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authorMarco Nelissen <marcone@google.com>2014-10-20 13:15:38 -0700
committerMarco Nelissen <marcone@google.com>2014-10-20 13:15:38 -0700
commitac302143551a8b964f026385a524dda9ff8ea5ba (patch)
tree7c32fc205e52cb690abd0e7bbe46c749eac38b48 /services
parent22bc10a347569a0ab2980c24783e31aba4d7414d (diff)
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Fix the fix
We need to clear the buffer a little more often. Bug: 18023017 Change-Id: If8a522b9133a4269e2435af8958f6ced322e71e9
Diffstat (limited to 'services')
-rw-r--r--services/audioflinger/Threads.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index fa20752..e443476 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -3670,11 +3670,13 @@ track_is_ready: ;
if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
mEffectBufferValid = true;
+ }
+
+ if (mEffectBufferValid) {
// as long as there are effects we should clear the effects buffer, to avoid
// passing a non-clean buffer to the effect chain
memset(mEffectBuffer, 0, mEffectBufferSize);
}
-
// sink or mix buffer must be cleared if all tracks are connected to an
// effect chain as in this case the mixer will not write to the sink or mix buffer
// and track effects will accumulate into it