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author | John Reck <jreck@google.com> | 2012-06-08 13:42:07 -0700 |
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committer | John Reck <jreck@google.com> | 2012-06-08 13:42:07 -0700 |
commit | 03e4bcee1a77029e1dcbb3d09e3c8af2807260c1 (patch) | |
tree | 5b417734d92fdf103697c6244e748ef0c3bcb1a8 /Source/WebCore/rendering | |
parent | 92d7c4c42a4d5e64592a6c52c0f6ad1500e20efa (diff) | |
download | external_webkit-03e4bcee1a77029e1dcbb3d09e3c8af2807260c1.zip external_webkit-03e4bcee1a77029e1dcbb3d09e3c8af2807260c1.tar.gz external_webkit-03e4bcee1a77029e1dcbb3d09e3c8af2807260c1.tar.bz2 |
Disable dispatchFakeMouseMoveEvent when scrolling a render layer
Bug: 6635039
This makes sense if you are scrolling the layer with an actual mouse,
but all it does for us is result in some weird CSS :hover style changes
and unnecessary painting - disable it.
Change-Id: I08907c5f536c94a00d72fecf72411a1765a4a067
Diffstat (limited to 'Source/WebCore/rendering')
-rw-r--r-- | Source/WebCore/rendering/RenderLayer.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/WebCore/rendering/RenderLayer.cpp b/Source/WebCore/rendering/RenderLayer.cpp index bad0668..b6662f6 100644 --- a/Source/WebCore/rendering/RenderLayer.cpp +++ b/Source/WebCore/rendering/RenderLayer.cpp @@ -1429,10 +1429,12 @@ void RenderLayer::scrollTo(int x, int y) // The caret rect needs to be invalidated after scrolling frame->selection()->setCaretRectNeedsUpdate(); +#if !ENABLE(ANDROID_OVERFLOW_SCROLL) FloatQuad quadForFakeMouseMoveEvent = FloatQuad(rectForRepaint); if (repaintContainer) quadForFakeMouseMoveEvent = repaintContainer->localToAbsoluteQuad(quadForFakeMouseMoveEvent); frame->eventHandler()->dispatchFakeMouseMoveEventSoonInQuad(quadForFakeMouseMoveEvent); +#endif } // Just schedule a full repaint of our object. |