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author | Michael Wright <michaelwr@google.com> | 2013-09-07 02:04:20 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-09-07 02:04:20 +0000 |
commit | 7b4f60deb2819496733c0c85c57c6236900fe0c2 (patch) | |
tree | a0e3b0505353f9751b75b961a81938a55fe3be4e /data/keyboards | |
parent | 23a5f44c5a306b4a70821722a697da55cc3c5db8 (diff) | |
parent | 4567e40eb04589d211af82f2dcb16cb3955c605e (diff) | |
download | frameworks_base-7b4f60deb2819496733c0c85c57c6236900fe0c2.zip frameworks_base-7b4f60deb2819496733c0c85c57c6236900fe0c2.tar.gz frameworks_base-7b4f60deb2819496733c0c85c57c6236900fe0c2.tar.bz2 |
Merge "Special case game controller fallback keys for Japan" into klp-dev
Diffstat (limited to 'data/keyboards')
-rw-r--r-- | data/keyboards/Generic.kcm | 126 |
1 files changed, 1 insertions, 125 deletions
diff --git a/data/keyboards/Generic.kcm b/data/keyboards/Generic.kcm index 01d22ee..695a74f 100644 --- a/data/keyboards/Generic.kcm +++ b/data/keyboards/Generic.kcm @@ -477,128 +477,4 @@ key ESCAPE { ctrl: fallback MENU } -### Gamepad buttons ### - -key BUTTON_A { - base: fallback DPAD_CENTER -} - -key BUTTON_B { - base: fallback BACK -} - -key BUTTON_C { - base: fallback DPAD_CENTER -} - -key BUTTON_X { - base: fallback DPAD_CENTER -} - -key BUTTON_Y { - base: fallback BACK -} - -key BUTTON_Z { - base: fallback DPAD_CENTER -} - -key BUTTON_L1 { - base: none -} - -key BUTTON_R1 { - base: none -} - -key BUTTON_L2 { - base: none -} - -key BUTTON_R2 { - base: none -} - -key BUTTON_THUMBL { - base: fallback DPAD_CENTER -} - -key BUTTON_THUMBR { - base: fallback DPAD_CENTER -} - -key BUTTON_START { - base: fallback DPAD_CENTER -} - -key BUTTON_SELECT { - base: fallback MENU -} - -key BUTTON_MODE { - base: fallback MENU -} - -key BUTTON_1 { - base: fallback DPAD_CENTER -} - -key BUTTON_2 { - base: fallback DPAD_CENTER -} - -key BUTTON_3 { - base: fallback DPAD_CENTER -} - -key BUTTON_4 { - base: fallback DPAD_CENTER -} - -key BUTTON_5 { - base: fallback DPAD_CENTER -} - -key BUTTON_6 { - base: fallback DPAD_CENTER -} - -key BUTTON_7 { - base: fallback DPAD_CENTER -} - -key BUTTON_8 { - base: fallback DPAD_CENTER -} - -key BUTTON_9 { - base: fallback DPAD_CENTER -} - -key BUTTON_10 { - base: fallback DPAD_CENTER -} - -key BUTTON_11 { - base: fallback DPAD_CENTER -} - -key BUTTON_12 { - base: fallback DPAD_CENTER -} - -key BUTTON_13 { - base: fallback DPAD_CENTER -} - -key BUTTON_14 { - base: fallback DPAD_CENTER -} - -key BUTTON_15 { - base: fallback DPAD_CENTER -} - -key BUTTON_16 { - base: fallback DPAD_CENTER -} +### Gamepad buttons are handled by the view root ### |