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author | Chet Haase <chet@google.com> | 2010-07-29 10:33:47 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2010-07-29 10:33:47 -0700 |
commit | 8cde663511bf9bf283d43e7480eb526cd3c4b0ae (patch) | |
tree | f69e1050501d7a368bb8d014971ec9d9b13c52fb /core | |
parent | a5253899eafe53f8a42d1e74ebd9d7e3868783fe (diff) | |
parent | 3b69b6f0be85d1f97c1e6824cf986777ba4e5d00 (diff) | |
download | frameworks_base-8cde663511bf9bf283d43e7480eb526cd3c4b0ae.zip frameworks_base-8cde663511bf9bf283d43e7480eb526cd3c4b0ae.tar.gz frameworks_base-8cde663511bf9bf283d43e7480eb526cd3c4b0ae.tar.bz2 |
Merge "Make the new android.animation package public"
Diffstat (limited to 'core')
-rw-r--r-- | core/java/android/animation/Keyframe.java | 11 | ||||
-rw-r--r-- | core/java/android/animation/Sequencer.java | 12 | ||||
-rw-r--r-- | core/java/android/animation/package.html | 3 | ||||
-rw-r--r-- | core/java/android/view/animation/AnimationUtils.java | 1 |
4 files changed, 13 insertions, 14 deletions
diff --git a/core/java/android/animation/Keyframe.java b/core/java/android/animation/Keyframe.java index 0f39635..e2800b3 100644 --- a/core/java/android/animation/Keyframe.java +++ b/core/java/android/animation/Keyframe.java @@ -19,7 +19,7 @@ package android.animation; import android.view.animation.Interpolator; /** - * This class represents timea time/value pair for an animation. The Keyframe class is used + * This class holds a time/value pair for an animation. The Keyframe class is used * by {@link Animator} to define the values that the animation target will have over the course * of the animation. As the time proceeds from one keyframe to the other, the value of the * target object will animate between the value at the previous keyframe and the value at the @@ -144,7 +144,7 @@ public class Keyframe { /** * Sets the value for this Keyframe. * - * @param The value for this Keyframe. + * @param value value for this Keyframe. */ public void setValue(Object value) { mValue = value; @@ -163,7 +163,7 @@ public class Keyframe { /** * Sets the time for this keyframe, as a fraction of the overall animation duration. * - * @param The time associated with this keyframe, as a fraction of the overall animation + * @param fraction time associated with this keyframe, as a fraction of the overall animation * duration. This should be a value between 0 and 1. */ public void setFraction(float fraction) { @@ -192,9 +192,8 @@ public class Keyframe { /** * Gets the type of keyframe. This information is used by Animator to determine the type of - * {@linke TypeEvaluator} to use when calculating values between keyframes. The type is based - * on the type of Keyframe created. For example, {@link IntKeyframe} returns a value of - * <code>int.class</code>. This superclass returns a value of <code>Object.class</code>. + * {@link TypeEvaluator} to use when calculating values between keyframes. The type is based + * on the type of Keyframe created. * * @return The type of the value stored in the Keyframe. */ diff --git a/core/java/android/animation/Sequencer.java b/core/java/android/animation/Sequencer.java index c283e0f..84dbcc1 100644 --- a/core/java/android/animation/Sequencer.java +++ b/core/java/android/animation/Sequencer.java @@ -29,10 +29,10 @@ import java.util.HashMap; * can be set up to play together, in sequence, or after a specified delay. * * <p>There are two different approaches to adding animations to a <code>Sequencer</code>: - * either the {@link Sequencer#playTogether(Animatable...) playTogether()} or - * {@link Sequencer#playSequentially(Animatable...) playSequentially()} methods can be called to add + * either the {@link Sequencer#playTogether(Animatable[]) playTogether()} or + * {@link Sequencer#playSequentially(Animatable[]) playSequentially()} methods can be called to add * a set of animations all at once, or the {@link Sequencer#play(Animatable)} can be - * used in conjunction with methods in the {@link myandroid.animation.Sequencer.Builder Builder} + * used in conjunction with methods in the {@link android.animation.Sequencer.Builder Builder} * class to add animations * one by one.</p> * @@ -46,7 +46,7 @@ import java.util.HashMap; public final class Sequencer extends Animatable { /** - * Tracks aniamtions currently being played, so that we know what to + * Tracks animations currently being played, so that we know what to * cancel or end when cancel() or end() is called on this Sequencer */ private final ArrayList<Animatable> mPlayingSet = new ArrayList<Animatable>(); @@ -577,8 +577,8 @@ public final class Sequencer extends Animatable { * intention of the <code>Builder</code> methods, along with the {@link * Sequencer#play(Animatable) play()} method of <code>Sequencer</code> is to make it possible to * express the dependency relationships of animations in a natural way. Developers can also use - * the {@link Sequencer#playTogether(Animatable...) playTogether()} and {@link - * Sequencer#playSequentially(Animatable...) playSequentially()} methods if these suit the need, + * the {@link Sequencer#playTogether(Animatable[]) playTogether()} and {@link + * Sequencer#playSequentially(Animatable[]) playSequentially()} methods if these suit the need, * but it might be easier in some situations to express the sequence of animations in pairs. * <p/> * <p>The <code>Builder</code> object cannot be constructed directly, but is rather constructed diff --git a/core/java/android/animation/package.html b/core/java/android/animation/package.html index 1c9bf9d..b66669b 100644 --- a/core/java/android/animation/package.html +++ b/core/java/android/animation/package.html @@ -1,5 +1,6 @@ <html> <body> - {@hide} +Provides classes for animating values over time, and setting those values on target +objects. </body> </html> diff --git a/core/java/android/view/animation/AnimationUtils.java b/core/java/android/view/animation/AnimationUtils.java index bfc30a5..8e4cf67 100644 --- a/core/java/android/view/animation/AnimationUtils.java +++ b/core/java/android/view/animation/AnimationUtils.java @@ -99,7 +99,6 @@ public class AnimationUtils { * @param id The resource id of the animation to load * @return The animation object reference by the specified id * @throws NotFoundException when the animation cannot be loaded - * @hide */ public static Animatable loadAnimator(Context context, int id) throws NotFoundException { |