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author | The Android Open Source Project <initial-contribution@android.com> | 2013-11-22 10:35:20 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2013-11-22 10:35:20 -0800 |
commit | 5bf2560ce9b70bee077e0c264ac06648f0f63acc (patch) | |
tree | f17ecec5321e8d583d045135f29f14f3c7418e71 /include/media/AudioRecord.h | |
parent | eb76f318e9daf91dbf195bcb74852b3bd736a32a (diff) | |
parent | b2059ff384eee8ffb70a7ec8fc5570405201c734 (diff) | |
download | frameworks_av-5bf2560ce9b70bee077e0c264ac06648f0f63acc.zip frameworks_av-5bf2560ce9b70bee077e0c264ac06648f0f63acc.tar.gz frameworks_av-5bf2560ce9b70bee077e0c264ac06648f0f63acc.tar.bz2 |
Merge commit 'b2059ff384eee8ffb70a7ec8fc5570405201c734' into HEAD
Diffstat (limited to 'include/media/AudioRecord.h')
-rw-r--r-- | include/media/AudioRecord.h | 289 |
1 files changed, 199 insertions, 90 deletions
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h index 38c6548..052064d 100644 --- a/include/media/AudioRecord.h +++ b/include/media/AudioRecord.h @@ -14,31 +14,27 @@ * limitations under the License. */ -#ifndef AUDIORECORD_H_ -#define AUDIORECORD_H_ +#ifndef ANDROID_AUDIORECORD_H +#define ANDROID_AUDIORECORD_H -#include <binder/IMemory.h> #include <cutils/sched_policy.h> #include <media/AudioSystem.h> #include <media/IAudioRecord.h> -#include <system/audio.h> -#include <utils/RefBase.h> -#include <utils/Errors.h> #include <utils/threads.h> namespace android { +// ---------------------------------------------------------------------------- + class audio_track_cblk_t; class AudioRecordClientProxy; // ---------------------------------------------------------------------------- -class AudioRecord : virtual public RefBase +class AudioRecord : public RefBase { public: - static const int DEFAULT_SAMPLE_RATE = 8000; - /* Events used by AudioRecord callback function (callback_t). * Keep in sync with frameworks/base/media/java/android/media/AudioRecord.java NATIVE_EVENT_*. */ @@ -49,6 +45,8 @@ public: // (See setMarkerPosition()). EVENT_NEW_POS = 3, // Record head is at a new position // (See setPositionUpdatePeriod()). + EVENT_NEW_IAUDIORECORD = 4, // IAudioRecord was re-created, either due to re-routing and + // voluntary invalidation by mediaserver, or mediaserver crash. }; /* Client should declare Buffer on the stack and pass address to obtainBuffer() @@ -58,11 +56,17 @@ public: class Buffer { public: + // FIXME use m prefix size_t frameCount; // number of sample frames corresponding to size; // on input it is the number of frames available, // on output is the number of frames actually drained + // (currently ignored, but will make the primary field in future) + + size_t size; // input/output in bytes == frameCount * frameSize + // FIXME this is redundant with respect to frameCount, + // and TRANSFER_OBTAIN mode is broken for 8-bit data + // since we don't define the frame format - size_t size; // total size in bytes == frameCount * frameSize union { void* raw; short* i16; // signed 16-bit @@ -84,6 +88,7 @@ public: * - EVENT_OVERRUN: unused. * - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames. * - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames. + * - EVENT_NEW_IAUDIORECORD: unused. */ typedef void (*callback_t)(int event, void* user, void *info); @@ -101,94 +106,112 @@ public: audio_format_t format, audio_channel_mask_t channelMask); + /* How data is transferred from AudioRecord + */ + enum transfer_type { + TRANSFER_DEFAULT, // not specified explicitly; determine from other parameters + TRANSFER_CALLBACK, // callback EVENT_MORE_DATA + TRANSFER_OBTAIN, // FIXME deprecated: call obtainBuffer() and releaseBuffer() + TRANSFER_SYNC, // synchronous read() + }; + /* Constructs an uninitialized AudioRecord. No connection with - * AudioFlinger takes place. + * AudioFlinger takes place. Use set() after this. */ AudioRecord(); /* Creates an AudioRecord object and registers it with AudioFlinger. * Once created, the track needs to be started before it can be used. - * Unspecified values are set to the audio hardware's current - * values. + * Unspecified values are set to appropriate default values. * * Parameters: * - * inputSource: Select the audio input to record to (e.g. AUDIO_SOURCE_DEFAULT). - * sampleRate: Track sampling rate in Hz. + * inputSource: Select the audio input to record from (e.g. AUDIO_SOURCE_DEFAULT). + * sampleRate: Data sink sampling rate in Hz. * format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed * 16 bits per sample). - * channelMask: Channel mask. + * channelMask: Channel mask, such that audio_is_input_channel(channelMask) is true. * frameCount: Minimum size of track PCM buffer in frames. This defines the * application's contribution to the * latency of the track. The actual size selected by the AudioRecord could * be larger if the requested size is not compatible with current audio HAL * latency. Zero means to use a default value. * cbf: Callback function. If not null, this function is called periodically - * to consume new PCM data. + * to consume new PCM data and inform of marker, position updates, etc. * user: Context for use by the callback receiver. * notificationFrames: The callback function is called each time notificationFrames PCM * frames are ready in record track output buffer. * sessionId: Not yet supported. + * transferType: How data is transferred from AudioRecord. + * flags: See comments on audio_input_flags_t in <system/audio.h> + * threadCanCallJava: Not present in parameter list, and so is fixed at false. */ AudioRecord(audio_source_t inputSource, - uint32_t sampleRate = 0, - audio_format_t format = AUDIO_FORMAT_DEFAULT, - audio_channel_mask_t channelMask = AUDIO_CHANNEL_IN_MONO, + uint32_t sampleRate, + audio_format_t format, + audio_channel_mask_t channelMask, int frameCount = 0, callback_t cbf = NULL, void* user = NULL, int notificationFrames = 0, - int sessionId = 0); - + int sessionId = 0, + transfer_type transferType = TRANSFER_DEFAULT, + audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE); /* Terminates the AudioRecord and unregisters it from AudioFlinger. * Also destroys all resources associated with the AudioRecord. */ - ~AudioRecord(); - +protected: + virtual ~AudioRecord(); +public: - /* Initialize an uninitialized AudioRecord. + /* Initialize an AudioRecord that was created using the AudioRecord() constructor. + * Don't call set() more than once, or after an AudioRecord() constructor that takes parameters. * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful intialization - * - INVALID_OPERATION: AudioRecord is already intitialized or record device is already in use + * - INVALID_OPERATION: AudioRecord is already initialized or record device is already in use * - BAD_VALUE: invalid parameter (channels, format, sampleRate...) * - NO_INIT: audio server or audio hardware not initialized * - PERMISSION_DENIED: recording is not allowed for the requesting process + * + * Parameters not listed in the AudioRecord constructors above: + * + * threadCanCallJava: Whether callbacks are made from an attached thread and thus can call JNI. */ - status_t set(audio_source_t inputSource = AUDIO_SOURCE_DEFAULT, - uint32_t sampleRate = 0, - audio_format_t format = AUDIO_FORMAT_DEFAULT, - audio_channel_mask_t channelMask = AUDIO_CHANNEL_IN_MONO, + status_t set(audio_source_t inputSource, + uint32_t sampleRate, + audio_format_t format, + audio_channel_mask_t channelMask, int frameCount = 0, callback_t cbf = NULL, void* user = NULL, int notificationFrames = 0, bool threadCanCallJava = false, - int sessionId = 0); - + int sessionId = 0, + transfer_type transferType = TRANSFER_DEFAULT, + audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE); /* Result of constructing the AudioRecord. This must be checked * before using any AudioRecord API (except for set()), because using * an uninitialized AudioRecord produces undefined results. * See set() method above for possible return codes. */ - status_t initCheck() const; + status_t initCheck() const { return mStatus; } /* Returns this track's estimated latency in milliseconds. * This includes the latency due to AudioRecord buffer size, * and audio hardware driver. */ - uint32_t latency() const; + uint32_t latency() const { return mLatency; } /* getters, see constructor and set() */ - audio_format_t format() const; - uint32_t channelCount() const; - size_t frameCount() const; - size_t frameSize() const { return mFrameSize; } - audio_source_t inputSource() const; - + audio_format_t format() const { return mFormat; } + uint32_t channelCount() const { return mChannelCount; } + size_t frameCount() const { return mFrameCount; } + size_t frameSize() const { return mFrameSize; } + audio_source_t inputSource() const { return mInputSource; } /* After it's created the track is not active. Call start() to * make it active. If set, the callback will start being called. @@ -198,26 +221,29 @@ public: status_t start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE, int triggerSession = 0); - /* Stop a track. If set, the callback will cease being called and - * obtainBuffer returns STOPPED. Note that obtainBuffer() still works - * and will drain buffers until the pool is exhausted. + /* Stop a track. If set, the callback will cease being called. Note that obtainBuffer() still + * works and will drain buffers until the pool is exhausted, and then will return WOULD_BLOCK. */ void stop(); bool stopped() const; - /* Get sample rate for this record track in Hz. + /* Return the sink sample rate for this record track in Hz. + * Unlike AudioTrack, the sample rate is const after initialization, so doesn't need a lock. */ - uint32_t getSampleRate() const; + uint32_t getSampleRate() const { return mSampleRate; } /* Sets marker position. When record reaches the number of frames specified, * a callback with event type EVENT_MARKER is called. Calling setMarkerPosition * with marker == 0 cancels marker notification callback. + * To set a marker at a position which would compute as 0, + * a workaround is to the set the marker at a nearby position such as ~0 or 1. * If the AudioRecord has been opened with no callback function associated, * the operation will fail. * * Parameters: * - * marker: marker position expressed in frames. + * marker: marker position expressed in wrapping (overflow) frame units, + * like the return value of getPosition(). * * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful operation @@ -226,13 +252,13 @@ public: status_t setMarkerPosition(uint32_t marker); status_t getMarkerPosition(uint32_t *marker) const; - /* Sets position update period. Every time the number of frames specified has been recorded, * a callback with event type EVENT_NEW_POS is called. * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification * callback. * If the AudioRecord has been opened with no callback function associated, * the operation will fail. + * Extremely small values may be rounded up to a value the implementation can support. * * Parameters: * @@ -245,13 +271,13 @@ public: status_t setPositionUpdatePeriod(uint32_t updatePeriod); status_t getPositionUpdatePeriod(uint32_t *updatePeriod) const; - - /* Gets record head position. The position is the total number of frames - * recorded since record start. + /* Return the total number of frames recorded since recording started. + * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz. + * It is reset to zero by stop(). * * Parameters: * - * position: Address where to return record head position within AudioRecord buffer. + * position: Address where to return record head position. * * Returned status (from utils/Errors.h) can be: * - NO_ERROR: successful operation @@ -276,38 +302,74 @@ public: * * Returned value: * AudioRecord session ID. + * + * No lock needed because session ID doesn't change after first set(). */ - int getSessionId() const; - - /* Obtains a buffer of "frameCount" frames. The buffer must be - * drained entirely, and then released with releaseBuffer(). - * If the track is stopped, obtainBuffer() returns - * STOPPED instead of NO_ERROR as long as there are buffers available, - * at which point NO_MORE_BUFFERS is returned. + int getSessionId() const { return mSessionId; } + + /* Obtains a buffer of up to "audioBuffer->frameCount" full frames. + * After draining these frames of data, the caller should release them with releaseBuffer(). + * If the track buffer is not empty, obtainBuffer() returns as many contiguous + * full frames as are available immediately. + * If the track buffer is empty and track is stopped, obtainBuffer() returns WOULD_BLOCK + * regardless of the value of waitCount. + * If the track buffer is empty and track is not stopped, obtainBuffer() blocks with a + * maximum timeout based on waitCount; see chart below. * Buffers will be returned until the pool * is exhausted, at which point obtainBuffer() will either block - * or return WOULD_BLOCK depending on the value of the "blocking" + * or return WOULD_BLOCK depending on the value of the "waitCount" * parameter. * + * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications, + * which should use read() or callback EVENT_MORE_DATA instead. + * * Interpretation of waitCount: * +n limits wait time to n * WAIT_PERIOD_MS, * -1 causes an (almost) infinite wait time, * 0 non-blocking. + * + * Buffer fields + * On entry: + * frameCount number of frames requested + * After error return: + * frameCount 0 + * size 0 + * raw undefined + * After successful return: + * frameCount actual number of frames available, <= number requested + * size actual number of bytes available + * raw pointer to the buffer */ - enum { - NO_MORE_BUFFERS = 0x80000001, // same name in AudioFlinger.h, ok to be different value - STOPPED = 1 - }; + /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */ + status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount) + __attribute__((__deprecated__)); - status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount); +private: + /* If nonContig is non-NULL, it is an output parameter that will be set to the number of + * additional non-contiguous frames that are available immediately. + * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(), + * in case the requested amount of frames is in two or more non-contiguous regions. + * FIXME requested and elapsed are both relative times. Consider changing to absolute time. + */ + status_t obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, + struct timespec *elapsed = NULL, size_t *nonContig = NULL); +public: - /* Release an emptied buffer of "frameCount" frames for AudioFlinger to re-fill. */ + /* Release an emptied buffer of "audioBuffer->frameCount" frames for AudioFlinger to re-fill. */ + // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed void releaseBuffer(Buffer* audioBuffer); - /* As a convenience we provide a read() interface to the audio buffer. - * This is implemented on top of obtainBuffer/releaseBuffer. + * Input parameter 'size' is in byte units. + * This is implemented on top of obtainBuffer/releaseBuffer. For best + * performance use callbacks. Returns actual number of bytes read >= 0, + * or one of the following negative status codes: + * INVALID_OPERATION AudioRecord is configured for streaming mode + * BAD_VALUE size is invalid + * WOULD_BLOCK when obtainBuffer() returns same, or + * AudioRecord was stopped during the read + * or any other error code returned by IAudioRecord::start() or restoreRecord_l(). */ ssize_t read(void* buffer, size_t size); @@ -338,66 +400,113 @@ private: void resume(); // allow thread to execute, if not requested to exit private: + void pauseInternal(nsecs_t ns = 0LL); + // like pause(), but only used internally within thread + friend class AudioRecord; virtual bool threadLoop(); - AudioRecord& mReceiver; + AudioRecord& mReceiver; virtual ~AudioRecordThread(); Mutex mMyLock; // Thread::mLock is private Condition mMyCond; // Thread::mThreadExitedCondition is private - bool mPaused; // whether thread is currently paused + bool mPaused; // whether thread is requested to pause at next loop entry + bool mPausedInt; // whether thread internally requests pause + nsecs_t mPausedNs; // if mPausedInt then associated timeout, otherwise ignored }; // body of AudioRecordThread::threadLoop() - bool processAudioBuffer(const sp<AudioRecordThread>& thread); + // returns the maximum amount of time before we would like to run again, where: + // 0 immediately + // > 0 no later than this many nanoseconds from now + // NS_WHENEVER still active but no particular deadline + // NS_INACTIVE inactive so don't run again until re-started + // NS_NEVER never again + static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3; + nsecs_t processAudioBuffer(const sp<AudioRecordThread>& thread); + + // caller must hold lock on mLock for all _l methods + status_t openRecord_l(size_t epoch); - status_t openRecord_l(uint32_t sampleRate, - audio_format_t format, - size_t frameCount, - audio_io_handle_t input); - audio_io_handle_t getInput_l(); - status_t restoreRecord_l(audio_track_cblk_t*& cblk); + // FIXME enum is faster than strcmp() for parameter 'from' + status_t restoreRecord_l(const char *from); sp<AudioRecordThread> mAudioRecordThread; mutable Mutex mLock; - bool mActive; // protected by mLock + // Current client state: false = stopped, true = active. Protected by mLock. If more states + // are added, consider changing this to enum State { ... } mState as in AudioTrack. + bool mActive; // for client callback handler callback_t mCbf; // callback handler for events, or NULL void* mUserData; // for notification APIs - uint32_t mNotificationFrames; - uint32_t mRemainingFrames; - uint32_t mMarkerPosition; // in frames + uint32_t mNotificationFramesReq; // requested number of frames between each + // notification callback + uint32_t mNotificationFramesAct; // actual number of frames between each + // notification callback + bool mRefreshRemaining; // processAudioBuffer() should refresh next 2 + + // These are private to processAudioBuffer(), and are not protected by a lock + uint32_t mRemainingFrames; // number of frames to request in obtainBuffer() + bool mRetryOnPartialBuffer; // sleep and retry after partial obtainBuffer() + int mObservedSequence; // last observed value of mSequence + + uint32_t mMarkerPosition; // in wrapping (overflow) frame units bool mMarkerReached; uint32_t mNewPosition; // in frames - uint32_t mUpdatePeriod; // in ms + uint32_t mUpdatePeriod; // in frames, zero means no EVENT_NEW_POS + + status_t mStatus; // constant after constructor or set() uint32_t mSampleRate; size_t mFrameCount; audio_format_t mFormat; - uint8_t mChannelCount; + uint32_t mChannelCount; size_t mFrameSize; // app-level frame size == AudioFlinger frame size audio_source_t mInputSource; - status_t mStatus; - uint32_t mLatency; + uint32_t mLatency; // in ms audio_channel_mask_t mChannelMask; - audio_io_handle_t mInput; // returned by AudioSystem::getInput() + audio_input_flags_t mFlags; int mSessionId; + transfer_type mTransfer; + + audio_io_handle_t mInput; // returned by AudioSystem::getInput() // may be changed if IAudioRecord object is re-created sp<IAudioRecord> mAudioRecord; sp<IMemory> mCblkMemory; - audio_track_cblk_t* mCblk; - void* mBuffers; // starting address of buffers in shared memory + audio_track_cblk_t* mCblk; // re-load after mLock.unlock() - int mPreviousPriority; // before start() + int mPreviousPriority; // before start() SchedPolicy mPreviousSchedulingGroup; - AudioRecordClientProxy* mProxy; + bool mAwaitBoost; // thread should wait for priority boost before running + + // The proxy should only be referenced while a lock is held because the proxy isn't + // multi-thread safe. + // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock, + // provided that the caller also holds an extra reference to the proxy and shared memory to keep + // them around in case they are replaced during the obtainBuffer(). + sp<AudioRecordClientProxy> mProxy; + + bool mInOverrun; // whether recorder is currently in overrun state + +private: + class DeathNotifier : public IBinder::DeathRecipient { + public: + DeathNotifier(AudioRecord* audioRecord) : mAudioRecord(audioRecord) { } + protected: + virtual void binderDied(const wp<IBinder>& who); + private: + const wp<AudioRecord> mAudioRecord; + }; + + sp<DeathNotifier> mDeathNotifier; + uint32_t mSequence; // incremented for each new IAudioRecord attempt }; }; // namespace android -#endif /*AUDIORECORD_H_*/ +#endif // ANDROID_AUDIORECORD_H |