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authorMathias Agopian <mathias@google.com>2012-03-07 19:36:08 -0800
committerMathias Agopian <mathias@google.com>2012-03-07 19:36:08 -0800
commit8c79817dc6459baa2c79db88e3c3e4d5c07d6a61 (patch)
treed7e4dfcc8a7851d5851750989664ec81ca620d6d /include/gui
parent08965ec67ada98f63f8ac879cc44c8b0e7ff046d (diff)
downloadframeworks_base-8c79817dc6459baa2c79db88e3c3e4d5c07d6a61.zip
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remove files that moved to frameworks/native
Change-Id: I140d291e520097b1148930f736823650e08488f7
Diffstat (limited to 'include/gui')
-rw-r--r--include/gui/BitTube.h54
-rw-r--r--include/gui/BufferQueue.h426
-rw-r--r--include/gui/DisplayEventReceiver.h123
-rw-r--r--include/gui/IDisplayEventConnection.h73
-rw-r--r--include/gui/IGraphicBufferAlloc.h58
-rw-r--r--include/gui/ISensorEventConnection.h57
-rw-r--r--include/gui/ISensorServer.h57
-rw-r--r--include/gui/ISurface.h64
-rw-r--r--include/gui/ISurfaceComposer.h174
-rw-r--r--include/gui/ISurfaceComposerClient.h84
-rw-r--r--include/gui/ISurfaceTexture.h146
-rw-r--r--include/gui/Sensor.h95
-rw-r--r--include/gui/SensorEventQueue.h82
-rw-r--r--include/gui/SensorManager.h75
-rw-r--r--include/gui/Surface.h175
-rw-r--r--include/gui/SurfaceComposerClient.h177
-rw-r--r--include/gui/SurfaceTexture.h275
-rw-r--r--include/gui/SurfaceTextureClient.h165
18 files changed, 0 insertions, 2360 deletions
diff --git a/include/gui/BitTube.h b/include/gui/BitTube.h
deleted file mode 100644
index 76389a0..0000000
--- a/include/gui/BitTube.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SENSOR_CHANNEL_H
-#define ANDROID_GUI_SENSOR_CHANNEL_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-
-namespace android {
-// ----------------------------------------------------------------------------
-class Parcel;
-
-class BitTube : public RefBase
-{
-public:
-
- BitTube();
- BitTube(const Parcel& data);
- virtual ~BitTube();
-
- status_t initCheck() const;
- int getFd() const;
- ssize_t write(void const* vaddr, size_t size);
- ssize_t read(void* vaddr, size_t size);
-
- status_t writeToParcel(Parcel* reply) const;
-
-private:
- int mSendFd;
- mutable int mReceiveFd;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_SENSOR_CHANNEL_H
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
deleted file mode 100644
index 8c21a28..0000000
--- a/include/gui/BufferQueue.h
+++ /dev/null
@@ -1,426 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_BUFFERQUEUE_H
-#define ANDROID_GUI_BUFFERQUEUE_H
-
-#include <EGL/egl.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/ISurfaceTexture.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class BufferQueue : public BnSurfaceTexture {
-public:
- enum { MIN_UNDEQUEUED_BUFFERS = 2 };
- enum {
- MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
- MIN_SYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS
- };
- enum { NUM_BUFFER_SLOTS = 32 };
- enum { NO_CONNECTED_API = 0 };
- enum { INVALID_BUFFER_SLOT = -1 };
-
- struct FrameAvailableListener : public virtual RefBase {
- // onFrameAvailable() is called from queueBuffer() each time an
- // additional frame becomes available for consumption. This means that
- // frames that are queued while in asynchronous mode only trigger the
- // callback if no previous frames are pending. Frames queued while in
- // synchronous mode always trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
- };
-
- // BufferQueue manages a pool of gralloc memory slots to be used
- // by producers and consumers.
- // allowSynchronousMode specifies whether or not synchronous mode can be
- // enabled.
- BufferQueue(bool allowSynchronousMode = true);
- virtual ~BufferQueue();
-
- virtual int query(int what, int* value);
-
- // setBufferCount updates the number of available buffer slots. After
- // calling this all buffer slots are both unallocated and owned by the
- // BufferQueue object (i.e. they are not owned by the client).
- virtual status_t setBufferCount(int bufferCount);
-
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-
- // dequeueBuffer gets the next buffer slot index for the client to use. If a
- // buffer slot is available then that slot index is written to the location
- // pointed to by the buf argument and a status of OK is returned. If no
- // slot is available then a status of -EBUSY is returned and buf is
- // unmodified.
- // The width and height parameters must be no greater than the minimum of
- // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
- // An error due to invalid dimensions might not be reported until
- // updateTexImage() is called.
- virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
- uint32_t format, uint32_t usage);
-
- // queueBuffer returns a filled buffer to the BufferQueue. In addition, a
- // timestamp must be provided for the buffer. The timestamp is in
- // nanoseconds, and must be monotonically increasing. Its other semantics
- // (zero point, etc) are client-dependent and should be documented by the
- // client.
- virtual status_t queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
- virtual void cancelBuffer(int buf);
- virtual status_t setCrop(const Rect& reg);
- virtual status_t setTransform(uint32_t transform);
- virtual status_t setScalingMode(int mode);
-
- // setSynchronousMode set whether dequeueBuffer is synchronous or
- // asynchronous. In synchronous mode, dequeueBuffer blocks until
- // a buffer is available, the currently bound buffer can be dequeued and
- // queued buffers will be retired in order.
- // The default mode is asynchronous.
- virtual status_t setSynchronousMode(bool enabled);
-
- // connect attempts to connect a producer client API to the BufferQueue.
- // This must be called before any other ISurfaceTexture methods are called
- // except for getAllocator.
- //
- // This method will fail if the connect was previously called on the
- // BufferQueue and no corresponding disconnect call was made.
- virtual status_t connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
-
- // disconnect attempts to disconnect a producer client API from the
- // BufferQueue. Calling this method will cause any subsequent calls to other
- // ISurfaceTexture methods to fail except for getAllocator and connect.
- // Successfully calling connect after this will allow the other methods to
- // succeed again.
- //
- // This method will fail if the the BufferQueue is not currently
- // connected to the specified client API.
- virtual status_t disconnect(int api);
-
- // dump our state in a String
- virtual void dump(String8& result) const;
- virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
-
- // public facing structure for BufferSlot
- struct BufferItem {
-
- BufferItem()
- :
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mFrameNumber(0),
- mBuf(INVALID_BUFFER_SLOT) {
- mCrop.makeInvalid();
- }
- // mGraphicBuffer points to the buffer allocated for this slot or is NULL
- // if no buffer has been allocated.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mCrop is the current crop rectangle for this buffer slot. This gets
- // set to mNextCrop each time queueBuffer gets called for this buffer.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot. This
- // gets set to mNextTransform each time queueBuffer gets called for this
- // slot.
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot. This
- // gets set to mNextScalingMode each time queueBuffer gets called for
- // this slot.
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued.
- int64_t mTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // buf is the slot index of this buffer
- int mBuf;
-
- };
-
- // The following public functions is the consumer facing interface
-
- // acquire consumes a buffer by transferring its ownership to a consumer.
- // buffer contains the GraphicBuffer and its corresponding information.
- // buffer.mGraphicsBuffer will be NULL when the buffer has been already
- // acquired by the consumer.
-
- status_t acquire(BufferItem *buffer);
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // BufferQueue pending a fence sync.
- status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
-
- // consumerDisconnect disconnects a consumer from the BufferQueue. All
- // buffers will be freed.
- status_t consumerDisconnect();
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // requestBuffers when a with and height of zero is requested.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setBufferCountServer set the buffer count. If the client has requested
- // a buffer count using setBufferCount, the server-buffer count will
- // take effect once the client sets the count back to zero.
- status_t setBufferCountServer(int bufferCount);
-
- // isSynchronousMode returns whether the SurfaceTexture is currently in
- // synchronous mode.
- bool isSynchronousMode() const;
-
- // setConsumerName sets the name used in logging
- void setConsumerName(const String8& name);
-
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
- void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
-
-
-private:
- // freeBufferLocked frees the resources (both GraphicBuffer and EGLImage)
- // for the given slot.
- void freeBufferLocked(int index);
-
- // freeAllBuffersLocked frees the resources (both GraphicBuffer and
- // EGLImage) for all slots.
- void freeAllBuffersLocked();
-
- // freeAllBuffersExceptHeadLocked frees the resources (both GraphicBuffer
- // and EGLImage) for all slots except the head of mQueue
- void freeAllBuffersExceptHeadLocked();
-
- // drainQueueLocked drains the buffer queue if we're in synchronous mode
- // returns immediately otherwise. It returns NO_INIT if the BufferQueue
- // became abandoned or disconnected during this call.
- status_t drainQueueLocked();
-
- // drainQueueAndFreeBuffersLocked drains the buffer queue if we're in
- // synchronous mode and free all buffers. In asynchronous mode, all buffers
- // are freed except the current buffer.
- status_t drainQueueAndFreeBuffersLocked();
-
- status_t setBufferCountServerLocked(int bufferCount);
-
- struct BufferSlot {
-
- BufferSlot()
- : mEglDisplay(EGL_NO_DISPLAY),
- mBufferState(BufferSlot::FREE),
- mRequestBufferCalled(false),
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mFrameNumber(0),
- mFence(EGL_NO_SYNC_KHR),
- mAcquireCalled(false) {
- mCrop.makeInvalid();
- }
-
- // mGraphicBuffer points to the buffer allocated for this slot or is NULL
- // if no buffer has been allocated.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mEglDisplay is the EGLDisplay used to create mEglImage.
- EGLDisplay mEglDisplay;
-
- // BufferState represents the different states in which a buffer slot
- // can be.
- enum BufferState {
- // FREE indicates that the buffer is not currently being used and
- // will not be used in the future until it gets dequeued and
- // subsequently queued by the client.
- // aka "owned by BufferQueue, ready to be dequeued"
- FREE = 0,
-
- // DEQUEUED indicates that the buffer has been dequeued by the
- // client, but has not yet been queued or canceled. The buffer is
- // considered 'owned' by the client, and the server should not use
- // it for anything.
- //
- // Note that when in synchronous-mode (mSynchronousMode == true),
- // the buffer that's currently attached to the texture may be
- // dequeued by the client. That means that the current buffer can
- // be in either the DEQUEUED or QUEUED state. In asynchronous mode,
- // however, the current buffer is always in the QUEUED state.
- // aka "owned by producer, ready to be queued"
- DEQUEUED = 1,
-
- // QUEUED indicates that the buffer has been queued by the client,
- // and has not since been made available for the client to dequeue.
- // Attaching the buffer to the texture does NOT transition the
- // buffer away from the QUEUED state. However, in Synchronous mode
- // the current buffer may be dequeued by the client under some
- // circumstances. See the note about the current buffer in the
- // documentation for DEQUEUED.
- // aka "owned by BufferQueue, ready to be acquired"
- QUEUED = 2,
-
- // aka "owned by consumer, ready to be released"
- ACQUIRED = 3
- };
-
- // mBufferState is the current state of this buffer slot.
- BufferState mBufferState;
-
- // mRequestBufferCalled is used for validating that the client did
- // call requestBuffer() when told to do so. Technically this is not
- // needed but useful for debugging and catching client bugs.
- bool mRequestBufferCalled;
-
- // mCrop is the current crop rectangle for this buffer slot. This gets
- // set to mNextCrop each time queueBuffer gets called for this buffer.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot. This
- // gets set to mNextTransform each time queueBuffer gets called for this
- // slot.
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot. This
- // gets set to mNextScalingMode each time queueBuffer gets called for
- // this slot.
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued.
- int64_t mTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // mFence is the EGL sync object that must signal before the buffer
- // associated with this buffer slot may be dequeued. It is initialized
- // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
- // on a compile-time option) set to a new sync object in updateTexImage.
- EGLSyncKHR mFence;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
- };
-
- // mSlots is the array of buffer slots that must be mirrored on the client
- // side. This allows buffer ownership to be transferred between the client
- // and server without sending a GraphicBuffer over binder. The entire array
- // is initialized to NULL at construction time, and buffers are allocated
- // for a slot when requestBuffer is called with that slot's index.
- BufferSlot mSlots[NUM_BUFFER_SLOTS];
-
- // mDefaultWidth holds the default width of allocated buffers. It is used
- // in requestBuffers() if a width and height of zero is specified.
- uint32_t mDefaultWidth;
-
- // mDefaultHeight holds the default height of allocated buffers. It is used
- // in requestBuffers() if a width and height of zero is specified.
- uint32_t mDefaultHeight;
-
- // mPixelFormat holds the pixel format of allocated buffers. It is used
- // in requestBuffers() if a format of zero is specified.
- uint32_t mPixelFormat;
-
- // mBufferCount is the number of buffer slots that the client and server
- // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
- // by calling setBufferCount or setBufferCountServer
- int mBufferCount;
-
- // mClientBufferCount is the number of buffer slots requested by the client.
- // The default is zero, which means the client doesn't care how many buffers
- // there is.
- int mClientBufferCount;
-
- // mServerBufferCount buffer count requested by the server-side
- int mServerBufferCount;
-
- // mNextCrop is the crop rectangle that will be used for the next buffer
- // that gets queued. It is set by calling setCrop.
- Rect mNextCrop;
-
- // mNextTransform is the transform identifier that will be used for the next
- // buffer that gets queued. It is set by calling setTransform.
- uint32_t mNextTransform;
-
- // mNextScalingMode is the scaling mode that will be used for the next
- // buffers that get queued. It is set by calling setScalingMode.
- int mNextScalingMode;
-
- // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
- // allocate new GraphicBuffer objects.
- sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
-
- // mFrameAvailableListener is the listener object that will be called when a
- // new frame becomes available. If it is not NULL it will be called from
- // queueBuffer.
- sp<FrameAvailableListener> mFrameAvailableListener;
-
- // mSynchronousMode whether we're in synchronous mode or not
- bool mSynchronousMode;
-
- // mAllowSynchronousMode whether we allow synchronous mode or not
- const bool mAllowSynchronousMode;
-
- // mConnectedApi indicates the API that is currently connected to this
- // BufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets updated
- // by the connect and disconnect methods.
- int mConnectedApi;
-
- // mDequeueCondition condition used for dequeueBuffer in synchronous mode
- mutable Condition mDequeueCondition;
-
- // mQueue is a FIFO of queued buffers used in synchronous mode
- typedef Vector<int> Fifo;
- Fifo mQueue;
-
- // mAbandoned indicates that the BufferQueue will no longer be used to
- // consume images buffers pushed to it using the ISurfaceTexture interface.
- // It is initialized to false, and set to true in the abandon method. A
- // BufferQueue that has been abandoned will return the NO_INIT error from
- // all ISurfaceTexture methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the BufferQueue in log messages.
- // It is set by the setName method.
- String8 mConsumerName;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of BufferQueue objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
-
- // mFrameCounter is the free running counter, incremented for every buffer queued
- // with the surface Texture.
- uint64_t mFrameCounter;
-
- bool mBufferHasBeenQueued;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_BUFFERQUEUE_H
diff --git a/include/gui/DisplayEventReceiver.h b/include/gui/DisplayEventReceiver.h
deleted file mode 100644
index 7bca8d6..0000000
--- a/include/gui/DisplayEventReceiver.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_DISPLAY_EVENT_H
-#define ANDROID_GUI_DISPLAY_EVENT_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <binder/IInterface.h>
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-class BitTube;
-class IDisplayEventConnection;
-
-// ----------------------------------------------------------------------------
-
-class DisplayEventReceiver {
-public:
- enum {
- DISPLAY_EVENT_VSYNC = 'vsyn'
- };
-
- struct Event {
-
- struct Header {
- uint32_t type;
- nsecs_t timestamp;
- };
-
- struct VSync {
- uint32_t count;
- };
-
- Header header;
- union {
- VSync vsync;
- };
- };
-
-public:
- /*
- * DisplayEventReceiver creates and registers an event connection with
- * SurfaceFlinger. VSync events are disabled by default. Call setVSyncRate
- * or requestNextVsync to receive them.
- * Other events start being delivered immediately.
- */
- DisplayEventReceiver();
-
- /*
- * ~DisplayEventReceiver severs the connection with SurfaceFlinger, new events
- * stop being delivered immediately. Note that the queue could have
- * some events pending. These will be delivered.
- */
- ~DisplayEventReceiver();
-
- /*
- * initCheck returns the state of DisplayEventReceiver after construction.
- */
- status_t initCheck() const;
-
- /*
- * getFd returns the file descriptor to use to receive events.
- * OWNERSHIP IS RETAINED by DisplayEventReceiver. DO NOT CLOSE this
- * file-descriptor.
- */
- int getFd() const;
-
- /*
- * getEvents reads event from the queue and returns how many events were
- * read. Returns 0 if there are no more events or a negative error code.
- * If NOT_ENOUGH_DATA is returned, the object has become invalid forever, it
- * should be destroyed and getEvents() shouldn't be called again.
- */
- ssize_t getEvents(Event* events, size_t count);
- static ssize_t getEvents(const sp<BitTube>& dataChannel,
- Event* events, size_t count);
-
- /*
- * setVsyncRate() sets the Event::VSync delivery rate. A value of
- * 1 returns every Event::VSync. A value of 2 returns every other event,
- * etc... a value of 0 returns no event unless requestNextVsync() has
- * been called.
- */
- status_t setVsyncRate(uint32_t count);
-
- /*
- * requestNextVsync() schedules the next Event::VSync. It has no effect
- * if the vsync rate is > 0.
- */
- status_t requestNextVsync();
-
-private:
- sp<IDisplayEventConnection> mEventConnection;
- sp<BitTube> mDataChannel;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_DISPLAY_EVENT_H
diff --git a/include/gui/IDisplayEventConnection.h b/include/gui/IDisplayEventConnection.h
deleted file mode 100644
index 86247de..0000000
--- a/include/gui/IDisplayEventConnection.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_IDISPLAY_EVENT_CONNECTION_H
-#define ANDROID_GUI_IDISPLAY_EVENT_CONNECTION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class BitTube;
-
-class IDisplayEventConnection : public IInterface
-{
-public:
-
- DECLARE_META_INTERFACE(DisplayEventConnection);
-
- /*
- * getDataChannel() returns a BitTube where to receive the events from
- */
- virtual sp<BitTube> getDataChannel() const = 0;
-
- /*
- * setVsyncRate() sets the vsync event delivery rate. A value of
- * 1 returns every vsync events. A value of 2 returns every other events,
- * etc... a value of 0 returns no event unless requestNextVsync() has
- * been called.
- */
- virtual void setVsyncRate(uint32_t count) = 0;
-
- /*
- * requestNextVsync() schedules the next vsync event. It has no effect
- * if the vsync rate is > 0.
- */
- virtual void requestNextVsync() = 0; // asynchronous
-};
-
-// ----------------------------------------------------------------------------
-
-class BnDisplayEventConnection : public BnInterface<IDisplayEventConnection>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_IDISPLAY_EVENT_CONNECTION_H
diff --git a/include/gui/IGraphicBufferAlloc.h b/include/gui/IGraphicBufferAlloc.h
deleted file mode 100644
index cee41d9..0000000
--- a/include/gui/IGraphicBufferAlloc.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
-#define ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/IInterface.h>
-#include <ui/PixelFormat.h>
-#include <utils/RefBase.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class GraphicBuffer;
-
-class IGraphicBufferAlloc : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(GraphicBufferAlloc);
-
- /* Create a new GraphicBuffer for the client to use.
- */
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnGraphicBufferAlloc : public BnInterface<IGraphicBufferAlloc>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_IGRAPHIC_BUFFER_ALLOC_H
diff --git a/include/gui/ISensorEventConnection.h b/include/gui/ISensorEventConnection.h
deleted file mode 100644
index 749065e..0000000
--- a/include/gui/ISensorEventConnection.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
-#define ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class BitTube;
-
-class ISensorEventConnection : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(SensorEventConnection);
-
- virtual sp<BitTube> getSensorChannel() const = 0;
- virtual status_t enableDisable(int handle, bool enabled) = 0;
- virtual status_t setEventRate(int handle, nsecs_t ns) = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSensorEventConnection : public BnInterface<ISensorEventConnection>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_ISENSOR_EVENT_CONNECTION_H
diff --git a/include/gui/ISensorServer.h b/include/gui/ISensorServer.h
deleted file mode 100644
index 9c8afc5..0000000
--- a/include/gui/ISensorServer.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISENSORSERVER_H
-#define ANDROID_GUI_ISENSORSERVER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Sensor;
-class ISensorEventConnection;
-
-class ISensorServer : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(SensorServer);
-
- virtual Vector<Sensor> getSensorList() = 0;
- virtual sp<ISensorEventConnection> createSensorEventConnection() = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSensorServer : public BnInterface<ISensorServer>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_ISENSORSERVER_H
diff --git a/include/gui/ISurface.h b/include/gui/ISurface.h
deleted file mode 100644
index c0ff9fc..0000000
--- a/include/gui/ISurface.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISURFACE_H
-#define ANDROID_GUI_ISURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-#include <ui/PixelFormat.h>
-
-namespace android {
-
-typedef int32_t SurfaceID;
-
-class ISurfaceTexture;
-
-class ISurface : public IInterface
-{
-protected:
- enum {
- GET_SURFACE_TEXTURE = IBinder::FIRST_CALL_TRANSACTION,
- };
-
-public:
- DECLARE_META_INTERFACE(Surface);
-
- virtual sp<ISurfaceTexture> getSurfaceTexture() const = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSurface : public BnInterface<ISurface>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_ISURFACE_H
diff --git a/include/gui/ISurfaceComposer.h b/include/gui/ISurfaceComposer.h
deleted file mode 100644
index f3c0ecb..0000000
--- a/include/gui/ISurfaceComposer.h
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
-#define ANDROID_GUI_ISURFACE_COMPOSER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-#include <utils/Errors.h>
-
-#include <binder/IInterface.h>
-
-#include <ui/PixelFormat.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/ISurfaceComposerClient.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class ComposerState;
-class IDisplayEventConnection;
-class IMemoryHeap;
-
-class ISurfaceComposer : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(SurfaceComposer);
-
- enum { // (keep in sync with Surface.java)
- eHidden = 0x00000004,
- eDestroyBackbuffer = 0x00000020,
- eSecure = 0x00000080,
- eNonPremultiplied = 0x00000100,
- eOpaque = 0x00000400,
- eProtectedByApp = 0x00000800,
- eProtectedByDRM = 0x00001000,
-
- eFXSurfaceNormal = 0x00000000,
- eFXSurfaceBlur = 0x00010000,
- eFXSurfaceDim = 0x00020000,
- eFXSurfaceScreenshot= 0x00030000,
- eFXSurfaceMask = 0x000F0000,
- };
-
- enum {
- ePositionChanged = 0x00000001,
- eLayerChanged = 0x00000002,
- eSizeChanged = 0x00000004,
- eAlphaChanged = 0x00000008,
- eMatrixChanged = 0x00000010,
- eTransparentRegionChanged = 0x00000020,
- eVisibilityChanged = 0x00000040,
- eFreezeTintChanged = 0x00000080,
- };
-
- enum {
- eLayerHidden = 0x01,
- eLayerFrozen = 0x02,
- eLayerDither = 0x04,
- eLayerFilter = 0x08,
- eLayerBlurFreeze = 0x10
- };
-
- enum {
- eOrientationDefault = 0,
- eOrientation90 = 1,
- eOrientation180 = 2,
- eOrientation270 = 3,
- eOrientationUnchanged = 4,
- eOrientationSwapMask = 0x01
- };
-
- enum {
- eSynchronous = 0x01,
- };
-
- enum {
- eElectronBeamAnimationOn = 0x01,
- eElectronBeamAnimationOff = 0x10
- };
-
- /* create connection with surface flinger, requires
- * ACCESS_SURFACE_FLINGER permission
- */
- virtual sp<ISurfaceComposerClient> createConnection() = 0;
-
- /* create a graphic buffer allocator
- */
- virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
-
- /* retrieve the control block */
- virtual sp<IMemoryHeap> getCblk() const = 0;
-
- /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
- virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags) = 0;
-
- /* signal that we're done booting.
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual void bootFinished() = 0;
-
- /* Capture the specified screen. requires READ_FRAME_BUFFER permission
- * This function will fail if there is a secure window on screen.
- */
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ) = 0;
-
- /* triggers screen off animation */
- virtual status_t turnElectronBeamOff(int32_t mode) = 0;
-
- /* triggers screen on animation */
- virtual status_t turnElectronBeamOn(int32_t mode) = 0;
-
- /* verify that an ISurfaceTexture was created by SurfaceFlinger.
- */
- virtual bool authenticateSurfaceTexture(
- const sp<ISurfaceTexture>& surface) const = 0;
-
- /* return an IDisplayEventConnection */
- virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSurfaceComposer : public BnInterface<ISurfaceComposer>
-{
-public:
- enum {
- // Note: BOOT_FINISHED must remain this value, it is called from
- // Java by ActivityManagerService.
- BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
- CREATE_CONNECTION,
- CREATE_GRAPHIC_BUFFER_ALLOC,
- GET_CBLK,
- SET_TRANSACTION_STATE,
- SET_ORIENTATION,
- CAPTURE_SCREEN,
- TURN_ELECTRON_BEAM_OFF,
- TURN_ELECTRON_BEAM_ON,
- AUTHENTICATE_SURFACE,
- CREATE_DISPLAY_EVENT_CONNECTION,
- };
-
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_ISURFACE_COMPOSER_H
diff --git a/include/gui/ISurfaceComposerClient.h b/include/gui/ISurfaceComposerClient.h
deleted file mode 100644
index c793933..0000000
--- a/include/gui/ISurfaceComposerClient.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
-#define ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-#include <ui/PixelFormat.h>
-
-#include <gui/ISurface.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-typedef int32_t DisplayID;
-
-// ----------------------------------------------------------------------------
-
-class ISurfaceComposerClient : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(SurfaceComposerClient);
-
- struct surface_data_t {
- int32_t token;
- int32_t identity;
- status_t readFromParcel(const Parcel& parcel);
- status_t writeToParcel(Parcel* parcel) const;
- };
-
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual sp<ISurface> createSurface( surface_data_t* data,
- const String8& name,
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags) = 0;
-
- /*
- * Requires ACCESS_SURFACE_FLINGER permission
- */
- virtual status_t destroySurface(SurfaceID sid) = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSurfaceComposerClient : public BnInterface<ISurfaceComposerClient>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_ISURFACE_COMPOSER_CLIENT_H
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
deleted file mode 100644
index 50626a0..0000000
--- a/include/gui/ISurfaceTexture.h
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_ISURFACETEXTURE_H
-#define ANDROID_GUI_ISURFACETEXTURE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-
-#include <binder/IInterface.h>
-
-#include <ui/GraphicBuffer.h>
-#include <ui/Rect.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class SurfaceTextureClient;
-
-class ISurfaceTexture : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(SurfaceTexture);
-
-protected:
- friend class SurfaceTextureClient;
-
- enum {
- BUFFER_NEEDS_REALLOCATION = 0x1,
- RELEASE_ALL_BUFFERS = 0x2,
- };
-
- // requestBuffer requests a new buffer for the given index. The server (i.e.
- // the ISurfaceTexture implementation) assigns the newly created buffer to
- // the given slot index, and the client is expected to mirror the
- // slot->buffer mapping so that it's not necessary to transfer a
- // GraphicBuffer for every dequeue operation.
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
-
- // setBufferCount sets the number of buffer slots available. Calling this
- // will also cause all buffer slots to be emptied. The caller should empty
- // its mirrored copy of the buffer slots when calling this method.
- virtual status_t setBufferCount(int bufferCount) = 0;
-
- // dequeueBuffer requests a new buffer slot for the client to use. Ownership
- // of the slot is transfered to the client, meaning that the server will not
- // use the contents of the buffer associated with that slot. The slot index
- // returned may or may not contain a buffer. If the slot is empty the client
- // should call requestBuffer to assign a new buffer to that slot. The client
- // is expected to either call cancelBuffer on the dequeued slot or to fill
- // in the contents of its associated buffer contents and call queueBuffer.
- // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is
- // expected to call requestBuffer immediately.
- virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) = 0;
-
- // queueBuffer indicates that the client has finished filling in the
- // contents of the buffer associated with slot and transfers ownership of
- // that slot back to the server. It is not valid to call queueBuffer on a
- // slot that is not owned by the client or one for which a buffer associated
- // via requestBuffer. In addition, a timestamp must be provided by the
- // client for this buffer. The timestamp is measured in nanoseconds, and
- // must be monotonically increasing. Its other properties (zero point, etc)
- // are client-dependent, and should be documented by the client.
- //
- // outWidth, outHeight and outTransform are filled with the default width
- // and height of the window and current transform applied to buffers,
- // respectively.
- virtual status_t queueBuffer(int slot, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0;
-
- // cancelBuffer indicates that the client does not wish to fill in the
- // buffer associated with slot and transfers ownership of the slot back to
- // the server.
- virtual void cancelBuffer(int slot) = 0;
-
- virtual status_t setCrop(const Rect& reg) = 0;
- virtual status_t setTransform(uint32_t transform) = 0;
- virtual status_t setScalingMode(int mode) = 0;
-
- // query retrieves some information for this surface
- // 'what' tokens allowed are that of android_natives.h
- virtual int query(int what, int* value) = 0;
-
- // setSynchronousMode set whether dequeueBuffer is synchronous or
- // asynchronous. In synchronous mode, dequeueBuffer blocks until
- // a buffer is available, the currently bound buffer can be dequeued and
- // queued buffers will be retired in order.
- // The default mode is asynchronous.
- virtual status_t setSynchronousMode(bool enabled) = 0;
-
- // connect attempts to connect a client API to the SurfaceTexture. This
- // must be called before any other ISurfaceTexture methods are called except
- // for getAllocator.
- //
- // This method will fail if the connect was previously called on the
- // SurfaceTexture and no corresponding disconnect call was made.
- //
- // outWidth, outHeight and outTransform are filled with the default width
- // and height of the window and current transform applied to buffers,
- // respectively.
- virtual status_t connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0;
-
- // disconnect attempts to disconnect a client API from the SurfaceTexture.
- // Calling this method will cause any subsequent calls to other
- // ISurfaceTexture methods to fail except for getAllocator and connect.
- // Successfully calling connect after this will allow the other methods to
- // succeed again.
- //
- // This method will fail if the the SurfaceTexture is not currently
- // connected to the specified client API.
- virtual status_t disconnect(int api) = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-class BnSurfaceTexture : public BnInterface<ISurfaceTexture>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_ISURFACETEXTURE_H
diff --git a/include/gui/Sensor.h b/include/gui/Sensor.h
deleted file mode 100644
index e59757a..0000000
--- a/include/gui/Sensor.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SENSOR_H
-#define ANDROID_GUI_SENSOR_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Flattenable.h>
-#include <utils/String8.h>
-#include <utils/Timers.h>
-
-#include <hardware/sensors.h>
-
-#include <android/sensor.h>
-
-// ----------------------------------------------------------------------------
-// Concrete types for the NDK
-struct ASensor { };
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Parcel;
-
-// ----------------------------------------------------------------------------
-
-class Sensor : public ASensor, public Flattenable
-{
-public:
- enum {
- TYPE_ACCELEROMETER = ASENSOR_TYPE_ACCELEROMETER,
- TYPE_MAGNETIC_FIELD = ASENSOR_TYPE_MAGNETIC_FIELD,
- TYPE_GYROSCOPE = ASENSOR_TYPE_GYROSCOPE,
- TYPE_LIGHT = ASENSOR_TYPE_LIGHT,
- TYPE_PROXIMITY = ASENSOR_TYPE_PROXIMITY
- };
-
- Sensor();
- Sensor(struct sensor_t const* hwSensor);
- virtual ~Sensor();
-
- const String8& getName() const;
- const String8& getVendor() const;
- int32_t getHandle() const;
- int32_t getType() const;
- float getMinValue() const;
- float getMaxValue() const;
- float getResolution() const;
- float getPowerUsage() const;
- int32_t getMinDelay() const;
- nsecs_t getMinDelayNs() const;
- int32_t getVersion() const;
-
- // Flattenable interface
- virtual size_t getFlattenedSize() const;
- virtual size_t getFdCount() const;
- virtual status_t flatten(void* buffer, size_t size,
- int fds[], size_t count) const;
- virtual status_t unflatten(void const* buffer, size_t size,
- int fds[], size_t count);
-
-private:
- String8 mName;
- String8 mVendor;
- int32_t mHandle;
- int32_t mType;
- float mMinValue;
- float mMaxValue;
- float mResolution;
- float mPower;
- int32_t mMinDelay;
- int32_t mVersion;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_SENSOR_H
diff --git a/include/gui/SensorEventQueue.h b/include/gui/SensorEventQueue.h
deleted file mode 100644
index ef7c6e3..0000000
--- a/include/gui/SensorEventQueue.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SENSOR_EVENT_QUEUE_H
-#define ANDROID_SENSOR_EVENT_QUEUE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <gui/BitTube.h>
-
-// ----------------------------------------------------------------------------
-
-struct ALooper;
-struct ASensorEvent;
-
-// Concrete types for the NDK
-struct ASensorEventQueue {
- ALooper* looper;
-};
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-class ISensorEventConnection;
-class Sensor;
-class Looper;
-
-// ----------------------------------------------------------------------------
-
-class SensorEventQueue : public ASensorEventQueue, public RefBase
-{
-public:
- SensorEventQueue(const sp<ISensorEventConnection>& connection);
- virtual ~SensorEventQueue();
- virtual void onFirstRef();
-
- int getFd() const;
- ssize_t write(ASensorEvent const* events, size_t numEvents);
- ssize_t read(ASensorEvent* events, size_t numEvents);
-
- status_t waitForEvent() const;
- status_t wake() const;
-
- status_t enableSensor(Sensor const* sensor) const;
- status_t disableSensor(Sensor const* sensor) const;
- status_t setEventRate(Sensor const* sensor, nsecs_t ns) const;
-
- // these are here only to support SensorManager.java
- status_t enableSensor(int32_t handle, int32_t us) const;
- status_t disableSensor(int32_t handle) const;
-
-private:
- sp<Looper> getLooper() const;
- sp<ISensorEventConnection> mSensorEventConnection;
- sp<BitTube> mSensorChannel;
- mutable Mutex mLock;
- mutable sp<Looper> mLooper;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SENSOR_EVENT_QUEUE_H
diff --git a/include/gui/SensorManager.h b/include/gui/SensorManager.h
deleted file mode 100644
index 3176462..0000000
--- a/include/gui/SensorManager.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SENSOR_MANAGER_H
-#define ANDROID_GUI_SENSOR_MANAGER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/IBinder.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Singleton.h>
-#include <utils/Vector.h>
-
-#include <gui/SensorEventQueue.h>
-
-// ----------------------------------------------------------------------------
-// Concrete types for the NDK
-struct ASensorManager { };
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-class ISensorServer;
-class Sensor;
-class SensorEventQueue;
-
-// ----------------------------------------------------------------------------
-
-class SensorManager :
- public ASensorManager,
- public Singleton<SensorManager>
-{
-public:
- SensorManager();
- ~SensorManager();
-
- ssize_t getSensorList(Sensor const* const** list) const;
- Sensor const* getDefaultSensor(int type);
- sp<SensorEventQueue> createEventQueue();
-
-private:
- // DeathRecipient interface
- void sensorManagerDied();
-
- status_t assertStateLocked() const;
-
-private:
- mutable Mutex mLock;
- mutable sp<ISensorServer> mSensorServer;
- mutable Sensor const** mSensorList;
- mutable Vector<Sensor> mSensors;
- mutable sp<IBinder::DeathRecipient> mDeathObserver;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_SENSOR_MANAGER_H
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
deleted file mode 100644
index 1f90c59..0000000
--- a/include/gui/Surface.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SURFACE_H
-#define ANDROID_GUI_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/KeyedVector.h>
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-
-#include <gui/SurfaceTextureClient.h>
-#include <gui/ISurface.h>
-#include <gui/ISurfaceComposerClient.h>
-
-#define ANDROID_VIEW_SURFACE_JNI_ID "mNativeSurface"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class ISurfaceTexture;
-class Surface;
-class SurfaceComposerClient;
-
-// ---------------------------------------------------------------------------
-
-class SurfaceControl : public RefBase
-{
-public:
- static bool isValid(const sp<SurfaceControl>& surface) {
- return (surface != 0) && surface->isValid();
- }
- bool isValid() {
- return mToken>=0 && mClient!=0;
- }
- static bool isSameSurface(
- const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
-
- uint32_t getIdentity() const { return mIdentity; }
-
- // release surface data from java
- void clear();
-
- status_t setLayer(int32_t layer);
- status_t setPosition(int32_t x, int32_t y);
- status_t setSize(uint32_t w, uint32_t h);
- status_t hide();
- status_t show(int32_t layer = -1);
- status_t freeze();
- status_t unfreeze();
- status_t setFlags(uint32_t flags, uint32_t mask);
- status_t setTransparentRegionHint(const Region& transparent);
- status_t setAlpha(float alpha=1.0f);
- status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setFreezeTint(uint32_t tint);
-
- static status_t writeSurfaceToParcel(
- const sp<SurfaceControl>& control, Parcel* parcel);
-
- sp<Surface> getSurface() const;
-
-private:
- // can't be copied
- SurfaceControl& operator = (SurfaceControl& rhs);
- SurfaceControl(const SurfaceControl& rhs);
-
- friend class SurfaceComposerClient;
- friend class Surface;
-
- SurfaceControl(
- const sp<SurfaceComposerClient>& client,
- const sp<ISurface>& surface,
- const ISurfaceComposerClient::surface_data_t& data);
-
- ~SurfaceControl();
-
- status_t validate() const;
- void destroy();
-
- sp<SurfaceComposerClient> mClient;
- sp<ISurface> mSurface;
- SurfaceID mToken;
- uint32_t mIdentity;
- mutable Mutex mLock;
-
- mutable sp<Surface> mSurfaceData;
-};
-
-// ---------------------------------------------------------------------------
-
-class Surface : public SurfaceTextureClient
-{
-public:
- struct SurfaceInfo {
- uint32_t w;
- uint32_t h;
- uint32_t s;
- uint32_t usage;
- PixelFormat format;
- void* bits;
- uint32_t reserved[2];
- };
-
- explicit Surface(const sp<ISurfaceTexture>& st);
-
- static status_t writeToParcel(const sp<Surface>& control, Parcel* parcel);
-
- static sp<Surface> readFromParcel(const Parcel& data);
- static bool isValid(const sp<Surface>& surface) {
- return (surface != 0) && surface->isValid();
- }
-
- bool isValid();
- uint32_t getIdentity() const { return mIdentity; }
- sp<ISurfaceTexture> getSurfaceTexture();
-
- // the lock/unlock APIs must be used from the same thread
- status_t lock(SurfaceInfo* info, Region* dirty = NULL);
- status_t unlockAndPost();
-
- sp<IBinder> asBinder() const;
-
-private:
- // this is just to be able to write some unit tests
- friend class Test;
- friend class SurfaceControl;
-
- // can't be copied
- Surface& operator = (Surface& rhs);
- Surface(const Surface& rhs);
-
- explicit Surface(const sp<SurfaceControl>& control);
- Surface(const Parcel& data, const sp<IBinder>& ref);
- ~Surface();
-
- /*
- * private stuff...
- */
- void init(const sp<ISurfaceTexture>& surfaceTexture);
-
- static void cleanCachedSurfacesLocked();
-
- virtual int query(int what, int* value) const;
-
- // constants
- sp<ISurface> mSurface;
- uint32_t mIdentity;
-
- // A cache of Surface objects that have been deserialized into this process.
- static Mutex sCachedSurfacesLock;
- static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces;
-};
-
-}; // namespace android
-
-#endif // ANDROID_GUI_SURFACE_H
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
deleted file mode 100644
index d971031..0000000
--- a/include/gui/SurfaceComposerClient.h
+++ /dev/null
@@ -1,177 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
-#define ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/IBinder.h>
-
-#include <utils/RefBase.h>
-#include <utils/Singleton.h>
-#include <utils/SortedVector.h>
-#include <utils/threads.h>
-
-#include <ui/PixelFormat.h>
-
-#include <gui/Surface.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class DisplayInfo;
-class Composer;
-class IMemoryHeap;
-class ISurfaceComposerClient;
-class Region;
-
-// ---------------------------------------------------------------------------
-
-class SurfaceComposerClient : public RefBase
-{
- friend class Composer;
-public:
- SurfaceComposerClient();
- virtual ~SurfaceComposerClient();
-
- // Always make sure we could initialize
- status_t initCheck() const;
-
- // Return the connection of this client
- sp<IBinder> connection() const;
-
- // Forcibly remove connection before all references have gone away.
- void dispose();
-
- // ------------------------------------------------------------------------
- // surface creation / destruction
-
- //! Create a surface
- sp<SurfaceControl> createSurface(
- const String8& name,// name of the surface
- DisplayID display, // Display to create this surface on
- uint32_t w, // width in pixel
- uint32_t h, // height in pixel
- PixelFormat format, // pixel-format desired
- uint32_t flags = 0 // usage flags
- );
-
- sp<SurfaceControl> createSurface(
- DisplayID display, // Display to create this surface on
- uint32_t w, // width in pixel
- uint32_t h, // height in pixel
- PixelFormat format, // pixel-format desired
- uint32_t flags = 0 // usage flags
- );
-
-
- // ------------------------------------------------------------------------
- // Composer parameters
- // All composer parameters must be changed within a transaction
- // several surfaces can be updated in one transaction, all changes are
- // committed at once when the transaction is closed.
- // closeGlobalTransaction() usually requires an IPC with the server.
-
- //! Open a composer transaction on all active SurfaceComposerClients.
- static void openGlobalTransaction();
-
- //! Close a composer transaction on all active SurfaceComposerClients.
- static void closeGlobalTransaction(bool synchronous = false);
-
- //! Freeze the specified display but not transactions.
- static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
-
- //! Resume updates on the specified display.
- static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);
-
- //! Set the orientation of the given display
- static int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
-
- // Query the number of displays
- static ssize_t getNumberOfDisplays();
-
- // Get information about a display
- static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
- static ssize_t getDisplayWidth(DisplayID dpy);
- static ssize_t getDisplayHeight(DisplayID dpy);
- static ssize_t getDisplayOrientation(DisplayID dpy);
-
- status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
- void* cookie = NULL, uint32_t flags = 0);
-
- status_t hide(SurfaceID id);
- status_t show(SurfaceID id, int32_t layer = -1);
- status_t freeze(SurfaceID id);
- status_t unfreeze(SurfaceID id);
- status_t setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
- status_t setTransparentRegionHint(SurfaceID id, const Region& transparent);
- status_t setLayer(SurfaceID id, int32_t layer);
- status_t setAlpha(SurfaceID id, float alpha=1.0f);
- status_t setFreezeTint(SurfaceID id, uint32_t tint);
- status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setPosition(SurfaceID id, float x, float y);
- status_t setSize(SurfaceID id, uint32_t w, uint32_t h);
- status_t destroySurface(SurfaceID sid);
-
-private:
- virtual void onFirstRef();
- Composer& getComposer();
-
- mutable Mutex mLock;
- status_t mStatus;
- sp<ISurfaceComposerClient> mClient;
- Composer& mComposer;
-};
-
-// ---------------------------------------------------------------------------
-
-class ScreenshotClient
-{
- sp<IMemoryHeap> mHeap;
- uint32_t mWidth;
- uint32_t mHeight;
- PixelFormat mFormat;
-public:
- ScreenshotClient();
-
- // frees the previous screenshot and capture a new one
- status_t update();
- status_t update(uint32_t reqWidth, uint32_t reqHeight);
- status_t update(uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
-
- // release memory occupied by the screenshot
- void release();
-
- // pixels are valid until this object is freed or
- // release() or update() is called
- void const* getPixels() const;
-
- uint32_t getWidth() const;
- uint32_t getHeight() const;
- PixelFormat getFormat() const;
- uint32_t getStride() const;
- // size of allocated memory in bytes
- size_t getSize() const;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
deleted file mode 100644
index 5531e53..0000000
--- a/include/gui/SurfaceTexture.h
+++ /dev/null
@@ -1,275 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SURFACETEXTURE_H
-#define ANDROID_GUI_SURFACETEXTURE_H
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <gui/ISurfaceTexture.h>
-#include <gui/BufferQueue.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-
-class String8;
-
-class SurfaceTexture : public BufferQueue {
-public:
-
- // SurfaceTexture constructs a new SurfaceTexture object. tex indicates the
- // name of the OpenGL ES texture to which images are to be streamed. This
- // texture name cannot be changed once the SurfaceTexture is created.
- // allowSynchronousMode specifies whether or not synchronous mode can be
- // enabled. texTarget specifies the OpenGL ES texture target to which the
- // texture will be bound in updateTexImage. useFenceSync specifies whether
- // fences should be used to synchronize access to buffers if that behavior
- // is enabled at compile-time.
- SurfaceTexture(GLuint tex, bool allowSynchronousMode = true,
- GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true);
-
- virtual ~SurfaceTexture();
-
-
-
- // updateTexImage sets the image contents of the target texture to that of
- // the most recently queued buffer.
- //
- // This call may only be made while the OpenGL ES context to which the
- // target texture belongs is bound to the calling thread.
- status_t updateTexImage();
-
- // setBufferCountServer set the buffer count. If the client has requested
- // a buffer count using setBufferCount, the server-buffer count will
- // take effect once the client sets the count back to zero.
- status_t setBufferCountServer(int bufferCount);
-
- // getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
- // associated with the texture image set by the most recent call to
- // updateTexImage.
- //
- // This transform matrix maps 2D homogeneous texture coordinates of the form
- // (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
- // coordinate that should be used to sample that location from the texture.
- // Sampling the texture outside of the range of this transform is undefined.
- //
- // This transform is necessary to compensate for transforms that the stream
- // content producer may implicitly apply to the content. By forcing users of
- // a SurfaceTexture to apply this transform we avoid performing an extra
- // copy of the data that would be needed to hide the transform from the
- // user.
- //
- // The matrix is stored in column-major order so that it may be passed
- // directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
- // functions.
- void getTransformMatrix(float mtx[16]);
-
- // getTimestamp retrieves the timestamp associated with the texture image
- // set by the most recent call to updateTexImage.
- //
- // The timestamp is in nanoseconds, and is monotonically increasing. Its
- // other semantics (zero point, etc) are source-dependent and should be
- // documented by the source.
- int64_t getTimestamp();
-
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
- void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
-
- // getAllocator retrieves the binder object that must be referenced as long
- // as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
- // Holding this binder reference prevents SurfaceFlinger from freeing the
- // buffers before the client is done with them.
- sp<IBinder> getAllocator();
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // requestBuffers when a with and height of zero is requested.
- // A call to setDefaultBufferSize() may trigger requestBuffers() to
- // be called from the client.
- // The width and height parameters must be no greater than the minimum of
- // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
- // An error due to invalid dimensions might not be reported until
- // updateTexImage() is called.
- status_t setDefaultBufferSize(uint32_t width, uint32_t height);
-
- // getCurrentBuffer returns the buffer associated with the current image.
- sp<GraphicBuffer> getCurrentBuffer() const;
-
- // getCurrentTextureTarget returns the texture target of the current
- // texture as returned by updateTexImage().
- GLenum getCurrentTextureTarget() const;
-
- // getCurrentCrop returns the cropping rectangle of the current buffer
- Rect getCurrentCrop() const;
-
- // getCurrentTransform returns the transform of the current buffer
- uint32_t getCurrentTransform() const;
-
- // getCurrentScalingMode returns the scaling mode of the current buffer
- uint32_t getCurrentScalingMode() const;
-
- // isSynchronousMode returns whether the SurfaceTexture is currently in
- // synchronous mode.
- bool isSynchronousMode() const;
-
- // abandon frees all the buffers and puts the SurfaceTexture into the
- // 'abandoned' state. Once put in this state the SurfaceTexture can never
- // leave it. When in the 'abandoned' state, all methods of the
- // ISurfaceTexture interface will fail with the NO_INIT error.
- //
- // Note that while calling this method causes all the buffers to be freed
- // from the perspective of the the SurfaceTexture, if there are additional
- // references on the buffers (e.g. if a buffer is referenced by a client or
- // by OpenGL ES as a texture) then those buffer will remain allocated.
- void abandon();
-
- // set the name of the SurfaceTexture that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // dump our state in a String
- virtual void dump(String8& result) const;
- virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
-
-protected:
-
- static bool isExternalFormat(uint32_t format);
-
-private:
-
- // createImage creates a new EGLImage from a GraphicBuffer.
- EGLImageKHR createImage(EGLDisplay dpy,
- const sp<GraphicBuffer>& graphicBuffer);
-
- // computeCurrentTransformMatrix computes the transform matrix for the
- // current texture. It uses mCurrentTransform and the current GraphicBuffer
- // to compute this matrix and stores it in mCurrentTransformMatrix.
- void computeCurrentTransformMatrix();
-
- // mCurrentTextureBuf is the graphic buffer of the current texture. It's
- // possible that this buffer is not associated with any buffer slot, so we
- // must track it separately in order to support the getCurrentBuffer method.
- sp<GraphicBuffer> mCurrentTextureBuf;
-
- // mCurrentCrop is the crop rectangle that applies to the current texture.
- // It gets set each time updateTexImage is called.
- Rect mCurrentCrop;
-
- // mCurrentTransform is the transform identifier for the current texture. It
- // gets set each time updateTexImage is called.
- uint32_t mCurrentTransform;
-
- // mCurrentScalingMode is the scaling mode for the current texture. It gets
- // set to each time updateTexImage is called.
- uint32_t mCurrentScalingMode;
-
- // mCurrentTransformMatrix is the transform matrix for the current texture.
- // It gets computed by computeTransformMatrix each time updateTexImage is
- // called.
- float mCurrentTransformMatrix[16];
-
- // mCurrentTimestamp is the timestamp for the current texture. It
- // gets set each time updateTexImage is called.
- int64_t mCurrentTimestamp;
-
- // mTexName is the name of the OpenGL texture to which streamed images will
- // be bound when updateTexImage is called. It is set at construction time
- // changed with a call to setTexName.
- const GLuint mTexName;
-
- // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
- // extension should be used to prevent buffers from being dequeued before
- // it's safe for them to be written. It gets set at construction time and
- // never changes.
- const bool mUseFenceSync;
-
- // mTexTarget is the GL texture target with which the GL texture object is
- // associated. It is set in the constructor and never changed. It is
- // almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
- // Browser. In that case it is set to GL_TEXTURE_2D to allow
- // glCopyTexSubImage to read from the texture. This is a hack to work
- // around a GL driver limitation on the number of FBO attachments, which the
- // browser's tile cache exceeds.
- const GLenum mTexTarget;
-
- // SurfaceTexture maintains EGL information about GraphicBuffers that corresponds
- // directly with BufferQueue's buffers
- struct EGLSlot {
- EGLSlot()
- : mEglImage(EGL_NO_IMAGE_KHR),
- mEglDisplay(EGL_NO_DISPLAY),
- mFence(EGL_NO_SYNC_KHR) {
- }
-
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mEglImage is the EGLImage created from mGraphicBuffer.
- EGLImageKHR mEglImage;
-
- // mEglDisplay is the EGLDisplay used to create mEglImage.
- EGLDisplay mEglDisplay;
-
- // mFence is the EGL sync object that must signal before the buffer
- // associated with this buffer slot may be dequeued. It is initialized
- // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
- // on a compile-time option) set to a new sync object in updateTexImage.
- EGLSyncKHR mFence;
- };
-
- EGLSlot mEGLSlots[NUM_BUFFER_SLOTS];
-
- // mAbandoned indicates that the BufferQueue will no longer be used to
- // consume images buffers pushed to it using the ISurfaceTexture interface.
- // It is initialized to false, and set to true in the abandon method. A
- // BufferQueue that has been abandoned will return the NO_INIT error from
- // all ISurfaceTexture methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the SurfaceTexture in log messages.
- // It can be set by the setName method.
- String8 mName;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of SurfaceTexture objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
-
- // mCurrentTexture is the buffer slot index of the buffer that is currently
- // bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
- // indicating that no buffer slot is currently bound to the texture. Note,
- // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
- // that no buffer is bound to the texture. A call to setBufferCount will
- // reset mCurrentTexture to INVALID_BUFFER_SLOT.
- int mCurrentTexture;
-
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_SURFACETEXTURE_H
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
deleted file mode 100644
index aa7fe48..0000000
--- a/include/gui/SurfaceTextureClient.h
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
-#define ANDROID_GUI_SURFACETEXTURECLIENT_H
-
-#include <gui/ISurfaceTexture.h>
-#include <gui/SurfaceTexture.h>
-
-#include <ui/ANativeObjectBase.h>
-#include <ui/Region.h>
-
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class Surface;
-
-class SurfaceTextureClient
- : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase>
-{
-public:
- SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
-
- sp<ISurfaceTexture> getISurfaceTexture() const;
-
-protected:
- SurfaceTextureClient();
- virtual ~SurfaceTextureClient();
- void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture);
-
-private:
- // can't be copied
- SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
- SurfaceTextureClient(const SurfaceTextureClient& rhs);
- void init();
-
- // ANativeWindow hooks
- static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
- static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer);
- static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
- static int hook_perform(ANativeWindow* window, int operation, ...);
- static int hook_query(const ANativeWindow* window, int what, int* value);
- static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer);
- static int hook_setSwapInterval(ANativeWindow* window, int interval);
-
- int dispatchConnect(va_list args);
- int dispatchDisconnect(va_list args);
- int dispatchSetBufferCount(va_list args);
- int dispatchSetBuffersGeometry(va_list args);
- int dispatchSetBuffersDimensions(va_list args);
- int dispatchSetBuffersFormat(va_list args);
- int dispatchSetScalingMode(va_list args);
- int dispatchSetBuffersTransform(va_list args);
- int dispatchSetBuffersTimestamp(va_list args);
- int dispatchSetCrop(va_list args);
- int dispatchSetUsage(va_list args);
- int dispatchLock(va_list args);
- int dispatchUnlockAndPost(va_list args);
-
-protected:
- virtual int cancelBuffer(ANativeWindowBuffer* buffer);
- virtual int dequeueBuffer(ANativeWindowBuffer** buffer);
- virtual int lockBuffer(ANativeWindowBuffer* buffer);
- virtual int perform(int operation, va_list args);
- virtual int query(int what, int* value) const;
- virtual int queueBuffer(ANativeWindowBuffer* buffer);
- virtual int setSwapInterval(int interval);
-
- virtual int connect(int api);
- virtual int disconnect(int api);
- virtual int setBufferCount(int bufferCount);
- virtual int setBuffersDimensions(int w, int h);
- virtual int setBuffersFormat(int format);
- virtual int setScalingMode(int mode);
- virtual int setBuffersTransform(int transform);
- virtual int setBuffersTimestamp(int64_t timestamp);
- virtual int setCrop(Rect const* rect);
- virtual int setUsage(uint32_t reqUsage);
- virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
- virtual int unlockAndPost();
-
- enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
- enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
- enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
-
-private:
- void freeAllBuffers();
- int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
-
- // mSurfaceTexture is the interface to the surface texture server. All
- // operations on the surface texture client ultimately translate into
- // interactions with the server using this interface.
- sp<ISurfaceTexture> mSurfaceTexture;
-
- // mSlots stores the buffers that have been allocated for each buffer slot.
- // It is initialized to null pointers, and gets filled in with the result of
- // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
- // slot that has not yet been used. The buffer allocated to a slot will also
- // be replaced if the requested buffer usage or geometry differs from that
- // of the buffer allocated to a slot.
- sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
-
- // mReqWidth is the buffer width that will be requested at the next dequeue
- // operation. It is initialized to 1.
- uint32_t mReqWidth;
-
- // mReqHeight is the buffer height that will be requested at the next deuque
- // operation. It is initialized to 1.
- uint32_t mReqHeight;
-
- // mReqFormat is the buffer pixel format that will be requested at the next
- // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
- uint32_t mReqFormat;
-
- // mReqUsage is the set of buffer usage flags that will be requested
- // at the next deuque operation. It is initialized to 0.
- uint32_t mReqUsage;
-
- // mTimestamp is the timestamp that will be used for the next buffer queue
- // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
- // a timestamp is auto-generated when queueBuffer is called.
- int64_t mTimestamp;
-
- // mDefaultWidth is default width of the window, regardless of the
- // native_window_set_buffers_dimensions call
- uint32_t mDefaultWidth;
-
- // mDefaultHeight is default width of the window, regardless of the
- // native_window_set_buffers_dimensions call
- uint32_t mDefaultHeight;
-
- // mTransformHint is the transform probably applied to buffers of this
- // window. this is only a hint, actual transform may differ.
- uint32_t mTransformHint;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of SurfaceTexture objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
-
- // must be used from the lock/unlock thread
- sp<GraphicBuffer> mLockedBuffer;
- sp<GraphicBuffer> mPostedBuffer;
- mutable Region mOldDirtyRegion;
- bool mConnectedToCpu;
-};
-
-}; // namespace android
-
-#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H