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* Rewrite PictureSet with TURBO!John Reck2012-05-021-1/+1
| | | | | | | | | | | | | | | | | | | | This changes how partial invals are done by adding a hybrid mode. What we used to do is generate a SkPicture for the new area. This SkPicture would possibly be larger than the actual inval, depending on various merge rules (more SkPictures == slower to draw a tile) The new code rewrites PictureSet entirely, preserving many of the old rules but cleans up the code and adds the concept of a "PrerenderedInval". This is a partial inval that WebKit has rasterized. By having WebKit produce both a SkPicture and a SkBitmap, we avoid needing to play back the picture and avoid overdrawing. We take this SkBitmap, and simply update the front textures with it. This gives us full partial invals through the entire system without hitting any driver bugs, and with minimal copies. And while the SkPicture may be larger than the inval, the SkBitmap that is rasterized is not - it matches the area webkit has said is dirty. Change-Id: Ieb7ecc9db0d4f679102fda004a43399f9b319ebc
* Fix Gradient & Pattern handlingJohn Reck2012-04-131-1/+1
| | | | | | | | | | | Bug: 6300357 Switch to GradientSkia (fixes the crash) Fix GraphicsContextAndroid to delay setting the fill & stroke shaders until immediately before they are needed, as they can be updated between when they are set and when they are used, which SkShader doesn't support. Change-Id: I85c81ad5764495f45547d2cef08bcf7ed7a885c1
* Reorganize platform/graphics/androidNicolas Roard2012-04-061-51/+55
| | | | Change-Id: Idc67155cfa99784dcd931e705336bfa063ecae46
* Implements a recording GraphicsContextNicolas Roard2012-04-061-2/+6
| | | | Change-Id: I41feadb23dce25af321331c459eb159c6141831b
* Rename several classesChris Craik2012-04-041-4/+5
| | | | | | | | | | | | | | | | | | | | BaseTile,BaseTileTexture -> Tile,TileTexture Used in layers other than the base LayerGroup -> Surface Renamed to convey that it is a member of the SurfaceCollection, and that the layers grouped inside are painted together (if at all) DualTiledTexture -> SurfaceBacking Better conveys that this is the raster backing for a surface that can paint. It may be implemented with two tiled textures for now, but that isn't as important as its relationship to the surface. TiledTexture -> TileGrid Renamed to make it more clear that it was a container of tiles, and to be less similar to TileTexture Change-Id: I843f8603a2080cfe5a7313ba1c2eff10620f8aa2
* reimplement BaseLayerAndroid as a LayerAndroid subclassChris Craik2012-03-221-2/+0
| | | | | | Breaks low res tiling, and expanded rendering bounds. Change-Id: Iec3ba2adceb6bd95399594d29fd8c0b18c1122ce
* Visual Indicator tweaksJohn Reck2012-03-211-1/+0
| | | | Change-Id: I2652ca8d6d3008bb97c2d9ad795240880fd83006
* Canvas on a textureJohn Reck2012-03-201-0/+2
| | | | Change-Id: I841b3e021298738c91701068992798a55290a520
* Introduce a LayerContent interfaceNicolas Roard2012-03-091-0/+2
| | | | | | | | | Layers can now use a LayerContent object to draw their content. We currently have two subclasses, one using an SkPicture (currently used for composited layers), the other using a PictureSet (that we use for the base layer). First step toward unification... Change-Id: I5e7fd06a653f02f8721613fd3a39d36fb64a8614
* Change the way we apply fixed position to layersNicolas Roard2012-03-081-1/+1
| | | | | | | | | With the latest refactoring we lost the possibility of having a layer other than LayerAndroid be fixed positioned. This CL remove the FixedLayerAndroid class (rename it into FixedPositioning) of the hierarchy, and use delegation to apply fixed position. Change-Id: Ib291fcaefe6a4431849ccfe2cf458fac6cac58aa
* Refactor LayerAndroid to add iframe subclassesNicolas Roard2012-03-071-0/+2
| | | | Change-Id: Ia3810e83a2d919ff5fa37b8fcd92e6cbbb63d569
* Refactor LayerAndroid and add a FixedLayerAndroid classNicolas Roard2012-03-061-0/+2
| | | | Change-Id: Ic94e67678e7f5783bf6690308d0a13ce2202d1f2
* layer rendering cleanup/rewriteChris Craik2012-02-281-2/+3
| | | | | | | | | | | | | | | | | | | | | * added 'LayerGroup' class separate the painting/tiled features of a layer (eventually multiple layers) tiled drawing/preparing/counting details are abstracted out of LayerAndroid * added 'SurfaceCollection' class incorporates both the BaseLayerAndroid/LayerAndroid tree, as well as the vector of tiled LayerGroup * renamed 'TreeManager' to 'SurfaceManager' * Removes PaintedSurface was mostly a thin wrapper around DualTiledTexture * Combines TilePainter/SurfacePainter * Simplified ref counting Change-Id: I92c5c75f48d92e0e28812c56de00102399fc02ee
* Delete CursorRingJohn Reck2012-02-271-1/+0
| | | | | | Bug: 6074032 Change-Id: I74f80da22bebbfac556728bba25bcddc2333629a
* Support address detectionJohn Reck2012-02-231-0/+1
| | | | Change-Id: I88b6ebfb4c967e954a2420592a58af3ed188226d
* Merge "Clean up all the old code paths before TransferQueue"Teng-Hui Zhu2011-12-151-2/+0
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| * Clean up all the old code paths before TransferQueueTeng-Hui Zhu2011-12-151-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | TransferQueue is using one GL texture per tile, which is the best in terms of memory usage. The old code paths include EGLImage mode and SurfaceTexture per tile mode. At the same time, all the locks related to EGLImage are deleted too. There should be no funcationality change here. By deleting the DoubleBufferTexture, the only thing need to be added into BaseTileTexture is the TextureInfo, which can be optimized further in the future. Change-Id: If27fbca7cb55c73d94fbde3ba02d6208707ad8f0
* | Don't pass pictures with no content to UI threadChris Craik2011-12-151-0/+1
|/ | | | | | | | | | | | bug:5748182 Adjusted text detection logic to also simply detect content, and moved to a separate class. No content means a picture is not attached to the layer, and a PaintedSurface isn't allocated to the layer on the UI side. Most commonly, this avoids allocating textures for the clipping element for an overscroll div, but only if it has nothing to paint. Change-Id: I5e57d497780c0532e0f28ac94b7ced3de9718e92
* Add support for Float64Array.Ben Murdoch2011-12-021-0/+1
| | | | | | | | | | | | | | Cherry pick from WebKit r87197 to add support for Float64Array. Note that this requires at least V8 3.3. In particular, this CL means that we will consume less memory executing Emscripten code. See http://trac.webkit.org/changeset/87197/ Bug: 5558474 Change-Id: I686d59acfdb56d03496f407d114826f35b4ff2c8
* resolved conflicts for merge of 4eaaa2a0Chris Craik2011-11-171-1/+1
|\ | | | | | | Change-Id: I5da59f75c0ea1cdb7818dd3f8dc557fbf1d29885
| * synchronous layer updates, and animation deferral during paintChris Craik2011-11-161-1/+1
| | | | | | | | | | | | | | | | bug:5522081 bug:5239801 bug:5297563 Change-Id: I600f66999e093f720a8ea97ef3e15d3d1d297a8f
* | Fix debug buildSteve Block2011-10-281-0/+1
|/ | | | | | | | | | | | | | | | | | | | | | | - FrameLoaderClientAndroid::dispatchDidClearWindowObjectInWorld() FrameLoader::url() was removed in http://trac.webkit.org/changeset/76872. We should use Document::url() instead. - ImageBufferAndroid See http://trac.webkit.org/changeset/77286 and http://trac.webkit.org/changeset/77398 - Add PluginDebug.cpp to build - ChromiumIncludes.h Don't build Chromium code without NDEBUG set - Frame.cpp We should not include WebKit files from WebCore. WebViewCore.h introduces problems due to the change to ChromiumIncludes.h and is not required here. Bug: 5448972 Change-Id: I82c5c95591bf01fb65179282d03f865df4255c89
* am 9bd21466: Merge "Refactor the image sharing code" into ics-mr0Nicolas Roard2011-10-131-0/+1
|\ | | | | | | | | * commit '9bd214662e776fb18e43d1ad32ce274803ec309a': Refactor the image sharing code
| * Refactor the image sharing codeNicolas Roard2011-10-121-0/+1
| | | | | | | | | | | | | | | | | | We add a separate Images Manager, working both in GL and software rendering. bug:5425148 Change-Id: Ib5bc88ad94d49c7f1eb969a716691ac98dc10b77
* | Fallback handle if vertical glyphs are missing.claireho2011-10-111-0/+1
|/ | | | | | | | | | | | | | Bug 5094208 : browser VerticalWritingMode support. Some punctuation has to change its glyph in vertical writing mode. For example, dash in vertical text is a vertical bar. In current Android system fonts and fallback fonts, none of them have the substitute tables for vertical writing mode. We call a conversion function that converts the punctuation to the Unicode Vertical Form (0xFE10 - 0xFE19) or to the closest glyphs as alternative when vertical substitute tables are absent in fonts. Otherwise, we use Harfbuzz to do the vertical glyph shapping. Change-Id: If1d31bb72aaaba45ed50bbb75d6246cfa30e3428
* Merge "Double buffering for layers"Chris Craik2011-10-101-0/+1
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| * Double buffering for layersChris Craik2011-10-101-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | bug:5309934 Defer picture changes and invalidations when: 1) a tiled texture hasn't completed painting 2) the user is scrolling (done in PaintedSurface) Remaining issues: Should block updates on zooming Change-Id: I60ee722e651f96e95a4ac0e819999fc1589037c3
* | Switch find on page to GLJohn Reck2011-10-071-0/+1
|/ | | | | | | Bug: 5354191 Refactor how extras are drawn in GL Change-Id: Ifb61c73abecd2d074903a7fb44fe4b82aacc64ac
* Add shared images for layersNicolas Roard2011-09-261-0/+1
| | | | | | bug:5242595 bug:5218173 Change-Id: I37d395e85441671312aac3e236cc8276019aa990
* Refactoring of BaseLayerAndroid and GLWebViewState:Nicolas Roard2011-08-191-0/+1
| | | | | | | | | - we extract the GL set up GLWebViewState - we extract the zoom management to a new ZoomManager class bug:3392331 Change-Id: If42523a7192bab2f8c9d1f00a50721380340230d
* Shared surface textureTeng-Hui Zhu2011-08-021-0/+1
| | | | | | | | | | | Instead of assigning each tile a Surface Texture, now just a normal GL texture. The content from skia bitmap will first drawn into a queue of Surface Textures, at draw time, blit them into each tile's GL texture. Added extra lock to protect the queue operation and Surface Texture operation. bug:5044597 Change-Id: I25f46228b93a3e99526daf52d8bd0d8d8fcc2879
* Implements tiled layers. We remove all the existing code in LayerAndroidNicolas Roard2011-07-141-2/+2
| | | | | | | | | | | related to the old texture management and introduce two new classes: - PaintedSurface, used as a placeholder ui-side for the regularly changing LayerAndroid - TiledTexture, implementing the tiling of PaintedSurface using a set of BaseTile bug:4580444 bug:3392331 Change-Id: I0daa079d2acce49f3baa8c312ea0b0dd457ccd5c
* Tile profiling backendChris Craik2011-07-131-0/+1
| | | | | | Added tile profiling member (TilesProfiler) to TilesManager to track rendering status of tiles. Change-Id: Ied828c6ad2a15588965e6641edecb162bd76bc62
* Merge "Refactoring: Moved 'SkLayer' to 'Layer' class in webkit"Chris Craik2011-06-301-0/+1
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| * Refactoring: Moved 'SkLayer' to 'Layer' class in webkitChris Craik2011-06-301-0/+1
| | | | | | | | Change-Id: Ie1c24e5e402c539e0359810cfdf872178fa083c1
* | Add initial support for Ganesh renderer.Derek Sollenberger2011-06-301-0/+2
|/ | | | | | | The GaneshRenderer can now be swapped in for the RasterRenderer in BaseTile. A following CL will enable this swap at runtime. Change-Id: Id42040fce2895ab00cccb8f11dfd0489df861655
* Add BaseRenderer to handle generic rendering tasks.Derek Sollenberger2011-06-291-0/+1
| | | | Change-Id: I5cf0e2da4d4f48be5daf176b5aac8222b9919ba9
* Cleanup Skia related rendering code for raster rendering.Derek Sollenberger2011-06-281-1/+1
| | | | | | | | | | | | | | In the existing code we created a sharedBitmap for BaseTiles and never used it instead opting for createing bitmaps on the stack to enable partial invalidation. This CL removes the sharedBitmap concept and instead creates all bitmaps on the stack. This means that BackedDoubleBufferedTexture no longer needs to have a bitmap member, but instead simply takes the bitmap from the caller and uploads it to the appropriate texture. To make this upload clean we now pass the bitmap via const references instead of pointers. Change-Id: Ie218c4b4564e5574ca6e404d4857904ab41a3a5c
* Refactor and improve the raster rendering for base tiles.Derek Sollenberger2011-06-271-0/+1
| | | | Change-Id: I1dc4622e0ce1602f6dc314f0b510c41adb95a443
* Merge WebKit at r84325: Fix makefiles.Ben Murdoch2011-06-101-9/+4
| | | | | | | See http://trac.webkit.org/changeset/82562 for new XMLTreeViewer generation. Change-Id: I52c8d510602e7e77ea6a134510f8e5bb6b0c4d9a
* Merge WebKit at r84325: Initial merge by git.Ben Murdoch2011-06-101-1/+16
| | | | Change-Id: Ic1a909300ecc0a13ddc6b4e784371d2ac6e3d59b
* Merge changes ↵Steve Block2011-06-081-3/+10
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I55c6d71a,Ifb3277d4,Ia1b847a2,I7ba9cf3f,Ida2b2a8a,I1280ec90,I72f818d5,I2e3b588b,I9a4e6289,Ia724c78b,Icd8612c8,Ie31b15d7,Ie125edae,I77941a88,I89dae78b,I3516e5ca,I1a4c17b5,I2c4ecc1a,I9c8e6537,Ifac13115,Ie1f80e09,Ia541ed77,I60ce9d78 * changes: Merge WebKit at r82507: Update ThirdPartyProject.prop Merge WebKit at r82507: Cherry-pick change r88166 to add INSPECTOR guards to ScriptProfiler Merge WebKit at r82507: Work around a V8 bug Merge WebKit at r82507: JNIType renamed to JavaType Merge WebKit at r82507: IconDatabaseClient interface expanded Merge WebKit at r82507: Don't use new loss-free code path in HTMLCanvasElement::toDataURL() Merge WebKit at r82507: IcondDatabaseBase::iconForPageURL() renamed Merge WebKit at r82507: IconDatabaseBase::Open() signature changed Merge WebKit at r82507: Node::isContentEditable() renamed Merge WebKit at r82507: Use icon database through IconDatabaseBase Merge WebKit at r82507: toInputElement() is now a member of Node Merge WebKit at r82507: FrameLoaderClient::objectContentType() signature changed Merge WebKit at r82507: StringImpl::computeHash() removed Merge WebKit at r82507: Stub out FontPlatformData::setOrientation() Merge WebKit at r82507: Path::strokeBoundingRect() is now const Merge WebKit at r82507: Add missing UnusedParam.h include in ApplicationCacheGroup.cpp Merge WebKit at r82507: Continue to use Android's version of FontPlatformData.h Merge WebKit at r82507: Update signature of FontCustomPlatformData::fontPlatformData() Merge WebKit at r82507: Fix conflicts due to JNI refactoring Merge WebKit at r82507: Fix conflicts due to new StorageTracker Merge WebKit at r82507: Fix conflicts Merge WebKit at r82507: Fix makefiles Merge WebKit at r82507: Initial merge by git
| * Merge WebKit at r82507: Fix makefilesSteve Block2011-06-081-14/+4
| | | | | | | | Change-Id: Ia541ed77797442b5894b6fb88b3b829cc59c3535
| * Merge WebKit at r82507: Initial merge by gitSteve Block2011-06-081-1/+18
| | | | | | | | Change-Id: I60ce9d780725b58b45e54165733a8ffee23b683e
* | refactor the TextureInfo out from SharedTexture, no functional changeTeng-Hui Zhu2011-06-071-0/+1
|/ | | | Change-Id: I9018a8079da1df2fd55c94aacd4ae96227ad2bd2
* Merge WebKit at r80534: Fix makefiles.Ben Murdoch2011-06-021-7/+13
| | | | | | | | | | | | | Add new and remove deleted files to fix makefiles. See http://trac.webkit.org/changeset/79861 for new XSLTreeViewer generation. Also remove a stub from TemporaryLInkStubs that we now get by compiling the correct files in JSC (see http://trac.webkit.org/changeset/78634). Change-Id: I550b035b7c9c915b42738366da7817dca020c9a8
* Merge WebKit at r80534: Fix conflicts.Ben Murdoch2011-06-021-8/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Android.jscbindings.mk 79223 Conflict due to http://trac.webkit.org/changeset/79223 Android.mk Conflicts due to http://trac.webkit.org/changeset/79825 and http://trac.webkit.org/changeset/79978 Android.v8bindings.mk 80367 Conflicts due to http://trac.webkit.org/changeset/80103 and http://trac.webkit.org/changeset/80367 HTMLMediaElement.cpp Conflicts due to http://trac.webkit.org/changeset/80030 and local TOUCH_EVENTS modifications. HTMLDocumentParser.cpp Conflict due to http://trac.webkit.org/changeset/79772 and local ANDROID_INSTRUMENT modifications. CachedResourceLoader.cpp|h Conflicts due to http://trac.webkit.org/changeset/78602 and ANDROID_BLOCK_NETWORK_IMAGE. MemoryCache.h Conflicts due to http://trac.webkit.org/changeset/78848 and ANDROID_INSTRUMENT. FrameView.cpp Conflict due to http://trac.webkit.org/changeset/78928 and locally added updatePositionedObjects function. NetworkStateNotifier JobjectWrapper.cpp Git seems to have got confused with a rename here in JobjectWrapper.cpp, keep ours. Conflicts due to http://trac.webkit.org/changeset/79563 and local Android additions. PluginViewNone.cpp 79904 Conflicts due to http://trac.webkit.org/changeset/79904 and local cherry pick of http://trac.webkit.org/changeset/79988 RenderBox.cpp Conflicts due to http://trac.webkit.org/changeset/79467 and local android modifications. Change-Id: I98bd80de86b5169212da137ad3df42c1c35e8931
* Merge WebKit at r80534: Intial merge by GitBen Murdoch2011-06-021-0/+11
| | | | Change-Id: Ia7a83357124c9e1cdb1debf55d9661ec0bd09a61
* Support the screen shot while the video is paused.Teng-Hui Zhu2011-06-011-0/+1
| | | | | | | | | | | | | | | | | | | | Basically, the GL textures generated for the surface texture will be used for showing the screenshot. Surface texture will be recycled every time a new video starts. But GL textures will be recycled either when running out of memory bound, or when the mediaplayer is deleted. 1. Add the VideoLayerManager as a static instance to manage the info of textures allocated for the screenshot. The basic info will be added into the manager while the video is played and prepared. During the draw time, the matirx info will be updated, too. 2. When there are too many screenshots are created, then we will discard the oldest one and just show the grey static rectangle to replace the screenshot. The corresponding framework change is 112501. Change-Id: Ifea60c96532500f9c93062cc97f7c4ef978046b0
* Merge WebKit at r78450: Fix MakefilesSteve Block2011-05-241-5/+1
| | | | | | PCRE switched for YARR - http://trac.webkit.org/changeset/78042 Change-Id: Ie5090e0d7a174e3c2975b807d0b4769b15494156