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authorJean-Michel Trivi <jmtrivi@google.com>2015-01-23 16:45:18 -0800
committerJean-Michel Trivi <jmtrivi@google.com>2015-02-18 17:29:20 -0800
commit56ec4ffcbae8aeac6c5245fc7b825d02e2e6cefd (patch)
tree914941adb956f3af389b9a7b955f3534eec4fe7a /services/audiopolicy/service/AudioPolicyEffects.cpp
parent8f7b7fa417566e9a6a29ea9f0e220b3cd6d1a9e3 (diff)
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Refactor AudioPolicyManager
AudioPolicyManager implementation is now split into the following files: files managerdefault/Gains.* class AudioGain class VolumeCurvePoint class StreamDescriptor files managerdefault/Devices.* class DeviceDescriptor class DeviceVector files managerdefault/Ports.* class AudioPort class AudioPortConfig class AudioPatch files managerdefault/IOProfile.* class IOProfile files managerdefault/HwModule.* class HwModule files managerdefault/AudioInputDescriptor.* class AudioInputDescriptor files managerdefault/AudioOutputDescriptor.* class AudioOutputDescriptor All files for libaudiopolicyservice are moved under service/ All files for libaudiopolicymanager are moved under manager/ Change-Id: I43758be1894e37d34db194b51a19ae24461e066e
Diffstat (limited to 'services/audiopolicy/service/AudioPolicyEffects.cpp')
-rw-r--r--services/audiopolicy/service/AudioPolicyEffects.cpp673
1 files changed, 673 insertions, 0 deletions
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
new file mode 100644
index 0000000..e6ace20
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -0,0 +1,673 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyEffects"
+//#define LOG_NDEBUG 0
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <cutils/misc.h>
+#include <media/AudioEffect.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+#include <audio_effects/audio_effects_conf.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <cutils/config_utils.h>
+#include "AudioPolicyEffects.h"
+#include "ServiceUtilities.h"
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// AudioPolicyEffects Implementation
+// ----------------------------------------------------------------------------
+
+AudioPolicyEffects::AudioPolicyEffects()
+{
+ // load automatic audio effect modules
+ if (access(AUDIO_EFFECT_VENDOR_CONFIG_FILE, R_OK) == 0) {
+ loadAudioEffectConfig(AUDIO_EFFECT_VENDOR_CONFIG_FILE);
+ } else if (access(AUDIO_EFFECT_DEFAULT_CONFIG_FILE, R_OK) == 0) {
+ loadAudioEffectConfig(AUDIO_EFFECT_DEFAULT_CONFIG_FILE);
+ }
+}
+
+
+AudioPolicyEffects::~AudioPolicyEffects()
+{
+ size_t i = 0;
+ // release audio input processing resources
+ for (i = 0; i < mInputSources.size(); i++) {
+ delete mInputSources.valueAt(i);
+ }
+ mInputSources.clear();
+
+ for (i = 0; i < mInputs.size(); i++) {
+ mInputs.valueAt(i)->mEffects.clear();
+ delete mInputs.valueAt(i);
+ }
+ mInputs.clear();
+
+ // release audio output processing resources
+ for (i = 0; i < mOutputStreams.size(); i++) {
+ delete mOutputStreams.valueAt(i);
+ }
+ mOutputStreams.clear();
+
+ for (i = 0; i < mOutputSessions.size(); i++) {
+ mOutputSessions.valueAt(i)->mEffects.clear();
+ delete mOutputSessions.valueAt(i);
+ }
+ mOutputSessions.clear();
+}
+
+
+status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
+ audio_source_t inputSource,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+
+ // create audio pre processors according to input source
+ audio_source_t aliasSource = (inputSource == AUDIO_SOURCE_HOTWORD) ?
+ AUDIO_SOURCE_VOICE_RECOGNITION : inputSource;
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mInputSources.indexOfKey(aliasSource);
+ if (index < 0) {
+ ALOGV("addInputEffects(): no processing needs to be attached to this source");
+ return status;
+ }
+ ssize_t idx = mInputs.indexOfKey(input);
+ EffectVector *inputDesc;
+ if (idx < 0) {
+ inputDesc = new EffectVector(audioSession);
+ mInputs.add(input, inputDesc);
+ } else {
+ // EffectVector is existing and we just need to increase ref count
+ inputDesc = mInputs.valueAt(idx);
+ }
+ inputDesc->mRefCount++;
+
+ ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 1) {
+ Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
+ for (size_t i = 0; i < effects.size(); i++) {
+ EffectDesc *effect = effects[i];
+ sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, -1, 0, 0,
+ audioSession, input);
+ status_t status = fx->initCheck();
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("addInputEffects(): failed to create Fx %s on source %d",
+ effect->mName, (int32_t)aliasSource);
+ // fx goes out of scope and strong ref on AudioEffect is released
+ continue;
+ }
+ for (size_t j = 0; j < effect->mParams.size(); j++) {
+ fx->setParameter(effect->mParams[j]);
+ }
+ ALOGV("addInputEffects(): added Fx %s on source: %d",
+ effect->mName, (int32_t)aliasSource);
+ inputDesc->mEffects.add(fx);
+ }
+ inputDesc->setProcessorEnabled(true);
+ }
+ return status;
+}
+
+
+status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ return status;
+ }
+ EffectVector *inputDesc = mInputs.valueAt(index);
+ inputDesc->mRefCount--;
+ ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 0) {
+ inputDesc->setProcessorEnabled(false);
+ delete inputDesc;
+ mInputs.removeItemsAt(index);
+ ALOGV("releaseInputEffects(): all effects released");
+ }
+ return status;
+}
+
+status_t AudioPolicyEffects::queryDefaultInputEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ size_t index;
+ for (index = 0; index < mInputs.size(); index++) {
+ if (mInputs.valueAt(index)->mSessionId == audioSession) {
+ break;
+ }
+ }
+ if (index == mInputs.size()) {
+ *count = 0;
+ return BAD_VALUE;
+ }
+ Vector< sp<AudioEffect> > effects = mInputs.valueAt(index)->mEffects;
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ effect_descriptor_t desc = effects[i]->descriptor();
+ if (i < *count) {
+ descriptors[i] = desc;
+ }
+ }
+ if (effects.size() > *count) {
+ status = NO_MEMORY;
+ }
+ *count = effects.size();
+ return status;
+}
+
+
+status_t AudioPolicyEffects::queryDefaultOutputSessionEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ size_t index;
+ for (index = 0; index < mOutputSessions.size(); index++) {
+ if (mOutputSessions.valueAt(index)->mSessionId == audioSession) {
+ break;
+ }
+ }
+ if (index == mOutputSessions.size()) {
+ *count = 0;
+ return BAD_VALUE;
+ }
+ Vector< sp<AudioEffect> > effects = mOutputSessions.valueAt(index)->mEffects;
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ effect_descriptor_t desc = effects[i]->descriptor();
+ if (i < *count) {
+ descriptors[i] = desc;
+ }
+ }
+ if (effects.size() > *count) {
+ status = NO_MEMORY;
+ }
+ *count = effects.size();
+ return status;
+}
+
+
+status_t AudioPolicyEffects::addOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ // create audio processors according to stream
+ // FIXME: should we have specific post processing settings for internal streams?
+ // default to media for now.
+ if (stream >= AUDIO_STREAM_PUBLIC_CNT) {
+ stream = AUDIO_STREAM_MUSIC;
+ }
+ ssize_t index = mOutputStreams.indexOfKey(stream);
+ if (index < 0) {
+ ALOGV("addOutputSessionEffects(): no output processing needed for this stream");
+ return NO_ERROR;
+ }
+
+ ssize_t idx = mOutputSessions.indexOfKey(audioSession);
+ EffectVector *procDesc;
+ if (idx < 0) {
+ procDesc = new EffectVector(audioSession);
+ mOutputSessions.add(audioSession, procDesc);
+ } else {
+ // EffectVector is existing and we just need to increase ref count
+ procDesc = mOutputSessions.valueAt(idx);
+ }
+ procDesc->mRefCount++;
+
+ ALOGV("addOutputSessionEffects(): session: %d, refCount: %d",
+ audioSession, procDesc->mRefCount);
+ if (procDesc->mRefCount == 1) {
+ Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects;
+ for (size_t i = 0; i < effects.size(); i++) {
+ EffectDesc *effect = effects[i];
+ sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, 0, 0, 0,
+ audioSession, output);
+ status_t status = fx->initCheck();
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGE("addOutputSessionEffects(): failed to create Fx %s on session %d",
+ effect->mName, audioSession);
+ // fx goes out of scope and strong ref on AudioEffect is released
+ continue;
+ }
+ ALOGV("addOutputSessionEffects(): added Fx %s on session: %d for stream: %d",
+ effect->mName, audioSession, (int32_t)stream);
+ procDesc->mEffects.add(fx);
+ }
+
+ procDesc->setProcessorEnabled(true);
+ }
+ return status;
+}
+
+status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+ (void) output; // argument not used for now
+ (void) stream; // argument not used for now
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mOutputSessions.indexOfKey(audioSession);
+ if (index < 0) {
+ ALOGV("releaseOutputSessionEffects: no output processing was attached to this stream");
+ return NO_ERROR;
+ }
+
+ EffectVector *procDesc = mOutputSessions.valueAt(index);
+ procDesc->mRefCount--;
+ ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d",
+ audioSession, procDesc->mRefCount);
+ if (procDesc->mRefCount == 0) {
+ procDesc->setProcessorEnabled(false);
+ procDesc->mEffects.clear();
+ delete procDesc;
+ mOutputSessions.removeItemsAt(index);
+ ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
+ audioSession);
+ }
+ return status;
+}
+
+
+void AudioPolicyEffects::EffectVector::setProcessorEnabled(bool enabled)
+{
+ for (size_t i = 0; i < mEffects.size(); i++) {
+ mEffects.itemAt(i)->setEnabled(enabled);
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+// Audio processing configuration
+// ----------------------------------------------------------------------------
+
+/*static*/ const char * const AudioPolicyEffects::kInputSourceNames[AUDIO_SOURCE_CNT -1] = {
+ MIC_SRC_TAG,
+ VOICE_UL_SRC_TAG,
+ VOICE_DL_SRC_TAG,
+ VOICE_CALL_SRC_TAG,
+ CAMCORDER_SRC_TAG,
+ VOICE_REC_SRC_TAG,
+ VOICE_COMM_SRC_TAG
+};
+
+// returns the audio_source_t enum corresponding to the input source name or
+// AUDIO_SOURCE_CNT is no match found
+/*static*/ audio_source_t AudioPolicyEffects::inputSourceNameToEnum(const char *name)
+{
+ int i;
+ for (i = AUDIO_SOURCE_MIC; i < AUDIO_SOURCE_CNT; i++) {
+ if (strcmp(name, kInputSourceNames[i - AUDIO_SOURCE_MIC]) == 0) {
+ ALOGV("inputSourceNameToEnum found source %s %d", name, i);
+ break;
+ }
+ }
+ return (audio_source_t)i;
+}
+
+const char *AudioPolicyEffects::kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1] = {
+ AUDIO_STREAM_DEFAULT_TAG,
+ AUDIO_STREAM_VOICE_CALL_TAG,
+ AUDIO_STREAM_SYSTEM_TAG,
+ AUDIO_STREAM_RING_TAG,
+ AUDIO_STREAM_MUSIC_TAG,
+ AUDIO_STREAM_ALARM_TAG,
+ AUDIO_STREAM_NOTIFICATION_TAG,
+ AUDIO_STREAM_BLUETOOTH_SCO_TAG,
+ AUDIO_STREAM_ENFORCED_AUDIBLE_TAG,
+ AUDIO_STREAM_DTMF_TAG,
+ AUDIO_STREAM_TTS_TAG
+};
+
+// returns the audio_stream_t enum corresponding to the output stream name or
+// AUDIO_STREAM_PUBLIC_CNT is no match found
+audio_stream_type_t AudioPolicyEffects::streamNameToEnum(const char *name)
+{
+ int i;
+ for (i = AUDIO_STREAM_DEFAULT; i < AUDIO_STREAM_PUBLIC_CNT; i++) {
+ if (strcmp(name, kStreamNames[i - AUDIO_STREAM_DEFAULT]) == 0) {
+ ALOGV("streamNameToEnum found stream %s %d", name, i);
+ break;
+ }
+ }
+ return (audio_stream_type_t)i;
+}
+
+// ----------------------------------------------------------------------------
+// Audio Effect Config parser
+// ----------------------------------------------------------------------------
+
+size_t AudioPolicyEffects::growParamSize(char *param,
+ size_t size,
+ size_t *curSize,
+ size_t *totSize)
+{
+ // *curSize is at least sizeof(effect_param_t) + 2 * sizeof(int)
+ size_t pos = ((*curSize - 1 ) / size + 1) * size;
+
+ if (pos + size > *totSize) {
+ while (pos + size > *totSize) {
+ *totSize += ((*totSize + 7) / 8) * 4;
+ }
+ param = (char *)realloc(param, *totSize);
+ }
+ *curSize = pos + size;
+ return pos;
+}
+
+size_t AudioPolicyEffects::readParamValue(cnode *node,
+ char *param,
+ size_t *curSize,
+ size_t *totSize)
+{
+ if (strncmp(node->name, SHORT_TAG, sizeof(SHORT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(short), curSize, totSize);
+ *(short *)((char *)param + pos) = (short)atoi(node->value);
+ ALOGV("readParamValue() reading short %d", *(short *)((char *)param + pos));
+ return sizeof(short);
+ } else if (strncmp(node->name, INT_TAG, sizeof(INT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(int), curSize, totSize);
+ *(int *)((char *)param + pos) = atoi(node->value);
+ ALOGV("readParamValue() reading int %d", *(int *)((char *)param + pos));
+ return sizeof(int);
+ } else if (strncmp(node->name, FLOAT_TAG, sizeof(FLOAT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(float), curSize, totSize);
+ *(float *)((char *)param + pos) = (float)atof(node->value);
+ ALOGV("readParamValue() reading float %f",*(float *)((char *)param + pos));
+ return sizeof(float);
+ } else if (strncmp(node->name, BOOL_TAG, sizeof(BOOL_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(bool), curSize, totSize);
+ if (strncmp(node->value, "false", strlen("false") + 1) == 0) {
+ *(bool *)((char *)param + pos) = false;
+ } else {
+ *(bool *)((char *)param + pos) = true;
+ }
+ ALOGV("readParamValue() reading bool %s",*(bool *)((char *)param + pos) ? "true" : "false");
+ return sizeof(bool);
+ } else if (strncmp(node->name, STRING_TAG, sizeof(STRING_TAG) + 1) == 0) {
+ size_t len = strnlen(node->value, EFFECT_STRING_LEN_MAX);
+ if (*curSize + len + 1 > *totSize) {
+ *totSize = *curSize + len + 1;
+ param = (char *)realloc(param, *totSize);
+ }
+ strncpy(param + *curSize, node->value, len);
+ *curSize += len;
+ param[*curSize] = '\0';
+ ALOGV("readParamValue() reading string %s", param + *curSize - len);
+ return len;
+ }
+ ALOGW("readParamValue() unknown param type %s", node->name);
+ return 0;
+}
+
+effect_param_t *AudioPolicyEffects::loadEffectParameter(cnode *root)
+{
+ cnode *param;
+ cnode *value;
+ size_t curSize = sizeof(effect_param_t);
+ size_t totSize = sizeof(effect_param_t) + 2 * sizeof(int);
+ effect_param_t *fx_param = (effect_param_t *)malloc(totSize);
+
+ param = config_find(root, PARAM_TAG);
+ value = config_find(root, VALUE_TAG);
+ if (param == NULL && value == NULL) {
+ // try to parse simple parameter form {int int}
+ param = root->first_child;
+ if (param != NULL) {
+ // Note: that a pair of random strings is read as 0 0
+ int *ptr = (int *)fx_param->data;
+ int *ptr2 = (int *)((char *)param + sizeof(effect_param_t));
+ ALOGW("loadEffectParameter() ptr %p ptr2 %p", ptr, ptr2);
+ *ptr++ = atoi(param->name);
+ *ptr = atoi(param->value);
+ fx_param->psize = sizeof(int);
+ fx_param->vsize = sizeof(int);
+ return fx_param;
+ }
+ }
+ if (param == NULL || value == NULL) {
+ ALOGW("loadEffectParameter() invalid parameter description %s", root->name);
+ goto error;
+ }
+
+ fx_param->psize = 0;
+ param = param->first_child;
+ while (param) {
+ ALOGV("loadEffectParameter() reading param of type %s", param->name);
+ size_t size = readParamValue(param, (char *)fx_param, &curSize, &totSize);
+ if (size == 0) {
+ goto error;
+ }
+ fx_param->psize += size;
+ param = param->next;
+ }
+
+ // align start of value field on 32 bit boundary
+ curSize = ((curSize - 1 ) / sizeof(int) + 1) * sizeof(int);
+
+ fx_param->vsize = 0;
+ value = value->first_child;
+ while (value) {
+ ALOGV("loadEffectParameter() reading value of type %s", value->name);
+ size_t size = readParamValue(value, (char *)fx_param, &curSize, &totSize);
+ if (size == 0) {
+ goto error;
+ }
+ fx_param->vsize += size;
+ value = value->next;
+ }
+
+ return fx_param;
+
+error:
+ delete fx_param;
+ return NULL;
+}
+
+void AudioPolicyEffects::loadEffectParameters(cnode *root, Vector <effect_param_t *>& params)
+{
+ cnode *node = root->first_child;
+ while (node) {
+ ALOGV("loadEffectParameters() loading param %s", node->name);
+ effect_param_t *param = loadEffectParameter(node);
+ if (param == NULL) {
+ node = node->next;
+ continue;
+ }
+ params.add(param);
+ node = node->next;
+ }
+}
+
+
+AudioPolicyEffects::EffectDescVector *AudioPolicyEffects::loadEffectConfig(
+ cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = root->first_child;
+ if (node == NULL) {
+ ALOGW("loadInputSource() empty element %s", root->name);
+ return NULL;
+ }
+ EffectDescVector *desc = new EffectDescVector();
+ while (node) {
+ size_t i;
+ for (i = 0; i < effects.size(); i++) {
+ if (strncmp(effects[i]->mName, node->name, EFFECT_STRING_LEN_MAX) == 0) {
+ ALOGV("loadEffectConfig() found effect %s in list", node->name);
+ break;
+ }
+ }
+ if (i == effects.size()) {
+ ALOGV("loadEffectConfig() effect %s not in list", node->name);
+ node = node->next;
+ continue;
+ }
+ EffectDesc *effect = new EffectDesc(*effects[i]); // deep copy
+ loadEffectParameters(node, effect->mParams);
+ ALOGV("loadEffectConfig() adding effect %s uuid %08x",
+ effect->mName, effect->mUuid.timeLow);
+ desc->mEffects.add(effect);
+ node = node->next;
+ }
+ if (desc->mEffects.size() == 0) {
+ ALOGW("loadEffectConfig() no valid effects found in config %s", root->name);
+ delete desc;
+ return NULL;
+ }
+ return desc;
+}
+
+status_t AudioPolicyEffects::loadInputEffectConfigurations(cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, PREPROCESSING_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ audio_source_t source = inputSourceNameToEnum(node->name);
+ if (source == AUDIO_SOURCE_CNT) {
+ ALOGW("loadInputSources() invalid input source %s", node->name);
+ node = node->next;
+ continue;
+ }
+ ALOGV("loadInputSources() loading input source %s", node->name);
+ EffectDescVector *desc = loadEffectConfig(node, effects);
+ if (desc == NULL) {
+ node = node->next;
+ continue;
+ }
+ mInputSources.add(source, desc);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadStreamEffectConfigurations(cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, OUTPUT_SESSION_PROCESSING_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ audio_stream_type_t stream = streamNameToEnum(node->name);
+ if (stream == AUDIO_STREAM_PUBLIC_CNT) {
+ ALOGW("loadStreamEffectConfigurations() invalid output stream %s", node->name);
+ node = node->next;
+ continue;
+ }
+ ALOGV("loadStreamEffectConfigurations() loading output stream %s", node->name);
+ EffectDescVector *desc = loadEffectConfig(node, effects);
+ if (desc == NULL) {
+ node = node->next;
+ continue;
+ }
+ mOutputStreams.add(stream, desc);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+AudioPolicyEffects::EffectDesc *AudioPolicyEffects::loadEffect(cnode *root)
+{
+ cnode *node = config_find(root, UUID_TAG);
+ if (node == NULL) {
+ return NULL;
+ }
+ effect_uuid_t uuid;
+ if (AudioEffect::stringToGuid(node->value, &uuid) != NO_ERROR) {
+ ALOGW("loadEffect() invalid uuid %s", node->value);
+ return NULL;
+ }
+ return new EffectDesc(root->name, uuid);
+}
+
+status_t AudioPolicyEffects::loadEffects(cnode *root, Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, EFFECTS_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ ALOGV("loadEffects() loading effect %s", node->name);
+ EffectDesc *effect = loadEffect(node);
+ if (effect == NULL) {
+ node = node->next;
+ continue;
+ }
+ effects.add(effect);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadAudioEffectConfig(const char *path)
+{
+ cnode *root;
+ char *data;
+
+ data = (char *)load_file(path, NULL);
+ if (data == NULL) {
+ return -ENODEV;
+ }
+ root = config_node("", "");
+ config_load(root, data);
+
+ Vector <EffectDesc *> effects;
+ loadEffects(root, effects);
+ loadInputEffectConfigurations(root, effects);
+ loadStreamEffectConfigurations(root, effects);
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ delete effects[i];
+ }
+
+ config_free(root);
+ free(root);
+ free(data);
+
+ return NO_ERROR;
+}
+
+
+}; // namespace android