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author | Ben Murdoch <benm@google.com> | 2011-06-02 12:07:03 +0100 |
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committer | Ben Murdoch <benm@google.com> | 2011-06-10 10:47:21 +0100 |
commit | 2daae5fd11344eaa88a0d92b0f6d65f8d2255c00 (patch) | |
tree | e4964fbd1cb70599f7718ff03e50ea1dab33890b /Source/WebCore/webaudio/AudioDestinationNode.h | |
parent | 87bdf0060a247bfbe668342b87e0874182e0ffa9 (diff) | |
download | external_webkit-2daae5fd11344eaa88a0d92b0f6d65f8d2255c00.zip external_webkit-2daae5fd11344eaa88a0d92b0f6d65f8d2255c00.tar.gz external_webkit-2daae5fd11344eaa88a0d92b0f6d65f8d2255c00.tar.bz2 |
Merge WebKit at r84325: Initial merge by git.
Change-Id: Ic1a909300ecc0a13ddc6b4e784371d2ac6e3d59b
Diffstat (limited to 'Source/WebCore/webaudio/AudioDestinationNode.h')
-rw-r--r-- | Source/WebCore/webaudio/AudioDestinationNode.h | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/Source/WebCore/webaudio/AudioDestinationNode.h b/Source/WebCore/webaudio/AudioDestinationNode.h index 4c21bb8..5913205 100644 --- a/Source/WebCore/webaudio/AudioDestinationNode.h +++ b/Source/WebCore/webaudio/AudioDestinationNode.h @@ -25,11 +25,9 @@ #ifndef AudioDestinationNode_h #define AudioDestinationNode_h -#include "AudioDestination.h" +#include "AudioBuffer.h" #include "AudioNode.h" #include "AudioSourceProvider.h" -#include <wtf/OwnPtr.h> -#include <wtf/PassRefPtr.h> namespace WebCore { @@ -38,32 +36,25 @@ class AudioContext; class AudioDestinationNode : public AudioNode, public AudioSourceProvider { public: - static PassRefPtr<AudioDestinationNode> create(AudioContext* context) - { - return adoptRef(new AudioDestinationNode(context)); - } - + AudioDestinationNode(AudioContext*, double sampleRate); virtual ~AudioDestinationNode(); // AudioNode virtual void process(size_t) { }; // we're pulled by hardware so this is never called virtual void reset() { m_currentTime = 0.0; }; - virtual void initialize(); - virtual void uninitialize(); // The audio hardware calls here periodically to gets its input stream. virtual void provideInput(AudioBus*, size_t numberOfFrames); double currentTime() { return m_currentTime; } - double sampleRate() const { return m_destination->sampleRate(); } + virtual double sampleRate() const = 0; - unsigned numberOfChannels() const { return 2; } // FIXME: update when multi-channel (more than stereo) is supported - -private: - AudioDestinationNode(AudioContext*); + virtual unsigned numberOfChannels() const { return 2; } // FIXME: update when multi-channel (more than stereo) is supported - OwnPtr<AudioDestination> m_destination; + virtual void startRendering() = 0; + +protected: double m_currentTime; }; |