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-rw-r--r--fpu/softfloat-macros.h5
-rw-r--r--fpu/softfloat-native.c84
-rw-r--r--fpu/softfloat-native.h85
-rw-r--r--fpu/softfloat-specialize.h36
-rw-r--r--fpu/softfloat.c153
-rw-r--r--fpu/softfloat.h78
6 files changed, 377 insertions, 64 deletions
diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
index 2c8f18b..7838228 100644
--- a/fpu/softfloat-macros.h
+++ b/fpu/softfloat-macros.h
@@ -590,12 +590,12 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
index = ( a>>27 ) & 15;
if ( aExp & 1 ) {
- z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
+ z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ (int)index ];
z = ( ( a / z )<<14 ) + ( z<<15 );
a >>= 1;
}
else {
- z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
+ z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ (int)index ];
z = a / z + z;
z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
@@ -717,4 +717,3 @@ INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
return ( a0 != b0 ) || ( a1 != b1 );
}
-
diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
index e58551f..2af07a3 100644
--- a/fpu/softfloat-native.c
+++ b/fpu/softfloat-native.c
@@ -2,11 +2,15 @@
context is supported */
#include "softfloat.h"
#include <math.h>
+#if defined(HOST_SOLARIS)
+#include <fenv.h>
+#endif
void set_float_rounding_mode(int val STATUS_PARAM)
{
STATUS(float_rounding_mode) = val;
-#if defined(_BSD) && !defined(__APPLE__) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
+#if defined(HOST_BSD) && !defined(__APPLE__) || \
+ (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
fpsetround(val);
#elif defined(__arm__)
/* nothing to do */
@@ -22,7 +26,7 @@ void set_floatx80_rounding_precision(int val STATUS_PARAM)
}
#endif
-#if defined(_BSD) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
+#if defined(HOST_BSD) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
#define lrint(d) ((int32_t)rint(d))
#define llrint(d) ((int64_t)rint(d))
#define lrintf(f) ((int32_t)rint(f))
@@ -51,10 +55,10 @@ ldexpl(long double x, int n) {
#endif
#endif
-#if defined(__powerpc__)
+#if defined(_ARCH_PPC)
/* correct (but slow) PowerPC rint() (glibc version is incorrect) */
-double qemu_rint(double x)
+static double qemu_rint(double x)
{
double y = 4503599627370496.0;
if (fabs(x) >= y)
@@ -220,25 +224,25 @@ float32 float32_sqrt( float32 a STATUS_PARAM)
int float32_compare( float32 a, float32 b STATUS_PARAM )
{
if (a < b) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (a > b) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
{
if (isless(a, b)) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (isgreater(a, b)) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int float32_is_signaling_nan( float32 a1)
@@ -250,6 +254,15 @@ int float32_is_signaling_nan( float32 a1)
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
}
+int float32_is_nan( float32 a1 )
+{
+ float32u u;
+ uint64_t a;
+ u.f = a1;
+ a = u.i;
+ return ( 0xFF800000 < ( a<<1 ) );
+}
+
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
@@ -382,25 +395,25 @@ float64 float64_sqrt( float64 a STATUS_PARAM)
int float64_compare( float64 a, float64 b STATUS_PARAM )
{
if (a < b) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (a > b) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
{
if (isless(a, b)) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (isgreater(a, b)) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int float64_is_signaling_nan( float64 a1)
@@ -422,7 +435,7 @@ int float64_is_nan( float64 a1 )
u.f = a1;
a = u.i;
- return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
+ return ( LIT64( 0xFFF0000000000000 ) < (bits64) ( a<<1 ) );
}
@@ -474,30 +487,43 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
{
if (a < b) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (a > b) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
{
if (isless(a, b)) {
- return -1;
+ return float_relation_less;
} else if (a == b) {
- return 0;
+ return float_relation_equal;
} else if (isgreater(a, b)) {
- return 1;
+ return float_relation_greater;
} else {
- return 2;
+ return float_relation_unordered;
}
}
int floatx80_is_signaling_nan( floatx80 a1)
{
floatx80u u;
+ uint64_t aLow;
+ u.f = a1;
+
+ aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
+ return
+ ( ( u.i.high & 0x7FFF ) == 0x7FFF )
+ && (bits64) ( aLow<<1 )
+ && ( u.i.low == aLow );
+}
+
+int floatx80_is_nan( floatx80 a1 )
+{
+ floatx80u u;
u.f = a1;
return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
}
diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 379d49d..a28c769 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -1,15 +1,14 @@
/* Native implementation of soft float functions */
#include <math.h>
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if (defined(HOST_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
#include <ieeefp.h>
#define fabsf(f) ((float)fabs(f))
#else
#include <fenv.h>
#endif
-#ifdef __OpenBSD__
-/* Get OpenBSD version number */
+#if defined(__OpenBSD__) || defined(__NetBSD__)
#include <sys/param.h>
#endif
@@ -21,7 +20,7 @@
* are defined in <iso/math_c99.h> with a compiler directive
*/
#if defined(HOST_SOLARIS) && (( HOST_SOLARIS <= 9 ) || ((HOST_SOLARIS >= 10) \
- && (__GNUC__ <= 4))) \
+ && (__GNUC__ < 4))) \
|| (defined(__OpenBSD__) && (OpenBSD < 200811))
/*
* C99 7.12.3 classification macros
@@ -35,6 +34,25 @@
#define unordered(x, y) (isnan(x) || isnan(y))
#endif
+#ifdef __NetBSD__
+#ifndef isgreater
+#define isgreater(x, y) __builtin_isgreater(x, y)
+#endif
+#ifndef isgreaterequal
+#define isgreaterequal(x, y) __builtin_isgreaterequal(x, y)
+#endif
+#ifndef isless
+#define isless(x, y) __builtin_isless(x, y)
+#endif
+#ifndef islessequal
+#define islessequal(x, y) __builtin_islessequal(x, y)
+#endif
+#ifndef isunordered
+#define isunordered(x, y) __builtin_isunordered(x, y)
+#endif
+#endif
+
+
#define isnormal(x) (fpclass(x) >= FP_NZERO)
#define isgreater(x, y) ((!unordered(x, y)) && ((x) > (y)))
#define isgreaterequal(x, y) ((!unordered(x, y)) && ((x) >= (y)))
@@ -93,7 +111,7 @@ typedef union {
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
-#if (defined(_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
+#if (defined(HOST_BSD) && !defined(__APPLE__)) || defined(HOST_SOLARIS)
#if defined(__OpenBSD__)
#define FE_RM FP_RM
#define FE_RP FP_RP
@@ -122,9 +140,9 @@ enum {
#endif
typedef struct float_status {
- signed char float_rounding_mode;
+ int float_rounding_mode;
#ifdef FLOATX80
- signed char floatx80_rounding_precision;
+ int floatx80_rounding_precision;
#endif
} float_status;
@@ -228,6 +246,7 @@ INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
int float32_compare( float32, float32 STATUS_PARAM );
int float32_compare_quiet( float32, float32 STATUS_PARAM );
int float32_is_signaling_nan( float32 );
+int float32_is_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
@@ -239,6 +258,23 @@ INLINE float32 float32_chs(float32 a)
return -a;
}
+INLINE float32 float32_is_infinity(float32 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float32 float32_is_neg(float32 a)
+{
+ float32u u;
+ u.f = a;
+ return u.i >> 31;
+}
+
+INLINE float32 float32_is_zero(float32 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float32 float32_scalbn(float32 a, int n)
{
return scalbnf(a, n);
@@ -331,6 +367,23 @@ INLINE float64 float64_chs(float64 a)
return -a;
}
+INLINE float64 float64_is_infinity(float64 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float64 float64_is_neg(float64 a)
+{
+ float64u u;
+ u.f = a;
+ return u.i >> 63;
+}
+
+INLINE float64 float64_is_zero(float64 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float64 float64_scalbn(float64 a, int n)
{
return scalbn(a, n);
@@ -406,6 +459,7 @@ INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_is_signaling_nan( floatx80 );
+int floatx80_is_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{
@@ -417,6 +471,23 @@ INLINE floatx80 floatx80_chs(floatx80 a)
return -a;
}
+INLINE floatx80 floatx80_is_infinity(floatx80 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE floatx80 floatx80_is_neg(floatx80 a)
+{
+ floatx80u u;
+ u.f = a;
+ return u.i.high >> 15;
+}
+
+INLINE floatx80 floatx80_is_zero(floatx80 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
{
return scalbnl(a, n);
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 93fe06e..f607e19 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -37,12 +37,6 @@ these four paragraphs for those parts of this code that are retained.
#endif
/*----------------------------------------------------------------------------
-| Underflow tininess-detection mode, statically initialized to default value.
-| (The declaration in `softfloat.h' must match the `int8' type here.)
-*----------------------------------------------------------------------------*/
-int8 float_detect_tininess = float_tininess_after_rounding;
-
-/*----------------------------------------------------------------------------
| Raises the exceptions specified by `flags'. Floating-point traps can be
| defined here if desired. It is currently not possible for such a trap
| to substitute a result value. If traps are not implemented, this routine
@@ -67,7 +61,7 @@ typedef struct {
*----------------------------------------------------------------------------*/
#if defined(TARGET_SPARC)
#define float32_default_nan make_float32(0x7FFFFFFF)
-#elif defined(TARGET_POWERPC)
+#elif defined(TARGET_POWERPC) || defined(TARGET_ARM)
#define float32_default_nan make_float32(0x7FC00000)
#elif defined(TARGET_HPPA)
#define float32_default_nan make_float32(0x7FA00000)
@@ -150,6 +144,9 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
bits32 av, bv, res;
+ if ( STATUS(default_nan_mode) )
+ return float32_default_nan;
+
aIsNaN = float32_is_nan( a );
aIsSignalingNaN = float32_is_signaling_nan( a );
bIsNaN = float32_is_nan( b );
@@ -169,7 +166,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
res = bIsNaN ? bv : av;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN )
+ if ( bIsSignalingNaN || ! bIsNaN )
res = av;
else {
returnLargerSignificand:
@@ -192,7 +189,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
*----------------------------------------------------------------------------*/
#if defined(TARGET_SPARC)
#define float64_default_nan make_float64(LIT64( 0x7FFFFFFFFFFFFFFF ))
-#elif defined(TARGET_POWERPC)
+#elif defined(TARGET_POWERPC) || defined(TARGET_ARM)
#define float64_default_nan make_float64(LIT64( 0x7FF8000000000000 ))
#elif defined(TARGET_HPPA)
#define float64_default_nan make_float64(LIT64( 0x7FF4000000000000 ))
@@ -282,6 +279,9 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
bits64 av, bv, res;
+ if ( STATUS(default_nan_mode) )
+ return float64_default_nan;
+
aIsNaN = float64_is_nan( a );
aIsSignalingNaN = float64_is_signaling_nan( a );
bIsNaN = float64_is_nan( b );
@@ -301,7 +301,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
res = bIsNaN ? bv : av;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN )
+ if ( bIsSignalingNaN || ! bIsNaN )
res = av;
else {
returnLargerSignificand:
@@ -418,6 +418,12 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
+ if ( STATUS(default_nan_mode) ) {
+ a.low = floatx80_default_nan_low;
+ a.high = floatx80_default_nan_high;
+ return a;
+ }
+
aIsNaN = floatx80_is_nan( a );
aIsSignalingNaN = floatx80_is_signaling_nan( a );
bIsNaN = floatx80_is_nan( b );
@@ -435,7 +441,7 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
+ if ( bIsSignalingNaN || ! bIsNaN ) return a;
returnLargerSignificand:
if ( a.low < b.low ) return b;
if ( b.low < a.low ) return a;
@@ -538,6 +544,12 @@ static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
+ if ( STATUS(default_nan_mode) ) {
+ a.low = float128_default_nan_low;
+ a.high = float128_default_nan_high;
+ return a;
+ }
+
aIsNaN = float128_is_nan( a );
aIsSignalingNaN = float128_is_signaling_nan( a );
bIsNaN = float128_is_nan( b );
@@ -555,7 +567,7 @@ static float128 propagateFloat128NaN( float128 a, float128 b STATUS_PARAM)
return bIsNaN ? b : a;
}
else if ( aIsNaN ) {
- if ( bIsSignalingNaN | ! bIsNaN ) return a;
+ if ( bIsSignalingNaN || ! bIsNaN ) return a;
returnLargerSignificand:
if ( lt128( a.high<<1, a.low, b.high<<1, b.low ) ) return b;
if ( lt128( b.high<<1, b.low, a.high<<1, a.low ) ) return a;
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 3ec1e0d..4d58744 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -30,6 +30,8 @@ these four paragraphs for those parts of this code that are retained.
=============================================================================*/
+/* FIXME: Flush-To-Zero only effects results. Denormal inputs should also
+ be flushed to zero. */
#include "softfloat.h"
/*----------------------------------------------------------------------------
@@ -294,6 +296,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@@ -457,6 +460,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@@ -635,6 +639,7 @@ static floatx80
goto overflow;
}
if ( zExp <= 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloatx80( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < 0 )
@@ -965,6 +970,7 @@ static float128
return packFloat128( zSign, 0x7FFF, 0, 0 );
}
if ( zExp < 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@@ -1637,7 +1643,10 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
return a;
}
- if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
+ if ( aExp == 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
+ return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
+ }
zSig = 0x40000000 + aSig + bSig;
zExp = aExp;
goto roundAndPack;
@@ -2048,6 +2057,53 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
}
/*----------------------------------------------------------------------------
+| Returns the binary log of the single-precision floating-point value `a'.
+| The operation is performed according to the IEC/IEEE Standard for Binary
+| Floating-Point Arithmetic.
+*----------------------------------------------------------------------------*/
+float32 float32_log2( float32 a STATUS_PARAM )
+{
+ flag aSign, zSign;
+ int16 aExp;
+ bits32 aSig, zSig, i;
+
+ aSig = extractFloat32Frac( a );
+ aExp = extractFloat32Exp( a );
+ aSign = extractFloat32Sign( a );
+
+ if ( aExp == 0 ) {
+ if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
+ normalizeFloat32Subnormal( aSig, &aExp, &aSig );
+ }
+ if ( aSign ) {
+ float_raise( float_flag_invalid STATUS_VAR);
+ return float32_default_nan;
+ }
+ if ( aExp == 0xFF ) {
+ if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
+ return a;
+ }
+
+ aExp -= 0x7F;
+ aSig |= 0x00800000;
+ zSign = aExp < 0;
+ zSig = aExp << 23;
+
+ for (i = 1 << 22; i > 0; i >>= 1) {
+ aSig = ( (bits64)aSig * aSig ) >> 23;
+ if ( aSig & 0x01000000 ) {
+ aSig >>= 1;
+ zSig |= i;
+ }
+ }
+
+ if ( zSign )
+ zSig = -zSig;
+
+ return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR );
+}
+
+/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is equal to
| the corresponding value `b', and 0 otherwise. The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
@@ -2595,7 +2651,10 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
return a;
}
- if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
+ if ( aExp == 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
+ return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
+ }
zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
zExp = aExp;
goto roundAndPack;
@@ -2994,6 +3053,52 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
}
/*----------------------------------------------------------------------------
+| Returns the binary log of the double-precision floating-point value `a'.
+| The operation is performed according to the IEC/IEEE Standard for Binary
+| Floating-Point Arithmetic.
+*----------------------------------------------------------------------------*/
+float64 float64_log2( float64 a STATUS_PARAM )
+{
+ flag aSign, zSign;
+ int16 aExp;
+ bits64 aSig, aSig0, aSig1, zSig, i;
+
+ aSig = extractFloat64Frac( a );
+ aExp = extractFloat64Exp( a );
+ aSign = extractFloat64Sign( a );
+
+ if ( aExp == 0 ) {
+ if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
+ normalizeFloat64Subnormal( aSig, &aExp, &aSig );
+ }
+ if ( aSign ) {
+ float_raise( float_flag_invalid STATUS_VAR);
+ return float64_default_nan;
+ }
+ if ( aExp == 0x7FF ) {
+ if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR );
+ return a;
+ }
+
+ aExp -= 0x3FF;
+ aSig |= LIT64( 0x0010000000000000 );
+ zSign = aExp < 0;
+ zSig = (bits64)aExp << 52;
+ for (i = 1LL << 51; i > 0; i >>= 1) {
+ mul64To128( aSig, aSig, &aSig0, &aSig1 );
+ aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
+ if ( aSig & LIT64( 0x0020000000000000 ) ) {
+ aSig >>= 1;
+ zSig |= i;
+ }
+ }
+
+ if ( zSign )
+ zSig = -zSig;
+ return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR );
+}
+
+/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is equal to the
| corresponding value `b', and 0 otherwise. The comparison is performed
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
@@ -4597,7 +4702,10 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM
return a;
}
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
- if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 );
+ if ( aExp == 0 ) {
+ if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
+ return packFloat128( zSign, 0, zSig0, zSig1 );
+ }
zSig2 = 0;
zSig0 |= LIT64( 0x0002000000000000 );
zExp = aExp;
@@ -4987,7 +5095,7 @@ float128 float128_rem( float128 a, float128 b STATUS_PARAM )
sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
} while ( 0 <= (sbits64) aSig0 );
add128(
- aSig0, aSig1, alternateASig0, alternateASig1, &sigMean0, &sigMean1 );
+ aSig0, aSig1, alternateASig0, alternateASig1, (bits64 *)&sigMean0, &sigMean1 );
if ( ( sigMean0 < 0 )
|| ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
aSig0 = alternateASig0;
@@ -5479,8 +5587,14 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM )
if ( aExp == 0xFF ) {
return a;
}
- aExp += n;
- return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
+ if ( aExp != 0 )
+ aSig |= 0x00800000;
+ else if ( aSig == 0 )
+ return a;
+
+ aExp += n - 1;
+ aSig <<= 7;
+ return normalizeRoundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
}
float64 float64_scalbn( float64 a, int n STATUS_PARAM )
@@ -5496,8 +5610,14 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM )
if ( aExp == 0x7FF ) {
return a;
}
- aExp += n;
- return roundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
+ if ( aExp != 0 )
+ aSig |= LIT64( 0x0010000000000000 );
+ else if ( aSig == 0 )
+ return a;
+
+ aExp += n - 1;
+ aSig <<= 10;
+ return normalizeRoundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
}
#ifdef FLOATX80
@@ -5514,9 +5634,12 @@ floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
if ( aExp == 0x7FF ) {
return a;
}
+ if (aExp == 0 && aSig == 0)
+ return a;
+
aExp += n;
- return roundAndPackFloatx80( STATUS(floatx80_rounding_precision),
- aSign, aExp, aSig, 0 STATUS_VAR );
+ return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision),
+ aSign, aExp, aSig, 0 STATUS_VAR );
}
#endif
@@ -5534,8 +5657,14 @@ float128 float128_scalbn( float128 a, int n STATUS_PARAM )
if ( aExp == 0x7FFF ) {
return a;
}
- aExp += n;
- return roundAndPackFloat128( aSign, aExp, aSig0, aSig1, 0 STATUS_VAR );
+ if ( aExp != 0 )
+ aSig0 |= LIT64( 0x0001000000000000 );
+ else if ( aSig0 == 0 && aSig1 == 0 )
+ return a;
+
+ aExp += n - 1;
+ return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
+ STATUS_VAR );
}
#endif
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 5f95d06..850a01f 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -50,8 +50,10 @@ these four paragraphs for those parts of this code that are retained.
typedef uint8_t flag;
typedef uint8_t uint8;
typedef int8_t int8;
+#ifndef _AIX
typedef int uint16;
typedef int int16;
+#endif
typedef unsigned int uint32;
typedef signed int int32;
typedef uint64_t uint64;
@@ -88,7 +90,7 @@ typedef int64_t sbits64;
#define FLOAT128
#else
/* native float support */
-#if (defined(__i386__) || defined(__x86_64__)) && !defined(_BSD)
+#if (defined(__i386__) || defined(__x86_64__)) && !defined(HOST_BSD)
#define FLOATX80
#endif
#endif /* !CONFIG_SOFTFLOAT */
@@ -188,10 +190,20 @@ typedef struct float_status {
#ifdef FLOATX80
signed char floatx80_rounding_precision;
#endif
+ flag flush_to_zero;
+ flag default_nan_mode;
} float_status;
void set_float_rounding_mode(int val STATUS_PARAM);
void set_float_exception_flags(int val STATUS_PARAM);
+INLINE void set_flush_to_zero(flag val STATUS_PARAM)
+{
+ STATUS(flush_to_zero) = val;
+}
+INLINE void set_default_nan_mode(flag val STATUS_PARAM)
+{
+ STATUS(default_nan_mode) = val;
+}
INLINE int get_float_exception_flags(float_status *status)
{
return STATUS(float_exception_flags);
@@ -257,6 +269,7 @@ float32 float32_mul( float32, float32 STATUS_PARAM );
float32 float32_div( float32, float32 STATUS_PARAM );
float32 float32_rem( float32, float32 STATUS_PARAM );
float32 float32_sqrt( float32 STATUS_PARAM );
+float32 float32_log2( float32 STATUS_PARAM );
int float32_eq( float32, float32 STATUS_PARAM );
int float32_le( float32, float32 STATUS_PARAM );
int float32_lt( float32, float32 STATUS_PARAM );
@@ -279,7 +292,23 @@ INLINE float32 float32_chs(float32 a)
return make_float32(float32_val(a) ^ 0x80000000);
}
+INLINE int float32_is_infinity(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0x7f800000;
+}
+
+INLINE int float32_is_neg(float32 a)
+{
+ return float32_val(a) >> 31;
+}
+
+INLINE int float32_is_zero(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0;
+}
+
#define float32_zero make_float32(0)
+#define float32_one make_float32(0x3f800000)
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
@@ -311,6 +340,7 @@ float64 float64_mul( float64, float64 STATUS_PARAM );
float64 float64_div( float64, float64 STATUS_PARAM );
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
+float64 float64_log2( float64 STATUS_PARAM );
int float64_eq( float64, float64 STATUS_PARAM );
int float64_le( float64, float64 STATUS_PARAM );
int float64_lt( float64, float64 STATUS_PARAM );
@@ -333,7 +363,23 @@ INLINE float64 float64_chs(float64 a)
return make_float64(float64_val(a) ^ 0x8000000000000000LL);
}
+INLINE int float64_is_infinity(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
+}
+
+INLINE int float64_is_neg(float64 a)
+{
+ return float64_val(a) >> 63;
+}
+
+INLINE int float64_is_zero(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
+}
+
#define float64_zero make_float64(0)
+#define float64_one make_float64(0x3ff0000000000000LL)
#ifdef FLOATX80
@@ -382,6 +428,21 @@ INLINE floatx80 floatx80_chs(floatx80 a)
return a;
}
+INLINE int floatx80_is_infinity(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0x7fff && a.low == 0;
+}
+
+INLINE int floatx80_is_neg(floatx80 a)
+{
+ return a.high >> 15;
+}
+
+INLINE int floatx80_is_zero(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0 && a.low == 0;
+}
+
#endif
#ifdef FLOAT128
@@ -433,6 +494,21 @@ INLINE float128 float128_chs(float128 a)
return a;
}
+INLINE int float128_is_infinity(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
+}
+
+INLINE int float128_is_neg(float128 a)
+{
+ return a.high >> 63;
+}
+
+INLINE int float128_is_zero(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
+}
+
#endif
#else /* CONFIG_SOFTFLOAT */