diff options
Diffstat (limited to 'services')
-rw-r--r-- | services/audioflinger/Threads.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp index 4f1c01d..3d657b3 100644 --- a/services/audioflinger/Threads.cpp +++ b/services/audioflinger/Threads.cpp @@ -135,12 +135,12 @@ static const int kPriorityFastMixer = 3; // IAudioFlinger::createTrack() reports back to client the total size of shared memory area // for the track. The client then sub-divides this into smaller buffers for its use. -// Currently the client uses double-buffering by default, but doesn't tell us about that. -// So for now we just assume that client is double-buffered. -// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or -// N-buffering, so AudioFlinger could allocate the right amount of memory. +// Currently the client uses N-buffering by default, but doesn't tell us about the value of N. +// So for now we just assume that client is double-buffered for fast tracks. +// FIXME It would be better for client to tell AudioFlinger the value of N, +// so AudioFlinger could allocate the right amount of memory. // See the client's minBufCount and mNotificationFramesAct calculations for details. -static const int kFastTrackMultiplier = 1; +static const int kFastTrackMultiplier = 2; // ---------------------------------------------------------------------------- @@ -1210,7 +1210,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac ( (tid != -1) && ((frameCount == 0) || - (frameCount >= (mFrameCount * kFastTrackMultiplier))) + (frameCount >= mFrameCount)) ) ) && // PCM data @@ -4687,7 +4687,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR ( (tid != -1) && ((frameCount == 0) || - (frameCount >= (mFrameCount * kFastTrackMultiplier))) + (frameCount >= mFrameCount)) ) && // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format) // mono or stereo |