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path: root/WebCore/platform/graphics/android/ShaderProgram.cpp
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* Selectively enable and disable GL_BLEND for better performance.Derek Sollenberger2011-02-161-1/+28
* Fix GL_BLEND problem.Nicolas Roard2011-02-111-11/+12
* Get layers showing againBen Murdoch2011-02-021-4/+0
* Initialize correctly the maximum texture size inNicolas Roard2011-02-011-0/+4
* Add new vertex shader to support video transforms.Derek Sollenberger2011-01-311-2/+15
* Fix GL error when initializing the browserNicolas Roard2011-01-301-5/+16
* Merge "Add YUV shader for plugin video playback." into honeycombDerek Sollenberger2011-01-291-0/+41
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| * Add YUV shader for plugin video playback.Derek Sollenberger2011-01-291-0/+41
* | Add some debugging functions and some cleanup speeding things in Layers.Nicolas Roard2011-01-271-3/+3
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* Implement partial layer rendering (support for large layers)Nicolas Roard2011-01-181-0/+8
* Fix alpha compositing in the shaders to work with premultiplied alphaNicolas Roard2011-01-071-1/+1
* Redo the clippingRect calculationTeng-Hui Zhu2011-01-071-8/+14
* Add clipping supportNicolas Roard2010-12-201-0/+37
* Cleanup pass to make files compliant with webkit styleNicolas Roard2010-12-161-19/+24
* Refactor the orthographic matrix computation and add a drawLayerQuad() methodNicolas Roard2010-12-131-5/+26
* GL utilitiesNicolas Roard2010-09-211-0/+191