &&
- desc->dwHeight <= SDL_desktop_mode.dmPelsHeight ) {
- maxRefreshRate = SDL_desktop_mode.dmDisplayFrequency;
- } else {
- maxRefreshRate = 85; /* safe value? */
- }
-
- switch (bpp) {
- case 8:
- case 16:
- case 24:
- case 32:
- bpp /= 8; --bpp;
- if ( enumlists[bpp] &&
- enumlists[bpp]->r.w == (Uint16)desc->dwWidth &&
- enumlists[bpp]->r.h == (Uint16)desc->dwHeight ) {
- if ( refreshRate > enumlists[bpp]->refreshRate &&
- refreshRate <= maxRefreshRate ) {
- enumlists[bpp]->refreshRate = refreshRate;
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "New refresh rate for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate);
-#endif
- }
- break;
- }
- ++SDL_nummodes[bpp];
- enumrect = (struct DX5EnumRect*)SDL_malloc(sizeof(struct DX5EnumRect));
- if ( !enumrect ) {
- SDL_OutOfMemory();
- return(DDENUMRET_CANCEL);
- }
- enumrect->refreshRate = refreshRate;
- enumrect->r.x = 0;
- enumrect->r.y = 0;
- enumrect->r.w = (Uint16)desc->dwWidth;
- enumrect->r.h = (Uint16)desc->dwHeight;
- enumrect->next = enumlists[bpp];
- enumlists[bpp] = enumrect;
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "New mode for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate);
-#endif
- break;
- }
-
- return(DDENUMRET_OK);
-}
-
-void SetDDerror(const char *function, int code)
-{
- static char *error;
- static char errbuf[1024];
-
- errbuf[0] = 0;
- switch (code) {
- case DDERR_GENERIC:
- error = "Undefined error!";
- break;
- case DDERR_EXCEPTION:
- error = "Exception encountered";
- break;
- case DDERR_INVALIDOBJECT:
- error = "Invalid object";
- break;
- case DDERR_INVALIDPARAMS:
- error = "Invalid parameters";
- break;
- case DDERR_NOTFOUND:
- error = "Object not found";
- break;
- case DDERR_INVALIDRECT:
- error = "Invalid rectangle";
- break;
- case DDERR_INVALIDCAPS:
- error = "Invalid caps member";
- break;
- case DDERR_INVALIDPIXELFORMAT:
- error = "Invalid pixel format";
- break;
- case DDERR_OUTOFMEMORY:
- error = "Out of memory";
- break;
- case DDERR_OUTOFVIDEOMEMORY:
- error = "Out of video memory";
- break;
- case DDERR_SURFACEBUSY:
- error = "Surface busy";
- break;
- case DDERR_SURFACELOST:
- error = "Surface was lost";
- break;
- case DDERR_WASSTILLDRAWING:
- error = "DirectDraw is still drawing";
- break;
- case DDERR_INVALIDSURFACETYPE:
- error = "Invalid surface type";
- break;
- case DDERR_NOEXCLUSIVEMODE:
- error = "Not in exclusive access mode";
- break;
- case DDERR_NOPALETTEATTACHED:
- error = "No palette attached";
- break;
- case DDERR_NOPALETTEHW:
- error = "No palette hardware";
- break;
- case DDERR_NOT8BITCOLOR:
- error = "Not 8-bit color";
- break;
- case DDERR_EXCLUSIVEMODEALREADYSET:
- error = "Exclusive mode was already set";
- break;
- case DDERR_HWNDALREADYSET:
- error = "Window handle already set";
- break;
- case DDERR_HWNDSUBCLASSED:
- error = "Window handle is subclassed";
- break;
- case DDERR_NOBLTHW:
- error = "No blit hardware";
- break;
- case DDERR_IMPLICITLYCREATED:
- error = "Surface was implicitly created";
- break;
- case DDERR_INCOMPATIBLEPRIMARY:
- error = "Incompatible primary surface";
- break;
- case DDERR_NOCOOPERATIVELEVELSET:
- error = "No cooperative level set";
- break;
- case DDERR_NODIRECTDRAWHW:
- error = "No DirectDraw hardware";
- break;
- case DDERR_NOEMULATION:
- error = "No emulation available";
- break;
- case DDERR_NOFLIPHW:
- error = "No flip hardware";
- break;
- case DDERR_NOTFLIPPABLE:
- error = "Surface not flippable";
- break;
- case DDERR_PRIMARYSURFACEALREADYEXISTS:
- error = "Primary surface already exists";
- break;
- case DDERR_UNSUPPORTEDMODE:
- error = "Unsupported mode";
- break;
- case DDERR_WRONGMODE:
- error = "Surface created in different mode";
- break;
- case DDERR_UNSUPPORTED:
- error = "Operation not supported";
- break;
- case E_NOINTERFACE:
- error = "Interface not present";
- break;
- default:
- SDL_snprintf(errbuf, SDL_arraysize(errbuf),
- "%s: Unknown DirectDraw error: 0x%x",
- function, code);
- break;
- }
- if ( ! errbuf[0] ) {
- SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
- }
- SDL_SetError("%s", errbuf);
- return;
-}
-
-
-static int DX5_UpdateVideoInfo(_THIS)
-{
- /* This needs to be DDCAPS_DX5 for the DirectDraw2 interface */
-#if DIRECTDRAW_VERSION <= 0x300
-#error Your version of DirectX must be greater than or equal to 5.0
-#endif
-#ifndef IDirectDrawGammaControl_SetGammaRamp
- /*if gamma is undefined then we really have directx <= 0x500*/
- DDCAPS DDCaps;
-#else
- DDCAPS_DX5 DDCaps;
-#endif
- HRESULT result;
-
- /* Fill in our hardware acceleration capabilities */
- SDL_memset(&DDCaps, 0, sizeof(DDCaps));
- DDCaps.dwSize = sizeof(DDCaps);
- result = IDirectDraw2_GetCaps(ddraw2, (DDCAPS *)&DDCaps, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::GetCaps", result);
- return(-1);
- }
- this->info.hw_available = 1;
- if ( (DDCaps.dwCaps & DDCAPS_BLT) == DDCAPS_BLT ) {
- this->info.blit_hw = 1;
- }
- if ( ((DDCaps.dwCaps & DDCAPS_COLORKEY) == DDCAPS_COLORKEY) &&
- ((DDCaps.dwCKeyCaps & DDCKEYCAPS_SRCBLT) == DDCKEYCAPS_SRCBLT) ) {
- this->info.blit_hw_CC = 1;
- }
- if ( (DDCaps.dwCaps & DDCAPS_ALPHA) == DDCAPS_ALPHA ) {
- /* This is only for alpha channel, and DirectX 6
- doesn't support 2D alpha blits yet, so set it 0
- */
- this->info.blit_hw_A = 0;
- }
- if ( (DDCaps.dwCaps & DDCAPS_CANBLTSYSMEM) == DDCAPS_CANBLTSYSMEM ) {
- this->info.blit_sw = 1;
- /* This isn't necessarily true, but the HEL will cover us */
- this->info.blit_sw_CC = this->info.blit_hw_CC;
- this->info.blit_sw_A = this->info.blit_hw_A;
- }
- if ( (DDCaps.dwCaps & DDCAPS_BLTCOLORFILL) == DDCAPS_BLTCOLORFILL ) {
- this->info.blit_fill = 1;
- }
-
- /* Find out how much video memory is available */
- { DDSCAPS ddsCaps;
- DWORD total_mem;
- ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
- result = IDirectDraw2_GetAvailableVidMem(ddraw2,
- &ddsCaps, &total_mem, NULL);
- if ( result != DD_OK ) {
- total_mem = DDCaps.dwVidMemTotal;
- }
- this->info.video_mem = total_mem/1024;
- }
- return(0);
-}
-
-int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat)
-{
- HRESULT result;
- LPDIRECTDRAW ddraw;
- int i, j;
- HDC hdc;
-
- /* Intialize everything */
- ddraw2 = NULL;
- SDL_primary = NULL;
- SDL_clipper = NULL;
- SDL_palette = NULL;
- for ( i=0; i<NUM_MODELISTS; ++i ) {
- SDL_nummodes[i] = 0;
- SDL_modelist[i] = NULL;
- SDL_modeindex[i] = 0;
- }
- colorchange_expected = 0;
-
- /* Create the window */
- if ( DX5_CreateWindow(this) < 0 ) {
- return(-1);
- }
-
-#if !SDL_AUDIO_DISABLED
- DX5_SoundFocus(SDL_Window);
-#endif
-
- /* Create the DirectDraw object */
- result = DDrawCreate(NULL, &ddraw, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawCreate", result);
- return(-1);
- }
- result = IDirectDraw_QueryInterface(ddraw, &IID_IDirectDraw2,
- (LPVOID *)&ddraw2);
- IDirectDraw_Release(ddraw);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw::QueryInterface", result);
- return(-1);
- }
-
- /* Determine the screen depth */
- hdc = GetDC(SDL_Window);
- vformat->BitsPerPixel = GetDeviceCaps(hdc,PLANES) *
- GetDeviceCaps(hdc,BITSPIXEL);
- ReleaseDC(SDL_Window, hdc);
-
-#ifndef NO_CHANGEDISPLAYSETTINGS
- /* Query for the desktop resolution */
- EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
- this->info.current_w = SDL_desktop_mode.dmPelsWidth;
- this->info.current_h = SDL_desktop_mode.dmPelsHeight;
-#endif
-
- /* Enumerate the available fullscreen modes */
- for ( i=0; i<NUM_MODELISTS; ++i )
- enumlists[i] = NULL;
-
- result = IDirectDraw2_EnumDisplayModes(ddraw2,DDEDM_REFRESHRATES,NULL,this,EnumModes2);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::EnumDisplayModes", result);
- return(-1);
- }
- for ( i=0; i<NUM_MODELISTS; ++i ) {
- struct DX5EnumRect *rect;
- SDL_modelist[i] = (SDL_Rect **)
- SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *));
- if ( SDL_modelist[i] == NULL ) {
- SDL_OutOfMemory();
- return(-1);
- }
- for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) {
- SDL_modelist[i][j] = &rect->r;
- }
- SDL_modelist[i][j] = NULL;
-
- if ( SDL_nummodes[i] > 0 ) {
- SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
- }
- }
-
- /* Fill in some window manager capabilities */
- this->info.wm_available = 1;
-
- /* Fill in the video hardware capabilities */
- DX5_UpdateVideoInfo(this);
-
- return(0);
-}
-
-SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
-{
- int bpp;
-
- bpp = format->BitsPerPixel;
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- /* FIXME: No support for 1 bpp or 4 bpp formats */
- switch (bpp) { /* Does windows support other BPP? */
- case 8:
- case 16:
- case 24:
- case 32:
- bpp = (bpp/8)-1;
- if ( SDL_nummodes[bpp] > 0 )
- return(SDL_modelist[bpp]);
- /* Fall through */
- default:
- return((SDL_Rect **)0);
- }
- } else {
- if ( this->screen->format->BitsPerPixel == bpp ) {
- return((SDL_Rect **)-1);
- } else {
- return((SDL_Rect **)0);
- }
- }
-}
-
-/* Various screen update functions available */
-static void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects);
-static void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
-
-SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
- int width, int height, int bpp, Uint32 flags)
-{
- SDL_Surface *video;
- int prev_w, prev_h;
- HRESULT result;
- DWORD sharemode;
- DWORD style;
- const DWORD directstyle =
- (WS_POPUP);
- const DWORD windowstyle =
- (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
- const DWORD resizestyle =
- (WS_THICKFRAME|WS_MAXIMIZEBOX);
- DDSURFACEDESC ddsd;
- LPDIRECTDRAWSURFACE dd_surface1;
- LPDIRECTDRAWSURFACE3 dd_surface3;
-
- SDL_resizing = 1;
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp);
-#endif
- /* Clean up any previous DirectDraw surfaces */
- if ( current->hwdata ) {
- this->FreeHWSurface(this, current);
- current->hwdata = NULL;
- }
- if ( SDL_primary != NULL ) {
- IDirectDrawSurface3_Release(SDL_primary);
- SDL_primary = NULL;
- }
-
-#ifndef NO_CHANGEDISPLAYSETTINGS
- /* Unset any previous OpenGL fullscreen mode */
- if ( (current->flags & (SDL_OPENGL|SDL_FULLSCREEN)) ==
- (SDL_OPENGL|SDL_FULLSCREEN) ) {
- ChangeDisplaySettings(NULL, 0);
- }
-#endif
-
- /* Clean up any GL context that may be hanging around */
- if ( current->flags & SDL_OPENGL ) {
- WIN_GL_ShutDown(this);
- }
-
- /* If we are setting a GL mode, use GDI, not DirectX (yuck) */
- if ( flags & SDL_OPENGL ) {
- Uint32 Rmask, Gmask, Bmask;
-
- /* Recalculate the bitmasks if necessary */
- if ( bpp == current->format->BitsPerPixel ) {
- video = current;
- } else {
- switch (bpp) {
- case 15:
- case 16:
- if ( 0 /*DIB_SussScreenDepth() == 15*/ ) {
- /* 5-5-5 */
- Rmask = 0x00007c00;
- Gmask = 0x000003e0;
- Bmask = 0x0000001f;
- } else {
- /* 5-6-5 */
- Rmask = 0x0000f800;
- Gmask = 0x000007e0;
- Bmask = 0x0000001f;
- }
- break;
- case 24:
- case 32:
- /* GDI defined as 8-8-8 */
- Rmask = 0x00ff0000;
- Gmask = 0x0000ff00;
- Bmask = 0x000000ff;
- break;
- default:
- Rmask = 0x00000000;
- Gmask = 0x00000000;
- Bmask = 0x00000000;
- break;
- }
- video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, bpp,
- Rmask, Gmask, Bmask, 0);
- if ( video == NULL ) {
- SDL_OutOfMemory();
- return(NULL);
- }
- }
-
- /* Fill in part of the video surface */
- prev_w = video->w;
- prev_h = video->h;
- video->flags = 0; /* Clear flags */
- video->w = width;
- video->h = height;
- video->pitch = SDL_CalculatePitch(video);
-
-#ifndef NO_CHANGEDISPLAYSETTINGS
- /* Set fullscreen mode if appropriate.
- Ugh, since our list of valid video modes comes from
- the DirectX driver, we may not actually be able to
- change to the desired resolution here.
- FIXME: Should we do a closest match?
- */
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- DEVMODE settings;
- BOOL changed;
-
- SDL_memset(&settings, 0, sizeof(DEVMODE));
- settings.dmSize = sizeof(DEVMODE);
- settings.dmBitsPerPel = video->format->BitsPerPixel;
- settings.dmPelsWidth = width;
- settings.dmPelsHeight = height;
- settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
- if ( width <= (int)SDL_desktop_mode.dmPelsWidth &&
- height <= (int)SDL_desktop_mode.dmPelsHeight ) {
- settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
- settings.dmFields |= DM_DISPLAYFREQUENCY;
- }
- changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
- if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
- settings.dmFields &= ~DM_DISPLAYFREQUENCY;
- changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
- }
- if ( changed ) {
- video->flags |= SDL_FULLSCREEN;
- SDL_fullscreen_mode = settings;
- }
- }
-#endif /* !NO_CHANGEDISPLAYSETTINGS */
-
- style = GetWindowLong(SDL_Window, GWL_STYLE);
- style &= ~(resizestyle|WS_MAXIMIZE);
- if ( video->flags & SDL_FULLSCREEN ) {
- style &= ~windowstyle;
- style |= directstyle;
- } else {
- if ( flags & SDL_NOFRAME ) {
- style &= ~windowstyle;
- style |= directstyle;
- video->flags |= SDL_NOFRAME;
- } else {
- style &= ~directstyle;
- style |= windowstyle;
- if ( flags & SDL_RESIZABLE ) {
- style |= resizestyle;
- video->flags |= SDL_RESIZABLE;
- }
- }
-#if WS_MAXIMIZE
- if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
-#endif
- }
-
- /* DJM: Don't piss of anyone who has setup his own window */
- if ( !SDL_windowid )
- SetWindowLong(SDL_Window, GWL_STYLE, style);
-
- /* Resize the window (copied from SDL WinDIB driver) */
- if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
- RECT bounds;
- int x, y;
- HWND top;
- UINT swp_flags;
- const char *window = NULL;
- const char *center = NULL;
-
- if ( video->w != prev_w || video->h != prev_h ) {
- window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
- center = SDL_getenv("SDL_VIDEO_CENTERED");
- if ( window ) {
- if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
- SDL_windowX = x;
- SDL_windowY = y;
- }
- if ( SDL_strcmp(window, "center") == 0 ) {
- center = window;
- }
- }
- }
- swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
-
- bounds.left = SDL_windowX;
- bounds.top = SDL_windowY;
- bounds.right = SDL_windowX+video->w;
- bounds.bottom = SDL_windowY+video->h;
- AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
- width = bounds.right-bounds.left;
- height = bounds.bottom-bounds.top;
- if ( (flags & SDL_FULLSCREEN) ) {
- x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
- y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
- } else if ( center ) {
- x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
- y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
- } else if ( SDL_windowX || SDL_windowY || window ) {
- x = bounds.left;
- y = bounds.top;
- } else {
- x = y = -1;
- swp_flags |= SWP_NOMOVE;
- }
- if ( flags & SDL_FULLSCREEN ) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
- SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
- if ( !(flags & SDL_FULLSCREEN) ) {
- SDL_windowX = SDL_bounds.left;
- SDL_windowY = SDL_bounds.top;
- }
- SetForegroundWindow(SDL_Window);
- }
- SDL_resizing = 0;
-
- /* Set up for OpenGL */
- if ( WIN_GL_SetupWindow(this) < 0 ) {
- return(NULL);
- }
- video->flags |= SDL_OPENGL;
- return(video);
- }
-
- /* Set the appropriate window style */
- style = GetWindowLong(SDL_Window, GWL_STYLE);
- style &= ~(resizestyle|WS_MAXIMIZE);
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- style &= ~windowstyle;
- style |= directstyle;
- } else {
- if ( flags & SDL_NOFRAME ) {
- style &= ~windowstyle;
- style |= directstyle;
- } else {
- style &= ~directstyle;
- style |= windowstyle;
- if ( flags & SDL_RESIZABLE ) {
- style |= resizestyle;
- }
- }
-#if WS_MAXIMIZE
- if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
-#endif
- }
- /* DJM: Don't piss of anyone who has setup his own window */
- if ( !SDL_windowid )
- SetWindowLong(SDL_Window, GWL_STYLE, style);
-
- /* Set DirectDraw sharing mode.. exclusive when fullscreen */
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- sharemode = DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT;
- } else {
- sharemode = DDSCL_NORMAL;
- }
- result = IDirectDraw2_SetCooperativeLevel(ddraw2,SDL_Window,sharemode);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::SetCooperativeLevel", result);
- return(NULL);
- }
-
- /* Set the display mode, if we are in fullscreen mode */
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- RECT bounds;
- struct DX5EnumRect *rect;
- int maxRefreshRate;
-
- /* Cover up desktop during mode change */
- bounds.left = 0;
- bounds.top = 0;
- bounds.right = GetSystemMetrics(SM_CXSCREEN);
- bounds.bottom = GetSystemMetrics(SM_CYSCREEN);
- AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
- SetWindowPos(SDL_Window, HWND_TOPMOST,
- bounds.left, bounds.top,
- bounds.right - bounds.left,
- bounds.bottom - bounds.top, SWP_NOCOPYBITS);
- ShowWindow(SDL_Window, SW_SHOW);
- while ( GetForegroundWindow() != SDL_Window ) {
- SetForegroundWindow(SDL_Window);
- SDL_Delay(100);
- }
-
- /* find maximum monitor refresh rate for this resolution */
- /* Dmitry Yakimov ftech@tula.net */
- maxRefreshRate = 0; /* system default */
- for ( rect = enumlists[bpp / 8 - 1]; rect; rect = rect->next ) {
- if ( (width == rect->r.w) && (height == rect->r.h) ) {
- maxRefreshRate = rect->refreshRate;
- break;
- }
- }
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "refresh rate = %d Hz\n", maxRefreshRate);
-#endif
-
- result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, maxRefreshRate, 0);
- if ( result != DD_OK ) {
- result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, 0, 0);
- if ( result != DD_OK ) {
- /* We couldn't set fullscreen mode, try window */
- return(DX5_SetVideoMode(this, current, width, height, bpp, flags & ~SDL_FULLSCREEN));
- }
- }
- DX5_DInputReset(this, 1);
- } else {
- DX5_DInputReset(this, 0);
- }
- DX5_UpdateVideoInfo(this);
-
- /* Create a primary DirectDraw surface */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = DDSD_CAPS;
- ddsd.ddsCaps.dwCaps = (DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY);
- if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
- /* There's no windowed double-buffering */
- flags &= ~SDL_DOUBLEBUF;
- }
- if ( (flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
- ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT;
- ddsd.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX|DDSCAPS_FLIP);
- ddsd.dwBackBufferCount = 1;
- }
- result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL);
- if ( (result != DD_OK) && ((flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) ) {
- ddsd.dwFlags &= ~DDSD_BACKBUFFERCOUNT;
- ddsd.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX|DDSCAPS_FLIP);
- ddsd.dwBackBufferCount = 0;
- result = IDirectDraw2_CreateSurface(ddraw2,
- &ddsd, &dd_surface1, NULL);
- }
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::CreateSurface(PRIMARY)", result);
- return(NULL);
- }
- result = IDirectDrawSurface_QueryInterface(dd_surface1,
- &IID_IDirectDrawSurface3, (LPVOID *)&SDL_primary);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface::QueryInterface", result);
- return(NULL);
- }
- IDirectDrawSurface_Release(dd_surface1);
-
- /* Get the format of the primary DirectDraw surface */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS;
- result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface::GetSurfaceDesc", result);
- return(NULL);
- }
- if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) {
- SDL_SetError("Primary DDRAW surface is not RGB format");
- return(NULL);
- }
-
- /* Free old palette and create a new one if we're in 8-bit mode */
- if ( SDL_palette != NULL ) {
- IDirectDrawPalette_Release(SDL_palette);
- SDL_palette = NULL;
- }
-#if defined(NONAMELESSUNION)
- if ( ddsd.ddpfPixelFormat.u1.dwRGBBitCount == 8 ) {
-#else
- if ( ddsd.ddpfPixelFormat.dwRGBBitCount == 8 ) {
-#endif
- int i;
-
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- /* We have access to the entire palette */
- for ( i=0; i<256; ++i ) {
- SDL_colors[i].peFlags =
- (PC_NOCOLLAPSE|PC_RESERVED);
- SDL_colors[i].peRed = 0;
- SDL_colors[i].peGreen = 0;
- SDL_colors[i].peBlue = 0;
- }
- } else {
- /* First 10 colors are reserved by Windows */
- for ( i=0; i<10; ++i ) {
- SDL_colors[i].peFlags = PC_EXPLICIT;
- SDL_colors[i].peRed = i;
- SDL_colors[i].peGreen = 0;
- SDL_colors[i].peBlue = 0;
- }
- for ( i=10; i<(10+236); ++i ) {
- SDL_colors[i].peFlags = PC_NOCOLLAPSE;
- SDL_colors[i].peRed = 0;
- SDL_colors[i].peGreen = 0;
- SDL_colors[i].peBlue = 0;
- }
- /* Last 10 colors are reserved by Windows */
- for ( i=246; i<256; ++i ) {
- SDL_colors[i].peFlags = PC_EXPLICIT;
- SDL_colors[i].peRed = i;
- SDL_colors[i].peGreen = 0;
- SDL_colors[i].peBlue = 0;
- }
- }
- result = IDirectDraw2_CreatePalette(ddraw2,
- (DDPCAPS_8BIT|DDPCAPS_ALLOW256),
- SDL_colors, &SDL_palette, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::CreatePalette", result);
- return(NULL);
- }
- result = IDirectDrawSurface3_SetPalette(SDL_primary,
- SDL_palette);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::SetPalette", result);
- return(NULL);
- }
- }
-
- /* Create our video surface using the same pixel format */
- video = current;
- if ( (width != video->w) || (height != video->h)
- || (video->format->BitsPerPixel !=
-#if defined(NONAMELESSUNION)
- ddsd.ddpfPixelFormat.u1.dwRGBBitCount) ) {
-#else
- ddsd.ddpfPixelFormat.dwRGBBitCount) ) {
-#endif
- SDL_FreeSurface(video);
- video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0,
-#if defined(NONAMELESSUNION)
- ddsd.ddpfPixelFormat.u1.dwRGBBitCount,
- ddsd.ddpfPixelFormat.u2.dwRBitMask,
- ddsd.ddpfPixelFormat.u3.dwGBitMask,
- ddsd.ddpfPixelFormat.u4.dwBBitMask,
-#else
- ddsd.ddpfPixelFormat.dwRGBBitCount,
- ddsd.ddpfPixelFormat.dwRBitMask,
- ddsd.ddpfPixelFormat.dwGBitMask,
- ddsd.ddpfPixelFormat.dwBBitMask,
-#endif
- 0);
- if ( video == NULL ) {
- SDL_OutOfMemory();
- return(NULL);
- }
- prev_w = video->w;
- prev_h = video->h;
- video->w = width;
- video->h = height;
- video->pitch = 0;
- }
- video->flags = 0; /* Clear flags */
-
- /* If not fullscreen, locking is possible, but it doesn't do what
- the caller really expects -- if the locked surface is written to,
- the appropriate portion of the entire screen is modified, not
- the application window, as we would like.
- Note that it is still possible to write directly to display
- memory, but the application must respect the clip list of
- the surface. There might be some odd timing interactions
- involving clip list updates and background refreshing as
- Windows moves other windows across our window.
- We currently don't support this, even though it might be a
- good idea since BeOS has an implementation of BDirectWindow
- that does the same thing. This would be most useful for
- applications that do complete screen updates every frame.
- -- Fixme?
- */
- if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
- /* Necessary if we're going from fullscreen to window */
- if ( video->pixels == NULL ) {
- video->pitch = (width*video->format->BytesPerPixel);
- /* Pitch needs to be QWORD (8-byte) aligned */
- video->pitch = (video->pitch + 7) & ~7;
- video->pixels = (void *)SDL_malloc(video->h*video->pitch);
- if ( video->pixels == NULL ) {
- if ( video != current ) {
- SDL_FreeSurface(video);
- }
- SDL_OutOfMemory();
- return(NULL);
- }
- }
- dd_surface3 = NULL;
-#if 0 /* FIXME: enable this when SDL consistently reports lost surfaces */
- if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
- video->flags |= SDL_HWSURFACE;
- } else {
- video->flags |= SDL_SWSURFACE;
- }
-#else
- video->flags |= SDL_SWSURFACE;
-#endif
- if ( (flags & SDL_RESIZABLE) && !(flags & SDL_NOFRAME) ) {
- video->flags |= SDL_RESIZABLE;
- }
- if ( flags & SDL_NOFRAME ) {
- video->flags |= SDL_NOFRAME;
- }
- } else {
- /* Necessary if we're going from window to fullscreen */
- if ( video->pixels != NULL ) {
- SDL_free(video->pixels);
- video->pixels = NULL;
- }
- dd_surface3 = SDL_primary;
- video->flags |= SDL_HWSURFACE;
- }
-
- /* See if the primary surface has double-buffering enabled */
- if ( (ddsd.ddsCaps.dwCaps & DDSCAPS_FLIP) == DDSCAPS_FLIP ) {
- video->flags |= SDL_DOUBLEBUF;
- }
-
- /* Allocate the SDL surface associated with the primary surface */
- if ( DX5_AllocDDSurface(this, video, dd_surface3,
- video->flags&SDL_HWSURFACE) < 0 ) {
- if ( video != current ) {
- SDL_FreeSurface(video);
- }
- return(NULL);
- }
-
- /* Use the appropriate blitting function */
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- video->flags |= SDL_FULLSCREEN;
- if ( video->format->palette != NULL ) {
- video->flags |= SDL_HWPALETTE;
- }
- this->UpdateRects = DX5_DirectUpdate;
- } else {
- this->UpdateRects = DX5_WindowUpdate;
- }
-
- /* Make our window the proper size, set the clipper, then show it */
- if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
- /* Create and set a clipper on our primary surface */
- if ( SDL_clipper == NULL ) {
- result = IDirectDraw2_CreateClipper(ddraw2,
- 0, &SDL_clipper, NULL);
- if ( result != DD_OK ) {
- if ( video != current ) {
- SDL_FreeSurface(video);
- }
- SetDDerror("DirectDraw2::CreateClipper",result);
- return(NULL);
- }
- }
- result = IDirectDrawClipper_SetHWnd(SDL_clipper, 0, SDL_Window);
- if ( result != DD_OK ) {
- if ( video != current ) {
- SDL_FreeSurface(video);
- }
- SetDDerror("DirectDrawClipper::SetHWnd", result);
- return(NULL);
- }
- result = IDirectDrawSurface3_SetClipper(SDL_primary,
- SDL_clipper);
- if ( result != DD_OK ) {
- if ( video != current ) {
- SDL_FreeSurface(video);
- }
- SetDDerror("DirectDrawSurface3::SetClipper", result);
- return(NULL);
- }
-
- /* Resize the window (copied from SDL WinDIB driver) */
- if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
- RECT bounds;
- int x, y;
- UINT swp_flags;
- const char *window = NULL;
- const char *center = NULL;
-
- if ( video->w != prev_w || video->h != prev_h ) {
- window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
- center = SDL_getenv("SDL_VIDEO_CENTERED");
- if ( window ) {
- if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
- SDL_windowX = x;
- SDL_windowY = y;
- }
- if ( SDL_strcmp(window, "center") == 0 ) {
- center = window;
- }
- }
- }
- swp_flags = SWP_NOCOPYBITS;
-
- bounds.left = SDL_windowX;
- bounds.top = SDL_windowY;
- bounds.right = SDL_windowX+video->w;
- bounds.bottom = SDL_windowY+video->h;
- AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
- width = bounds.right-bounds.left;
- height = bounds.bottom-bounds.top;
- if ( center ) {
- x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
- y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
- } else if ( SDL_windowX || SDL_windowY || window ) {
- x = bounds.left;
- y = bounds.top;
- } else {
- x = y = -1;
- swp_flags |= SWP_NOMOVE;
- }
- SetWindowPos(SDL_Window, HWND_NOTOPMOST, x, y, width, height, swp_flags);
- SDL_windowX = SDL_bounds.left;
- SDL_windowY = SDL_bounds.top;
- }
-
- }
- ShowWindow(SDL_Window, SW_SHOW);
- SetForegroundWindow(SDL_Window);
- SDL_resizing = 0;
-
- /* JC 14 Mar 2006
- Flush the message loop or this can cause big problems later
- Especially if the user decides to use dialog boxes or assert()!
- */
- WIN_FlushMessageQueue();
-
- /* We're live! */
- return(video);
-}
-
-struct private_hwdata {
- LPDIRECTDRAWSURFACE3 dd_surface;
- LPDIRECTDRAWSURFACE3 dd_writebuf;
-};
-
-static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface,
- LPDIRECTDRAWSURFACE3 requested, Uint32 flag)
-{
- LPDIRECTDRAWSURFACE dd_surface1;
- LPDIRECTDRAWSURFACE3 dd_surface3;
- DDSURFACEDESC ddsd;
- HRESULT result;
-
- /* Clear the hardware flag, in case we fail */
- surface->flags &= ~flag;
-
- /* Allocate the hardware acceleration data */
- surface->hwdata = (struct private_hwdata *)
- SDL_malloc(sizeof(*surface->hwdata));
- if ( surface->hwdata == NULL ) {
- SDL_OutOfMemory();
- return(-1);
- }
- dd_surface3 = NULL;
-
- /* Set up the surface description */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|
- DDSD_PITCH|DDSD_PIXELFORMAT);
- ddsd.dwWidth = surface->w;
- ddsd.dwHeight= surface->h;
-#if defined(NONAMELESSUNION)
- ddsd.u1.lPitch = surface->pitch;
-#else
- ddsd.lPitch = surface->pitch;
-#endif
- if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) {
- ddsd.ddsCaps.dwCaps =
- (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
- } else {
- ddsd.ddsCaps.dwCaps =
- (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY);
- }
- ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
- ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
- if ( surface->format->palette ) {
- ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
- }
-#if defined(NONAMELESSUNION)
- ddsd.ddpfPixelFormat.u1.dwRGBBitCount = surface->format->BitsPerPixel;
- ddsd.ddpfPixelFormat.u2.dwRBitMask = surface->format->Rmask;
- ddsd.ddpfPixelFormat.u3.dwGBitMask = surface->format->Gmask;
- ddsd.ddpfPixelFormat.u4.dwBBitMask = surface->format->Bmask;
-#else
- ddsd.ddpfPixelFormat.dwRGBBitCount = surface->format->BitsPerPixel;
- ddsd.ddpfPixelFormat.dwRBitMask = surface->format->Rmask;
- ddsd.ddpfPixelFormat.dwGBitMask = surface->format->Gmask;
- ddsd.ddpfPixelFormat.dwBBitMask = surface->format->Bmask;
-#endif
-
- /* Create the DirectDraw video surface */
- if ( requested != NULL ) {
- dd_surface3 = requested;
- } else {
- result = IDirectDraw2_CreateSurface(ddraw2,
- &ddsd, &dd_surface1, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::CreateSurface", result);
- goto error_end;
- }
- result = IDirectDrawSurface_QueryInterface(dd_surface1,
- &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
- IDirectDrawSurface_Release(dd_surface1);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface::QueryInterface", result);
- goto error_end;
- }
- }
-
- if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) {
- /* Check to see whether the surface actually ended up
- in video memory, and fail if not. We expect the
- surfaces we create here to actually be in hardware!
- */
- result = IDirectDrawSurface3_GetCaps(dd_surface3,&ddsd.ddsCaps);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::GetCaps", result);
- goto error_end;
- }
- if ( (ddsd.ddsCaps.dwCaps&DDSCAPS_VIDEOMEMORY) !=
- DDSCAPS_VIDEOMEMORY ) {
- SDL_SetError("No room in video memory");
- goto error_end;
- }
- } else {
- /* Try to hook our surface memory */
- ddsd.dwFlags = DDSD_LPSURFACE;
- ddsd.lpSurface = surface->pixels;
- result = IDirectDrawSurface3_SetSurfaceDesc(dd_surface3,
- &ddsd, 0);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::SetSurfaceDesc", result);
- goto error_end;
- }
-
- }
-
- /* Make sure the surface format was set properly */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
- &ddsd, (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Lock", result);
- goto error_end;
- }
- IDirectDrawSurface3_Unlock(dd_surface3, NULL);
-
- if ( (flag & SDL_HWSURFACE) == SDL_SWSURFACE ) {
- if ( ddsd.lpSurface != surface->pixels ) {
- SDL_SetError("DDraw didn't use SDL surface memory");
- goto error_end;
- }
- if (
-#if defined(NONAMELESSUNION)
- ddsd.u1.lPitch
-#else
- ddsd.lPitch
-#endif
- != (LONG)surface->pitch ) {
- SDL_SetError("DDraw created surface with wrong pitch");
- goto error_end;
- }
- } else {
-#if defined(NONAMELESSUNION)
- surface->pitch = (Uint16)ddsd.u1.lPitch;
-#else
- surface->pitch = (Uint16)ddsd.lPitch;
-#endif
- }
-#if defined(NONAMELESSUNION)
- if ( (ddsd.ddpfPixelFormat.u1.dwRGBBitCount !=
- surface->format->BitsPerPixel) ||
- (ddsd.ddpfPixelFormat.u2.dwRBitMask != surface->format->Rmask) ||
- (ddsd.ddpfPixelFormat.u3.dwGBitMask != surface->format->Gmask) ||
- (ddsd.ddpfPixelFormat.u4.dwBBitMask != surface->format->Bmask) ){
-#else
- if ( (ddsd.ddpfPixelFormat.dwRGBBitCount !=
- surface->format->BitsPerPixel) ||
- (ddsd.ddpfPixelFormat.dwRBitMask != surface->format->Rmask) ||
- (ddsd.ddpfPixelFormat.dwGBitMask != surface->format->Gmask) ||
- (ddsd.ddpfPixelFormat.dwBBitMask != surface->format->Bmask) ){
-#endif
- SDL_SetError("DDraw didn't use SDL surface description");
- goto error_end;
- }
- if ( (ddsd.dwWidth != (DWORD)surface->w) ||
- (ddsd.dwHeight != (DWORD)surface->h) ) {
- SDL_SetError("DDraw created surface with wrong size");
- goto error_end;
- }
-
- /* Set the surface private data */
- surface->flags |= flag;
- surface->hwdata->dd_surface = dd_surface3;
- if ( (surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
- LPDIRECTDRAWSURFACE3 dd_writebuf;
-
- ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
- result = IDirectDrawSurface3_GetAttachedSurface(dd_surface3,
- &ddsd.ddsCaps, &dd_writebuf);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::GetAttachedSurface",
- result);
- } else {
- dd_surface3 = dd_writebuf;
- }
- }
- surface->hwdata->dd_writebuf = dd_surface3;
-
- /* We're ready to go! */
- return(0);
-
- /* Okay, so goto's are cheesy, but there are so many possible
- errors in this function, and the cleanup is the same in
- every single case. Is there a better way, other than deeply
- nesting the code?
- */
-error_end:
- if ( (dd_surface3 != NULL) && (dd_surface3 != requested) ) {
- IDirectDrawSurface_Release(dd_surface3);
- }
- SDL_free(surface->hwdata);
- surface->hwdata = NULL;
- return(-1);
-}
-
-static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface)
-{
- /* DDraw limitation -- you need to set cooperative level first */
- if ( SDL_primary == NULL ) {
- SDL_SetError("You must set a non-GL video mode first");
- return(-1);
- }
- return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE));
-}
-
-#ifdef DDRAW_DEBUG
-void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags)
-{
- DDSURFACEDESC ddsd;
-
- /* Lock and load! */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- if ( IDirectDrawSurface3_Lock(surface, NULL, &ddsd,
- (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL) != DD_OK ) {
- return;
- }
- IDirectDrawSurface3_Unlock(surface, NULL);
-
- fprintf(stderr, "%s:\n", title);
- fprintf(stderr, "\tSize: %dx%d in %s at %ld bpp (pitch = %ld)\n",
- ddsd.dwWidth, ddsd.dwHeight,
- (flags & SDL_HWSURFACE) ? "hardware" : "software",
-#if defined(NONAMELESSUNION)
- ddsd.ddpfPixelFormat.u1.dwRGBBitCount, ddsd.u1.lPitch);
-#else
- ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.lPitch);
-#endif
- fprintf(stderr, "\tR = 0x%X, G = 0x%X, B = 0x%X\n",
-#if defined(NONAMELESSUNION)
- ddsd.ddpfPixelFormat.u2.dwRBitMask,
- ddsd.ddpfPixelFormat.u3.dwGBitMask,
- ddsd.ddpfPixelFormat.u4.dwBBitMask);
-#else
- ddsd.ddpfPixelFormat.dwRBitMask,
- ddsd.ddpfPixelFormat.dwGBitMask,
- ddsd.ddpfPixelFormat.dwBBitMask);
-#endif
-}
-#endif /* DDRAW_DEBUG */
-
-static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
- SDL_Surface *dst, SDL_Rect *dstrect)
-{
- LPDIRECTDRAWSURFACE3 src_surface;
- LPDIRECTDRAWSURFACE3 dst_surface;
- DWORD flags;
- RECT rect;
- HRESULT result;
-
- /* Set it up.. the desination must have a DDRAW surface */
- src_surface = src->hwdata->dd_writebuf;
- dst_surface = dst->hwdata->dd_writebuf;
- rect.top = (LONG)srcrect->y;
- rect.bottom = (LONG)srcrect->y+srcrect->h;
- rect.left = (LONG)srcrect->x;
- rect.right = (LONG)srcrect->x+srcrect->w;
- if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY )
- flags = DDBLTFAST_SRCCOLORKEY;
- else
- flags = DDBLTFAST_NOCOLORKEY;
- /* FIXME: We can remove this flag for _really_ fast blit queuing,
- but it will affect the return values of locks and flips.
- */
- flags |= DDBLTFAST_WAIT;
-
- /* Do the blit! */
- result = IDirectDrawSurface3_BltFast(dst_surface,
- dstrect->x, dstrect->y, src_surface, &rect, flags);
- if ( result != DD_OK ) {
- if ( result == DDERR_SURFACELOST ) {
- result = IDirectDrawSurface3_Restore(src_surface);
- result = IDirectDrawSurface3_Restore(dst_surface);
- /* The surfaces need to be reloaded with artwork */
- SDL_SetError("Blit surfaces were lost, reload them");
- return(-2);
- }
- SetDDerror("IDirectDrawSurface3::BltFast", result);
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "Original dest rect: %dx%d at %d,%d\n", dstrect->w, dstrect->h, dstrect->x, dstrect->y);
- fprintf(stderr, "HW accelerated %sblit to from 0x%p to 0x%p at (%d,%d)\n",
- (src->flags & SDL_SRCCOLORKEY) ? "colorkey " : "", src, dst,
- dstrect->x, dstrect->y);
- PrintSurface("SRC", src_surface, src->flags);
- PrintSurface("DST", dst_surface, dst->flags);
- fprintf(stderr, "Source rectangle: (%d,%d) - (%d,%d)\n",
- rect.left, rect.top, rect.right, rect.bottom);
-#endif
- /* Unexpected error, fall back to software blit */
- return(src->map->sw_blit(src, srcrect, dst, dstrect));
- }
- return(0);
-}
-
-static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
-{
- int accelerated;
-
- /* We need to have a DDraw surface for HW blits */
- if ( (src->flags & SDL_HWSURFACE) == SDL_SWSURFACE ) {
- /* Allocate a DDraw surface for the blit */
- if ( src->hwdata == NULL ) {
- DX5_AllocDDSurface(this, src, NULL, SDL_SWSURFACE);
- }
- }
- if ( src->hwdata == NULL ) {
- return(0);
- }
-
- /* Set initial acceleration on */
- src->flags |= SDL_HWACCEL;
-
- /* Set the surface attributes */
- if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
- if ( DX5_SetHWColorKey(this, src, src->format->colorkey) < 0 ) {
- src->flags &= ~SDL_HWACCEL;
- }
- }
- if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
- if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) {
- src->flags &= ~SDL_HWACCEL;
- }
- }
-
- /* Check to see if final surface blit is accelerated */
- accelerated = !!(src->flags & SDL_HWACCEL);
- if ( accelerated ) {
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "Setting accelerated blit on 0x%p\n", src);
-#endif
- src->map->hw_blit = DX5_HWAccelBlit;
- }
- return(accelerated);
-}
-
-static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color)
-{
- LPDIRECTDRAWSURFACE3 dst_surface;
- RECT area;
- DDBLTFX bltfx;
- HRESULT result;
-
-#ifdef DDRAW_DEBUG
- fprintf(stderr, "HW accelerated fill at (%d,%d)\n", dstrect->x, dstrect->y);
-#endif
- dst_surface = dst->hwdata->dd_writebuf;
- area.top = (LONG)dstrect->y;
- area.bottom = (LONG)dstrect->y+dstrect->h;
- area.left = (LONG)dstrect->x;
- area.right = (LONG)dstrect->x+dstrect->w;
- bltfx.dwSize = sizeof(bltfx);
-#if defined(NONAMELESSUNION)
- bltfx.u5.dwFillColor = color;
-#else
- bltfx.dwFillColor = color;
-#endif
- result = IDirectDrawSurface3_Blt(dst_surface,
- &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx);
- if ( result == DDERR_SURFACELOST ) {
- IDirectDrawSurface3_Restore(dst_surface);
- result = IDirectDrawSurface3_Blt(dst_surface,
- &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx);
- }
- if ( result != DD_OK ) {
- SetDDerror("IDirectDrawSurface3::Blt", result);
- return(-1);
- }
- return(0);
-}
-
-static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
-{
- DDCOLORKEY colorkey;
- HRESULT result;
-
- /* Set the surface colorkey */
- colorkey.dwColorSpaceLowValue = key;
- colorkey.dwColorSpaceHighValue = key;
- result = IDirectDrawSurface3_SetColorKey(
- surface->hwdata->dd_surface, DDCKEY_SRCBLT, &colorkey);
- if ( result != DD_OK ) {
- SetDDerror("IDirectDrawSurface3::SetColorKey", result);
- return(-1);
- }
- return(0);
-}
-static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha)
-{
- return(-1);
-}
-
-static int DX5_LockHWSurface(_THIS, SDL_Surface *surface)
-{
- HRESULT result;
- LPDIRECTDRAWSURFACE3 dd_surface;
- DDSURFACEDESC ddsd;
-
- /* Lock and load! */
- dd_surface = surface->hwdata->dd_writebuf;
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd,
- (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
- if ( result == DDERR_SURFACELOST ) {
- result = IDirectDrawSurface3_Restore(
- surface->hwdata->dd_surface);
- result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd,
- (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
- }
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Lock", result);
- return(-1);
- }
- /* Pitch might have changed -- recalculate pitch and offset */
-#if defined(NONAMELESSUNION)
- if ( surface->pitch != ddsd.u1.lPitch ) {
- surface->pitch = ddsd.u1.lPitch;
-#else
- if ( surface->pitch != ddsd.lPitch ) {
- surface->pitch = (Uint16)ddsd.lPitch;
-#endif
- surface->offset =
- ((ddsd.dwHeight-surface->h)/2)*surface->pitch +
- ((ddsd.dwWidth-surface->w)/2)*
- surface->format->BytesPerPixel;
- }
- surface->pixels = ddsd.lpSurface;
- return(0);
-}
-
-static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface)
-{
- IDirectDrawSurface3_Unlock(surface->hwdata->dd_writebuf, NULL);
- surface->pixels = NULL;
-}
-
-static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface)
-{
- HRESULT result;
- LPDIRECTDRAWSURFACE3 dd_surface;
-
- dd_surface = surface->hwdata->dd_surface;
-
- /* to prevent big slowdown on fast computers, wait here instead of driver ring 0 code */
- /* Dmitry Yakimov (ftech@tula.net) */
- while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING);
-
- result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT);
- if ( result == DDERR_SURFACELOST ) {
- result = IDirectDrawSurface3_Restore(
- surface->hwdata->dd_surface);
- while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING);
- result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT);
- }
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Flip", result);
- return(-1);
- }
- return(0);
-}
-
-static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface)
-{
- if ( surface->hwdata ) {
- if ( surface->hwdata->dd_surface != SDL_primary ) {
- IDirectDrawSurface3_Release(surface->hwdata->dd_surface);
- }
- SDL_free(surface->hwdata);
- surface->hwdata = NULL;
- }
-}
-
-void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- HRESULT result;
- int i;
- RECT src, dst;
-
- for ( i=0; i<numrects; ++i ) {
- src.top = (LONG)rects[i].y;
- src.bottom = (LONG)rects[i].y+rects[i].h;
- src.left = (LONG)rects[i].x;
- src.right = (LONG)rects[i].x+rects[i].w;
- dst.top = SDL_bounds.top+src.top;
- dst.left = SDL_bounds.left+src.left;
- dst.bottom = SDL_bounds.top+src.bottom;
- dst.right = SDL_bounds.left+src.right;
- result = IDirectDrawSurface3_Blt(SDL_primary, &dst,
- this->screen->hwdata->dd_surface, &src,
- DDBLT_WAIT, NULL);
- /* Doh! Check for lost surface and restore it */
- if ( result == DDERR_SURFACELOST ) {
- IDirectDrawSurface3_Restore(SDL_primary);
- IDirectDrawSurface3_Blt(SDL_primary, &dst,
- this->screen->hwdata->dd_surface, &src,
- DDBLT_WAIT, NULL);
- }
- }
-}
-
-void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
-}
-
-/* Compress a full palette into the limited number of colors given to us
- by windows.
-
- The "best" way to do this is to sort the colors by diversity and place
- the most diverse colors into the limited palette. Unfortunately this
- results in widely varying colors being displayed in the interval during
- which the windows palette has been set, and the mapping of the shadow
- surface to the new palette. This is especially noticeable during fades.
-
- To deal with this problem, we can copy a predetermined portion of the
- full palette, and use that as the limited palette. This allows colors
- to fade smoothly as the remapping is very similar on each palette change.
- Unfortunately, this breaks applications which partition the palette into
- distinct and widely varying areas, expecting all colors to be available.
-
- I'm making them both available, chosen at compile time.
- If you want the chunk-o-palette algorithm, define SIMPLE_COMPRESSION,
- otherwise the sort-by-diversity algorithm will be used.
-*/
-#define SIMPLE_COMPRESSION
-#define CS_CS_DIST(A, B) ({ \
- int r = (A.r - B.r); \
- int g = (A.g - B.g); \
- int b = (A.b - B.b); \
- (r*r + g*g + b*b); \
-})
-static void DX5_CompressPalette(_THIS, SDL_Color *colors, int ncolors, int maxcolors)
-{
-#ifdef SIMPLE_COMPRESSION
- int i, j;
-#else
- static SDL_Color zero = { 0, 0, 0, 0 };
- int i, j;
- int max, dist;
- int prev, next;
- int *pool;
- int *seen, *order;
-#endif
-
- /* Does this happen? */
- if ( maxcolors > ncolors ) {
- maxcolors = ncolors;
- }
-
-#ifdef SIMPLE_COMPRESSION
- /* Just copy the first "maxcolors" colors */
- for ( j=10, i=0; i<maxcolors; ++i, ++j ) {
- SDL_colors[j].peRed = colors[i].r;
- SDL_colors[j].peGreen = colors[i].g;
- SDL_colors[j].peBlue = colors[i].b;
- }
-#else
- /* Allocate memory for the arrays we use */
- pool = SDL_stack_alloc(int, 2*ncolors);
- if ( pool == NULL ) {
- /* No worries, just return */;
- return;
- }
- seen = pool;
- SDL_memset(seen, 0, ncolors*sizeof(int));
- order = pool+ncolors;
-
- /* Start with the brightest color */
- max = 0;
- for ( i=0; i<ncolors; ++i ) {
- dist = CS_CS_DIST(zero, colors[i]);
- if ( dist >= max ) {
- max = dist;
- next = i;
- }
- }
- j = 0;
- order[j++] = next;
- seen[next] = 1;
- prev = next;
-
- /* Keep going through all the colors */
- while ( j < maxcolors ) {
- max = 0;
- for ( i=0; i<ncolors; ++i ) {
- if ( seen[i] ) {
- continue;
- }
- dist = CS_CS_DIST(colors[i], colors[prev]);
- if ( dist >= max ) {
- max = dist;
- next = i;
- }
- }
- order[j++] = next;
- seen[next] = 1;
- prev = next;
- }
-
- /* Compress the colors to the palette */
- for ( j=10, i=0; i<maxcolors; ++i, ++j ) {
- SDL_colors[j].peRed = colors[order[i]].r;
- SDL_colors[j].peGreen = colors[order[i]].g;
- SDL_colors[j].peBlue = colors[order[i]].b;
- }
- SDL_stack_free(pool);
-#endif /* SIMPLE_COMPRESSION */
-}
-
-/* Set the system colormap in both fullscreen and windowed modes */
-int DX5_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
-{
- int i;
- int alloct_all;
-
- /* Copy palette colors into display palette */
- alloct_all = 0;
- if ( SDL_palette != NULL ) {
- if ( (this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- /* We can set all entries explicitly */
- for ( i=0; i< ncolors; ++i ) {
- int j = firstcolor + i;
- SDL_colors[j].peRed = colors[i].r;
- SDL_colors[j].peGreen = colors[i].g;
- SDL_colors[j].peBlue = colors[i].b;
- }
- IDirectDrawPalette_SetEntries(SDL_palette, 0,
- firstcolor, ncolors, &SDL_colors[firstcolor]);
- alloct_all = 1;
- } else {
- /* Grab the 236 most diverse colors in the palette */
- DX5_CompressPalette(this, colors, ncolors, 236);
- /* This sends an WM_PALETTECHANGED message to us */
- colorchange_expected = 1;
- IDirectDrawPalette_SetEntries(SDL_palette, 0,
- 0, 256, SDL_colors);
- }
- }
- return(alloct_all);
-}
-
-/* Gamma code is only available on DirectX 7 and newer */
-static int DX5_SetGammaRamp(_THIS, Uint16 *ramp)
-{
-#ifdef IDirectDrawGammaControl_SetGammaRamp
- LPDIRECTDRAWGAMMACONTROL gamma;
- DDGAMMARAMP gamma_ramp;
- HRESULT result;
-#endif
-
- /* In windowed or OpenGL mode, use windib gamma code */
- if ( ! DDRAW_FULLSCREEN() ) {
- return DIB_SetGammaRamp(this, ramp);
- }
-
-#ifndef IDirectDrawGammaControl_SetGammaRamp
- SDL_SetError("SDL compiled without DirectX gamma ramp support");
- return -1;
-#else
- /* Check for a video mode! */
- if ( ! SDL_primary ) {
- SDL_SetError("A video mode must be set for gamma correction");
- return(-1);
- }
-
- /* Get the gamma control object */
- result = IDirectDrawSurface3_QueryInterface(SDL_primary,
- &IID_IDirectDrawGammaControl, (LPVOID *)&gamma);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result);
- return(-1);
- }
-
- /* Set up the gamma ramp */
- SDL_memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp));
- SDL_memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp));
- SDL_memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp));
- result = IDirectDrawGammaControl_SetGammaRamp(gamma, 0, &gamma_ramp);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawGammaControl::SetGammaRamp()", result);
- }
-
- /* Release the interface and return */
- IDirectDrawGammaControl_Release(gamma);
- return (result == DD_OK) ? 0 : -1;
-#endif /* !IDirectDrawGammaControl_SetGammaRamp */
-}
-
-static int DX5_GetGammaRamp(_THIS, Uint16 *ramp)
-{
-#ifdef IDirectDrawGammaControl_SetGammaRamp
- LPDIRECTDRAWGAMMACONTROL gamma;
- DDGAMMARAMP gamma_ramp;
- HRESULT result;
-#endif
-
- /* In windowed or OpenGL mode, use windib gamma code */
- if ( ! DDRAW_FULLSCREEN() ) {
- return DIB_GetGammaRamp(this, ramp);
- }
-
-#ifndef IDirectDrawGammaControl_SetGammaRamp
- SDL_SetError("SDL compiled without DirectX gamma ramp support");
- return -1;
-#else
- /* Check for a video mode! */
- if ( ! SDL_primary ) {
- SDL_SetError("A video mode must be set for gamma correction");
- return(-1);
- }
-
- /* Get the gamma control object */
- result = IDirectDrawSurface3_QueryInterface(SDL_primary,
- &IID_IDirectDrawGammaControl, (LPVOID *)&gamma);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result);
- return(-1);
- }
-
- /* Set up the gamma ramp */
- result = IDirectDrawGammaControl_GetGammaRamp(gamma, 0, &gamma_ramp);
- if ( result == DD_OK ) {
- SDL_memcpy(&ramp[0*256], gamma_ramp.red, 256*sizeof(*ramp));
- SDL_memcpy(&ramp[1*256], gamma_ramp.green, 256*sizeof(*ramp));
- SDL_memcpy(&ramp[2*256], gamma_ramp.blue, 256*sizeof(*ramp));
- } else {
- SetDDerror("DirectDrawGammaControl::GetGammaRamp()", result);
- }
-
- /* Release the interface and return */
- IDirectDrawGammaControl_Release(gamma);
- return (result == DD_OK) ? 0 : -1;
-#endif /* !IDirectDrawGammaControl_SetGammaRamp */
-}
-
-void DX5_VideoQuit(_THIS)
-{
- int i, j;
-
- /* If we're fullscreen GL, we need to reset the display */
- if ( this->screen != NULL ) {
-#ifndef NO_CHANGEDISPLAYSETTINGS
- if ( (this->screen->flags & (SDL_OPENGL|SDL_FULLSCREEN)) ==
- (SDL_OPENGL|SDL_FULLSCREEN) ) {
- ChangeDisplaySettings(NULL, 0);
- ShowWindow(SDL_Window, SW_HIDE);
- }
-#endif
- if ( this->screen->flags & SDL_OPENGL ) {
- WIN_GL_ShutDown(this);
- }
- }
-
- /* Free any palettes we used */
- if ( SDL_palette != NULL ) {
- IDirectDrawPalette_Release(SDL_palette);
- SDL_palette = NULL;
- }
-
- /* Allow the primary surface to be freed */
- if ( SDL_primary != NULL ) {
- SDL_primary = NULL;
- }
-
- /* Free video mode lists */
- for ( i=0; i<NUM_MODELISTS; ++i ) {
- if ( SDL_modelist[i] != NULL ) {
- for ( j=0; SDL_modelist[i][j]; ++j )
- SDL_free(SDL_modelist[i][j]);
- SDL_free(SDL_modelist[i]);
- SDL_modelist[i] = NULL;
- }
- }
-
- /* Free the window */
- DIB_QuitGamma(this);
- if ( SDL_Window ) {
- DX5_DestroyWindow(this);
- }
-
- /* Free our window icon */
- if ( screen_icn ) {
- DestroyIcon(screen_icn);
- screen_icn = NULL;
- }
-}
-
-/* Exported for the windows message loop only */
-void DX5_Activate(_THIS, BOOL active, BOOL minimized)
-{
-}
-void DX5_RealizePalette(_THIS)
-{
- if ( SDL_palette ) {
- IDirectDrawSurface3_SetPalette(SDL_primary, SDL_palette);
- }
-}
-static void DX5_Recolor8Bit(_THIS, SDL_Surface *surface, Uint8 *mapping)
-{
- int row, col;
- Uint8 *pixels;
-
- if ( surface->w && surface->h ) {
- if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
- if ( this->LockHWSurface(this, surface) < 0 ) {
- return;
- }
- }
- for ( row=0; row<surface->h; ++row ) {
- pixels = (Uint8 *)surface->pixels+row*surface->pitch;
- for ( col=0; col<surface->w; ++col, ++pixels ) {
- *pixels = mapping[*pixels];
- }
- }
- if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
- this->UnlockHWSurface(this, surface);
- }
- SDL_UpdateRect(surface, 0, 0, 0, 0);
- }
-}
-void DX5_PaletteChanged(_THIS, HWND window)
-{
- SDL_Palette *palette;
- SDL_Color *saved = NULL;
- HDC hdc;
- int i;
- PALETTEENTRY *entries;
-
- /* This is true when the window is closing */
- if ( (SDL_primary == NULL) || (SDL_VideoSurface == NULL) )
- return;
-
- /* We need to get the colors as they were set */
- palette = this->physpal;
- if(!palette)
- palette = SDL_VideoSurface->format->palette;
- if ( palette == NULL ) { /* Sometimes we don't have a palette */
- return;
- }
- entries = SDL_stack_alloc(PALETTEENTRY, palette->ncolors);
- hdc = GetDC(window);
- GetSystemPaletteEntries(hdc, 0, palette->ncolors, entries);
- ReleaseDC(window, hdc);
- if ( ! colorchange_expected ) {
- saved = SDL_stack_alloc(SDL_Color, palette->ncolors);
- SDL_memcpy(saved, palette->colors,
- palette->ncolors*sizeof(SDL_Color));
- }
- for ( i=0; i<palette->ncolors; ++i ) {
- palette->colors[i].r = entries[i].peRed;
- palette->colors[i].g = entries[i].peGreen;
- palette->colors[i].b = entries[i].peBlue;
- }
- SDL_stack_free(entries);
- if ( ! colorchange_expected ) {
- Uint8 mapping[256];
-
- SDL_memset(mapping, 0, sizeof(mapping));
- for ( i=0; i<palette->ncolors; ++i ) {
- mapping[i] = SDL_FindColor(palette,
- saved[i].r, saved[i].g, saved[i].b);
- }
- DX5_Recolor8Bit(this, SDL_VideoSurface, mapping);
- SDL_stack_free(saved);
- }
- colorchange_expected = 0;
-
- /* Notify all mapped surfaces of the change */
- SDL_FormatChanged(SDL_VideoSurface);
-}
-
-/* Exported for the windows message loop only */
-void DX5_WinPAINT(_THIS, HDC hdc)
-{
- SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0);
-}
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.h b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.h
deleted file mode 100644
index 35c7369..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5video.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_dx5video_h
-#define _SDL_dx5video_h
-
-#include "directx.h"
-
-/* Private display data */
-struct SDL_PrivateVideoData {
- LPDIRECTDRAW2 ddraw2;
- LPDIRECTDRAWSURFACE3 SDL_primary;
- LPDIRECTDRAWCLIPPER SDL_clipper;
- LPDIRECTDRAWPALETTE SDL_palette;
- PALETTEENTRY SDL_colors[256];
- int colorchange_expected;
-
-#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
- int SDL_modeindex[NUM_MODELISTS];
-};
-/* Old variable names */
-#define ddraw2 (this->hidden->ddraw2)
-#define SDL_primary (this->hidden->SDL_primary)
-#define SDL_clipper (this->hidden->SDL_clipper)
-#define SDL_palette (this->hidden->SDL_palette)
-#define SDL_colors (this->hidden->SDL_colors)
-#define colorchange_expected (this->hidden->colorchange_expected)
-#define SDL_nummodes (this->hidden->SDL_nummodes)
-#define SDL_modelist (this->hidden->SDL_modelist)
-#define SDL_modeindex (this->hidden->SDL_modeindex)
-
-/* DirectX function pointers for video and events */
-extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
-extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
-
-/* DirectDraw error reporting function */
-extern void SetDDerror(const char *function, int code);
-
-#endif /* _SDL_dx5video_h */
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv.c b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv.c
deleted file mode 100644
index 2457dac..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv.c
+++ /dev/null
@@ -1,295 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* This is the DirectDraw implementation of YUV video overlays */
-
-#include "SDL_video.h"
-#include "SDL_dx5yuv_c.h"
-#include "../SDL_yuvfuncs.h"
-
-//#define USE_DIRECTX_OVERLAY
-
-/* The functions used to manipulate software video overlays */
-static struct private_yuvhwfuncs dx5_yuvfuncs = {
- DX5_LockYUVOverlay,
- DX5_UnlockYUVOverlay,
- DX5_DisplayYUVOverlay,
- DX5_FreeYUVOverlay
-};
-
-struct private_yuvhwdata {
- LPDIRECTDRAWSURFACE3 surface;
-
- /* These are just so we don't have to allocate them separately */
- Uint16 pitches[3];
- Uint8 *planes[3];
-};
-
-
-static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS,
- int width, int height, Uint32 format)
-{
- HRESULT result;
- LPDIRECTDRAWSURFACE dd_surface1;
- LPDIRECTDRAWSURFACE3 dd_surface3;
- DDSURFACEDESC ddsd;
-
- /* Set up the surface description */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT);
- ddsd.dwWidth = width;
- ddsd.dwHeight= height;
-#ifdef USE_DIRECTX_OVERLAY
- ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY);
-#else
- ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
-#endif
- ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
- ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
- ddsd.ddpfPixelFormat.dwFourCC = format;
-
- /* Create the DirectDraw video surface */
- result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDraw2::CreateSurface", result);
- return(NULL);
- }
- result = IDirectDrawSurface_QueryInterface(dd_surface1,
- &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
- IDirectDrawSurface_Release(dd_surface1);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface::QueryInterface", result);
- return(NULL);
- }
-
- /* Make sure the surface format was set properly */
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
- &ddsd, DDLOCK_NOSYSLOCK, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Lock", result);
- IDirectDrawSurface_Release(dd_surface3);
- return(NULL);
- }
- IDirectDrawSurface3_Unlock(dd_surface3, NULL);
-
- if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
- (ddsd.ddpfPixelFormat.dwFourCC != format) ) {
- SDL_SetError("DDraw didn't use requested FourCC format");
- IDirectDrawSurface_Release(dd_surface3);
- return(NULL);
- }
-
- /* We're ready to go! */
- return(dd_surface3);
-}
-
-#ifdef DEBUG_YUV
-static char *PrintFOURCC(Uint32 code)
-{
- static char buf[5];
-
- buf[3] = code >> 24;
- buf[2] = (code >> 16) & 0xFF;
- buf[1] = (code >> 8) & 0xFF;
- buf[0] = (code & 0xFF);
- return(buf);
-}
-#endif
-
-SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
-{
- SDL_Overlay *overlay;
- struct private_yuvhwdata *hwdata;
-
-#ifdef DEBUG_YUV
- DWORD numcodes;
- DWORD *codes;
-
- printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format));
- IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL);
- if ( numcodes ) {
- DWORD i;
- codes = SDL_malloc(numcodes*sizeof(*codes));
- if ( codes ) {
- IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes);
- for ( i=0; i<numcodes; ++i ) {
- fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i]));
- }
- SDL_free(codes);
- }
- } else {
- fprintf(stderr, "No FOURCC codes supported\n");
- }
-#endif
-
- /* Create the overlay structure */
- overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
- if ( overlay == NULL ) {
- SDL_OutOfMemory();
- return(NULL);
- }
- SDL_memset(overlay, 0, (sizeof *overlay));
-
- /* Fill in the basic members */
- overlay->format = format;
- overlay->w = width;
- overlay->h = height;
-
- /* Set up the YUV surface function structure */
- overlay->hwfuncs = &dx5_yuvfuncs;
-
- /* Create the pixel data and lookup tables */
- hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
- overlay->hwdata = hwdata;
- if ( hwdata == NULL ) {
- SDL_OutOfMemory();
- SDL_FreeYUVOverlay(overlay);
- return(NULL);
- }
- hwdata->surface = CreateYUVSurface(this, width, height, format);
- if ( hwdata->surface == NULL ) {
- SDL_FreeYUVOverlay(overlay);
- return(NULL);
- }
- overlay->hw_overlay = 1;
-
- /* Set up the plane pointers */
- overlay->pitches = hwdata->pitches;
- overlay->pixels = hwdata->planes;
- switch (format) {
- case SDL_YV12_OVERLAY:
- case SDL_IYUV_OVERLAY:
- overlay->planes = 3;
- break;
- default:
- overlay->planes = 1;
- break;
- }
-
- /* We're all done.. */
- return(overlay);
-}
-
-int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
-{
- HRESULT result;
- LPDIRECTDRAWSURFACE3 surface;
- DDSURFACEDESC ddsd;
-
- surface = overlay->hwdata->surface;
- SDL_memset(&ddsd, 0, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- result = IDirectDrawSurface3_Lock(surface, NULL,
- &ddsd, DDLOCK_NOSYSLOCK, NULL);
- if ( result == DDERR_SURFACELOST ) {
- result = IDirectDrawSurface3_Restore(surface);
- result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd,
- (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
- }
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Lock", result);
- return(-1);
- }
-
- /* Find the pitch and offset values for the overlay */
-#if defined(NONAMELESSUNION)
- overlay->pitches[0] = (Uint16)ddsd.u1.lPitch;
-#else
- overlay->pitches[0] = (Uint16)ddsd.lPitch;
-#endif
- overlay->pixels[0] = (Uint8 *)ddsd.lpSurface;
- switch (overlay->format) {
- case SDL_YV12_OVERLAY:
- case SDL_IYUV_OVERLAY:
- /* Add the two extra planes */
- overlay->pitches[1] = overlay->pitches[0] / 2;
- overlay->pitches[2] = overlay->pitches[0] / 2;
- overlay->pixels[1] = overlay->pixels[0] +
- overlay->pitches[0] * overlay->h;
- overlay->pixels[2] = overlay->pixels[1] +
- overlay->pitches[1] * overlay->h / 2;
- break;
- default:
- /* Only one plane, no worries */
- break;
- }
- return(0);
-}
-
-void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
-{
- LPDIRECTDRAWSURFACE3 surface;
-
- surface = overlay->hwdata->surface;
- IDirectDrawSurface3_Unlock(surface, NULL);
-}
-
-int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
-{
- HRESULT result;
- LPDIRECTDRAWSURFACE3 surface;
- RECT srcrect, dstrect;
-
- surface = overlay->hwdata->surface;
- srcrect.top = src->y;
- srcrect.bottom = srcrect.top+src->h;
- srcrect.left = src->x;
- srcrect.right = srcrect.left+src->w;
- dstrect.top = SDL_bounds.top+dst->y;
- dstrect.left = SDL_bounds.left+dst->x;
- dstrect.bottom = dstrect.top+dst->h;
- dstrect.right = dstrect.left+dst->w;
-#ifdef USE_DIRECTX_OVERLAY
- result = IDirectDrawSurface3_UpdateOverlay(surface, &srcrect,
- SDL_primary, &dstrect, DDOVER_SHOW, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::UpdateOverlay", result);
- return(-1);
- }
-#else
- result = IDirectDrawSurface3_Blt(SDL_primary, &dstrect, surface, &srcrect,
- DDBLT_WAIT, NULL);
- if ( result != DD_OK ) {
- SetDDerror("DirectDrawSurface3::Blt", result);
- return(-1);
- }
-#endif
- return(0);
-}
-
-void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
-{
- struct private_yuvhwdata *hwdata;
-
- hwdata = overlay->hwdata;
- if ( hwdata ) {
- if ( hwdata->surface ) {
- IDirectDrawSurface_Release(hwdata->surface);
- }
- SDL_free(hwdata);
- }
-}
-
diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv_c.h b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv_c.h
deleted file mode 100644
index c6afb68..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5yuv_c.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* This is the DirectDraw implementation of YUV video overlays */
-
-#include "SDL_video.h"
-#include "../wincommon/SDL_lowvideo.h"
-#include "SDL_dx5video.h"
-
-extern SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
-
-extern int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay);
-
-extern void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay);
-
-extern int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst);
-
-extern void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);
diff --git a/distrib/sdl-1.2.12/src/video/windx5/directx.h b/distrib/sdl-1.2.12/src/video/windx5/directx.h
deleted file mode 100644
index d14d6c6..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/directx.h
+++ /dev/null
@@ -1,84 +0,0 @@
-
-#ifndef _directx_h
-#define _directx_h
-
-/* Include all of the DirectX 5.0 headers and adds any necessary tweaks */
-
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <mmsystem.h>
-#ifndef WIN32
-#define WIN32
-#endif
-#undef WINNT
-
-/* Far pointers don't exist in 32-bit code */
-#ifndef FAR
-#define FAR
-#endif
-
-/* Error codes not yet included in Win32 API header files */
-#ifndef MAKE_HRESULT
-#define MAKE_HRESULT(sev,fac,code) \
- ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
-#endif
-
-#ifndef S_OK
-#define S_OK (HRESULT)0x00000000L
-#endif
-
-#ifndef SUCCEEDED
-#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
-#endif
-#ifndef FAILED
-#define FAILED(x) ((HRESULT)(x)<0)
-#endif
-
-#ifndef E_FAIL
-#define E_FAIL (HRESULT)0x80000008L
-#endif
-#ifndef E_NOINTERFACE
-#define E_NOINTERFACE (HRESULT)0x80004002L
-#endif
-#ifndef E_OUTOFMEMORY
-#define E_OUTOFMEMORY (HRESULT)0x8007000EL
-#endif
-#ifndef E_INVALIDARG
-#define E_INVALIDARG (HRESULT)0x80070057L
-#endif
-#ifndef E_NOTIMPL
-#define E_NOTIMPL (HRESULT)0x80004001L
-#endif
-#ifndef REGDB_E_CLASSNOTREG
-#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
-#endif
-
-/* Severity codes */
-#ifndef SEVERITY_ERROR
-#define SEVERITY_ERROR 1
-#endif
-
-/* Error facility codes */
-#ifndef FACILITY_WIN32
-#define FACILITY_WIN32 7
-#endif
-
-#ifndef FIELD_OFFSET
-#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
-#endif
-
-/* DirectX headers (if it isn't included, I haven't tested it yet)
- */
-/* We need these defines to mark what version of DirectX API we use */
-#define DIRECTDRAW_VERSION 0x0700
-#define DIRECTSOUND_VERSION 0x0500
-#define DIRECTINPUT_VERSION 0x0500
-
-#ifdef __GNUC__
-#define NONAMELESSUNION
-#endif
-#include <ddraw.h>
-#include <dsound.h>
-#include <dinput.h>
-
-#endif /* _directx_h */