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authorSteve Kondik <steve@cyngn.com>2016-03-07 03:43:14 -0800
committerSteve Kondik <shade@chemlab.org>2016-03-08 17:34:54 -0800
commit47f8c7303c9e2054f1492b02b6c7472385c52dc9 (patch)
tree99179985590f64d6c01051365deaa59552d1d582 /services/audiopolicy/service/AudioPolicyEffects.cpp
parent0479d7c79a7fd6f112e8dc7e45c009cf6602dbaa (diff)
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audiopolicy: Defer release of output session effects
* Some effects modules are racy and don't tolerate being destroyed and immediately resurrected on the same session. This is the common case when switching tracks, and the use of default output effects makes the problem even worse. Certain apps which handle gapless in a sloppy way are also to blame. * Instead of immediately nuking the entire descriptor with the stream, just decrease the refcount and defer it for 10 seconds. If it needs resurrected, the refcount will be increased and the delayed release command will not shoot it in the face. Change-Id: I068dd72c4180023a74eb9ccbe8a180f6f0683dbf
Diffstat (limited to 'services/audiopolicy/service/AudioPolicyEffects.cpp')
-rw-r--r--services/audiopolicy/service/AudioPolicyEffects.cpp35
1 files changed, 34 insertions, 1 deletions
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
index d72e255..f2d7f6f 100644
--- a/services/audiopolicy/service/AudioPolicyEffects.cpp
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -295,16 +295,49 @@ status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t outpu
}
EffectVector *procDesc = mOutputSessions.valueAt(index);
+
+ // just in case it already has a death wish
+ if (procDesc->mRefCount == 0) {
+ return NO_ERROR;
+ }
+
procDesc->mRefCount--;
ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d",
audioSession, procDesc->mRefCount);
+
+ if (procDesc->mRefCount == 0) {
+ mAudioPolicyService->releaseOutputSessionEffectsDelayed(
+ output, stream, audioSession, 10000);
+ }
+
+ return status;
+}
+
+status_t AudioPolicyEffects::doReleaseOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+ (void) output; // argument not used for now
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mOutputSessions.indexOfKey(audioSession);
+ if (index < 0) {
+ ALOGV("doReleaseOutputSessionEffects: no output processing was attached to this stream");
+ return NO_ERROR;
+ }
+
+ EffectVector *procDesc = mOutputSessions.valueAt(index);
+ ALOGV("doReleaseOutputSessionEffects(): session: %d, refCount: %d",
+ audioSession, procDesc->mRefCount);
+
if (procDesc->mRefCount == 0) {
procDesc->setProcessorEnabled(false);
procDesc->mEffects.clear();
delete procDesc;
mOutputSessions.removeItemsAt(index);
mAudioPolicyService->onOutputSessionEffectsUpdate(stream, audioSession, false);
- ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
+ ALOGV("doReleaseOutputSessionEffects(): output processing released from session: %d",
audioSession);
}
return status;