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-rw-r--r--fpu/softfloat-native.h85
1 files changed, 78 insertions, 7 deletions
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 379d49d..a28c769 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -1,15 +1,14 @@
/* Native implementation of soft float functions */
#include <math.h>
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if (defined(HOST_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
#include <ieeefp.h>
#define fabsf(f) ((float)fabs(f))
#else
#include <fenv.h>
#endif
-#ifdef __OpenBSD__
-/* Get OpenBSD version number */
+#if defined(__OpenBSD__) || defined(__NetBSD__)
#include <sys/param.h>
#endif
@@ -21,7 +20,7 @@
* are defined in <iso/math_c99.h> with a compiler directive
*/
#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
- && (__GNUC__ <= 4))) \
+ && (__GNUC__ < 4))) \
|| (defined(__OpenBSD__) && (OpenBSD < 200811))
/*
* C99 7.12.3 classification macros
@@ -35,6 +34,25 @@
#define unordered(x, y) (isnan(x) || isnan(y))
#endif
+#ifdef __NetBSD__
+#ifndef isgreater
+#define isgreater(x, y) __builtin_isgreater(x, y)
+#endif
+#ifndef isgreaterequal
+#define isgreaterequal(x, y) __builtin_isgreaterequal(x, y)
+#endif
+#ifndef isless
+#define isless(x, y) __builtin_isless(x, y)
+#endif
+#ifndef islessequal
+#define islessequal(x, y) __builtin_islessequal(x, y)
+#endif
+#ifndef isunordered
+#define isunordered(x, y) __builtin_isunordered(x, y)
+#endif
+#endif
+
+
#define isnormal(x) (fpclass(x) >= FP_NZERO)
#define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
#define isgreaterequal(x, y) ((!unordered(x, y)) && ((x) >= (y)))
@@ -93,7 +111,7 @@ typedef union {
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if (defined(HOST_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
#if defined(__OpenBSD__)
#define FE_RM FP_RM
#define FE_RP FP_RP
@@ -122,9 +140,9 @@ enum {
#endif
typedef struct float_status {
- signed char float_rounding_mode;
+ int float_rounding_mode;
#ifdef FLOATX80
- signed char floatx80_rounding_precision;
+ int floatx80_rounding_precision;
#endif
} float_status;
@@ -228,6 +246,7 @@ INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
int float32_compare( float32, float32 STATUS_PARAM );
int float32_compare_quiet( float32, float32 STATUS_PARAM );
int float32_is_signaling_nan( float32 );
+int float32_is_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
@@ -239,6 +258,23 @@ INLINE float32 float32_chs(float32 a)
return -a;
}
+INLINE float32 float32_is_infinity(float32 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float32 float32_is_neg(float32 a)
+{
+ float32u u;
+ u.f = a;
+ return u.i >> 31;
+}
+
+INLINE float32 float32_is_zero(float32 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float32 float32_scalbn(float32 a, int n)
{
return scalbnf(a, n);
@@ -331,6 +367,23 @@ INLINE float64 float64_chs(float64 a)
return -a;
}
+INLINE float64 float64_is_infinity(float64 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float64 float64_is_neg(float64 a)
+{
+ float64u u;
+ u.f = a;
+ return u.i >> 63;
+}
+
+INLINE float64 float64_is_zero(float64 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float64 float64_scalbn(float64 a, int n)
{
return scalbn(a, n);
@@ -406,6 +459,7 @@ INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_is_signaling_nan( floatx80 );
+int floatx80_is_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{
@@ -417,6 +471,23 @@ INLINE floatx80 floatx80_chs(floatx80 a)
return -a;
}
+INLINE floatx80 floatx80_is_infinity(floatx80 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE floatx80 floatx80_is_neg(floatx80 a)
+{
+ floatx80u u;
+ u.f = a;
+ return u.i.high >> 15;
+}
+
+INLINE floatx80 floatx80_is_zero(floatx80 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
{
return scalbnl(a, n);