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author | Tim Murray <timmurray@google.com> | 2013-03-27 21:31:28 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-03-27 21:31:28 +0000 |
commit | 275812c2bb09a82efd7ea8d90b57c99ff51eab0a (patch) | |
tree | 88c1ed93480d5ef5631041c1b6ee970aacb3a88e /graphics/java/android/renderscript/Font.java | |
parent | d72f932b8cbf461ebb79c249ce92b9b811122190 (diff) | |
download | frameworks_base-275812c2bb09a82efd7ea8d90b57c99ff51eab0a.zip frameworks_base-275812c2bb09a82efd7ea8d90b57c99ff51eab0a.tar.gz frameworks_base-275812c2bb09a82efd7ea8d90b57c99ff51eab0a.tar.bz2 |
Revert "Remove all public mention of RS graphics from docs."
This reverts commit d72f932b8cbf461ebb79c249ce92b9b811122190
Change-Id: I056b13d0b2beb508e4215bc0d289cf3e76a3a986
Diffstat (limited to 'graphics/java/android/renderscript/Font.java')
-rw-r--r-- | graphics/java/android/renderscript/Font.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/graphics/java/android/renderscript/Font.java b/graphics/java/android/renderscript/Font.java index 1a8d5bf..8a49abb 100644 --- a/graphics/java/android/renderscript/Font.java +++ b/graphics/java/android/renderscript/Font.java @@ -30,9 +30,8 @@ import android.util.Log; import android.util.TypedValue; /** - * @hide * @deprecated in API 16 - * <p>This class gives users a simple way to draw hardware accelerated text. + * <p>This class gives users a simple way to draw hardware accelerated text. * Internally, the glyphs are rendered using the Freetype library and an internal cache of * rendered glyph bitmaps is maintained. Each font object represents a combination of a typeface, * and point size. You can create multiple font objects to represent styles such as bold or italic text, @@ -44,7 +43,7 @@ import android.util.TypedValue; * render large batches of text in sequence. It is also more efficient to render multiple * characters at once instead of one by one to improve draw call batching.</p> * <p>Font color and transparency are not part of the font object and you can freely modify - * them in the script to suit the user's rendering needs. Font colors work as a state machine. + * them in the script to suit the user's rendering needs. Font colors work as a state machine. * Every new call to draw text uses the last color set in the script.</p> **/ public class Font extends BaseObj { |