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author | Steve Block <steveblock@google.com> | 2011-05-06 11:45:16 +0100 |
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committer | Steve Block <steveblock@google.com> | 2011-05-12 13:44:10 +0100 |
commit | cad810f21b803229eb11403f9209855525a25d57 (patch) | |
tree | 29a6fd0279be608e0fe9ffe9841f722f0f4e4269 /WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h | |
parent | 121b0cf4517156d0ac5111caf9830c51b69bae8f (diff) | |
download | external_webkit-cad810f21b803229eb11403f9209855525a25d57.zip external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.gz external_webkit-cad810f21b803229eb11403f9209855525a25d57.tar.bz2 |
Merge WebKit at r75315: Initial merge by git.
Change-Id: I570314b346ce101c935ed22a626b48c2af266b84
Diffstat (limited to 'WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h')
-rw-r--r-- | WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h b/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h deleted file mode 100644 index 85fa3ee..0000000 --- a/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.h +++ /dev/null @@ -1,107 +0,0 @@ -/* - Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public License - along with this library; see the file COPYING.LIB. If not, write to - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. -*/ - -#ifndef GraphicsLayerTextureMapper_h -#define GraphicsLayerTextureMapper_h - -#include "GraphicsContext.h" -#include "GraphicsLayer.h" -#include "GraphicsLayerClient.h" -#include "Image.h" -#include "TextureMapperNode.h" - -#if ENABLE(3D_CANVAS) -#include "GraphicsContext3D.h" -#endif - -namespace WebCore { - -class TextureMapperNode; -class BitmapTexture; -class TextureMapper; - -class GraphicsLayerTextureMapper : public GraphicsLayer { - friend class TextureMapperNode; - -public: - GraphicsLayerTextureMapper(GraphicsLayerClient*); - virtual ~GraphicsLayerTextureMapper(); - - // reimps from GraphicsLayer.h - virtual void setNeedsDisplay(); - virtual void setNeedsDisplayInRect(const FloatRect&); - virtual void setParent(GraphicsLayer* layer); - virtual bool setChildren(const Vector<GraphicsLayer*>&); - virtual void addChild(GraphicsLayer*); - virtual void addChildAtIndex(GraphicsLayer*, int index); - virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling); - virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling); - virtual bool replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild); - virtual void removeFromParent(); - virtual void setMaskLayer(GraphicsLayer* layer); - virtual void setPosition(const FloatPoint& p); - virtual void setAnchorPoint(const FloatPoint3D& p); - virtual void setSize(const FloatSize& size); - virtual void setTransform(const TransformationMatrix& t); - virtual void setChildrenTransform(const TransformationMatrix& t); - virtual void setPreserves3D(bool b); - virtual void setMasksToBounds(bool b); - virtual void setDrawsContent(bool b); - virtual void setBackgroundColor(const Color&); - virtual void clearBackgroundColor(); - virtual void setContentsOpaque(bool b); - virtual void setBackfaceVisibility(bool b); - virtual void setOpacity(float opacity); - virtual void setContentsRect(const IntRect& r); - virtual void setReplicatedByLayer(GraphicsLayer*); - virtual void setContentsToImage(Image*); - virtual void setContentsToMedia(PlatformLayer*); - virtual void setContentsBackgroundColor(const Color&); -#if ENABLE(3D_CANVAS) - virtual void setContentsToGraphicsContext3D(const GraphicsContext3D*); - virtual void setGraphicsContext3DNeedsDisplay(); -#endif - virtual void setContentsOrientation(CompositingCoordinatesOrientation orientation); - virtual void syncCompositingState(); - virtual void syncCompositingStateForThisLayerOnly(); - virtual void setName(const String& name); - virtual NativeLayer nativeLayer() const; - virtual PlatformLayer* platformLayer() const; - - virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const Animation*, const String& /*keyframesName*/, double /*timeOffset*/) { return false; } - - void notifyChange(TextureMapperNode::ChangeMask changeMask); - inline TextureMapperNode::ContentData& pendingContent() { return m_pendingContent; } - inline int changeMask() const { return m_changeMask; } - void didSynchronize(); - -private: - OwnPtr<TextureMapperNode> m_node; - bool m_syncQueued; - int m_changeMask; - TextureMapperNode::ContentData m_pendingContent; -}; - -inline static GraphicsLayerTextureMapper* toGraphicsLayerTextureMapper(GraphicsLayer* layer) -{ - return static_cast<GraphicsLayerTextureMapper*>(layer); -} - -} -#endif // GraphicsLayerTextureMapper_h |