diff options
Diffstat (limited to 'Source/ThirdParty/ANGLE/src/libEGL/Display.h')
-rw-r--r-- | Source/ThirdParty/ANGLE/src/libEGL/Display.h | 59 |
1 files changed, 49 insertions, 10 deletions
diff --git a/Source/ThirdParty/ANGLE/src/libEGL/Display.h b/Source/ThirdParty/ANGLE/src/libEGL/Display.h index 4b74e1e..5028431 100644 --- a/Source/ThirdParty/ANGLE/src/libEGL/Display.h +++ b/Source/ThirdParty/ANGLE/src/libEGL/Display.h @@ -1,5 +1,5 @@ // -// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // @@ -18,6 +18,7 @@ #include <d3d9.h> #include <set> +#include <vector> #include "libGLESv2/Context.h" @@ -29,8 +30,6 @@ namespace egl class Display { public: - Display(HDC deviceContext); - ~Display(); bool initialize(); @@ -39,16 +38,19 @@ class Display virtual void startScene(); virtual void endScene(); + static egl::Display *getDisplay(EGLNativeDisplayType displayId); + bool getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig); bool getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value); - egl::Surface *createWindowSurface(HWND window, EGLConfig config); - EGLContext createContext(EGLConfig configHandle, const gl::Context *shareContext); + EGLSurface createWindowSurface(HWND window, EGLConfig config, const EGLint *attribList); + EGLSurface createOffscreenSurface(EGLConfig config, HANDLE shareHandle, const EGLint *attribList); + EGLContext createContext(EGLConfig configHandle, const gl::Context *shareContext, bool notifyResets, bool robustAccess); void destroySurface(egl::Surface *surface); void destroyContext(gl::Context *context); - bool isInitialized(); + bool isInitialized() const; bool isValidConfig(EGLConfig config); bool isValidContext(gl::Context *context); bool isValidSurface(egl::Surface *surface); @@ -59,20 +61,45 @@ class Display virtual IDirect3DDevice9 *getDevice(); virtual D3DCAPS9 getDeviceCaps(); + virtual D3DADAPTER_IDENTIFIER9 *getAdapterIdentifier(); + virtual bool testDeviceLost(); + virtual bool testDeviceResettable(); + virtual void sync(bool block); + virtual IDirect3DQuery9* allocateEventQuery(); + virtual void freeEventQuery(IDirect3DQuery9* query); virtual void getMultiSampleSupport(D3DFORMAT format, bool *multiSampleArray); - virtual bool getCompressedTextureSupport(); + virtual bool getDXT1TextureSupport(); + virtual bool getDXT3TextureSupport(); + virtual bool getDXT5TextureSupport(); virtual bool getEventQuerySupport(); - virtual bool getFloatTextureSupport(bool *filtering, bool *renderable); - virtual bool getHalfFloatTextureSupport(bool *filtering, bool *renderable); + virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable); + virtual bool getFloat16TextureSupport(bool *filtering, bool *renderable); virtual bool getLuminanceTextureSupport(); virtual bool getLuminanceAlphaTextureSupport(); + virtual bool getVertexTextureSupport() const; + virtual bool getNonPower2TextureSupport() const; + virtual bool getOcclusionQuerySupport() const; + virtual bool getInstancingSupport() const; virtual D3DPOOL getBufferPool(DWORD usage) const; + virtual D3DPOOL getTexturePool(bool renderable) const; + + virtual void notifyDeviceLost(); + bool isDeviceLost(); + + bool isD3d9ExDevice() const { return mD3d9Ex != NULL; } + const char *getExtensionString() const; + bool shareHandleSupported() const; private: DISALLOW_COPY_AND_ASSIGN(Display); + Display(EGLNativeDisplayType displayId, HDC deviceContext, bool software); + D3DPRESENT_PARAMETERS getDefaultPresentParameters(); + bool restoreLostDevice(); + + EGLNativeDisplayType mDisplayId; const HDC mDc; HMODULE mD3d9Module; @@ -80,14 +107,21 @@ class Display UINT mAdapter; D3DDEVTYPE mDeviceType; IDirect3D9 *mD3d9; // Always valid after successful initialization. - IDirect3D9Ex *mD3d9ex; // Might be null if D3D9Ex is not supported. + IDirect3D9Ex *mD3d9Ex; // Might be null if D3D9Ex is not supported. IDirect3DDevice9 *mDevice; + IDirect3DDevice9Ex *mDeviceEx; // Might be null if D3D9Ex is not supported. + + // A pool of event queries that are currently unused. + std::vector<IDirect3DQuery9*> mEventQueryPool; + D3DCAPS9 mDeviceCaps; + D3DADAPTER_IDENTIFIER9 mAdapterIdentifier; HWND mDeviceWindow; bool mSceneStarted; EGLint mMaxSwapInterval; EGLint mMinSwapInterval; + bool mSoftwareDevice; typedef std::set<Surface*> SurfaceSet; SurfaceSet mSurfaceSet; @@ -96,9 +130,14 @@ class Display typedef std::set<gl::Context*> ContextSet; ContextSet mContextSet; + bool mDeviceLost; bool createDevice(); + void initializeDevice(); bool resetDevice(); + + void initExtensionString(); + std::string mExtensionString; }; } |