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authorJohn Reck <jreck@google.com>2014-06-03 15:53:15 -0700
committerJohn Reck <jreck@google.com>2014-06-04 12:21:26 -0700
commite4267ea4f20740c37c01bfb6aefcf61fddc4566a (patch)
tree0d00c8bff43f8b0cbe4284e51299f5ca128c83c3 /core/java/android/view/HardwareLayer.java
parent79c7de77a7da9cbcb9428ab6203987feb35a427f (diff)
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Even FASTER damage calculations!
* Now with more native! * Less matrix math thanks to bulk-property-update support! * Zero JNI on the View.damageInParent() path! * Fully aware of RT-driven animators! * Likely full of new and exciting bugs! * But it also fixes at least 1 existing invalidate bug! Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
Diffstat (limited to 'core/java/android/view/HardwareLayer.java')
-rw-r--r--core/java/android/view/HardwareLayer.java2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/java/android/view/HardwareLayer.java b/core/java/android/view/HardwareLayer.java
index 6acb134..b5b9199 100644
--- a/core/java/android/view/HardwareLayer.java
+++ b/core/java/android/view/HardwareLayer.java
@@ -217,8 +217,6 @@ final class HardwareLayer {
private static native void nUpdateRenderLayer(long layerUpdater, long displayList,
int left, int top, int right, int bottom);
- private static native boolean nFlushChanges(long layerUpdater);
-
private static native long nGetLayer(long layerUpdater);
private static native int nGetTexName(long layerUpdater);
}