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author | Chet Haase <chet@google.com> | 2014-12-01 06:57:15 -0800 |
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committer | Chet Haase <chet@google.com> | 2014-12-01 06:57:15 -0800 |
commit | 5a25e5bae223bbee56dab75e36d1d947c8c3cb11 (patch) | |
tree | fe295074f29a0da4763137e87a395a13cea51715 /core/java/android/ddm | |
parent | df84cb90df6f4a98c853dd61e858f62a584cdac5 (diff) | |
download | frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.zip frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.tar.gz frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.tar.bz2 |
Zero duration animations snap to end value when started
A recent change to seeking behavior altered the logic of
setCurrentPlayTime() (which is called when animations are first
started) to set the current animated fraction to 0 for 0-duration
animations. This fix ensures that 0-duration animations snap to
their end value (fraction == 1) instead, matching the behavior
prior to the seeking fix.
Issue #18542543 Animations with 0 duration stay in initial state when calling setCurrentPlayTime(0)
Change-Id: I9916d962cf46453a9e3e1207f58baf16f4a5830a
Diffstat (limited to 'core/java/android/ddm')
0 files changed, 0 insertions, 0 deletions