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-rw-r--r--include/media/AudioRecord.h289
1 files changed, 199 insertions, 90 deletions
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 38c6548..052064d 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -14,31 +14,27 @@
* limitations under the License.
*/
-#ifndef AUDIORECORD_H_
-#define AUDIORECORD_H_
+#ifndef ANDROID_AUDIORECORD_H
+#define ANDROID_AUDIORECORD_H
-#include <binder/IMemory.h>
#include <cutils/sched_policy.h>
#include <media/AudioSystem.h>
#include <media/IAudioRecord.h>
-#include <system/audio.h>
-#include <utils/RefBase.h>
-#include <utils/Errors.h>
#include <utils/threads.h>
namespace android {
+// ----------------------------------------------------------------------------
+
class audio_track_cblk_t;
class AudioRecordClientProxy;
// ----------------------------------------------------------------------------
-class AudioRecord : virtual public RefBase
+class AudioRecord : public RefBase
{
public:
- static const int DEFAULT_SAMPLE_RATE = 8000;
-
/* Events used by AudioRecord callback function (callback_t).
* Keep in sync with frameworks/base/media/java/android/media/AudioRecord.java NATIVE_EVENT_*.
*/
@@ -49,6 +45,8 @@ public:
// (See setMarkerPosition()).
EVENT_NEW_POS = 3, // Record head is at a new position
// (See setPositionUpdatePeriod()).
+ EVENT_NEW_IAUDIORECORD = 4, // IAudioRecord was re-created, either due to re-routing and
+ // voluntary invalidation by mediaserver, or mediaserver crash.
};
/* Client should declare Buffer on the stack and pass address to obtainBuffer()
@@ -58,11 +56,17 @@ public:
class Buffer
{
public:
+ // FIXME use m prefix
size_t frameCount; // number of sample frames corresponding to size;
// on input it is the number of frames available,
// on output is the number of frames actually drained
+ // (currently ignored, but will make the primary field in future)
+
+ size_t size; // input/output in bytes == frameCount * frameSize
+ // FIXME this is redundant with respect to frameCount,
+ // and TRANSFER_OBTAIN mode is broken for 8-bit data
+ // since we don't define the frame format
- size_t size; // total size in bytes == frameCount * frameSize
union {
void* raw;
short* i16; // signed 16-bit
@@ -84,6 +88,7 @@ public:
* - EVENT_OVERRUN: unused.
* - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
* - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
+ * - EVENT_NEW_IAUDIORECORD: unused.
*/
typedef void (*callback_t)(int event, void* user, void *info);
@@ -101,94 +106,112 @@ public:
audio_format_t format,
audio_channel_mask_t channelMask);
+ /* How data is transferred from AudioRecord
+ */
+ enum transfer_type {
+ TRANSFER_DEFAULT, // not specified explicitly; determine from other parameters
+ TRANSFER_CALLBACK, // callback EVENT_MORE_DATA
+ TRANSFER_OBTAIN, // FIXME deprecated: call obtainBuffer() and releaseBuffer()
+ TRANSFER_SYNC, // synchronous read()
+ };
+
/* Constructs an uninitialized AudioRecord. No connection with
- * AudioFlinger takes place.
+ * AudioFlinger takes place. Use set() after this.
*/
AudioRecord();
/* Creates an AudioRecord object and registers it with AudioFlinger.
* Once created, the track needs to be started before it can be used.
- * Unspecified values are set to the audio hardware's current
- * values.
+ * Unspecified values are set to appropriate default values.
*
* Parameters:
*
- * inputSource: Select the audio input to record to (e.g. AUDIO_SOURCE_DEFAULT).
- * sampleRate: Track sampling rate in Hz.
+ * inputSource: Select the audio input to record from (e.g. AUDIO_SOURCE_DEFAULT).
+ * sampleRate: Data sink sampling rate in Hz.
* format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
* 16 bits per sample).
- * channelMask: Channel mask.
+ * channelMask: Channel mask, such that audio_is_input_channel(channelMask) is true.
* frameCount: Minimum size of track PCM buffer in frames. This defines the
* application's contribution to the
* latency of the track. The actual size selected by the AudioRecord could
* be larger if the requested size is not compatible with current audio HAL
* latency. Zero means to use a default value.
* cbf: Callback function. If not null, this function is called periodically
- * to consume new PCM data.
+ * to consume new PCM data and inform of marker, position updates, etc.
* user: Context for use by the callback receiver.
* notificationFrames: The callback function is called each time notificationFrames PCM
* frames are ready in record track output buffer.
* sessionId: Not yet supported.
+ * transferType: How data is transferred from AudioRecord.
+ * flags: See comments on audio_input_flags_t in <system/audio.h>
+ * threadCanCallJava: Not present in parameter list, and so is fixed at false.
*/
AudioRecord(audio_source_t inputSource,
- uint32_t sampleRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = AUDIO_CHANNEL_IN_MONO,
+ uint32_t sampleRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
int frameCount = 0,
callback_t cbf = NULL,
void* user = NULL,
int notificationFrames = 0,
- int sessionId = 0);
-
+ int sessionId = 0,
+ transfer_type transferType = TRANSFER_DEFAULT,
+ audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE);
/* Terminates the AudioRecord and unregisters it from AudioFlinger.
* Also destroys all resources associated with the AudioRecord.
*/
- ~AudioRecord();
-
+protected:
+ virtual ~AudioRecord();
+public:
- /* Initialize an uninitialized AudioRecord.
+ /* Initialize an AudioRecord that was created using the AudioRecord() constructor.
+ * Don't call set() more than once, or after an AudioRecord() constructor that takes parameters.
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful intialization
- * - INVALID_OPERATION: AudioRecord is already intitialized or record device is already in use
+ * - INVALID_OPERATION: AudioRecord is already initialized or record device is already in use
* - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
* - NO_INIT: audio server or audio hardware not initialized
* - PERMISSION_DENIED: recording is not allowed for the requesting process
+ *
+ * Parameters not listed in the AudioRecord constructors above:
+ *
+ * threadCanCallJava: Whether callbacks are made from an attached thread and thus can call JNI.
*/
- status_t set(audio_source_t inputSource = AUDIO_SOURCE_DEFAULT,
- uint32_t sampleRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = AUDIO_CHANNEL_IN_MONO,
+ status_t set(audio_source_t inputSource,
+ uint32_t sampleRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
int frameCount = 0,
callback_t cbf = NULL,
void* user = NULL,
int notificationFrames = 0,
bool threadCanCallJava = false,
- int sessionId = 0);
-
+ int sessionId = 0,
+ transfer_type transferType = TRANSFER_DEFAULT,
+ audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE);
/* Result of constructing the AudioRecord. This must be checked
* before using any AudioRecord API (except for set()), because using
* an uninitialized AudioRecord produces undefined results.
* See set() method above for possible return codes.
*/
- status_t initCheck() const;
+ status_t initCheck() const { return mStatus; }
/* Returns this track's estimated latency in milliseconds.
* This includes the latency due to AudioRecord buffer size,
* and audio hardware driver.
*/
- uint32_t latency() const;
+ uint32_t latency() const { return mLatency; }
/* getters, see constructor and set() */
- audio_format_t format() const;
- uint32_t channelCount() const;
- size_t frameCount() const;
- size_t frameSize() const { return mFrameSize; }
- audio_source_t inputSource() const;
-
+ audio_format_t format() const { return mFormat; }
+ uint32_t channelCount() const { return mChannelCount; }
+ size_t frameCount() const { return mFrameCount; }
+ size_t frameSize() const { return mFrameSize; }
+ audio_source_t inputSource() const { return mInputSource; }
/* After it's created the track is not active. Call start() to
* make it active. If set, the callback will start being called.
@@ -198,26 +221,29 @@ public:
status_t start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
int triggerSession = 0);
- /* Stop a track. If set, the callback will cease being called and
- * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
- * and will drain buffers until the pool is exhausted.
+ /* Stop a track. If set, the callback will cease being called. Note that obtainBuffer() still
+ * works and will drain buffers until the pool is exhausted, and then will return WOULD_BLOCK.
*/
void stop();
bool stopped() const;
- /* Get sample rate for this record track in Hz.
+ /* Return the sink sample rate for this record track in Hz.
+ * Unlike AudioTrack, the sample rate is const after initialization, so doesn't need a lock.
*/
- uint32_t getSampleRate() const;
+ uint32_t getSampleRate() const { return mSampleRate; }
/* Sets marker position. When record reaches the number of frames specified,
* a callback with event type EVENT_MARKER is called. Calling setMarkerPosition
* with marker == 0 cancels marker notification callback.
+ * To set a marker at a position which would compute as 0,
+ * a workaround is to the set the marker at a nearby position such as ~0 or 1.
* If the AudioRecord has been opened with no callback function associated,
* the operation will fail.
*
* Parameters:
*
- * marker: marker position expressed in frames.
+ * marker: marker position expressed in wrapping (overflow) frame units,
+ * like the return value of getPosition().
*
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful operation
@@ -226,13 +252,13 @@ public:
status_t setMarkerPosition(uint32_t marker);
status_t getMarkerPosition(uint32_t *marker) const;
-
/* Sets position update period. Every time the number of frames specified has been recorded,
* a callback with event type EVENT_NEW_POS is called.
* Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
* callback.
* If the AudioRecord has been opened with no callback function associated,
* the operation will fail.
+ * Extremely small values may be rounded up to a value the implementation can support.
*
* Parameters:
*
@@ -245,13 +271,13 @@ public:
status_t setPositionUpdatePeriod(uint32_t updatePeriod);
status_t getPositionUpdatePeriod(uint32_t *updatePeriod) const;
-
- /* Gets record head position. The position is the total number of frames
- * recorded since record start.
+ /* Return the total number of frames recorded since recording started.
+ * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
+ * It is reset to zero by stop().
*
* Parameters:
*
- * position: Address where to return record head position within AudioRecord buffer.
+ * position: Address where to return record head position.
*
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful operation
@@ -276,38 +302,74 @@ public:
*
* Returned value:
* AudioRecord session ID.
+ *
+ * No lock needed because session ID doesn't change after first set().
*/
- int getSessionId() const;
-
- /* Obtains a buffer of "frameCount" frames. The buffer must be
- * drained entirely, and then released with releaseBuffer().
- * If the track is stopped, obtainBuffer() returns
- * STOPPED instead of NO_ERROR as long as there are buffers available,
- * at which point NO_MORE_BUFFERS is returned.
+ int getSessionId() const { return mSessionId; }
+
+ /* Obtains a buffer of up to "audioBuffer->frameCount" full frames.
+ * After draining these frames of data, the caller should release them with releaseBuffer().
+ * If the track buffer is not empty, obtainBuffer() returns as many contiguous
+ * full frames as are available immediately.
+ * If the track buffer is empty and track is stopped, obtainBuffer() returns WOULD_BLOCK
+ * regardless of the value of waitCount.
+ * If the track buffer is empty and track is not stopped, obtainBuffer() blocks with a
+ * maximum timeout based on waitCount; see chart below.
* Buffers will be returned until the pool
* is exhausted, at which point obtainBuffer() will either block
- * or return WOULD_BLOCK depending on the value of the "blocking"
+ * or return WOULD_BLOCK depending on the value of the "waitCount"
* parameter.
*
+ * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
+ * which should use read() or callback EVENT_MORE_DATA instead.
+ *
* Interpretation of waitCount:
* +n limits wait time to n * WAIT_PERIOD_MS,
* -1 causes an (almost) infinite wait time,
* 0 non-blocking.
+ *
+ * Buffer fields
+ * On entry:
+ * frameCount number of frames requested
+ * After error return:
+ * frameCount 0
+ * size 0
+ * raw undefined
+ * After successful return:
+ * frameCount actual number of frames available, <= number requested
+ * size actual number of bytes available
+ * raw pointer to the buffer
*/
- enum {
- NO_MORE_BUFFERS = 0x80000001, // same name in AudioFlinger.h, ok to be different value
- STOPPED = 1
- };
+ /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
+ status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
+ __attribute__((__deprecated__));
- status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
+private:
+ /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
+ * additional non-contiguous frames that are available immediately.
+ * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
+ * in case the requested amount of frames is in two or more non-contiguous regions.
+ * FIXME requested and elapsed are both relative times. Consider changing to absolute time.
+ */
+ status_t obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
+ struct timespec *elapsed = NULL, size_t *nonContig = NULL);
+public:
- /* Release an emptied buffer of "frameCount" frames for AudioFlinger to re-fill. */
+ /* Release an emptied buffer of "audioBuffer->frameCount" frames for AudioFlinger to re-fill. */
+ // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
void releaseBuffer(Buffer* audioBuffer);
-
/* As a convenience we provide a read() interface to the audio buffer.
- * This is implemented on top of obtainBuffer/releaseBuffer.
+ * Input parameter 'size' is in byte units.
+ * This is implemented on top of obtainBuffer/releaseBuffer. For best
+ * performance use callbacks. Returns actual number of bytes read >= 0,
+ * or one of the following negative status codes:
+ * INVALID_OPERATION AudioRecord is configured for streaming mode
+ * BAD_VALUE size is invalid
+ * WOULD_BLOCK when obtainBuffer() returns same, or
+ * AudioRecord was stopped during the read
+ * or any other error code returned by IAudioRecord::start() or restoreRecord_l().
*/
ssize_t read(void* buffer, size_t size);
@@ -338,66 +400,113 @@ private:
void resume(); // allow thread to execute, if not requested to exit
private:
+ void pauseInternal(nsecs_t ns = 0LL);
+ // like pause(), but only used internally within thread
+
friend class AudioRecord;
virtual bool threadLoop();
- AudioRecord& mReceiver;
+ AudioRecord& mReceiver;
virtual ~AudioRecordThread();
Mutex mMyLock; // Thread::mLock is private
Condition mMyCond; // Thread::mThreadExitedCondition is private
- bool mPaused; // whether thread is currently paused
+ bool mPaused; // whether thread is requested to pause at next loop entry
+ bool mPausedInt; // whether thread internally requests pause
+ nsecs_t mPausedNs; // if mPausedInt then associated timeout, otherwise ignored
};
// body of AudioRecordThread::threadLoop()
- bool processAudioBuffer(const sp<AudioRecordThread>& thread);
+ // returns the maximum amount of time before we would like to run again, where:
+ // 0 immediately
+ // > 0 no later than this many nanoseconds from now
+ // NS_WHENEVER still active but no particular deadline
+ // NS_INACTIVE inactive so don't run again until re-started
+ // NS_NEVER never again
+ static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
+ nsecs_t processAudioBuffer(const sp<AudioRecordThread>& thread);
+
+ // caller must hold lock on mLock for all _l methods
+ status_t openRecord_l(size_t epoch);
- status_t openRecord_l(uint32_t sampleRate,
- audio_format_t format,
- size_t frameCount,
- audio_io_handle_t input);
- audio_io_handle_t getInput_l();
- status_t restoreRecord_l(audio_track_cblk_t*& cblk);
+ // FIXME enum is faster than strcmp() for parameter 'from'
+ status_t restoreRecord_l(const char *from);
sp<AudioRecordThread> mAudioRecordThread;
mutable Mutex mLock;
- bool mActive; // protected by mLock
+ // Current client state: false = stopped, true = active. Protected by mLock. If more states
+ // are added, consider changing this to enum State { ... } mState as in AudioTrack.
+ bool mActive;
// for client callback handler
callback_t mCbf; // callback handler for events, or NULL
void* mUserData;
// for notification APIs
- uint32_t mNotificationFrames;
- uint32_t mRemainingFrames;
- uint32_t mMarkerPosition; // in frames
+ uint32_t mNotificationFramesReq; // requested number of frames between each
+ // notification callback
+ uint32_t mNotificationFramesAct; // actual number of frames between each
+ // notification callback
+ bool mRefreshRemaining; // processAudioBuffer() should refresh next 2
+
+ // These are private to processAudioBuffer(), and are not protected by a lock
+ uint32_t mRemainingFrames; // number of frames to request in obtainBuffer()
+ bool mRetryOnPartialBuffer; // sleep and retry after partial obtainBuffer()
+ int mObservedSequence; // last observed value of mSequence
+
+ uint32_t mMarkerPosition; // in wrapping (overflow) frame units
bool mMarkerReached;
uint32_t mNewPosition; // in frames
- uint32_t mUpdatePeriod; // in ms
+ uint32_t mUpdatePeriod; // in frames, zero means no EVENT_NEW_POS
+
+ status_t mStatus;
// constant after constructor or set()
uint32_t mSampleRate;
size_t mFrameCount;
audio_format_t mFormat;
- uint8_t mChannelCount;
+ uint32_t mChannelCount;
size_t mFrameSize; // app-level frame size == AudioFlinger frame size
audio_source_t mInputSource;
- status_t mStatus;
- uint32_t mLatency;
+ uint32_t mLatency; // in ms
audio_channel_mask_t mChannelMask;
- audio_io_handle_t mInput; // returned by AudioSystem::getInput()
+ audio_input_flags_t mFlags;
int mSessionId;
+ transfer_type mTransfer;
+
+ audio_io_handle_t mInput; // returned by AudioSystem::getInput()
// may be changed if IAudioRecord object is re-created
sp<IAudioRecord> mAudioRecord;
sp<IMemory> mCblkMemory;
- audio_track_cblk_t* mCblk;
- void* mBuffers; // starting address of buffers in shared memory
+ audio_track_cblk_t* mCblk; // re-load after mLock.unlock()
- int mPreviousPriority; // before start()
+ int mPreviousPriority; // before start()
SchedPolicy mPreviousSchedulingGroup;
- AudioRecordClientProxy* mProxy;
+ bool mAwaitBoost; // thread should wait for priority boost before running
+
+ // The proxy should only be referenced while a lock is held because the proxy isn't
+ // multi-thread safe.
+ // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
+ // provided that the caller also holds an extra reference to the proxy and shared memory to keep
+ // them around in case they are replaced during the obtainBuffer().
+ sp<AudioRecordClientProxy> mProxy;
+
+ bool mInOverrun; // whether recorder is currently in overrun state
+
+private:
+ class DeathNotifier : public IBinder::DeathRecipient {
+ public:
+ DeathNotifier(AudioRecord* audioRecord) : mAudioRecord(audioRecord) { }
+ protected:
+ virtual void binderDied(const wp<IBinder>& who);
+ private:
+ const wp<AudioRecord> mAudioRecord;
+ };
+
+ sp<DeathNotifier> mDeathNotifier;
+ uint32_t mSequence; // incremented for each new IAudioRecord attempt
};
}; // namespace android
-#endif /*AUDIORECORD_H_*/
+#endif // ANDROID_AUDIORECORD_H