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-rw-r--r--Source/WebCore/platform/graphics/FloatPoint3D.cpp42
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diff --git a/Source/WebCore/platform/graphics/FloatPoint3D.cpp b/Source/WebCore/platform/graphics/FloatPoint3D.cpp
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+++ b/Source/WebCore/platform/graphics/FloatPoint3D.cpp
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+/*
+ Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org>
+ 2004, 2005 Rob Buis <buis@kde.org>
+ 2005 Eric Seidel <eric@webkit.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ aint with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#include "FloatPoint3D.h"
+
+#include <math.h>
+
+namespace WebCore {
+
+void FloatPoint3D::normalize()
+{
+ float tempLength = length();
+
+ if (tempLength) {
+ m_x /= tempLength;
+ m_y /= tempLength;
+ m_z /= tempLength;
+ }
+}
+
+} // namespace WebCore
+