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authorDavid Friedman <dmail@google.com>2014-09-18 18:24:49 -0700
committerDavid Friedman <dmail@google.com>2014-09-22 10:24:41 -0700
commit8dcf1c32299e2c1c58c053925c572d58f2a74ee9 (patch)
treebee6e2ecd749fe9aa58306728acdb68fe3070b49 /docs/html/preview
parentfc95c477835f86d99cf8c7ce5c1dd098fa42e69c (diff)
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Fixes two typos, one in each file.
Change-Id: I5f4a9100d20f8ad50052d63dc106a030ac75b1b0
Diffstat (limited to 'docs/html/preview')
-rw-r--r--docs/html/preview/api-overview.jd2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/html/preview/api-overview.jd b/docs/html/preview/api-overview.jd
index beea0ca..87185b1 100644
--- a/docs/html/preview/api-overview.jd
+++ b/docs/html/preview/api-overview.jd
@@ -408,7 +408,7 @@ ES 3.1. Key new functionality provided in OpenGL ES 3.1 includes:</p>
<p>The Java interface for OpenGL ES 3.1 on Android is provided with {@code GLES31}. When
using OpenGL ES 3.1, be sure that you declare it in your manifest file with the
<a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a>
-tag and the {@code android:glEsVversion} attribute. For example:</p>
+tag and the {@code android:glEsVersion} attribute. For example:</p>
<pre>
&lt;manifest&gt;