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WebCore
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platform
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graphics
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android
/
BaseLayerAndroid.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Fix issue with zooming in then out very quickly
John Reck
2011-05-05
1
-2
/
+2
*
Implements the focus ring drawing in GL.
Nicolas Roard
2011-04-11
1
-0
/
+1
*
am f1a6509b: am b6ac9086: Merge "Fix for bug:4183801" into honeycomb-mr1
Nicolas Roard
2011-04-07
1
-6
/
+5
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*
Fix for bug:4183801
Nicolas Roard
2011-04-07
1
-6
/
+5
*
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My attempt at a smarter tile manager
John Reck
2011-03-25
1
-5
/
+9
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*
Improve performances for the base surface rendering
Nicolas Roard
2011-03-23
1
-2
/
+2
*
Regression fix from bug:4136077
Nicolas Roard
2011-03-23
1
-3
/
+8
*
Fix performance problems with layers
Nicolas Roard
2011-03-22
1
-16
/
+24
*
Implement partial screen invalidations
Nicolas Roard
2011-03-16
1
-8
/
+22
*
Partial invalidation of the browser textures
Nicolas Roard
2011-03-08
1
-6
/
+9
*
Cap framerate at 60fps
Nicolas Roard
2011-02-28
1
-1
/
+0
*
Add a glFinish() at the end of drawGL(), to help
Nicolas Roard
2011-02-24
1
-0
/
+1
*
Merge "Ensure non-ready tiles are painted with the page background color."
Derek Sollenberger
2011-02-18
1
-0
/
+1
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*
Ensure non-ready tiles are painted with the page background color.
Derek Sollenberger
2011-02-18
1
-0
/
+1
*
|
Merge "Selectively enable and disable GL_BLEND for better performance."
Derek Sollenberger
2011-02-16
1
-2
/
+1
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*
Selectively enable and disable GL_BLEND for better performance.
Derek Sollenberger
2011-02-16
1
-2
/
+1
*
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Improve layers repaint speed.
Nicolas Roard
2011-02-15
1
-10
/
+4
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/
*
Fix 3366514 (again): browser emulator crash
Russell Brenner
2011-02-01
1
-6
/
+3
*
Implement automatic texture size allocation for layers
Nicolas Roard
2011-02-01
1
-0
/
+1
*
Fix for bug:3410888
Nicolas Roard
2011-02-01
1
-2
/
+2
*
Merge "Fix 3366514, browser emulator no longer crashes" into honeycomb
Russell Brenner
2011-01-31
1
-0
/
+2
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*
Fix 3366514, browser emulator no longer crashes
Russell Brenner
2011-01-31
1
-0
/
+2
*
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Remove unnecessary scissor call (framework does that for us)
Nicolas Roard
2011-01-31
1
-4
/
+0
*
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Simple fix for bug:3365709
Nicolas Roard
2011-01-31
1
-2
/
+0
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*
Fix GL error when initializing the browser
Nicolas Roard
2011-01-30
1
-1
/
+7
*
Fix temporary memory leak
Nicolas Roard
2011-01-30
1
-0
/
+2
*
Add a ClassTracker class to more easily track leaks
Nicolas Roard
2011-01-30
1
-10
/
+6
*
Merge "Add some debugging functions and some cleanup speeding things in Layer...
Nicolas Roard
2011-01-27
1
-0
/
+8
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*
Add some debugging functions and some cleanup speeding things in Layers.
Nicolas Roard
2011-01-27
1
-0
/
+8
*
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Have different x-fade rates for zoom in vs zoom out.
Dave Burke
2011-01-27
1
-3
/
+5
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/
*
Fix "jumpy" mode and textfield input
Nicolas Roard
2011-01-25
1
-9
/
+15
*
Implement tiles synchronization
Nicolas Roard
2011-01-23
1
-2
/
+28
*
Fix "jump" bug
Nicolas Roard
2011-01-19
1
-2
/
+3
*
Implement re-scaling for layers
Nicolas Roard
2011-01-17
1
-4
/
+16
*
Revert a WAR.
Teng-Hui Zhu
2011-01-13
1
-6
/
+0
*
Code clean up.
Teng-Hui Zhu
2011-01-13
1
-2
/
+2
*
The m_projectionMatrix in the ShaderProgram need to be updated
Teng-Hui Zhu
2011-01-12
1
-0
/
+1
*
Change the transition from cross-fading to simple fading of only one of
Nicolas Roard
2011-01-10
1
-2
/
+3
*
Fix alpha compositing in the shaders to work with premultiplied alpha
Nicolas Roard
2011-01-07
1
-1
/
+1
*
refine empty picture test to look for color rects
Cary Clark
2011-01-05
1
-4
/
+2
*
A WAR to get content showing up when GL enabled
Teng-Hui Zhu
2010-12-28
1
-2
/
+4
*
Add clipping support
Nicolas Roard
2010-12-20
1
-1
/
+3
*
Layers implementation in GL.
Nicolas Roard
2010-12-16
1
-0
/
+30
*
Rewrite scrollable layers using multiple layers.
Patrick Scott
2010-12-03
1
-1
/
+4
*
Refactoring the zoom
Nicolas Roard
2010-11-24
1
-38
/
+43
*
reenable draw extras when GL is turned on
Cary Clark
2010-11-23
1
-0
/
+11
*
Fix the Zoom out / dirty tiles bug
Nicolas Roard
2010-11-22
1
-0
/
+7
*
Clear GL inside clear view.
Shimeng (Simon) Wang
2010-11-22
1
-0
/
+6
*
Fix browser ANR when using Hardware Acceleration
Nicolas Roard
2010-11-22
1
-1
/
+2
*
Track all tiles in the viewport instead of only the upper left tile.
Derek Sollenberger
2010-11-12
1
-16
/
+13
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