diff options
Diffstat (limited to 'Source/WebCore/webaudio/AudioDestinationNode.h')
-rw-r--r-- | Source/WebCore/webaudio/AudioDestinationNode.h | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/Source/WebCore/webaudio/AudioDestinationNode.h b/Source/WebCore/webaudio/AudioDestinationNode.h index 4c21bb8..5913205 100644 --- a/Source/WebCore/webaudio/AudioDestinationNode.h +++ b/Source/WebCore/webaudio/AudioDestinationNode.h @@ -25,11 +25,9 @@ #ifndef AudioDestinationNode_h #define AudioDestinationNode_h -#include "AudioDestination.h" +#include "AudioBuffer.h" #include "AudioNode.h" #include "AudioSourceProvider.h" -#include <wtf/OwnPtr.h> -#include <wtf/PassRefPtr.h> namespace WebCore { @@ -38,32 +36,25 @@ class AudioContext; class AudioDestinationNode : public AudioNode, public AudioSourceProvider { public: - static PassRefPtr<AudioDestinationNode> create(AudioContext* context) - { - return adoptRef(new AudioDestinationNode(context)); - } - + AudioDestinationNode(AudioContext*, double sampleRate); virtual ~AudioDestinationNode(); // AudioNode virtual void process(size_t) { }; // we're pulled by hardware so this is never called virtual void reset() { m_currentTime = 0.0; }; - virtual void initialize(); - virtual void uninitialize(); // The audio hardware calls here periodically to gets its input stream. virtual void provideInput(AudioBus*, size_t numberOfFrames); double currentTime() { return m_currentTime; } - double sampleRate() const { return m_destination->sampleRate(); } + virtual double sampleRate() const = 0; - unsigned numberOfChannels() const { return 2; } // FIXME: update when multi-channel (more than stereo) is supported - -private: - AudioDestinationNode(AudioContext*); + virtual unsigned numberOfChannels() const { return 2; } // FIXME: update when multi-channel (more than stereo) is supported - OwnPtr<AudioDestination> m_destination; + virtual void startRendering() = 0; + +protected: double m_currentTime; }; |