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authorMathias Agopian <mathias@google.com>2012-03-07 19:36:08 -0800
committerMathias Agopian <mathias@google.com>2012-03-07 19:36:08 -0800
commit8c79817dc6459baa2c79db88e3c3e4d5c07d6a61 (patch)
treed7e4dfcc8a7851d5851750989664ec81ca620d6d /libs/gui
parent08965ec67ada98f63f8ac879cc44c8b0e7ff046d (diff)
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remove files that moved to frameworks/native
Change-Id: I140d291e520097b1148930f736823650e08488f7
Diffstat (limited to 'libs/gui')
-rw-r--r--libs/gui/Android.mk53
-rw-r--r--libs/gui/BitTube.cpp123
-rw-r--r--libs/gui/BufferQueue.cpp957
-rw-r--r--libs/gui/DisplayEventReceiver.cpp108
-rw-r--r--libs/gui/IDisplayEventConnection.cpp98
-rw-r--r--libs/gui/IGraphicBufferAlloc.cpp116
-rw-r--r--libs/gui/ISensorEventConnection.cpp111
-rw-r--r--libs/gui/ISensorServer.cpp102
-rw-r--r--libs/gui/ISurface.cpp66
-rw-r--r--libs/gui/ISurfaceComposer.cpp290
-rw-r--r--libs/gui/ISurfaceComposerClient.cpp133
-rw-r--r--libs/gui/ISurfaceTexture.cpp345
-rw-r--r--libs/gui/LayerState.cpp72
-rw-r--r--libs/gui/Sensor.cpp193
-rw-r--r--libs/gui/SensorEventQueue.cpp149
-rw-r--r--libs/gui/SensorManager.cpp150
-rw-r--r--libs/gui/Surface.cpp386
-rw-r--r--libs/gui/SurfaceComposerClient.cpp603
-rw-r--r--libs/gui/SurfaceTexture.cpp505
-rw-r--r--libs/gui/SurfaceTextureClient.cpp713
-rw-r--r--libs/gui/tests/Android.mk42
-rw-r--r--libs/gui/tests/SurfaceTextureClient_test.cpp697
-rw-r--r--libs/gui/tests/SurfaceTexture_test.cpp1730
-rw-r--r--libs/gui/tests/Surface_test.cpp132
24 files changed, 0 insertions, 7874 deletions
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk
deleted file mode 100644
index 2f4ac62..0000000
--- a/libs/gui/Android.mk
+++ /dev/null
@@ -1,53 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- BitTube.cpp \
- BufferQueue.cpp \
- DisplayEventReceiver.cpp \
- IDisplayEventConnection.cpp \
- ISensorEventConnection.cpp \
- ISensorServer.cpp \
- ISurfaceTexture.cpp \
- Sensor.cpp \
- SensorEventQueue.cpp \
- SensorManager.cpp \
- SurfaceTexture.cpp \
- SurfaceTextureClient.cpp \
- ISurfaceComposer.cpp \
- ISurface.cpp \
- ISurfaceComposerClient.cpp \
- IGraphicBufferAlloc.cpp \
- LayerState.cpp \
- Surface.cpp \
- SurfaceComposerClient.cpp \
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libbinder \
- libhardware \
- libhardware_legacy \
- libui \
- libEGL \
- libGLESv2 \
-
-
-LOCAL_MODULE:= libgui
-
-ifeq ($(TARGET_BOARD_PLATFORM), omap4)
- LOCAL_CFLAGS += -DUSE_FENCE_SYNC
-endif
-ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
- LOCAL_CFLAGS += -DUSE_FENCE_SYNC
-endif
-
-ifeq ($(TARGET_BOARD_PLATFORM), tegra)
- LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER
-endif
-
-include $(BUILD_SHARED_LIBRARY)
-
-ifeq (,$(ONE_SHOT_MAKEFILE))
-include $(call first-makefiles-under,$(LOCAL_PATH))
-endif
diff --git a/libs/gui/BitTube.cpp b/libs/gui/BitTube.cpp
deleted file mode 100644
index 55f4178..0000000
--- a/libs/gui/BitTube.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <fcntl.h>
-#include <signal.h>
-#include <unistd.h>
-
-#include <utils/Errors.h>
-
-#include <binder/Parcel.h>
-
-#include <gui/BitTube.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-BitTube::BitTube()
- : mSendFd(-1), mReceiveFd(-1)
-{
- int fds[2];
- if (pipe(fds) == 0) {
- mReceiveFd = fds[0];
- mSendFd = fds[1];
- fcntl(mReceiveFd, F_SETFL, O_NONBLOCK);
- fcntl(mSendFd, F_SETFL, O_NONBLOCK);
- // ignore SIGPIPE, we handle write errors through EPIPE instead
- signal(SIGPIPE, SIG_IGN);
- } else {
- mReceiveFd = -errno;
- ALOGE("BitTube: pipe creation failed (%s)", strerror(-mReceiveFd));
- }
-}
-
-BitTube::BitTube(const Parcel& data)
- : mSendFd(-1), mReceiveFd(-1)
-{
- mReceiveFd = dup(data.readFileDescriptor());
- if (mReceiveFd >= 0) {
- fcntl(mReceiveFd, F_SETFL, O_NONBLOCK);
- } else {
- mReceiveFd = -errno;
- ALOGE("BitTube(Parcel): can't dup filedescriptor (%s)",
- strerror(-mReceiveFd));
- }
-}
-
-BitTube::~BitTube()
-{
- if (mSendFd >= 0)
- close(mSendFd);
-
- if (mReceiveFd >= 0)
- close(mReceiveFd);
-}
-
-status_t BitTube::initCheck() const
-{
- if (mReceiveFd < 0) {
- return status_t(mReceiveFd);
- }
- return NO_ERROR;
-}
-
-int BitTube::getFd() const
-{
- return mReceiveFd;
-}
-
-ssize_t BitTube::write(void const* vaddr, size_t size)
-{
- ssize_t err, len;
- do {
- len = ::write(mSendFd, vaddr, size);
- err = len < 0 ? errno : 0;
- } while (err == EINTR);
- return err == 0 ? len : -err;
-
-}
-
-ssize_t BitTube::read(void* vaddr, size_t size)
-{
- ssize_t err, len;
- do {
- len = ::read(mReceiveFd, vaddr, size);
- err = len < 0 ? errno : 0;
- } while (err == EINTR);
- if (err == EAGAIN || err == EWOULDBLOCK) {
- // EAGAIN means that we have non-blocking I/O but there was
- // no data to be read. Nothing the client should care about.
- return 0;
- }
- return err == 0 ? len : -err;
-}
-
-status_t BitTube::writeToParcel(Parcel* reply) const
-{
- if (mReceiveFd < 0)
- return -EINVAL;
-
- status_t result = reply->writeDupFileDescriptor(mReceiveFd);
- close(mReceiveFd);
- mReceiveFd = -1;
- return result;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
deleted file mode 100644
index cb8abdd..0000000
--- a/libs/gui/BufferQueue.cpp
+++ /dev/null
@@ -1,957 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BufferQueue"
-//#define LOG_NDEBUG 0
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <gui/BufferQueue.h>
-#include <gui/ISurfaceComposer.h>
-#include <private/gui/ComposerService.h>
-
-#include <utils/Log.h>
-#include <gui/SurfaceTexture.h>
-#include <utils/Trace.h>
-
-// This compile option causes SurfaceTexture to return the buffer that is currently
-// attached to the GL texture from dequeueBuffer when no other buffers are
-// available. It requires the drivers (Gralloc, GL, OMX IL, and Camera) to do
-// implicit cross-process synchronization to prevent the buffer from being
-// written to before the buffer has (a) been detached from the GL texture and
-// (b) all GL reads from the buffer have completed.
-
-// During refactoring, do not support dequeuing the current buffer
-#undef ALLOW_DEQUEUE_CURRENT_BUFFER
-
-#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
-#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true
-#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled"
-#else
-#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false
-#endif
-
-// Macros for including the BufferQueue name in log messages
-#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
-#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
-#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
-#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
-#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
-
-#define ATRACE_BUFFER_INDEX(index) \
- char ___traceBuf[1024]; \
- snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), (index)); \
- android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-BufferQueue::BufferQueue( bool allowSynchronousMode ) :
- mDefaultWidth(1),
- mDefaultHeight(1),
- mPixelFormat(PIXEL_FORMAT_RGBA_8888),
- mBufferCount(MIN_ASYNC_BUFFER_SLOTS),
- mClientBufferCount(0),
- mServerBufferCount(MIN_ASYNC_BUFFER_SLOTS),
- mNextTransform(0),
- mNextScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mSynchronousMode(false),
- mAllowSynchronousMode(allowSynchronousMode),
- mConnectedApi(NO_CONNECTED_API),
- mAbandoned(false),
- mFrameCounter(0),
- mBufferHasBeenQueued(false)
-{
- // Choose a name using the PID and a process-unique ID.
- mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- ST_LOGV("BufferQueue");
- sp<ISurfaceComposer> composer(ComposerService::getComposerService());
- mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
- mNextCrop.makeInvalid();
-}
-
-BufferQueue::~BufferQueue() {
- ST_LOGV("~BufferQueue");
-}
-
-status_t BufferQueue::setBufferCountServerLocked(int bufferCount) {
- if (bufferCount > NUM_BUFFER_SLOTS)
- return BAD_VALUE;
-
- // special-case, nothing to do
- if (bufferCount == mBufferCount)
- return OK;
-
- if (!mClientBufferCount &&
- bufferCount >= mBufferCount) {
- // easy, we just have more buffers
- mBufferCount = bufferCount;
- mServerBufferCount = bufferCount;
- mDequeueCondition.broadcast();
- } else {
- // we're here because we're either
- // - reducing the number of available buffers
- // - or there is a client-buffer-count in effect
-
- // less than 2 buffers is never allowed
- if (bufferCount < 2)
- return BAD_VALUE;
-
- // when there is non client-buffer-count in effect, the client is not
- // allowed to dequeue more than one buffer at a time,
- // so the next time they dequeue a buffer, we know that they don't
- // own one. the actual resizing will happen during the next
- // dequeueBuffer.
-
- mServerBufferCount = bufferCount;
- }
- return OK;
-}
-
-bool BufferQueue::isSynchronousMode() const {
- Mutex::Autolock lock(mMutex);
- return mSynchronousMode;
-}
-
-void BufferQueue::setConsumerName(const String8& name) {
- Mutex::Autolock lock(mMutex);
- mConsumerName = name;
-}
-
-void BufferQueue::setFrameAvailableListener(
- const sp<FrameAvailableListener>& listener) {
- ST_LOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
-status_t BufferQueue::setBufferCount(int bufferCount) {
- ST_LOGV("setBufferCount: count=%d", bufferCount);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
- if (bufferCount > NUM_BUFFER_SLOTS) {
- ST_LOGE("setBufferCount: bufferCount larger than slots available");
- return BAD_VALUE;
- }
-
- // Error out if the user has dequeued buffers
- for (int i=0 ; i<mBufferCount ; i++) {
- if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
- ST_LOGE("setBufferCount: client owns some buffers");
- return -EINVAL;
- }
- }
-
- const int minBufferSlots = mSynchronousMode ?
- MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
- if (bufferCount == 0) {
- mClientBufferCount = 0;
- bufferCount = (mServerBufferCount >= minBufferSlots) ?
- mServerBufferCount : minBufferSlots;
- return setBufferCountServerLocked(bufferCount);
- }
-
- if (bufferCount < minBufferSlots) {
- ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
- "minimum (%d)", bufferCount, minBufferSlots);
- return BAD_VALUE;
- }
-
- // here we're guaranteed that the client doesn't have dequeued buffers
- // and will release all of its buffer references.
- freeAllBuffersLocked();
- mBufferCount = bufferCount;
- mClientBufferCount = bufferCount;
- mBufferHasBeenQueued = false;
- mQueue.clear();
- mDequeueCondition.broadcast();
- return OK;
-}
-
-int BufferQueue::query(int what, int* outValue)
-{
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("query: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- int value;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- value = mDefaultWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- value = mDefaultHeight;
- break;
- case NATIVE_WINDOW_FORMAT:
- value = mPixelFormat;
- break;
- case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = mSynchronousMode ?
- (MIN_UNDEQUEUED_BUFFERS-1) : MIN_UNDEQUEUED_BUFFERS;
- break;
- default:
- return BAD_VALUE;
- }
- outValue[0] = value;
- return NO_ERROR;
-}
-
-status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- ATRACE_CALL();
- ST_LOGV("requestBuffer: slot=%d", slot);
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
- if (slot < 0 || mBufferCount <= slot) {
- ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, slot);
- return BAD_VALUE;
- }
- mSlots[slot].mRequestBufferCalled = true;
- *buf = mSlots[slot].mGraphicBuffer;
- return NO_ERROR;
-}
-
-status_t BufferQueue::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) {
- ATRACE_CALL();
- ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
-
- if ((w && !h) || (!w && h)) {
- ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
- return BAD_VALUE;
- }
-
- status_t returnFlags(OK);
- EGLDisplay dpy = EGL_NO_DISPLAY;
- EGLSyncKHR fence = EGL_NO_SYNC_KHR;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- int found = -1;
- int foundSync = -1;
- int dequeuedCount = 0;
- bool tryAgain = true;
- while (tryAgain) {
- if (mAbandoned) {
- ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- // We need to wait for the FIFO to drain if the number of buffer
- // needs to change.
- //
- // The condition "number of buffers needs to change" is true if
- // - the client doesn't care about how many buffers there are
- // - AND the actual number of buffer is different from what was
- // set in the last setBufferCountServer()
- // - OR -
- // setBufferCountServer() was set to a value incompatible with
- // the synchronization mode (for instance because the sync mode
- // changed since)
- //
- // As long as this condition is true AND the FIFO is not empty, we
- // wait on mDequeueCondition.
-
- const int minBufferCountNeeded = mSynchronousMode ?
- MIN_SYNC_BUFFER_SLOTS : MIN_ASYNC_BUFFER_SLOTS;
-
- const bool numberOfBuffersNeedsToChange = !mClientBufferCount &&
- ((mServerBufferCount != mBufferCount) ||
- (mServerBufferCount < minBufferCountNeeded));
-
- if (!mQueue.isEmpty() && numberOfBuffersNeedsToChange) {
- // wait for the FIFO to drain
- mDequeueCondition.wait(mMutex);
- // NOTE: we continue here because we need to reevaluate our
- // whole state (eg: we could be abandoned or disconnected)
- continue;
- }
-
- if (numberOfBuffersNeedsToChange) {
- // here we're guaranteed that mQueue is empty
- freeAllBuffersLocked();
- // XXX: signal?
- mBufferCount = mServerBufferCount;
- if (mBufferCount < minBufferCountNeeded)
- mBufferCount = minBufferCountNeeded;
- mBufferHasBeenQueued = false;
- returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
- }
-
- // look for a free buffer to give to the client
- found = INVALID_BUFFER_SLOT;
- foundSync = INVALID_BUFFER_SLOT;
- dequeuedCount = 0;
- for (int i = 0; i < mBufferCount; i++) {
- const int state = mSlots[i].mBufferState;
- if (state == BufferSlot::DEQUEUED) {
- dequeuedCount++;
- }
-
- // this logic used to be if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER)
- // but dequeuing the current buffer is disabled.
- if (false) {
- // This functionality has been temporarily removed so
- // BufferQueue and SurfaceTexture can be refactored into
- // separate objects
- } else {
- if (state == BufferSlot::FREE) {
- /* We return the oldest of the free buffers to avoid
- * stalling the producer if possible. This is because
- * the consumer may still have pending reads of the
- * buffers in flight.
- */
- bool isOlder = mSlots[i].mFrameNumber <
- mSlots[found].mFrameNumber;
- if (found < 0 || isOlder) {
- foundSync = i;
- found = i;
- }
- }
- }
- }
-
- // clients are not allowed to dequeue more than one buffer
- // if they didn't set a buffer count.
- if (!mClientBufferCount && dequeuedCount) {
- ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
- "setting the buffer count");
- return -EINVAL;
- }
-
- // See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the
- // MIN_UNDEQUEUED_BUFFERS check below.
- if (mBufferHasBeenQueued) {
- // make sure the client is not trying to dequeue more buffers
- // than allowed.
- const int avail = mBufferCount - (dequeuedCount+1);
- if (avail < (MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode))) {
- ST_LOGE("dequeueBuffer: MIN_UNDEQUEUED_BUFFERS=%d exceeded "
- "(dequeued=%d)",
- MIN_UNDEQUEUED_BUFFERS-int(mSynchronousMode),
- dequeuedCount);
- return -EBUSY;
- }
- }
-
- // if no buffer is found, wait for a buffer to be released
- tryAgain = found == INVALID_BUFFER_SLOT;
- if (tryAgain) {
- mDequeueCondition.wait(mMutex);
- }
- }
-
-
- if (found == INVALID_BUFFER_SLOT) {
- // This should not happen.
- ST_LOGE("dequeueBuffer: no available buffer slots");
- return -EBUSY;
- }
-
- const int buf = found;
- *outBuf = found;
-
- ATRACE_BUFFER_INDEX(buf);
-
- const bool useDefaultSize = !w && !h;
- if (useDefaultSize) {
- // use the default size
- w = mDefaultWidth;
- h = mDefaultHeight;
- }
-
- const bool updateFormat = (format != 0);
- if (!updateFormat) {
- // keep the current (or default) format
- format = mPixelFormat;
- }
-
- // buffer is now in DEQUEUED (but can also be current at the same time,
- // if we're in synchronous mode)
- mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
-
- const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
- if ((buffer == NULL) ||
- (uint32_t(buffer->width) != w) ||
- (uint32_t(buffer->height) != h) ||
- (uint32_t(buffer->format) != format) ||
- ((uint32_t(buffer->usage) & usage) != usage))
- {
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- status_t error;
- sp<GraphicBuffer> graphicBuffer(
- mGraphicBufferAlloc->createGraphicBuffer(
- w, h, format, usage, &error));
- if (graphicBuffer == 0) {
- ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
- "failed");
- return error;
- }
- if (updateFormat) {
- mPixelFormat = format;
- }
-
- mSlots[buf].mAcquireCalled = false;
- mSlots[buf].mGraphicBuffer = graphicBuffer;
- mSlots[buf].mRequestBufferCalled = false;
- mSlots[buf].mFence = EGL_NO_SYNC_KHR;
- mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
-
-
-
-
- returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
- }
-
- dpy = mSlots[buf].mEglDisplay;
- fence = mSlots[buf].mFence;
- mSlots[buf].mFence = EGL_NO_SYNC_KHR;
- } // end lock scope
-
- if (fence != EGL_NO_SYNC_KHR) {
- EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
- // If something goes wrong, log the error, but return the buffer without
- // synchronizing access to it. It's too late at this point to abort the
- // dequeue operation.
- if (result == EGL_FALSE) {
- ALOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
- } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
- ALOGE("dequeueBuffer: timeout waiting for fence");
- }
- eglDestroySyncKHR(dpy, fence);
-
- }
-
- ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
- mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
-
- return returnFlags;
-}
-
-status_t BufferQueue::setSynchronousMode(bool enabled) {
- ATRACE_CALL();
- ST_LOGV("setSynchronousMode: enabled=%d", enabled);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- status_t err = OK;
- if (!mAllowSynchronousMode && enabled)
- return err;
-
- if (!enabled) {
- // going to asynchronous mode, drain the queue
- err = drainQueueLocked();
- if (err != NO_ERROR)
- return err;
- }
-
- if (mSynchronousMode != enabled) {
- // - if we're going to asynchronous mode, the queue is guaranteed to be
- // empty here
- // - if the client set the number of buffers, we're guaranteed that
- // we have at least 3 (because we don't allow less)
- mSynchronousMode = enabled;
- mDequeueCondition.broadcast();
- }
- return err;
-}
-
-status_t BufferQueue::queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- ATRACE_CALL();
- ATRACE_BUFFER_INDEX(buf);
-
- ST_LOGV("queueBuffer: slot=%d time=%lld", buf, timestamp);
-
- sp<FrameAvailableListener> listener;
-
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
- if (buf < 0 || buf >= mBufferCount) {
- ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, buf);
- return -EINVAL;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("queueBuffer: slot %d is not owned by the client "
- "(state=%d)", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- } else if (!mSlots[buf].mRequestBufferCalled) {
- ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
- "buffer", buf);
- return -EINVAL;
- }
-
- if (mSynchronousMode) {
- // In synchronous mode we queue all buffers in a FIFO.
- mQueue.push_back(buf);
-
- // Synchronous mode always signals that an additional frame should
- // be consumed.
- listener = mFrameAvailableListener;
- } else {
- // In asynchronous mode we only keep the most recent buffer.
- if (mQueue.empty()) {
- mQueue.push_back(buf);
-
- // Asynchronous mode only signals that a frame should be
- // consumed if no previous frame was pending. If a frame were
- // pending then the consumer would have already been notified.
- listener = mFrameAvailableListener;
- } else {
- Fifo::iterator front(mQueue.begin());
- // buffer currently queued is freed
- mSlots[*front].mBufferState = BufferSlot::FREE;
- // and we record the new buffer index in the queued list
- *front = buf;
- }
- }
-
- mSlots[buf].mBufferState = BufferSlot::QUEUED;
- mSlots[buf].mCrop = mNextCrop;
- mSlots[buf].mTransform = mNextTransform;
- mSlots[buf].mScalingMode = mNextScalingMode;
- mSlots[buf].mTimestamp = timestamp;
- mFrameCounter++;
- mSlots[buf].mFrameNumber = mFrameCounter;
-
- mBufferHasBeenQueued = true;
- mDequeueCondition.broadcast();
-
- *outWidth = mDefaultWidth;
- *outHeight = mDefaultHeight;
- *outTransform = 0;
-
- ATRACE_INT(mConsumerName.string(), mQueue.size());
- } // scope for the lock
-
- // call back without lock held
- if (listener != 0) {
- listener->onFrameAvailable();
- }
- return OK;
-}
-
-void BufferQueue::cancelBuffer(int buf) {
- ATRACE_CALL();
- ST_LOGV("cancelBuffer: slot=%d", buf);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
- return;
- }
-
- if (buf < 0 || buf >= mBufferCount) {
- ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
- mBufferCount, buf);
- return;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
- buf, mSlots[buf].mBufferState);
- return;
- }
- mSlots[buf].mBufferState = BufferSlot::FREE;
- mSlots[buf].mFrameNumber = 0;
- mDequeueCondition.broadcast();
-}
-
-status_t BufferQueue::setCrop(const Rect& crop) {
- ATRACE_CALL();
- ST_LOGV("setCrop: crop=[%d,%d,%d,%d]", crop.left, crop.top, crop.right,
- crop.bottom);
-
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("setCrop: BufferQueue has been abandoned!");
- return NO_INIT;
- }
- mNextCrop = crop;
- return OK;
-}
-
-status_t BufferQueue::setTransform(uint32_t transform) {
- ATRACE_CALL();
- ST_LOGV("setTransform: xform=%#x", transform);
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("setTransform: BufferQueue has been abandoned!");
- return NO_INIT;
- }
- mNextTransform = transform;
- return OK;
-}
-
-status_t BufferQueue::setScalingMode(int mode) {
- ATRACE_CALL();
- ST_LOGV("setScalingMode: mode=%d", mode);
-
- switch (mode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- break;
- default:
- ST_LOGE("unknown scaling mode: %d", mode);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mMutex);
- mNextScalingMode = mode;
- return OK;
-}
-
-status_t BufferQueue::connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- ATRACE_CALL();
- ST_LOGV("connect: api=%d", api);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("connect: BufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- int err = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi != NO_CONNECTED_API) {
- ST_LOGE("connect: already connected (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- } else {
- mConnectedApi = api;
- *outWidth = mDefaultWidth;
- *outHeight = mDefaultHeight;
- *outTransform = 0;
- }
- break;
- default:
- err = -EINVAL;
- break;
- }
-
- mBufferHasBeenQueued = false;
-
- return err;
-}
-
-status_t BufferQueue::disconnect(int api) {
- ATRACE_CALL();
- ST_LOGV("disconnect: api=%d", api);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // it is not really an error to disconnect after the surface
- // has been abandoned, it should just be a no-op.
- return NO_ERROR;
- }
-
- int err = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi == api) {
- drainQueueAndFreeBuffersLocked();
- mConnectedApi = NO_CONNECTED_API;
- mNextCrop.makeInvalid();
- mNextScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
- mNextTransform = 0;
- mDequeueCondition.broadcast();
- } else {
- ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- }
- break;
- default:
- ST_LOGE("disconnect: unknown API %d", api);
- err = -EINVAL;
- break;
- }
- return err;
-}
-
-void BufferQueue::dump(String8& result) const
-{
- char buffer[1024];
- BufferQueue::dump(result, "", buffer, 1024);
-}
-
-void BufferQueue::dump(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const
-{
- Mutex::Autolock _l(mMutex);
- snprintf(buffer, SIZE,
- "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x}\n"
- ,prefix, mNextCrop.left, mNextCrop.top, mNextCrop.right,
- mNextCrop.bottom, mNextTransform
- );
- result.append(buffer);
-
- String8 fifo;
- int fifoSize = 0;
- Fifo::const_iterator i(mQueue.begin());
- while (i != mQueue.end()) {
- snprintf(buffer, SIZE, "%02d ", *i++);
- fifoSize++;
- fifo.append(buffer);
- }
-
- snprintf(buffer, SIZE,
- "%s-BufferQueue mBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
- "mPixelFormat=%d, FIFO(%d)={%s}\n",
- prefix, mBufferCount, mSynchronousMode, mDefaultWidth,
- mDefaultHeight, mPixelFormat, fifoSize, fifo.string());
- result.append(buffer);
-
-
- struct {
- const char * operator()(int state) const {
- switch (state) {
- case BufferSlot::DEQUEUED: return "DEQUEUED";
- case BufferSlot::QUEUED: return "QUEUED";
- case BufferSlot::FREE: return "FREE";
- case BufferSlot::ACQUIRED: return "ACQUIRED";
- default: return "Unknown";
- }
- }
- } stateName;
-
- for (int i=0 ; i<mBufferCount ; i++) {
- const BufferSlot& slot(mSlots[i]);
- snprintf(buffer, SIZE,
- "%s%s[%02d] "
- "state=%-8s, crop=[%d,%d,%d,%d], "
- "transform=0x%02x, timestamp=%lld",
- prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
- stateName(slot.mBufferState),
- slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
- slot.mCrop.bottom, slot.mTransform, slot.mTimestamp
- );
- result.append(buffer);
-
- const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
- if (buf != NULL) {
- snprintf(buffer, SIZE,
- ", %p [%4ux%4u:%4u,%3X]",
- buf->handle, buf->width, buf->height, buf->stride,
- buf->format);
- result.append(buffer);
- }
- result.append("\n");
- }
-}
-
-void BufferQueue::freeBufferLocked(int i) {
- mSlots[i].mGraphicBuffer = 0;
- mSlots[i].mBufferState = BufferSlot::FREE;
- mSlots[i].mFrameNumber = 0;
- mSlots[i].mAcquireCalled = false;
-
- // destroy fence as BufferQueue now takes ownership
- if (mSlots[i].mFence != EGL_NO_SYNC_KHR) {
- eglDestroySyncKHR(mSlots[i].mEglDisplay, mSlots[i].mFence);
- mSlots[i].mFence = EGL_NO_SYNC_KHR;
- }
-}
-
-void BufferQueue::freeAllBuffersLocked() {
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
-}
-
-status_t BufferQueue::acquire(BufferItem *buffer) {
- ATRACE_CALL();
- Mutex::Autolock _l(mMutex);
- // check if queue is empty
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- if (!mQueue.empty()) {
- Fifo::iterator front(mQueue.begin());
- int buf = *front;
-
- ATRACE_BUFFER_INDEX(buf);
-
- if (mSlots[buf].mAcquireCalled) {
- buffer->mGraphicBuffer = NULL;
- }
- else {
- buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- }
- buffer->mCrop = mSlots[buf].mCrop;
- buffer->mTransform = mSlots[buf].mTransform;
- buffer->mScalingMode = mSlots[buf].mScalingMode;
- buffer->mFrameNumber = mSlots[buf].mFrameNumber;
- buffer->mTimestamp = mSlots[buf].mTimestamp;
- buffer->mBuf = buf;
- mSlots[buf].mAcquireCalled = true;
-
- mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
- mQueue.erase(front);
- mDequeueCondition.broadcast();
-
- ATRACE_INT(mConsumerName.string(), mQueue.size());
- }
- else {
- return -EINVAL; //should be a better return code
- }
-
- return OK;
-}
-
-status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
- EGLSyncKHR fence) {
- ATRACE_CALL();
- ATRACE_BUFFER_INDEX(buf);
-
- Mutex::Autolock _l(mMutex);
-
- if (buf == INVALID_BUFFER_SLOT) {
- return -EINVAL;
- }
-
- mSlots[buf].mEglDisplay = display;
- mSlots[buf].mFence = fence;
-
- // The current buffer becomes FREE if it was still in the queued
- // state. If it has already been given to the client
- // (synchronous mode), then it stays in DEQUEUED state.
- if (mSlots[buf].mBufferState == BufferSlot::QUEUED
- || mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[buf].mBufferState = BufferSlot::FREE;
- }
-
- mDequeueCondition.broadcast();
-
- return OK;
-}
-
-status_t BufferQueue::consumerDisconnect() {
- Mutex::Autolock lock(mMutex);
- // Once the SurfaceTexture disconnects, the BufferQueue
- // is considered abandoned
- mAbandoned = true;
- freeAllBuffersLocked();
- mDequeueCondition.broadcast();
- return OK;
-}
-
-status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
- if (!w || !h) {
- ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
- w, h);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mMutex);
- mDefaultWidth = w;
- mDefaultHeight = h;
- return OK;
-}
-
-status_t BufferQueue::setBufferCountServer(int bufferCount) {
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
- return setBufferCountServerLocked(bufferCount);
-}
-
-void BufferQueue::freeAllBuffersExceptHeadLocked() {
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersExceptCurrentLocked called but mQueue is not empty");
- int head = -1;
- if (!mQueue.empty()) {
- Fifo::iterator front(mQueue.begin());
- head = *front;
- }
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (i != head) {
- freeBufferLocked(i);
- }
- }
-}
-
-status_t BufferQueue::drainQueueLocked() {
- while (mSynchronousMode && !mQueue.isEmpty()) {
- mDequeueCondition.wait(mMutex);
- if (mAbandoned) {
- ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (mConnectedApi == NO_CONNECTED_API) {
- ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
- return NO_INIT;
- }
- }
- return NO_ERROR;
-}
-
-status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
- status_t err = drainQueueLocked();
- if (err == NO_ERROR) {
- if (mSynchronousMode) {
- freeAllBuffersLocked();
- } else {
- freeAllBuffersExceptHeadLocked();
- }
- }
- return err;
-}
-
-}; // namespace android
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
deleted file mode 100644
index a6790ad..0000000
--- a/libs/gui/DisplayEventReceiver.cpp
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <string.h>
-
-#include <utils/Errors.h>
-
-#include <gui/BitTube.h>
-#include <gui/DisplayEventReceiver.h>
-#include <gui/IDisplayEventConnection.h>
-#include <gui/ISurfaceComposer.h>
-
-#include <private/gui/ComposerService.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-DisplayEventReceiver::DisplayEventReceiver() {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- if (sf != NULL) {
- mEventConnection = sf->createDisplayEventConnection();
- if (mEventConnection != NULL) {
- mDataChannel = mEventConnection->getDataChannel();
- }
- }
-}
-
-DisplayEventReceiver::~DisplayEventReceiver() {
-}
-
-status_t DisplayEventReceiver::initCheck() const {
- if (mDataChannel != NULL)
- return NO_ERROR;
- return NO_INIT;
-}
-
-int DisplayEventReceiver::getFd() const {
- if (mDataChannel == NULL)
- return NO_INIT;
-
- return mDataChannel->getFd();
-}
-
-status_t DisplayEventReceiver::setVsyncRate(uint32_t count) {
- if (int32_t(count) < 0)
- return BAD_VALUE;
-
- if (mEventConnection != NULL) {
- mEventConnection->setVsyncRate(count);
- return NO_ERROR;
- }
- return NO_INIT;
-}
-
-status_t DisplayEventReceiver::requestNextVsync() {
- if (mEventConnection != NULL) {
- mEventConnection->requestNextVsync();
- return NO_ERROR;
- }
- return NO_INIT;
-}
-
-
-ssize_t DisplayEventReceiver::getEvents(DisplayEventReceiver::Event* events,
- size_t count) {
- return DisplayEventReceiver::getEvents(mDataChannel, events, count);
-}
-
-ssize_t DisplayEventReceiver::getEvents(const sp<BitTube>& dataChannel,
- Event* events, size_t count)
-{
- ssize_t size = dataChannel->read(events, sizeof(events[0])*count);
- ALOGE_IF(size<0,
- "DisplayEventReceiver::getEvents error (%s)",
- strerror(-size));
- if (size >= 0) {
- // Note: if (size % sizeof(events[0])) != 0, we've got a
- // partial read. This can happen if the queue filed up (ie: if we
- // didn't pull from it fast enough).
- // We discard the partial event and rely on the sender to
- // re-send the event if appropriate (some events, like VSYNC
- // can be lost forever).
-
- // returns number of events read
- size /= sizeof(events[0]);
- }
- return size;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/gui/IDisplayEventConnection.cpp b/libs/gui/IDisplayEventConnection.cpp
deleted file mode 100644
index 887d176..0000000
--- a/libs/gui/IDisplayEventConnection.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/BitTube.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-enum {
- GET_DATA_CHANNEL = IBinder::FIRST_CALL_TRANSACTION,
- SET_VSYNC_RATE,
- REQUEST_NEXT_VSYNC
-};
-
-class BpDisplayEventConnection : public BpInterface<IDisplayEventConnection>
-{
-public:
- BpDisplayEventConnection(const sp<IBinder>& impl)
- : BpInterface<IDisplayEventConnection>(impl)
- {
- }
-
- virtual sp<BitTube> getDataChannel() const
- {
- Parcel data, reply;
- data.writeInterfaceToken(IDisplayEventConnection::getInterfaceDescriptor());
- remote()->transact(GET_DATA_CHANNEL, data, &reply);
- return new BitTube(reply);
- }
-
- virtual void setVsyncRate(uint32_t count) {
- Parcel data, reply;
- data.writeInterfaceToken(IDisplayEventConnection::getInterfaceDescriptor());
- data.writeInt32(count);
- remote()->transact(SET_VSYNC_RATE, data, &reply);
- }
-
- virtual void requestNextVsync() {
- Parcel data, reply;
- data.writeInterfaceToken(IDisplayEventConnection::getInterfaceDescriptor());
- remote()->transact(REQUEST_NEXT_VSYNC, data, &reply, IBinder::FLAG_ONEWAY);
- }
-};
-
-IMPLEMENT_META_INTERFACE(DisplayEventConnection, "android.gui.DisplayEventConnection");
-
-// ----------------------------------------------------------------------------
-
-status_t BnDisplayEventConnection::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GET_DATA_CHANNEL: {
- CHECK_INTERFACE(IDisplayEventConnection, data, reply);
- sp<BitTube> channel(getDataChannel());
- channel->writeToParcel(reply);
- return NO_ERROR;
- } break;
- case SET_VSYNC_RATE: {
- CHECK_INTERFACE(IDisplayEventConnection, data, reply);
- setVsyncRate(data.readInt32());
- return NO_ERROR;
- } break;
- case REQUEST_NEXT_VSYNC: {
- CHECK_INTERFACE(IDisplayEventConnection, data, reply);
- requestNextVsync();
- return NO_ERROR;
- } break;
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/IGraphicBufferAlloc.cpp b/libs/gui/IGraphicBufferAlloc.cpp
deleted file mode 100644
index a70a5e8..0000000
--- a/libs/gui/IGraphicBufferAlloc.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-enum {
- CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
-};
-
-class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc>
-{
-public:
- BpGraphicBufferAlloc(const sp<IBinder>& impl)
- : BpInterface<IGraphicBufferAlloc>(impl)
- {
- }
-
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) {
- Parcel data, reply;
- data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
- data.writeInt32(w);
- data.writeInt32(h);
- data.writeInt32(format);
- data.writeInt32(usage);
- remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
- sp<GraphicBuffer> graphicBuffer;
- status_t result = reply.readInt32();
- if (result == NO_ERROR) {
- graphicBuffer = new GraphicBuffer();
- reply.read(*graphicBuffer);
- // reply.readStrongBinder();
- // here we don't even have to read the BufferReference from
- // the parcel, it'll die with the parcel.
- }
- *error = result;
- return graphicBuffer;
- }
-};
-
-IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc");
-
-// ----------------------------------------------------------------------
-
-status_t BnGraphicBufferAlloc::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- // codes that don't require permission check
-
- /* BufferReference just keeps a strong reference to a
- * GraphicBuffer until it is destroyed (that is, until
- * no local or remote process have a reference to it).
- */
- class BufferReference : public BBinder {
- sp<GraphicBuffer> buffer;
- public:
- BufferReference(const sp<GraphicBuffer>& buffer) : buffer(buffer) { }
- };
-
-
- switch(code) {
- case CREATE_GRAPHIC_BUFFER: {
- CHECK_INTERFACE(IGraphicBufferAlloc, data, reply);
- uint32_t w = data.readInt32();
- uint32_t h = data.readInt32();
- PixelFormat format = data.readInt32();
- uint32_t usage = data.readInt32();
- status_t error;
- sp<GraphicBuffer> result =
- createGraphicBuffer(w, h, format, usage, &error);
- reply->writeInt32(error);
- if (result != 0) {
- reply->write(*result);
- // We add a BufferReference to this parcel to make sure the
- // buffer stays alive until the GraphicBuffer object on
- // the other side has been created.
- // This is needed so that the buffer handle can be
- // registered before the buffer is destroyed on implementations
- // that do not use file-descriptors to track their buffers.
- reply->writeStrongBinder( new BufferReference(result) );
- }
- return NO_ERROR;
- } break;
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
-}; // namespace android
diff --git a/libs/gui/ISensorEventConnection.cpp b/libs/gui/ISensorEventConnection.cpp
deleted file mode 100644
index 0e51e8e..0000000
--- a/libs/gui/ISensorEventConnection.cpp
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/ISensorEventConnection.h>
-#include <gui/BitTube.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-enum {
- GET_SENSOR_CHANNEL = IBinder::FIRST_CALL_TRANSACTION,
- ENABLE_DISABLE,
- SET_EVENT_RATE
-};
-
-class BpSensorEventConnection : public BpInterface<ISensorEventConnection>
-{
-public:
- BpSensorEventConnection(const sp<IBinder>& impl)
- : BpInterface<ISensorEventConnection>(impl)
- {
- }
-
- virtual sp<BitTube> getSensorChannel() const
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISensorEventConnection::getInterfaceDescriptor());
- remote()->transact(GET_SENSOR_CHANNEL, data, &reply);
- return new BitTube(reply);
- }
-
- virtual status_t enableDisable(int handle, bool enabled)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISensorEventConnection::getInterfaceDescriptor());
- data.writeInt32(handle);
- data.writeInt32(enabled);
- remote()->transact(ENABLE_DISABLE, data, &reply);
- return reply.readInt32();
- }
-
- virtual status_t setEventRate(int handle, nsecs_t ns)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISensorEventConnection::getInterfaceDescriptor());
- data.writeInt32(handle);
- data.writeInt64(ns);
- remote()->transact(SET_EVENT_RATE, data, &reply);
- return reply.readInt32();
- }
-};
-
-IMPLEMENT_META_INTERFACE(SensorEventConnection, "android.gui.SensorEventConnection");
-
-// ----------------------------------------------------------------------------
-
-status_t BnSensorEventConnection::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GET_SENSOR_CHANNEL: {
- CHECK_INTERFACE(ISensorEventConnection, data, reply);
- sp<BitTube> channel(getSensorChannel());
- channel->writeToParcel(reply);
- return NO_ERROR;
- } break;
- case ENABLE_DISABLE: {
- CHECK_INTERFACE(ISensorEventConnection, data, reply);
- int handle = data.readInt32();
- int enabled = data.readInt32();
- status_t result = enableDisable(handle, enabled);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_EVENT_RATE: {
- CHECK_INTERFACE(ISensorEventConnection, data, reply);
- int handle = data.readInt32();
- int ns = data.readInt64();
- status_t result = setEventRate(handle, ns);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/ISensorServer.cpp b/libs/gui/ISensorServer.cpp
deleted file mode 100644
index 7111092..0000000
--- a/libs/gui/ISensorServer.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Vector.h>
-#include <utils/Timers.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/Sensor.h>
-#include <gui/ISensorServer.h>
-#include <gui/ISensorEventConnection.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-enum {
- GET_SENSOR_LIST = IBinder::FIRST_CALL_TRANSACTION,
- CREATE_SENSOR_EVENT_CONNECTION,
-};
-
-class BpSensorServer : public BpInterface<ISensorServer>
-{
-public:
- BpSensorServer(const sp<IBinder>& impl)
- : BpInterface<ISensorServer>(impl)
- {
- }
-
- virtual Vector<Sensor> getSensorList()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISensorServer::getInterfaceDescriptor());
- remote()->transact(GET_SENSOR_LIST, data, &reply);
- Sensor s;
- Vector<Sensor> v;
- int32_t n = reply.readInt32();
- v.setCapacity(n);
- while (n--) {
- reply.read(static_cast<Flattenable&>(s));
- v.add(s);
- }
- return v;
- }
-
- virtual sp<ISensorEventConnection> createSensorEventConnection()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISensorServer::getInterfaceDescriptor());
- remote()->transact(CREATE_SENSOR_EVENT_CONNECTION, data, &reply);
- return interface_cast<ISensorEventConnection>(reply.readStrongBinder());
- }
-};
-
-IMPLEMENT_META_INTERFACE(SensorServer, "android.gui.SensorServer");
-
-// ----------------------------------------------------------------------
-
-status_t BnSensorServer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GET_SENSOR_LIST: {
- CHECK_INTERFACE(ISensorServer, data, reply);
- Vector<Sensor> v(getSensorList());
- size_t n = v.size();
- reply->writeInt32(n);
- for (size_t i=0 ; i<n ; i++) {
- reply->write(static_cast<const Flattenable&>(v[i]));
- }
- return NO_ERROR;
- } break;
- case CREATE_SENSOR_EVENT_CONNECTION: {
- CHECK_INTERFACE(ISensorServer, data, reply);
- sp<ISensorEventConnection> connection(createSensorEventConnection());
- reply->writeStrongBinder(connection->asBinder());
- return NO_ERROR;
- } break;
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/ISurface.cpp b/libs/gui/ISurface.cpp
deleted file mode 100644
index c2ea183..0000000
--- a/libs/gui/ISurface.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "ISurface"
-
-#include <stdio.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-
-#include <gui/ISurface.h>
-#include <gui/ISurfaceTexture.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------
-
-class BpSurface : public BpInterface<ISurface>
-{
-public:
- BpSurface(const sp<IBinder>& impl)
- : BpInterface<ISurface>(impl)
- {
- }
-
- virtual sp<ISurfaceTexture> getSurfaceTexture() const {
- Parcel data, reply;
- data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
- remote()->transact(GET_SURFACE_TEXTURE, data, &reply);
- return interface_cast<ISurfaceTexture>(reply.readStrongBinder());
- }
-};
-
-IMPLEMENT_META_INTERFACE(Surface, "android.ui.ISurface");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurface::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GET_SURFACE_TEXTURE: {
- CHECK_INTERFACE(ISurface, data, reply);
- reply->writeStrongBinder( getSurfaceTexture()->asBinder() );
- return NO_ERROR;
- }
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
-}; // namespace android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
deleted file mode 100644
index 1f1794c..0000000
--- a/libs/gui/ISurfaceComposer.cpp
+++ /dev/null
@@ -1,290 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-#include <binder/IMemory.h>
-#include <binder/IPCThreadState.h>
-#include <binder/IServiceManager.h>
-
-#include <gui/BitTube.h>
-#include <gui/IDisplayEventConnection.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceTexture.h>
-
-#include <private/gui/LayerState.h>
-
-#include <ui/DisplayInfo.h>
-
-#include <utils/Log.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-class IDisplayEventConnection;
-
-class BpSurfaceComposer : public BpInterface<ISurfaceComposer>
-{
-public:
- BpSurfaceComposer(const sp<IBinder>& impl)
- : BpInterface<ISurfaceComposer>(impl)
- {
- }
-
- virtual sp<ISurfaceComposerClient> createConnection()
- {
- uint32_t n;
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply);
- return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
- }
-
- virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc()
- {
- uint32_t n;
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::CREATE_GRAPHIC_BUFFER_ALLOC, data, &reply);
- return interface_cast<IGraphicBufferAlloc>(reply.readStrongBinder());
- }
-
- virtual sp<IMemoryHeap> getCblk() const
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::GET_CBLK, data, &reply);
- return interface_cast<IMemoryHeap>(reply.readStrongBinder());
- }
-
- virtual void setTransactionState(const Vector<ComposerState>& state,
- int orientation, uint32_t flags)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- Vector<ComposerState>::const_iterator b(state.begin());
- Vector<ComposerState>::const_iterator e(state.end());
- data.writeInt32(state.size());
- for ( ; b != e ; ++b ) {
- b->write(data);
- }
- data.writeInt32(orientation);
- data.writeInt32(flags);
- remote()->transact(BnSurfaceComposer::SET_TRANSACTION_STATE, data, &reply);
- }
-
- virtual void bootFinished()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
- }
-
- virtual status_t captureScreen(DisplayID dpy,
- sp<IMemoryHeap>* heap,
- uint32_t* width, uint32_t* height, PixelFormat* format,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(dpy);
- data.writeInt32(reqWidth);
- data.writeInt32(reqHeight);
- data.writeInt32(minLayerZ);
- data.writeInt32(maxLayerZ);
- remote()->transact(BnSurfaceComposer::CAPTURE_SCREEN, data, &reply);
- *heap = interface_cast<IMemoryHeap>(reply.readStrongBinder());
- *width = reply.readInt32();
- *height = reply.readInt32();
- *format = reply.readInt32();
- return reply.readInt32();
- }
-
- virtual status_t turnElectronBeamOff(int32_t mode)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(mode);
- remote()->transact(BnSurfaceComposer::TURN_ELECTRON_BEAM_OFF, data, &reply);
- return reply.readInt32();
- }
-
- virtual status_t turnElectronBeamOn(int32_t mode)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeInt32(mode);
- remote()->transact(BnSurfaceComposer::TURN_ELECTRON_BEAM_ON, data, &reply);
- return reply.readInt32();
- }
-
- virtual bool authenticateSurfaceTexture(
- const sp<ISurfaceTexture>& surfaceTexture) const
- {
- Parcel data, reply;
- int err = NO_ERROR;
- err = data.writeInterfaceToken(
- ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
- "interface descriptor: %s (%d)", strerror(-err), -err);
- return false;
- }
- err = data.writeStrongBinder(surfaceTexture->asBinder());
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
- "strong binder to parcel: %s (%d)", strerror(-err), -err);
- return false;
- }
- err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
- &reply);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
- "performing transaction: %s (%d)", strerror(-err), -err);
- return false;
- }
- int32_t result = 0;
- err = reply.readInt32(&result);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
- "retrieving result: %s (%d)", strerror(-err), -err);
- return false;
- }
- return result != 0;
- }
-
- virtual sp<IDisplayEventConnection> createDisplayEventConnection()
- {
- Parcel data, reply;
- sp<IDisplayEventConnection> result;
- int err = data.writeInterfaceToken(
- ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- return result;
- }
- err = remote()->transact(
- BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION,
- data, &reply);
- if (err != NO_ERROR) {
- ALOGE("ISurfaceComposer::createDisplayEventConnection: error performing "
- "transaction: %s (%d)", strerror(-err), -err);
- return result;
- }
- result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
- return result;
- }
-};
-
-IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurfaceComposer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case CREATE_CONNECTION: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> b = createConnection()->asBinder();
- reply->writeStrongBinder(b);
- } break;
- case CREATE_GRAPHIC_BUFFER_ALLOC: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> b = createGraphicBufferAlloc()->asBinder();
- reply->writeStrongBinder(b);
- } break;
- case SET_TRANSACTION_STATE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- size_t count = data.readInt32();
- ComposerState s;
- Vector<ComposerState> state;
- state.setCapacity(count);
- for (size_t i=0 ; i<count ; i++) {
- s.read(data);
- state.add(s);
- }
- int orientation = data.readInt32();
- uint32_t flags = data.readInt32();
- setTransactionState(state, orientation, flags);
- } break;
- case BOOT_FINISHED: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- bootFinished();
- } break;
- case GET_CBLK: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> b = getCblk()->asBinder();
- reply->writeStrongBinder(b);
- } break;
- case CAPTURE_SCREEN: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- DisplayID dpy = data.readInt32();
- uint32_t reqWidth = data.readInt32();
- uint32_t reqHeight = data.readInt32();
- uint32_t minLayerZ = data.readInt32();
- uint32_t maxLayerZ = data.readInt32();
- sp<IMemoryHeap> heap;
- uint32_t w, h;
- PixelFormat f;
- status_t res = captureScreen(dpy, &heap, &w, &h, &f,
- reqWidth, reqHeight, minLayerZ, maxLayerZ);
- reply->writeStrongBinder(heap->asBinder());
- reply->writeInt32(w);
- reply->writeInt32(h);
- reply->writeInt32(f);
- reply->writeInt32(res);
- } break;
- case TURN_ELECTRON_BEAM_OFF: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t mode = data.readInt32();
- status_t res = turnElectronBeamOff(mode);
- reply->writeInt32(res);
- } break;
- case TURN_ELECTRON_BEAM_ON: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- int32_t mode = data.readInt32();
- status_t res = turnElectronBeamOn(mode);
- reply->writeInt32(res);
- } break;
- case AUTHENTICATE_SURFACE: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<ISurfaceTexture> surfaceTexture =
- interface_cast<ISurfaceTexture>(data.readStrongBinder());
- int32_t result = authenticateSurfaceTexture(surfaceTexture) ? 1 : 0;
- reply->writeInt32(result);
- } break;
- case CREATE_DISPLAY_EVENT_CONNECTION: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IDisplayEventConnection> connection(createDisplayEventConnection());
- reply->writeStrongBinder(connection->asBinder());
- return NO_ERROR;
- } break;
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-};
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
deleted file mode 100644
index ca9ed5b..0000000
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdio.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/Parcel.h>
-#include <binder/IMemory.h>
-#include <binder/IPCThreadState.h>
-#include <binder/IServiceManager.h>
-
-#include <ui/Point.h>
-#include <ui/Rect.h>
-
-#include <gui/ISurface.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <private/gui/LayerState.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-enum {
- CREATE_SURFACE = IBinder::FIRST_CALL_TRANSACTION,
- DESTROY_SURFACE
-};
-
-class BpSurfaceComposerClient : public BpInterface<ISurfaceComposerClient>
-{
-public:
- BpSurfaceComposerClient(const sp<IBinder>& impl)
- : BpInterface<ISurfaceComposerClient>(impl)
- {
- }
-
- virtual sp<ISurface> createSurface( surface_data_t* params,
- const String8& name,
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
- data.writeString8(name);
- data.writeInt32(display);
- data.writeInt32(w);
- data.writeInt32(h);
- data.writeInt32(format);
- data.writeInt32(flags);
- remote()->transact(CREATE_SURFACE, data, &reply);
- params->readFromParcel(reply);
- return interface_cast<ISurface>(reply.readStrongBinder());
- }
-
- virtual status_t destroySurface(SurfaceID sid)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposerClient::getInterfaceDescriptor());
- data.writeInt32(sid);
- remote()->transact(DESTROY_SURFACE, data, &reply);
- return reply.readInt32();
- }
-};
-
-IMPLEMENT_META_INTERFACE(SurfaceComposerClient, "android.ui.ISurfaceComposerClient");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurfaceComposerClient::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case CREATE_SURFACE: {
- CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
- surface_data_t params;
- String8 name = data.readString8();
- DisplayID display = data.readInt32();
- uint32_t w = data.readInt32();
- uint32_t h = data.readInt32();
- PixelFormat format = data.readInt32();
- uint32_t flags = data.readInt32();
- sp<ISurface> s = createSurface(&params, name, display, w, h,
- format, flags);
- params.writeToParcel(reply);
- reply->writeStrongBinder(s->asBinder());
- return NO_ERROR;
- } break;
- case DESTROY_SURFACE: {
- CHECK_INTERFACE(ISurfaceComposerClient, data, reply);
- reply->writeInt32( destroySurface( data.readInt32() ) );
- return NO_ERROR;
- } break;
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
-// ----------------------------------------------------------------------
-
-status_t ISurfaceComposerClient::surface_data_t::readFromParcel(const Parcel& parcel)
-{
- token = parcel.readInt32();
- identity = parcel.readInt32();
- return NO_ERROR;
-}
-
-status_t ISurfaceComposerClient::surface_data_t::writeToParcel(Parcel* parcel) const
-{
- parcel->writeInt32(token);
- parcel->writeInt32(identity);
- return NO_ERROR;
-}
-
-}; // namespace android
diff --git a/libs/gui/ISurfaceTexture.cpp b/libs/gui/ISurfaceTexture.cpp
deleted file mode 100644
index d2e5627..0000000
--- a/libs/gui/ISurfaceTexture.cpp
+++ /dev/null
@@ -1,345 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Vector.h>
-#include <utils/Timers.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/ISurfaceTexture.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-enum {
- REQUEST_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
- SET_BUFFER_COUNT,
- DEQUEUE_BUFFER,
- QUEUE_BUFFER,
- CANCEL_BUFFER,
- SET_CROP,
- SET_TRANSFORM,
- QUERY,
- SET_SYNCHRONOUS_MODE,
- CONNECT,
- DISCONNECT,
- SET_SCALING_MODE,
-};
-
-
-class BpSurfaceTexture : public BpInterface<ISurfaceTexture>
-{
-public:
- BpSurfaceTexture(const sp<IBinder>& impl)
- : BpInterface<ISurfaceTexture>(impl)
- {
- }
-
- virtual status_t requestBuffer(int bufferIdx, sp<GraphicBuffer>* buf) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(bufferIdx);
- status_t result =remote()->transact(REQUEST_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- bool nonNull = reply.readInt32();
- if (nonNull) {
- *buf = new GraphicBuffer();
- reply.read(**buf);
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t setBufferCount(int bufferCount)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(bufferCount);
- status_t result =remote()->transact(SET_BUFFER_COUNT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(w);
- data.writeInt32(h);
- data.writeInt32(format);
- data.writeInt32(usage);
- status_t result = remote()->transact(DEQUEUE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *buf = reply.readInt32();
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(buf);
- data.writeInt64(timestamp);
- status_t result = remote()->transact(QUEUE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *outWidth = reply.readInt32();
- *outHeight = reply.readInt32();
- *outTransform = reply.readInt32();
- result = reply.readInt32();
- return result;
- }
-
- virtual void cancelBuffer(int buf) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(buf);
- remote()->transact(CANCEL_BUFFER, data, &reply);
- }
-
- virtual status_t setCrop(const Rect& reg) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeFloat(reg.left);
- data.writeFloat(reg.top);
- data.writeFloat(reg.right);
- data.writeFloat(reg.bottom);
- status_t result = remote()->transact(SET_CROP, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t setTransform(uint32_t transform) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(transform);
- status_t result = remote()->transact(SET_TRANSFORM, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t setScalingMode(int mode) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(mode);
- status_t result = remote()->transact(SET_SCALING_MODE, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual int query(int what, int* value) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(what);
- status_t result = remote()->transact(QUERY, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- value[0] = reply.readInt32();
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t setSynchronousMode(bool enabled) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(enabled);
- status_t result = remote()->transact(SET_SYNCHRONOUS_MODE, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(api);
- status_t result = remote()->transact(CONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *outWidth = reply.readInt32();
- *outHeight = reply.readInt32();
- *outTransform = reply.readInt32();
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t disconnect(int api) {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- data.writeInt32(api);
- status_t result =remote()->transact(DISCONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-};
-
-IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurfaceTexture::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case REQUEST_BUFFER: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int bufferIdx = data.readInt32();
- sp<GraphicBuffer> buffer;
- int result = requestBuffer(bufferIdx, &buffer);
- reply->writeInt32(buffer != 0);
- if (buffer != 0) {
- reply->write(*buffer);
- }
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_BUFFER_COUNT: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int bufferCount = data.readInt32();
- int result = setBufferCount(bufferCount);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case DEQUEUE_BUFFER: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- uint32_t w = data.readInt32();
- uint32_t h = data.readInt32();
- uint32_t format = data.readInt32();
- uint32_t usage = data.readInt32();
- int buf;
- int result = dequeueBuffer(&buf, w, h, format, usage);
- reply->writeInt32(buf);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case QUEUE_BUFFER: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int buf = data.readInt32();
- int64_t timestamp = data.readInt64();
- uint32_t outWidth, outHeight, outTransform;
- status_t result = queueBuffer(buf, timestamp,
- &outWidth, &outHeight, &outTransform);
- reply->writeInt32(outWidth);
- reply->writeInt32(outHeight);
- reply->writeInt32(outTransform);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case CANCEL_BUFFER: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int buf = data.readInt32();
- cancelBuffer(buf);
- return NO_ERROR;
- } break;
- case SET_CROP: {
- Rect reg;
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- reg.left = data.readFloat();
- reg.top = data.readFloat();
- reg.right = data.readFloat();
- reg.bottom = data.readFloat();
- status_t result = setCrop(reg);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_TRANSFORM: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- uint32_t transform = data.readInt32();
- status_t result = setTransform(transform);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_SCALING_MODE: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int mode = data.readInt32();
- status_t result = setScalingMode(mode);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case QUERY: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int value;
- int what = data.readInt32();
- int res = query(what, &value);
- reply->writeInt32(value);
- reply->writeInt32(res);
- return NO_ERROR;
- } break;
- case SET_SYNCHRONOUS_MODE: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- bool enabled = data.readInt32();
- status_t res = setSynchronousMode(enabled);
- reply->writeInt32(res);
- return NO_ERROR;
- } break;
- case CONNECT: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int api = data.readInt32();
- uint32_t outWidth, outHeight, outTransform;
- status_t res = connect(api,
- &outWidth, &outHeight, &outTransform);
- reply->writeInt32(outWidth);
- reply->writeInt32(outHeight);
- reply->writeInt32(outTransform);
- reply->writeInt32(res);
- return NO_ERROR;
- } break;
- case DISCONNECT: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- int api = data.readInt32();
- status_t res = disconnect(api);
- reply->writeInt32(res);
- return NO_ERROR;
- } break;
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-// ----------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
deleted file mode 100644
index 224c305..0000000
--- a/libs/gui/LayerState.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <utils/Errors.h>
-#include <binder/Parcel.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <private/gui/LayerState.h>
-
-namespace android {
-
-status_t layer_state_t::write(Parcel& output) const
-{
- status_t err;
-
- size_t len = transparentRegion.write(NULL, 0);
- err = output.writeInt32(len);
- if (err < NO_ERROR) return err;
-
- void* buf = output.writeInplace(len);
- if (buf == NULL) return NO_MEMORY;
-
- err = transparentRegion.write(buf, len);
- if (err < NO_ERROR) return err;
-
- // NOTE: regions are at the end of the structure
- size_t size = sizeof(layer_state_t);
- size -= sizeof(transparentRegion);
- err = output.write(this, size);
- return err;
-}
-
-status_t layer_state_t::read(const Parcel& input)
-{
- status_t err;
- size_t len = input.readInt32();
- void const* buf = input.readInplace(len);
- if (buf == NULL) return NO_MEMORY;
-
- err = transparentRegion.read(buf);
- if (err < NO_ERROR) return err;
-
- // NOTE: regions are at the end of the structure
- size_t size = sizeof(layer_state_t);
- size -= sizeof(transparentRegion);
- input.read(this, size);
- return NO_ERROR;
-}
-
-status_t ComposerState::write(Parcel& output) const {
- output.writeStrongBinder(client->asBinder());
- return state.write(output);
-}
-
-status_t ComposerState::read(const Parcel& input) {
- client = interface_cast<ISurfaceComposerClient>(input.readStrongBinder());
- return state.read(input);
-}
-
-}; // namespace android
diff --git a/libs/gui/Sensor.cpp b/libs/gui/Sensor.cpp
deleted file mode 100644
index f9a2c04..0000000
--- a/libs/gui/Sensor.cpp
+++ /dev/null
@@ -1,193 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/String8.h>
-#include <utils/Flattenable.h>
-
-#include <hardware/sensors.h>
-
-#include <gui/Sensor.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-Sensor::Sensor()
- : mHandle(0), mType(0),
- mMinValue(0), mMaxValue(0), mResolution(0),
- mPower(0), mMinDelay(0)
-{
-}
-
-Sensor::Sensor(struct sensor_t const* hwSensor)
-{
- mName = hwSensor->name;
- mVendor = hwSensor->vendor;
- mHandle = hwSensor->handle;
- mType = hwSensor->type;
- mMinValue = 0; // FIXME: minValue
- mMaxValue = hwSensor->maxRange; // FIXME: maxValue
- mResolution = hwSensor->resolution;
- mPower = hwSensor->power;
- mMinDelay = hwSensor->minDelay;
-}
-
-Sensor::~Sensor()
-{
-}
-
-const String8& Sensor::getName() const {
- return mName;
-}
-
-const String8& Sensor::getVendor() const {
- return mVendor;
-}
-
-int32_t Sensor::getHandle() const {
- return mHandle;
-}
-
-int32_t Sensor::getType() const {
- return mType;
-}
-
-float Sensor::getMinValue() const {
- return mMinValue;
-}
-
-float Sensor::getMaxValue() const {
- return mMaxValue;
-}
-
-float Sensor::getResolution() const {
- return mResolution;
-}
-
-float Sensor::getPowerUsage() const {
- return mPower;
-}
-
-int32_t Sensor::getMinDelay() const {
- return mMinDelay;
-}
-
-nsecs_t Sensor::getMinDelayNs() const {
- return getMinDelay() * 1000;
-}
-
-int32_t Sensor::getVersion() const {
- return mVersion;
-}
-
-size_t Sensor::getFlattenedSize() const
-{
- return sizeof(int32_t) + ((mName.length() + 3) & ~3) +
- sizeof(int32_t) + ((mVendor.length() + 3) & ~3) +
- sizeof(int32_t) * 2 +
- sizeof(float) * 4 +
- sizeof(int32_t);
-}
-
-size_t Sensor::getFdCount() const
-{
- return 0;
-}
-
-static inline
-size_t write(void* buffer, size_t offset, const String8& value) {
- memcpy(static_cast<char*>(buffer) + offset, value.string(), value.length());
- return (value.length() + 3) & ~3;
-}
-
-static inline
-size_t write(void* buffer, size_t offset, float value) {
- *reinterpret_cast<float*>(static_cast<char*>(buffer) + offset) = value;
- return sizeof(float);
-}
-
-static inline
-size_t write(void* buffer, size_t offset, int32_t value) {
- *reinterpret_cast<int32_t*>(static_cast<char*>(buffer) + offset) = value;
- return sizeof(int32_t);
-}
-
-status_t Sensor::flatten(void* buffer, size_t size,
- int fds[], size_t count) const
-{
- if (size < Sensor::getFlattenedSize())
- return -ENOMEM;
-
- size_t offset = 0;
- offset += write(buffer, offset, int32_t(mName.length()));
- offset += write(buffer, offset, mName);
- offset += write(buffer, offset, int32_t(mVendor.length()));
- offset += write(buffer, offset, mVendor);
- offset += write(buffer, offset, mHandle);
- offset += write(buffer, offset, mType);
- offset += write(buffer, offset, mMinValue);
- offset += write(buffer, offset, mMaxValue);
- offset += write(buffer, offset, mResolution);
- offset += write(buffer, offset, mPower);
- offset += write(buffer, offset, mMinDelay);
-
- return NO_ERROR;
-}
-
-static inline
-size_t read(void const* buffer, size_t offset, String8* value, int32_t len) {
- value->setTo(static_cast<char const*>(buffer) + offset, len);
- return (len + 3) & ~3;
-}
-
-static inline
-size_t read(void const* buffer, size_t offset, float* value) {
- *value = *reinterpret_cast<float const*>(static_cast<char const*>(buffer) + offset);
- return sizeof(float);
-}
-
-static inline
-size_t read(void const* buffer, size_t offset, int32_t* value) {
- *value = *reinterpret_cast<int32_t const*>(static_cast<char const*>(buffer) + offset);
- return sizeof(int32_t);
-}
-
-status_t Sensor::unflatten(void const* buffer, size_t size,
- int fds[], size_t count)
-{
- int32_t len;
- size_t offset = 0;
- offset += read(buffer, offset, &len);
- offset += read(buffer, offset, &mName, len);
- offset += read(buffer, offset, &len);
- offset += read(buffer, offset, &mVendor, len);
- offset += read(buffer, offset, &mHandle);
- offset += read(buffer, offset, &mType);
- offset += read(buffer, offset, &mMinValue);
- offset += read(buffer, offset, &mMaxValue);
- offset += read(buffer, offset, &mResolution);
- offset += read(buffer, offset, &mPower);
- offset += read(buffer, offset, &mMinDelay);
-
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/SensorEventQueue.cpp b/libs/gui/SensorEventQueue.cpp
deleted file mode 100644
index b95dd90..0000000
--- a/libs/gui/SensorEventQueue.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Sensors"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Looper.h>
-
-#include <gui/Sensor.h>
-#include <gui/BitTube.h>
-#include <gui/SensorEventQueue.h>
-#include <gui/ISensorEventConnection.h>
-
-#include <android/sensor.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-SensorEventQueue::SensorEventQueue(const sp<ISensorEventConnection>& connection)
- : mSensorEventConnection(connection)
-{
-}
-
-SensorEventQueue::~SensorEventQueue()
-{
-}
-
-void SensorEventQueue::onFirstRef()
-{
- mSensorChannel = mSensorEventConnection->getSensorChannel();
-}
-
-int SensorEventQueue::getFd() const
-{
- return mSensorChannel->getFd();
-}
-
-ssize_t SensorEventQueue::write(ASensorEvent const* events, size_t numEvents)
-{
- ssize_t size = mSensorChannel->write(events, numEvents * sizeof(events[0]));
- if (size >= 0) {
- if (size % sizeof(events[0])) {
- // partial write!!! should never happen.
- return -EINVAL;
- }
- // returns number of events written
- size /= sizeof(events[0]);
- }
- return size;
-}
-
-ssize_t SensorEventQueue::read(ASensorEvent* events, size_t numEvents)
-{
- ssize_t size = mSensorChannel->read(events, numEvents*sizeof(events[0]));
- ALOGE_IF(size<0 && size!=-EAGAIN,
- "SensorChannel::read error (%s)", strerror(-size));
- if (size >= 0) {
- if (size % sizeof(events[0])) {
- // partial read!!! should never happen.
- ALOGE("SensorEventQueue partial read (event-size=%u, read=%d)",
- sizeof(events[0]), int(size));
- return -EINVAL;
- }
- // returns number of events read
- size /= sizeof(events[0]);
- }
- return size;
-}
-
-sp<Looper> SensorEventQueue::getLooper() const
-{
- Mutex::Autolock _l(mLock);
- if (mLooper == 0) {
- mLooper = new Looper(true);
- mLooper->addFd(getFd(), getFd(), ALOOPER_EVENT_INPUT, NULL, NULL);
- }
- return mLooper;
-}
-
-status_t SensorEventQueue::waitForEvent() const
-{
- const int fd = getFd();
- sp<Looper> looper(getLooper());
-
- int32_t result;
- do {
- result = looper->pollOnce(-1);
- if (result == ALOOPER_EVENT_ERROR) {
- ALOGE("SensorEventQueue::waitForEvent error (errno=%d)", errno);
- result = -EPIPE; // unknown error, so we make up one
- break;
- }
- } while (result != fd);
-
- return (result == fd) ? status_t(NO_ERROR) : result;
-}
-
-status_t SensorEventQueue::wake() const
-{
- sp<Looper> looper(getLooper());
- looper->wake();
- return NO_ERROR;
-}
-
-status_t SensorEventQueue::enableSensor(Sensor const* sensor) const {
- return mSensorEventConnection->enableDisable(sensor->getHandle(), true);
-}
-
-status_t SensorEventQueue::disableSensor(Sensor const* sensor) const {
- return mSensorEventConnection->enableDisable(sensor->getHandle(), false);
-}
-
-status_t SensorEventQueue::enableSensor(int32_t handle, int32_t us) const {
- status_t err = mSensorEventConnection->enableDisable(handle, true);
- if (err == NO_ERROR) {
- mSensorEventConnection->setEventRate(handle, us2ns(us));
- }
- return err;
-}
-
-status_t SensorEventQueue::disableSensor(int32_t handle) const {
- return mSensorEventConnection->enableDisable(handle, false);
-}
-
-status_t SensorEventQueue::setEventRate(Sensor const* sensor, nsecs_t ns) const {
- return mSensorEventConnection->setEventRate(sensor->getHandle(), ns);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
diff --git a/libs/gui/SensorManager.cpp b/libs/gui/SensorManager.cpp
deleted file mode 100644
index b80da56..0000000
--- a/libs/gui/SensorManager.cpp
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Sensors"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Singleton.h>
-
-#include <binder/IBinder.h>
-#include <binder/IServiceManager.h>
-
-#include <gui/ISensorServer.h>
-#include <gui/ISensorEventConnection.h>
-#include <gui/Sensor.h>
-#include <gui/SensorManager.h>
-#include <gui/SensorEventQueue.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE(SensorManager)
-
-SensorManager::SensorManager()
- : mSensorList(0)
-{
- // okay we're not locked here, but it's not needed during construction
- assertStateLocked();
-}
-
-SensorManager::~SensorManager()
-{
- free(mSensorList);
-}
-
-void SensorManager::sensorManagerDied()
-{
- Mutex::Autolock _l(mLock);
- mSensorServer.clear();
- free(mSensorList);
- mSensorList = NULL;
- mSensors.clear();
-}
-
-status_t SensorManager::assertStateLocked() const {
- if (mSensorServer == NULL) {
- // try for one second
- const String16 name("sensorservice");
- for (int i=0 ; i<4 ; i++) {
- status_t err = getService(name, &mSensorServer);
- if (err == NAME_NOT_FOUND) {
- usleep(250000);
- continue;
- }
- if (err != NO_ERROR) {
- return err;
- }
- break;
- }
-
- class DeathObserver : public IBinder::DeathRecipient {
- SensorManager& mSensorManger;
- virtual void binderDied(const wp<IBinder>& who) {
- ALOGW("sensorservice died [%p]", who.unsafe_get());
- mSensorManger.sensorManagerDied();
- }
- public:
- DeathObserver(SensorManager& mgr) : mSensorManger(mgr) { }
- };
-
- mDeathObserver = new DeathObserver(*const_cast<SensorManager *>(this));
- mSensorServer->asBinder()->linkToDeath(mDeathObserver);
-
- mSensors = mSensorServer->getSensorList();
- size_t count = mSensors.size();
- mSensorList = (Sensor const**)malloc(count * sizeof(Sensor*));
- for (size_t i=0 ; i<count ; i++) {
- mSensorList[i] = mSensors.array() + i;
- }
- }
-
- return NO_ERROR;
-}
-
-
-
-ssize_t SensorManager::getSensorList(Sensor const* const** list) const
-{
- Mutex::Autolock _l(mLock);
- status_t err = assertStateLocked();
- if (err < 0) {
- return ssize_t(err);
- }
- *list = mSensorList;
- return mSensors.size();
-}
-
-Sensor const* SensorManager::getDefaultSensor(int type)
-{
- Mutex::Autolock _l(mLock);
- if (assertStateLocked() == NO_ERROR) {
- // For now we just return the first sensor of that type we find.
- // in the future it will make sense to let the SensorService make
- // that decision.
- for (size_t i=0 ; i<mSensors.size() ; i++) {
- if (mSensorList[i]->getType() == type)
- return mSensorList[i];
- }
- }
- return NULL;
-}
-
-sp<SensorEventQueue> SensorManager::createEventQueue()
-{
- sp<SensorEventQueue> queue;
-
- Mutex::Autolock _l(mLock);
- while (assertStateLocked() == NO_ERROR) {
- sp<ISensorEventConnection> connection =
- mSensorServer->createSensorEventConnection();
- if (connection == NULL) {
- // SensorService just died.
- ALOGE("createEventQueue: connection is NULL. SensorService died.");
- continue;
- }
- queue = new SensorEventQueue(connection);
- break;
- }
- return queue;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
deleted file mode 100644
index 72b27ed..0000000
--- a/libs/gui/Surface.cpp
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Surface"
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#include <utils/CallStack.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/threads.h>
-
-#include <binder/IPCThreadState.h>
-
-#include <ui/DisplayInfo.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/Rect.h>
-
-#include <gui/ISurface.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <gui/SurfaceTextureClient.h>
-
-namespace android {
-
-// ============================================================================
-// SurfaceControl
-// ============================================================================
-
-SurfaceControl::SurfaceControl(
- const sp<SurfaceComposerClient>& client,
- const sp<ISurface>& surface,
- const ISurfaceComposerClient::surface_data_t& data)
- : mClient(client), mSurface(surface),
- mToken(data.token), mIdentity(data.identity)
-{
-}
-
-SurfaceControl::~SurfaceControl()
-{
- destroy();
-}
-
-void SurfaceControl::destroy()
-{
- if (isValid()) {
- mClient->destroySurface(mToken);
- }
-
- // clear all references and trigger an IPC now, to make sure things
- // happen without delay, since these resources are quite heavy.
- mClient.clear();
- mSurface.clear();
- IPCThreadState::self()->flushCommands();
-}
-
-void SurfaceControl::clear()
-{
- // here, the window manager tells us explicitly that we should destroy
- // the surface's resource. Soon after this call, it will also release
- // its last reference (which will call the dtor); however, it is possible
- // that a client living in the same process still holds references which
- // would delay the call to the dtor -- that is why we need this explicit
- // "clear()" call.
- destroy();
-}
-
-bool SurfaceControl::isSameSurface(
- const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
-{
- if (lhs == 0 || rhs == 0)
- return false;
- return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
-}
-
-status_t SurfaceControl::setLayer(int32_t layer) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setLayer(mToken, layer);
-}
-status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setPosition(mToken, x, y);
-}
-status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setSize(mToken, w, h);
-}
-status_t SurfaceControl::hide() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->hide(mToken);
-}
-status_t SurfaceControl::show(int32_t layer) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->show(mToken, layer);
-}
-status_t SurfaceControl::freeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->freeze(mToken);
-}
-status_t SurfaceControl::unfreeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->unfreeze(mToken);
-}
-status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setFlags(mToken, flags, mask);
-}
-status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setTransparentRegionHint(mToken, transparent);
-}
-status_t SurfaceControl::setAlpha(float alpha) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setAlpha(mToken, alpha);
-}
-status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
-}
-status_t SurfaceControl::setFreezeTint(uint32_t tint) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setFreezeTint(mToken, tint);
-}
-
-status_t SurfaceControl::validate() const
-{
- if (mToken<0 || mClient==0) {
- ALOGE("invalid token (%d, identity=%u) or client (%p)",
- mToken, mIdentity, mClient.get());
- return NO_INIT;
- }
- return NO_ERROR;
-}
-
-status_t SurfaceControl::writeSurfaceToParcel(
- const sp<SurfaceControl>& control, Parcel* parcel)
-{
- sp<ISurface> sur;
- uint32_t identity = 0;
- if (SurfaceControl::isValid(control)) {
- sur = control->mSurface;
- identity = control->mIdentity;
- }
- parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(NULL); // NULL ISurfaceTexture in this case.
- parcel->writeInt32(identity);
- return NO_ERROR;
-}
-
-sp<Surface> SurfaceControl::getSurface() const
-{
- Mutex::Autolock _l(mLock);
- if (mSurfaceData == 0) {
- sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this));
- mSurfaceData = new Surface(surface_control);
- }
- return mSurfaceData;
-}
-
-// ============================================================================
-// Surface
-// ============================================================================
-
-// ---------------------------------------------------------------------------
-
-Surface::Surface(const sp<SurfaceControl>& surface)
- : SurfaceTextureClient(),
- mSurface(surface->mSurface),
- mIdentity(surface->mIdentity)
-{
- sp<ISurfaceTexture> st;
- if (mSurface != NULL) {
- st = mSurface->getSurfaceTexture();
- }
- init(st);
-}
-
-Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
- : SurfaceTextureClient()
-{
- mSurface = interface_cast<ISurface>(ref);
- sp<IBinder> st_binder(parcel.readStrongBinder());
- sp<ISurfaceTexture> st;
- if (st_binder != NULL) {
- st = interface_cast<ISurfaceTexture>(st_binder);
- } else if (mSurface != NULL) {
- st = mSurface->getSurfaceTexture();
- }
-
- mIdentity = parcel.readInt32();
- init(st);
-}
-
-Surface::Surface(const sp<ISurfaceTexture>& st)
- : SurfaceTextureClient(),
- mSurface(NULL),
- mIdentity(0)
-{
- init(st);
-}
-
-status_t Surface::writeToParcel(
- const sp<Surface>& surface, Parcel* parcel)
-{
- sp<ISurface> sur;
- sp<ISurfaceTexture> st;
- uint32_t identity = 0;
- if (Surface::isValid(surface)) {
- sur = surface->mSurface;
- st = surface->getISurfaceTexture();
- identity = surface->mIdentity;
- } else if (surface != 0 &&
- (surface->mSurface != NULL ||
- surface->getISurfaceTexture() != NULL)) {
- ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: "
- "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ",
- surface->mSurface.get(), surface->getISurfaceTexture().get(),
- surface->mIdentity);
- }
-
- parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL);
- parcel->writeInt32(identity);
- return NO_ERROR;
-
-}
-
-Mutex Surface::sCachedSurfacesLock;
-DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces;
-
-sp<Surface> Surface::readFromParcel(const Parcel& data) {
- Mutex::Autolock _l(sCachedSurfacesLock);
- sp<IBinder> binder(data.readStrongBinder());
- sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote();
- if (surface == 0) {
- surface = new Surface(data, binder);
- sCachedSurfaces.add(binder, surface);
- } else {
- // The Surface was found in the cache, but we still should clear any
- // remaining data from the parcel.
- data.readStrongBinder(); // ISurfaceTexture
- data.readInt32(); // identity
- }
- if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) {
- surface = 0;
- }
- cleanCachedSurfacesLocked();
- return surface;
-}
-
-// Remove the stale entries from the surface cache. This should only be called
-// with sCachedSurfacesLock held.
-void Surface::cleanCachedSurfacesLocked() {
- for (int i = sCachedSurfaces.size()-1; i >= 0; --i) {
- wp<Surface> s(sCachedSurfaces.valueAt(i));
- if (s == 0 || s.promote() == 0) {
- sCachedSurfaces.removeItemsAt(i);
- }
- }
-}
-
-void Surface::init(const sp<ISurfaceTexture>& surfaceTexture)
-{
- if (mSurface != NULL || surfaceTexture != NULL) {
- ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface");
- if (surfaceTexture != NULL) {
- setISurfaceTexture(surfaceTexture);
- setUsage(GraphicBuffer::USAGE_HW_RENDER);
- }
-
- DisplayInfo dinfo;
- SurfaceComposerClient::getDisplayInfo(0, &dinfo);
- const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
- const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
- const_cast<uint32_t&>(ANativeWindow::flags) = 0;
- }
-}
-
-Surface::~Surface()
-{
- // clear all references and trigger an IPC now, to make sure things
- // happen without delay, since these resources are quite heavy.
- mSurface.clear();
- IPCThreadState::self()->flushCommands();
-}
-
-bool Surface::isValid() {
- return getISurfaceTexture() != NULL;
-}
-
-sp<ISurfaceTexture> Surface::getSurfaceTexture() {
- return getISurfaceTexture();
-}
-
-sp<IBinder> Surface::asBinder() const {
- return mSurface!=0 ? mSurface->asBinder() : 0;
-}
-
-// ----------------------------------------------------------------------------
-
-int Surface::query(int what, int* value) const {
- switch (what) {
- case NATIVE_WINDOW_CONCRETE_TYPE:
- *value = NATIVE_WINDOW_SURFACE;
- return NO_ERROR;
- }
- return SurfaceTextureClient::query(what, value);
-}
-
-// ----------------------------------------------------------------------------
-
-status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) {
- ANativeWindow_Buffer outBuffer;
-
- ARect temp;
- ARect* inOutDirtyBounds = NULL;
- if (inOutDirtyRegion) {
- temp = inOutDirtyRegion->getBounds();
- inOutDirtyBounds = &temp;
- }
-
- status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds);
-
- if (err == NO_ERROR) {
- other->w = uint32_t(outBuffer.width);
- other->h = uint32_t(outBuffer.height);
- other->s = uint32_t(outBuffer.stride);
- other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
- other->format = uint32_t(outBuffer.format);
- other->bits = outBuffer.bits;
- }
-
- if (inOutDirtyRegion) {
- inOutDirtyRegion->set( static_cast<Rect const&>(temp) );
- }
-
- return err;
-}
-
-status_t Surface::unlockAndPost() {
- return SurfaceTextureClient::unlockAndPost();
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
deleted file mode 100644
index ceb1ba6..0000000
--- a/libs/gui/SurfaceComposerClient.cpp
+++ /dev/null
@@ -1,603 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceComposerClient"
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/Singleton.h>
-#include <utils/SortedVector.h>
-#include <utils/String8.h>
-#include <utils/threads.h>
-
-#include <binder/IMemory.h>
-#include <binder/IServiceManager.h>
-
-#include <ui/DisplayInfo.h>
-
-#include <gui/ISurface.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <gui/SurfaceComposerClient.h>
-
-#include <private/gui/ComposerService.h>
-#include <private/gui/LayerState.h>
-#include <private/gui/SharedBufferStack.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
-
-ComposerService::ComposerService()
-: Singleton<ComposerService>() {
- const String16 name("SurfaceFlinger");
- while (getService(name, &mComposerService) != NO_ERROR) {
- usleep(250000);
- }
- mServerCblkMemory = mComposerService->getCblk();
- mServerCblk = static_cast<surface_flinger_cblk_t volatile *>(
- mServerCblkMemory->getBase());
-}
-
-sp<ISurfaceComposer> ComposerService::getComposerService() {
- return ComposerService::getInstance().mComposerService;
-}
-
-surface_flinger_cblk_t const volatile * ComposerService::getControlBlock() {
- return ComposerService::getInstance().mServerCblk;
-}
-
-static inline sp<ISurfaceComposer> getComposerService() {
- return ComposerService::getComposerService();
-}
-
-static inline surface_flinger_cblk_t const volatile * get_cblk() {
- return ComposerService::getControlBlock();
-}
-
-// ---------------------------------------------------------------------------
-
-// NOTE: this is NOT a member function (it's a friend defined with its
-// declaration).
-static inline
-int compare_type( const ComposerState& lhs, const ComposerState& rhs) {
- if (lhs.client < rhs.client) return -1;
- if (lhs.client > rhs.client) return 1;
- if (lhs.state.surface < rhs.state.surface) return -1;
- if (lhs.state.surface > rhs.state.surface) return 1;
- return 0;
-}
-
-class Composer : public Singleton<Composer>
-{
- friend class Singleton<Composer>;
-
- mutable Mutex mLock;
- SortedVector<ComposerState> mStates;
- int mOrientation;
- uint32_t mForceSynchronous;
-
- Composer() : Singleton<Composer>(),
- mOrientation(ISurfaceComposer::eOrientationUnchanged),
- mForceSynchronous(0)
- { }
-
- void closeGlobalTransactionImpl(bool synchronous);
-
- layer_state_t* getLayerStateLocked(
- const sp<SurfaceComposerClient>& client, SurfaceID id);
-
-public:
-
- status_t setPosition(const sp<SurfaceComposerClient>& client, SurfaceID id,
- float x, float y);
- status_t setSize(const sp<SurfaceComposerClient>& client, SurfaceID id,
- uint32_t w, uint32_t h);
- status_t setLayer(const sp<SurfaceComposerClient>& client, SurfaceID id,
- int32_t z);
- status_t setFlags(const sp<SurfaceComposerClient>& client, SurfaceID id,
- uint32_t flags, uint32_t mask);
- status_t setTransparentRegionHint(
- const sp<SurfaceComposerClient>& client, SurfaceID id,
- const Region& transparentRegion);
- status_t setAlpha(const sp<SurfaceComposerClient>& client, SurfaceID id,
- float alpha);
- status_t setMatrix(const sp<SurfaceComposerClient>& client, SurfaceID id,
- float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setFreezeTint(
- const sp<SurfaceComposerClient>& client, SurfaceID id,
- uint32_t tint);
- status_t setOrientation(int orientation);
-
- static void closeGlobalTransaction(bool synchronous) {
- Composer::getInstance().closeGlobalTransactionImpl(synchronous);
- }
-};
-
-ANDROID_SINGLETON_STATIC_INSTANCE(Composer);
-
-// ---------------------------------------------------------------------------
-
-void Composer::closeGlobalTransactionImpl(bool synchronous) {
- sp<ISurfaceComposer> sm(getComposerService());
-
- Vector<ComposerState> transaction;
- int orientation;
- uint32_t flags = 0;
-
- { // scope for the lock
- Mutex::Autolock _l(mLock);
- transaction = mStates;
- mStates.clear();
-
- orientation = mOrientation;
- mOrientation = ISurfaceComposer::eOrientationUnchanged;
-
- if (synchronous || mForceSynchronous) {
- flags |= ISurfaceComposer::eSynchronous;
- }
- mForceSynchronous = false;
- }
-
- sm->setTransactionState(transaction, orientation, flags);
-}
-
-layer_state_t* Composer::getLayerStateLocked(
- const sp<SurfaceComposerClient>& client, SurfaceID id) {
-
- ComposerState s;
- s.client = client->mClient;
- s.state.surface = id;
-
- ssize_t index = mStates.indexOf(s);
- if (index < 0) {
- // we don't have it, add an initialized layer_state to our list
- index = mStates.add(s);
- }
-
- ComposerState* const out = mStates.editArray();
- return &(out[index].state);
-}
-
-status_t Composer::setPosition(const sp<SurfaceComposerClient>& client,
- SurfaceID id, float x, float y) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::ePositionChanged;
- s->x = x;
- s->y = y;
- return NO_ERROR;
-}
-
-status_t Composer::setSize(const sp<SurfaceComposerClient>& client,
- SurfaceID id, uint32_t w, uint32_t h) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eSizeChanged;
- s->w = w;
- s->h = h;
-
- // Resizing a surface makes the transaction synchronous.
- mForceSynchronous = true;
-
- return NO_ERROR;
-}
-
-status_t Composer::setLayer(const sp<SurfaceComposerClient>& client,
- SurfaceID id, int32_t z) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eLayerChanged;
- s->z = z;
- return NO_ERROR;
-}
-
-status_t Composer::setFlags(const sp<SurfaceComposerClient>& client,
- SurfaceID id, uint32_t flags,
- uint32_t mask) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eVisibilityChanged;
- s->flags &= ~mask;
- s->flags |= (flags & mask);
- s->mask |= mask;
- return NO_ERROR;
-}
-
-status_t Composer::setTransparentRegionHint(
- const sp<SurfaceComposerClient>& client, SurfaceID id,
- const Region& transparentRegion) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eTransparentRegionChanged;
- s->transparentRegion = transparentRegion;
- return NO_ERROR;
-}
-
-status_t Composer::setAlpha(const sp<SurfaceComposerClient>& client,
- SurfaceID id, float alpha) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eAlphaChanged;
- s->alpha = alpha;
- return NO_ERROR;
-}
-
-status_t Composer::setMatrix(const sp<SurfaceComposerClient>& client,
- SurfaceID id, float dsdx, float dtdx,
- float dsdy, float dtdy) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eMatrixChanged;
- layer_state_t::matrix22_t matrix;
- matrix.dsdx = dsdx;
- matrix.dtdx = dtdx;
- matrix.dsdy = dsdy;
- matrix.dtdy = dtdy;
- s->matrix = matrix;
- return NO_ERROR;
-}
-
-status_t Composer::setFreezeTint(const sp<SurfaceComposerClient>& client,
- SurfaceID id, uint32_t tint) {
- Mutex::Autolock _l(mLock);
- layer_state_t* s = getLayerStateLocked(client, id);
- if (!s)
- return BAD_INDEX;
- s->what |= ISurfaceComposer::eFreezeTintChanged;
- s->tint = tint;
- return NO_ERROR;
-}
-
-status_t Composer::setOrientation(int orientation) {
- Mutex::Autolock _l(mLock);
- mOrientation = orientation;
-
- // Changing the orientation makes the transaction synchronous.
- mForceSynchronous = true;
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-SurfaceComposerClient::SurfaceComposerClient()
- : mStatus(NO_INIT), mComposer(Composer::getInstance())
-{
-}
-
-void SurfaceComposerClient::onFirstRef() {
- sp<ISurfaceComposer> sm(getComposerService());
- if (sm != 0) {
- sp<ISurfaceComposerClient> conn = sm->createConnection();
- if (conn != 0) {
- mClient = conn;
- mStatus = NO_ERROR;
- }
- }
-}
-
-SurfaceComposerClient::~SurfaceComposerClient() {
- dispose();
-}
-
-status_t SurfaceComposerClient::initCheck() const {
- return mStatus;
-}
-
-sp<IBinder> SurfaceComposerClient::connection() const {
- return (mClient != 0) ? mClient->asBinder() : 0;
-}
-
-status_t SurfaceComposerClient::linkToComposerDeath(
- const sp<IBinder::DeathRecipient>& recipient,
- void* cookie, uint32_t flags) {
- sp<ISurfaceComposer> sm(getComposerService());
- return sm->asBinder()->linkToDeath(recipient, cookie, flags);
-}
-
-void SurfaceComposerClient::dispose() {
- // this can be called more than once.
- sp<ISurfaceComposerClient> client;
- Mutex::Autolock _lm(mLock);
- if (mClient != 0) {
- client = mClient; // hold ref while lock is held
- mClient.clear();
- }
- mStatus = NO_INIT;
-}
-
-sp<SurfaceControl> SurfaceComposerClient::createSurface(
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags)
-{
- String8 name;
- const size_t SIZE = 128;
- char buffer[SIZE];
- snprintf(buffer, SIZE, "<pid_%d>", getpid());
- name.append(buffer);
-
- return SurfaceComposerClient::createSurface(name, display,
- w, h, format, flags);
-}
-
-sp<SurfaceControl> SurfaceComposerClient::createSurface(
- const String8& name,
- DisplayID display,
- uint32_t w,
- uint32_t h,
- PixelFormat format,
- uint32_t flags)
-{
- sp<SurfaceControl> result;
- if (mStatus == NO_ERROR) {
- ISurfaceComposerClient::surface_data_t data;
- sp<ISurface> surface = mClient->createSurface(&data, name,
- display, w, h, format, flags);
- if (surface != 0) {
- result = new SurfaceControl(this, surface, data);
- }
- }
- return result;
-}
-
-status_t SurfaceComposerClient::destroySurface(SurfaceID sid) {
- if (mStatus != NO_ERROR)
- return mStatus;
- status_t err = mClient->destroySurface(sid);
- return err;
-}
-
-inline Composer& SurfaceComposerClient::getComposer() {
- return mComposer;
-}
-
-// ----------------------------------------------------------------------------
-
-void SurfaceComposerClient::openGlobalTransaction() {
- // Currently a no-op
-}
-
-void SurfaceComposerClient::closeGlobalTransaction(bool synchronous) {
- Composer::closeGlobalTransaction(synchronous);
-}
-
-// ----------------------------------------------------------------------------
-
-status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint) {
- return getComposer().setFreezeTint(this, id, tint);
-}
-
-status_t SurfaceComposerClient::setPosition(SurfaceID id, float x, float y) {
- return getComposer().setPosition(this, id, x, y);
-}
-
-status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h) {
- return getComposer().setSize(this, id, w, h);
-}
-
-status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z) {
- return getComposer().setLayer(this, id, z);
-}
-
-status_t SurfaceComposerClient::hide(SurfaceID id) {
- return getComposer().setFlags(this, id,
- ISurfaceComposer::eLayerHidden,
- ISurfaceComposer::eLayerHidden);
-}
-
-status_t SurfaceComposerClient::show(SurfaceID id, int32_t) {
- return getComposer().setFlags(this, id,
- 0,
- ISurfaceComposer::eLayerHidden);
-}
-
-status_t SurfaceComposerClient::freeze(SurfaceID id) {
- return getComposer().setFlags(this, id,
- ISurfaceComposer::eLayerFrozen,
- ISurfaceComposer::eLayerFrozen);
-}
-
-status_t SurfaceComposerClient::unfreeze(SurfaceID id) {
- return getComposer().setFlags(this, id,
- 0,
- ISurfaceComposer::eLayerFrozen);
-}
-
-status_t SurfaceComposerClient::setFlags(SurfaceID id, uint32_t flags,
- uint32_t mask) {
- return getComposer().setFlags(this, id, flags, mask);
-}
-
-status_t SurfaceComposerClient::setTransparentRegionHint(SurfaceID id,
- const Region& transparentRegion) {
- return getComposer().setTransparentRegionHint(this, id, transparentRegion);
-}
-
-status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha) {
- return getComposer().setAlpha(this, id, alpha);
-}
-
-status_t SurfaceComposerClient::setMatrix(SurfaceID id, float dsdx, float dtdx,
- float dsdy, float dtdy) {
- return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy);
-}
-
-status_t SurfaceComposerClient::setOrientation(DisplayID dpy,
- int orientation, uint32_t flags)
-{
- return Composer::getInstance().setOrientation(orientation);
-}
-
-// ----------------------------------------------------------------------------
-
-status_t SurfaceComposerClient::getDisplayInfo(
- DisplayID dpy, DisplayInfo* info)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
-
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
-
- info->w = dcblk->w;
- info->h = dcblk->h;
- info->orientation = dcblk->orientation;
- info->xdpi = dcblk->xdpi;
- info->ydpi = dcblk->ydpi;
- info->fps = dcblk->fps;
- info->density = dcblk->density;
- return getPixelFormatInfo(dcblk->format, &(info->pixelFormatInfo));
-}
-
-ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->w;
-}
-
-ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->h;
-}
-
-ssize_t SurfaceComposerClient::getDisplayOrientation(DisplayID dpy)
-{
- if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
- return BAD_VALUE;
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- volatile display_cblk_t const * dcblk = cblk->displays + dpy;
- return dcblk->orientation;
-}
-
-ssize_t SurfaceComposerClient::getNumberOfDisplays()
-{
- volatile surface_flinger_cblk_t const * cblk = get_cblk();
- uint32_t connected = cblk->connected;
- int n = 0;
- while (connected) {
- if (connected&1) n++;
- connected >>= 1;
- }
- return n;
-}
-
-// ----------------------------------------------------------------------------
-
-status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
-{
- // This has been made a no-op because it can cause Gralloc buffer deadlocks.
- return NO_ERROR;
-}
-
-status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
-{
- // This has been made a no-op because it can cause Gralloc buffer deadlocks.
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-ScreenshotClient::ScreenshotClient()
- : mWidth(0), mHeight(0), mFormat(PIXEL_FORMAT_NONE) {
-}
-
-status_t ScreenshotClient::update() {
- sp<ISurfaceComposer> s(ComposerService::getComposerService());
- if (s == NULL) return NO_INIT;
- mHeap = 0;
- return s->captureScreen(0, &mHeap,
- &mWidth, &mHeight, &mFormat, 0, 0,
- 0, -1UL);
-}
-
-status_t ScreenshotClient::update(uint32_t reqWidth, uint32_t reqHeight) {
- sp<ISurfaceComposer> s(ComposerService::getComposerService());
- if (s == NULL) return NO_INIT;
- mHeap = 0;
- return s->captureScreen(0, &mHeap,
- &mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
- 0, -1UL);
-}
-
-status_t ScreenshotClient::update(uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ) {
- sp<ISurfaceComposer> s(ComposerService::getComposerService());
- if (s == NULL) return NO_INIT;
- mHeap = 0;
- return s->captureScreen(0, &mHeap,
- &mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
- minLayerZ, maxLayerZ);
-}
-
-void ScreenshotClient::release() {
- mHeap = 0;
-}
-
-void const* ScreenshotClient::getPixels() const {
- return mHeap->getBase();
-}
-
-uint32_t ScreenshotClient::getWidth() const {
- return mWidth;
-}
-
-uint32_t ScreenshotClient::getHeight() const {
- return mHeight;
-}
-
-PixelFormat ScreenshotClient::getFormat() const {
- return mFormat;
-}
-
-uint32_t ScreenshotClient::getStride() const {
- return mWidth;
-}
-
-size_t ScreenshotClient::getSize() const {
- return mHeap->getSize();
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
deleted file mode 100644
index b42aa34..0000000
--- a/libs/gui/SurfaceTexture.cpp
+++ /dev/null
@@ -1,505 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceTexture"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <hardware/hardware.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <gui/SurfaceTexture.h>
-
-#include <private/gui/ComposerService.h>
-
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-
-// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
-// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
-// waiting for the GL reads for the buffer being dequeued to complete before
-// allowing the buffer to be dequeued.
-#ifdef USE_FENCE_SYNC
-#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
-#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
-#endif
-#endif
-
-// Macros for including the SurfaceTexture name in log messages
-#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
-
-namespace android {
-
-// Transform matrices
-static float mtxIdentity[16] = {
- 1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- 0, 0, 0, 1,
-};
-static float mtxFlipH[16] = {
- -1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- 1, 0, 0, 1,
-};
-static float mtxFlipV[16] = {
- 1, 0, 0, 0,
- 0, -1, 0, 0,
- 0, 0, 1, 0,
- 0, 1, 0, 1,
-};
-static float mtxRot90[16] = {
- 0, 1, 0, 0,
- -1, 0, 0, 0,
- 0, 0, 1, 0,
- 1, 0, 0, 1,
-};
-static float mtxRot180[16] = {
- -1, 0, 0, 0,
- 0, -1, 0, 0,
- 0, 0, 1, 0,
- 1, 1, 0, 1,
-};
-static float mtxRot270[16] = {
- 0, -1, 0, 0,
- 1, 0, 0, 0,
- 0, 0, 1, 0,
- 0, 1, 0, 1,
-};
-
-static void mtxMul(float out[16], const float a[16], const float b[16]);
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
- GLenum texTarget, bool useFenceSync) :
- BufferQueue(allowSynchronousMode),
- mCurrentTransform(0),
- mCurrentTimestamp(0),
- mTexName(tex),
-#ifdef USE_FENCE_SYNC
- mUseFenceSync(useFenceSync),
-#else
- mUseFenceSync(false),
-#endif
- mTexTarget(texTarget),
- mAbandoned(false),
- mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT)
-{
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
- BufferQueue::setConsumerName(mName);
-
- ST_LOGV("SurfaceTexture");
- memcpy(mCurrentTransformMatrix, mtxIdentity,
- sizeof(mCurrentTransformMatrix));
-}
-
-SurfaceTexture::~SurfaceTexture() {
- ST_LOGV("~SurfaceTexture");
- abandon();
-}
-
-status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
- Mutex::Autolock lock(mMutex);
- return BufferQueue::setBufferCountServer(bufferCount);
-}
-
-
-status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- return BufferQueue::setDefaultBufferSize(w, h);
-}
-
-status_t SurfaceTexture::updateTexImage() {
- ATRACE_CALL();
- ST_LOGV("updateTexImage");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("calling updateTexImage() on an abandoned SurfaceTexture");
- return NO_INIT;
- }
-
- BufferItem item;
-
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- if (acquire(&item) == NO_ERROR) {
- int buf = item.mBuf;
- // This buffer was newly allocated, so we need to clean up on our side
- if (item.mGraphicBuffer != NULL) {
- mEGLSlots[buf].mGraphicBuffer = 0;
- if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(mEGLSlots[buf].mEglDisplay,
- mEGLSlots[buf].mEglImage);
- mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
- mEGLSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
- }
- mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
- }
-
- // Update the GL texture object.
- EGLImageKHR image = mEGLSlots[buf].mEglImage;
- EGLDisplay dpy = eglGetCurrentDisplay();
- if (image == EGL_NO_IMAGE_KHR) {
- if (item.mGraphicBuffer == 0) {
- ST_LOGE("buffer at slot %d is null", buf);
- return BAD_VALUE;
- }
- image = createImage(dpy, item.mGraphicBuffer);
- mEGLSlots[buf].mEglImage = image;
- mEGLSlots[buf].mEglDisplay = dpy;
- if (image == EGL_NO_IMAGE_KHR) {
- // NOTE: if dpy was invalid, createImage() is guaranteed to
- // fail. so we'd end up here.
- return -EINVAL;
- }
- }
-
- GLint error;
- while ((error = glGetError()) != GL_NO_ERROR) {
- ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
- }
-
- glBindTexture(mTexTarget, mTexName);
- glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
-
- bool failed = false;
- while ((error = glGetError()) != GL_NO_ERROR) {
- ST_LOGE("error binding external texture image %p (slot %d): %#04x",
- image, buf, error);
- failed = true;
- }
- if (failed) {
- releaseBuffer(buf, mEGLSlots[buf].mEglDisplay,
- mEGLSlots[buf].mFence);
- return -EINVAL;
- }
-
- if (mCurrentTexture != INVALID_BUFFER_SLOT) {
- if (mUseFenceSync) {
- EGLSyncKHR fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR,
- NULL);
- if (fence == EGL_NO_SYNC_KHR) {
- ALOGE("updateTexImage: error creating fence: %#x",
- eglGetError());
- releaseBuffer(buf, mEGLSlots[buf].mEglDisplay,
- mEGLSlots[buf].mFence);
- return -EINVAL;
- }
- glFlush();
- mEGLSlots[mCurrentTexture].mFence = fence;
- }
- }
-
- ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
- mCurrentTexture,
- mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
- buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
-
- // release old buffer
- releaseBuffer(mCurrentTexture,
- mEGLSlots[mCurrentTexture].mEglDisplay,
- mEGLSlots[mCurrentTexture].mFence);
-
- // Update the SurfaceTexture state.
- mCurrentTexture = buf;
- mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
- mCurrentCrop = item.mCrop;
- mCurrentTransform = item.mTransform;
- mCurrentScalingMode = item.mScalingMode;
- mCurrentTimestamp = item.mTimestamp;
- computeCurrentTransformMatrix();
-
- // Now that we've passed the point at which failures can happen,
- // it's safe to remove the buffer from the front of the queue.
-
- } else {
- // We always bind the texture even if we don't update its contents.
- glBindTexture(mTexTarget, mTexName);
- }
-
- return OK;
-}
-
-bool SurfaceTexture::isExternalFormat(uint32_t format)
-{
- switch (format) {
- // supported YUV formats
- case HAL_PIXEL_FORMAT_YV12:
- // Legacy/deprecated YUV formats
- case HAL_PIXEL_FORMAT_YCbCr_422_SP:
- case HAL_PIXEL_FORMAT_YCrCb_420_SP:
- case HAL_PIXEL_FORMAT_YCbCr_422_I:
- return true;
- }
-
- // Any OEM format needs to be considered
- if (format>=0x100 && format<=0x1FF)
- return true;
-
- return false;
-}
-
-GLenum SurfaceTexture::getCurrentTextureTarget() const {
- return mTexTarget;
-}
-
-void SurfaceTexture::getTransformMatrix(float mtx[16]) {
- Mutex::Autolock lock(mMutex);
- memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
-}
-
-void SurfaceTexture::computeCurrentTransformMatrix() {
- ST_LOGV("computeCurrentTransformMatrix");
-
- float xform[16];
- for (int i = 0; i < 16; i++) {
- xform[i] = mtxIdentity[i];
- }
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
- float result[16];
- mtxMul(result, xform, mtxFlipH);
- for (int i = 0; i < 16; i++) {
- xform[i] = result[i];
- }
- }
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
- float result[16];
- mtxMul(result, xform, mtxFlipV);
- for (int i = 0; i < 16; i++) {
- xform[i] = result[i];
- }
- }
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- float result[16];
- mtxMul(result, xform, mtxRot90);
- for (int i = 0; i < 16; i++) {
- xform[i] = result[i];
- }
- }
-
- sp<GraphicBuffer>& buf(mCurrentTextureBuf);
- float tx, ty, sx, sy;
- if (!mCurrentCrop.isEmpty()) {
- // In order to prevent bilinear sampling at the of the crop rectangle we
- // may need to shrink it by 2 texels in each direction. Normally this
- // would just need to take 1/2 a texel off each end, but because the
- // chroma channels will likely be subsampled we need to chop off a whole
- // texel. This will cause artifacts if someone does nearest sampling
- // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
- // accomodate the bilinear and nearest sampling uses.
- //
- // If nearest sampling turns out to be a desirable usage of these
- // textures then we could add the ability to switch a SurfaceTexture to
- // nearest-mode. Preferably, however, the image producers (video
- // decoder, camera, etc.) would simply not use a crop rectangle (or at
- // least not tell the framework about it) so that the GPU can do the
- // correct edge behavior.
- int xshrink = 0, yshrink = 0;
- if (mCurrentCrop.left > 0) {
- tx = float(mCurrentCrop.left + 1) / float(buf->getWidth());
- xshrink++;
- } else {
- tx = 0.0f;
- }
- if (mCurrentCrop.right < int32_t(buf->getWidth())) {
- xshrink++;
- }
- if (mCurrentCrop.bottom < int32_t(buf->getHeight())) {
- ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) /
- float(buf->getHeight());
- yshrink++;
- } else {
- ty = 0.0f;
- }
- if (mCurrentCrop.top > 0) {
- yshrink++;
- }
- sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
- sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight());
- } else {
- tx = 0.0f;
- ty = 0.0f;
- sx = 1.0f;
- sy = 1.0f;
- }
- float crop[16] = {
- sx, 0, 0, 0,
- 0, sy, 0, 0,
- 0, 0, 1, 0,
- tx, ty, 0, 1,
- };
-
- float mtxBeforeFlipV[16];
- mtxMul(mtxBeforeFlipV, crop, xform);
-
- // SurfaceFlinger expects the top of its window textures to be at a Y
- // coordinate of 0, so SurfaceTexture must behave the same way. We don't
- // want to expose this to applications, however, so we must add an
- // additional vertical flip to the transform after all the other transforms.
- mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
-}
-
-nsecs_t SurfaceTexture::getTimestamp() {
- ST_LOGV("getTimestamp");
- Mutex::Autolock lock(mMutex);
- return mCurrentTimestamp;
-}
-
-void SurfaceTexture::setFrameAvailableListener(
- const sp<FrameAvailableListener>& listener) {
- ST_LOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- BufferQueue::setFrameAvailableListener(listener);
-}
-
-EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
- const sp<GraphicBuffer>& graphicBuffer) {
- EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
- EGLint attrs[] = {
- EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
- EGL_NONE,
- };
- EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
- EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
- if (image == EGL_NO_IMAGE_KHR) {
- EGLint error = eglGetError();
- ST_LOGE("error creating EGLImage: %#x", error);
- }
- return image;
-}
-
-sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTextureBuf;
-}
-
-Rect SurfaceTexture::getCurrentCrop() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentCrop;
-}
-
-uint32_t SurfaceTexture::getCurrentTransform() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentTransform;
-}
-
-uint32_t SurfaceTexture::getCurrentScalingMode() const {
- Mutex::Autolock lock(mMutex);
- return mCurrentScalingMode;
-}
-
-bool SurfaceTexture::isSynchronousMode() const {
- Mutex::Autolock lock(mMutex);
- return BufferQueue::isSynchronousMode();
-}
-
-void SurfaceTexture::abandon() {
- Mutex::Autolock lock(mMutex);
- mAbandoned = true;
- mCurrentTextureBuf.clear();
-
- // destroy all egl buffers
- for (int i =0; i < NUM_BUFFER_SLOTS; i++) {
- mEGLSlots[i].mGraphicBuffer = 0;
- if (mEGLSlots[i].mEglImage != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(mEGLSlots[i].mEglDisplay,
- mEGLSlots[i].mEglImage);
- mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
- mEGLSlots[i].mEglDisplay = EGL_NO_DISPLAY;
- }
- }
-
- // disconnect from the BufferQueue
- BufferQueue::consumerDisconnect();
-}
-
-void SurfaceTexture::setName(const String8& name) {
- Mutex::Autolock _l(mMutex);
- mName = name;
- BufferQueue::setConsumerName(name);
-}
-
-void SurfaceTexture::dump(String8& result) const
-{
- char buffer[1024];
- dump(result, "", buffer, 1024);
-}
-
-void SurfaceTexture::dump(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const
-{
- Mutex::Autolock _l(mMutex);
- snprintf(buffer, SIZE, "%smTexName=%d\n", prefix, mTexName);
- result.append(buffer);
-
- snprintf(buffer, SIZE,
- "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n"
- ,prefix, mCurrentCrop.left,
- mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
- mCurrentTransform, mCurrentTexture
- );
- result.append(buffer);
-
-
- BufferQueue::dump(result, prefix, buffer, SIZE);
-}
-
-static void mtxMul(float out[16], const float a[16], const float b[16]) {
- out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
- out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
- out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
- out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
-
- out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
- out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
- out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
- out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
-
- out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
- out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
- out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
- out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
-
- out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
- out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
- out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
- out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
-}
-
-}; // namespace android
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
deleted file mode 100644
index f88dcaf..0000000
--- a/libs/gui/SurfaceTextureClient.cpp
+++ /dev/null
@@ -1,713 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceTextureClient"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include <utils/Log.h>
-#include <utils/Trace.h>
-
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <gui/SurfaceTextureClient.h>
-
-#include <private/gui/ComposerService.h>
-
-namespace android {
-
-SurfaceTextureClient::SurfaceTextureClient(
- const sp<ISurfaceTexture>& surfaceTexture)
-{
- SurfaceTextureClient::init();
- SurfaceTextureClient::setISurfaceTexture(surfaceTexture);
-}
-
-SurfaceTextureClient::SurfaceTextureClient() {
- SurfaceTextureClient::init();
-}
-
-SurfaceTextureClient::~SurfaceTextureClient() {
- if (mConnectedToCpu) {
- SurfaceTextureClient::disconnect(NATIVE_WINDOW_API_CPU);
- }
-}
-
-void SurfaceTextureClient::init() {
- // Initialize the ANativeWindow function pointers.
- ANativeWindow::setSwapInterval = hook_setSwapInterval;
- ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
- ANativeWindow::cancelBuffer = hook_cancelBuffer;
- ANativeWindow::lockBuffer = hook_lockBuffer;
- ANativeWindow::queueBuffer = hook_queueBuffer;
- ANativeWindow::query = hook_query;
- ANativeWindow::perform = hook_perform;
-
- const_cast<int&>(ANativeWindow::minSwapInterval) = 0;
- const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
-
- mReqWidth = 0;
- mReqHeight = 0;
- mReqFormat = 0;
- mReqUsage = 0;
- mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
- mDefaultWidth = 0;
- mDefaultHeight = 0;
- mTransformHint = 0;
- mConnectedToCpu = false;
-}
-
-void SurfaceTextureClient::setISurfaceTexture(
- const sp<ISurfaceTexture>& surfaceTexture)
-{
- mSurfaceTexture = surfaceTexture;
-}
-
-sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const {
- return mSurfaceTexture;
-}
-
-int SurfaceTextureClient::hook_setSwapInterval(ANativeWindow* window, int interval) {
- SurfaceTextureClient* c = getSelf(window);
- return c->setSwapInterval(interval);
-}
-
-int SurfaceTextureClient::hook_dequeueBuffer(ANativeWindow* window,
- ANativeWindowBuffer** buffer) {
- SurfaceTextureClient* c = getSelf(window);
- return c->dequeueBuffer(buffer);
-}
-
-int SurfaceTextureClient::hook_cancelBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- SurfaceTextureClient* c = getSelf(window);
- return c->cancelBuffer(buffer);
-}
-
-int SurfaceTextureClient::hook_lockBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- SurfaceTextureClient* c = getSelf(window);
- return c->lockBuffer(buffer);
-}
-
-int SurfaceTextureClient::hook_queueBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- SurfaceTextureClient* c = getSelf(window);
- return c->queueBuffer(buffer);
-}
-
-int SurfaceTextureClient::hook_query(const ANativeWindow* window,
- int what, int* value) {
- const SurfaceTextureClient* c = getSelf(window);
- return c->query(what, value);
-}
-
-int SurfaceTextureClient::hook_perform(ANativeWindow* window, int operation, ...) {
- va_list args;
- va_start(args, operation);
- SurfaceTextureClient* c = getSelf(window);
- return c->perform(operation, args);
-}
-
-int SurfaceTextureClient::setSwapInterval(int interval) {
- ATRACE_CALL();
- // EGL specification states:
- // interval is silently clamped to minimum and maximum implementation
- // dependent values before being stored.
- // Although we don't have to, we apply the same logic here.
-
- if (interval < minSwapInterval)
- interval = minSwapInterval;
-
- if (interval > maxSwapInterval)
- interval = maxSwapInterval;
-
- status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false);
-
- return res;
-}
-
-int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::dequeueBuffer");
- Mutex::Autolock lock(mMutex);
- int buf = -1;
- status_t result = mSurfaceTexture->dequeueBuffer(&buf, mReqWidth, mReqHeight,
- mReqFormat, mReqUsage);
- if (result < 0) {
- ALOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer(%d, %d, %d, %d)"
- "failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
- result);
- return result;
- }
- sp<GraphicBuffer>& gbuf(mSlots[buf]);
- if (result & ISurfaceTexture::RELEASE_ALL_BUFFERS) {
- freeAllBuffers();
- }
-
- if ((result & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) {
- result = mSurfaceTexture->requestBuffer(buf, &gbuf);
- if (result != NO_ERROR) {
- ALOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed: %d",
- result);
- return result;
- }
- }
- *buffer = gbuf.get();
- return OK;
-}
-
-int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::cancelBuffer");
- Mutex::Autolock lock(mMutex);
- int i = getSlotFromBufferLocked(buffer);
- if (i < 0) {
- return i;
- }
- mSurfaceTexture->cancelBuffer(i);
- return OK;
-}
-
-int SurfaceTextureClient::getSlotFromBufferLocked(
- android_native_buffer_t* buffer) const {
- bool dumpedState = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- // XXX: Dump the slots whenever we hit a NULL entry while searching for
- // a buffer.
- if (mSlots[i] == NULL) {
- if (!dumpedState) {
- ALOGD("getSlotFromBufferLocked: encountered NULL buffer in slot %d "
- "looking for buffer %p", i, buffer->handle);
- for (int j = 0; j < NUM_BUFFER_SLOTS; j++) {
- if (mSlots[j] == NULL) {
- ALOGD("getSlotFromBufferLocked: %02d: NULL", j);
- } else {
- ALOGD("getSlotFromBufferLocked: %02d: %p", j, mSlots[j]->handle);
- }
- }
- dumpedState = true;
- }
- }
-
- if (mSlots[i] != NULL && mSlots[i]->handle == buffer->handle) {
- return i;
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return BAD_VALUE;
-}
-
-int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) {
- ALOGV("SurfaceTextureClient::lockBuffer");
- Mutex::Autolock lock(mMutex);
- return OK;
-}
-
-int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::queueBuffer");
- Mutex::Autolock lock(mMutex);
- int64_t timestamp;
- if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
- timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
- ALOGV("SurfaceTextureClient::queueBuffer making up timestamp: %.2f ms",
- timestamp / 1000000.f);
- } else {
- timestamp = mTimestamp;
- }
- int i = getSlotFromBufferLocked(buffer);
- if (i < 0) {
- return i;
- }
- status_t err = mSurfaceTexture->queueBuffer(i, timestamp,
- &mDefaultWidth, &mDefaultHeight, &mTransformHint);
- if (err != OK) {
- ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
- }
- return err;
-}
-
-int SurfaceTextureClient::query(int what, int* value) const {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::query");
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- switch (what) {
- case NATIVE_WINDOW_FORMAT:
- if (mReqFormat) {
- *value = mReqFormat;
- return NO_ERROR;
- }
- break;
- case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
- {
- sp<ISurfaceComposer> composer(
- ComposerService::getComposerService());
- if (composer->authenticateSurfaceTexture(mSurfaceTexture)) {
- *value = 1;
- } else {
- *value = 0;
- }
- }
- return NO_ERROR;
- case NATIVE_WINDOW_CONCRETE_TYPE:
- *value = NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT;
- return NO_ERROR;
- case NATIVE_WINDOW_DEFAULT_WIDTH:
- *value = mDefaultWidth;
- return NO_ERROR;
- case NATIVE_WINDOW_DEFAULT_HEIGHT:
- *value = mDefaultHeight;
- return NO_ERROR;
- case NATIVE_WINDOW_TRANSFORM_HINT:
- *value = mTransformHint;
- return NO_ERROR;
- }
- }
- return mSurfaceTexture->query(what, value);
-}
-
-int SurfaceTextureClient::perform(int operation, va_list args)
-{
- int res = NO_ERROR;
- switch (operation) {
- case NATIVE_WINDOW_CONNECT:
- // deprecated. must return NO_ERROR.
- break;
- case NATIVE_WINDOW_DISCONNECT:
- // deprecated. must return NO_ERROR.
- break;
- case NATIVE_WINDOW_SET_USAGE:
- res = dispatchSetUsage(args);
- break;
- case NATIVE_WINDOW_SET_CROP:
- res = dispatchSetCrop(args);
- break;
- case NATIVE_WINDOW_SET_BUFFER_COUNT:
- res = dispatchSetBufferCount(args);
- break;
- case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
- res = dispatchSetBuffersGeometry(args);
- break;
- case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
- res = dispatchSetBuffersTransform(args);
- break;
- case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
- res = dispatchSetBuffersTimestamp(args);
- break;
- case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
- res = dispatchSetBuffersDimensions(args);
- break;
- case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
- res = dispatchSetBuffersFormat(args);
- break;
- case NATIVE_WINDOW_LOCK:
- res = dispatchLock(args);
- break;
- case NATIVE_WINDOW_UNLOCK_AND_POST:
- res = dispatchUnlockAndPost(args);
- break;
- case NATIVE_WINDOW_SET_SCALING_MODE:
- res = dispatchSetScalingMode(args);
- break;
- case NATIVE_WINDOW_API_CONNECT:
- res = dispatchConnect(args);
- break;
- case NATIVE_WINDOW_API_DISCONNECT:
- res = dispatchDisconnect(args);
- break;
- default:
- res = NAME_NOT_FOUND;
- break;
- }
- return res;
-}
-
-int SurfaceTextureClient::dispatchConnect(va_list args) {
- int api = va_arg(args, int);
- return connect(api);
-}
-
-int SurfaceTextureClient::dispatchDisconnect(va_list args) {
- int api = va_arg(args, int);
- return disconnect(api);
-}
-
-int SurfaceTextureClient::dispatchSetUsage(va_list args) {
- int usage = va_arg(args, int);
- return setUsage(usage);
-}
-
-int SurfaceTextureClient::dispatchSetCrop(va_list args) {
- android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
- return setCrop(reinterpret_cast<Rect const*>(rect));
-}
-
-int SurfaceTextureClient::dispatchSetBufferCount(va_list args) {
- size_t bufferCount = va_arg(args, size_t);
- return setBufferCount(bufferCount);
-}
-
-int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) {
- int w = va_arg(args, int);
- int h = va_arg(args, int);
- int f = va_arg(args, int);
- int err = setBuffersDimensions(w, h);
- if (err != 0) {
- return err;
- }
- return setBuffersFormat(f);
-}
-
-int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) {
- int w = va_arg(args, int);
- int h = va_arg(args, int);
- return setBuffersDimensions(w, h);
-}
-
-int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) {
- int f = va_arg(args, int);
- return setBuffersFormat(f);
-}
-
-int SurfaceTextureClient::dispatchSetScalingMode(va_list args) {
- int m = va_arg(args, int);
- return setScalingMode(m);
-}
-
-int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) {
- int transform = va_arg(args, int);
- return setBuffersTransform(transform);
-}
-
-int SurfaceTextureClient::dispatchSetBuffersTimestamp(va_list args) {
- int64_t timestamp = va_arg(args, int64_t);
- return setBuffersTimestamp(timestamp);
-}
-
-int SurfaceTextureClient::dispatchLock(va_list args) {
- ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*);
- ARect* inOutDirtyBounds = va_arg(args, ARect*);
- return lock(outBuffer, inOutDirtyBounds);
-}
-
-int SurfaceTextureClient::dispatchUnlockAndPost(va_list args) {
- return unlockAndPost();
-}
-
-
-int SurfaceTextureClient::connect(int api) {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::connect");
- Mutex::Autolock lock(mMutex);
- int err = mSurfaceTexture->connect(api,
- &mDefaultWidth, &mDefaultHeight, &mTransformHint);
- if (!err && api == NATIVE_WINDOW_API_CPU) {
- mConnectedToCpu = true;
- }
- return err;
-}
-
-int SurfaceTextureClient::disconnect(int api) {
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::disconnect");
- Mutex::Autolock lock(mMutex);
- freeAllBuffers();
- int err = mSurfaceTexture->disconnect(api);
- if (!err) {
- mReqFormat = 0;
- mReqWidth = 0;
- mReqHeight = 0;
- mReqUsage = 0;
- if (api == NATIVE_WINDOW_API_CPU) {
- mConnectedToCpu = false;
- }
- }
- return err;
-}
-
-int SurfaceTextureClient::setUsage(uint32_t reqUsage)
-{
- ALOGV("SurfaceTextureClient::setUsage");
- Mutex::Autolock lock(mMutex);
- mReqUsage = reqUsage;
- return OK;
-}
-
-int SurfaceTextureClient::setCrop(Rect const* rect)
-{
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::setCrop");
- Mutex::Autolock lock(mMutex);
-
- Rect realRect;
- if (rect == NULL || rect->isEmpty()) {
- realRect = Rect(0, 0);
- } else {
- realRect = *rect;
- }
-
- status_t err = mSurfaceTexture->setCrop(*rect);
- ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
-
- return err;
-}
-
-int SurfaceTextureClient::setBufferCount(int bufferCount)
-{
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::setBufferCount");
- Mutex::Autolock lock(mMutex);
-
- status_t err = mSurfaceTexture->setBufferCount(bufferCount);
- ALOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s",
- bufferCount, strerror(-err));
-
- if (err == NO_ERROR) {
- freeAllBuffers();
- }
-
- return err;
-}
-
-int SurfaceTextureClient::setBuffersDimensions(int w, int h)
-{
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::setBuffersDimensions");
- Mutex::Autolock lock(mMutex);
-
- if (w<0 || h<0)
- return BAD_VALUE;
-
- if ((w && !h) || (!w && h))
- return BAD_VALUE;
-
- mReqWidth = w;
- mReqHeight = h;
-
- status_t err = mSurfaceTexture->setCrop(Rect(0, 0));
- ALOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
-
- return err;
-}
-
-int SurfaceTextureClient::setBuffersFormat(int format)
-{
- ALOGV("SurfaceTextureClient::setBuffersFormat");
- Mutex::Autolock lock(mMutex);
-
- if (format<0)
- return BAD_VALUE;
-
- mReqFormat = format;
-
- return NO_ERROR;
-}
-
-int SurfaceTextureClient::setScalingMode(int mode)
-{
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::setScalingMode(%d)", mode);
- Mutex::Autolock lock(mMutex);
- // mode is validated on the server
- status_t err = mSurfaceTexture->setScalingMode(mode);
- ALOGE_IF(err, "ISurfaceTexture::setScalingMode(%d) returned %s",
- mode, strerror(-err));
-
- return err;
-}
-
-int SurfaceTextureClient::setBuffersTransform(int transform)
-{
- ATRACE_CALL();
- ALOGV("SurfaceTextureClient::setBuffersTransform");
- Mutex::Autolock lock(mMutex);
- status_t err = mSurfaceTexture->setTransform(transform);
- return err;
-}
-
-int SurfaceTextureClient::setBuffersTimestamp(int64_t timestamp)
-{
- ALOGV("SurfaceTextureClient::setBuffersTimestamp");
- Mutex::Autolock lock(mMutex);
- mTimestamp = timestamp;
- return NO_ERROR;
-}
-
-void SurfaceTextureClient::freeAllBuffers() {
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- mSlots[i] = 0;
- }
-}
-
-// ----------------------------------------------------------------------
-// the lock/unlock APIs must be used from the same thread
-
-static status_t copyBlt(
- const sp<GraphicBuffer>& dst,
- const sp<GraphicBuffer>& src,
- const Region& reg)
-{
- // src and dst with, height and format must be identical. no verification
- // is done here.
- status_t err;
- uint8_t const * src_bits = NULL;
- err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
- ALOGE_IF(err, "error locking src buffer %s", strerror(-err));
-
- uint8_t* dst_bits = NULL;
- err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
- ALOGE_IF(err, "error locking dst buffer %s", strerror(-err));
-
- Region::const_iterator head(reg.begin());
- Region::const_iterator tail(reg.end());
- if (head != tail && src_bits && dst_bits) {
- const size_t bpp = bytesPerPixel(src->format);
- const size_t dbpr = dst->stride * bpp;
- const size_t sbpr = src->stride * bpp;
-
- while (head != tail) {
- const Rect& r(*head++);
- ssize_t h = r.height();
- if (h <= 0) continue;
- size_t size = r.width() * bpp;
- uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
- uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
- }
- }
-
- if (src_bits)
- src->unlock();
-
- if (dst_bits)
- dst->unlock();
-
- return err;
-}
-
-// ----------------------------------------------------------------------------
-
-status_t SurfaceTextureClient::lock(
- ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds)
-{
- if (mLockedBuffer != 0) {
- ALOGE("Surface::lock failed, already locked");
- return INVALID_OPERATION;
- }
-
- if (!mConnectedToCpu) {
- int err = SurfaceTextureClient::connect(NATIVE_WINDOW_API_CPU);
- if (err) {
- return err;
- }
- // we're intending to do software rendering from this point
- setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- }
-
- ANativeWindowBuffer* out;
- status_t err = dequeueBuffer(&out);
- ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
- if (err == NO_ERROR) {
- sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
- err = lockBuffer(backBuffer.get());
- ALOGE_IF(err, "lockBuffer (handle=%p) failed (%s)",
- backBuffer->handle, strerror(-err));
- if (err == NO_ERROR) {
- const Rect bounds(backBuffer->width, backBuffer->height);
-
- Region newDirtyRegion;
- if (inOutDirtyBounds) {
- newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds));
- newDirtyRegion.andSelf(bounds);
- } else {
- newDirtyRegion.set(bounds);
- }
-
- // figure out if we can copy the frontbuffer back
- const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
- const bool canCopyBack = (frontBuffer != 0 &&
- backBuffer->width == frontBuffer->width &&
- backBuffer->height == frontBuffer->height &&
- backBuffer->format == frontBuffer->format);
-
- if (canCopyBack) {
- // copy the area that is invalid and not repainted this round
- const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
- if (!copyback.isEmpty())
- copyBlt(backBuffer, frontBuffer, copyback);
- } else {
- // if we can't copy-back anything, modify the user's dirty
- // region to make sure they redraw the whole buffer
- newDirtyRegion.set(bounds);
- }
-
- // keep track of the are of the buffer that is "clean"
- // (ie: that will be redrawn)
- mOldDirtyRegion = newDirtyRegion;
-
- if (inOutDirtyBounds) {
- *inOutDirtyBounds = newDirtyRegion.getBounds();
- }
-
- void* vaddr;
- status_t res = backBuffer->lock(
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- newDirtyRegion.bounds(), &vaddr);
-
- ALOGW_IF(res, "failed locking buffer (handle = %p)",
- backBuffer->handle);
-
- mLockedBuffer = backBuffer;
- outBuffer->width = backBuffer->width;
- outBuffer->height = backBuffer->height;
- outBuffer->stride = backBuffer->stride;
- outBuffer->format = backBuffer->format;
- outBuffer->bits = vaddr;
- }
- }
- return err;
-}
-
-status_t SurfaceTextureClient::unlockAndPost()
-{
- if (mLockedBuffer == 0) {
- ALOGE("Surface::unlockAndPost failed, no locked buffer");
- return INVALID_OPERATION;
- }
-
- status_t err = mLockedBuffer->unlock();
- ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
-
- err = queueBuffer(mLockedBuffer.get());
- ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
- mLockedBuffer->handle, strerror(-err));
-
- mPostedBuffer = mLockedBuffer;
- mLockedBuffer = 0;
- return err;
-}
-
-}; // namespace android
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
deleted file mode 100644
index 55ac133..0000000
--- a/libs/gui/tests/Android.mk
+++ /dev/null
@@ -1,42 +0,0 @@
-# Build the unit tests,
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := SurfaceTexture_test
-
-LOCAL_MODULE_TAGS := tests
-
-LOCAL_SRC_FILES := \
- Surface_test.cpp \
- SurfaceTextureClient_test.cpp \
- SurfaceTexture_test.cpp \
-
-LOCAL_SHARED_LIBRARIES := \
- libEGL \
- libGLESv2 \
- libandroid \
- libbinder \
- libcutils \
- libgui \
- libstlport \
- libui \
- libutils \
-
-LOCAL_C_INCLUDES := \
- bionic \
- bionic/libstdc++/include \
- external/gtest/include \
- external/stlport/stlport \
-
-# Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
-# to integrate with auto-test framework.
-include $(BUILD_NATIVE_TEST)
-
-# Include subdirectory makefiles
-# ============================================================
-
-# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
-# team really wants is to build the stuff defined by this makefile.
-ifeq (,$(ONE_SHOT_MAKEFILE))
-include $(call first-makefiles-under,$(LOCAL_PATH))
-endif
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
deleted file mode 100644
index c1a3c98..0000000
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ /dev/null
@@ -1,697 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <EGL/egl.h>
-#include <gtest/gtest.h>
-#include <gui/SurfaceTextureClient.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class SurfaceTextureClientTest : public ::testing::Test {
-protected:
- SurfaceTextureClientTest():
- mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) {
- }
-
- virtual void SetUp() {
- mST = new SurfaceTexture(123);
- mSTC = new SurfaceTextureClient(mST);
- mANW = mSTC;
-
- // We need a valid GL context so we can test updateTexImage()
- // This initializes EGL and create a dummy GL context with a
- // pbuffer render target.
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion, minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig;
- EGLint numConfigs = 0;
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(),
- &myConfig, 1, &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLint pbufferAttribs[] = {
- EGL_WIDTH, 16,
- EGL_HEIGHT, 16,
- EGL_NONE };
- mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
-
- mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- }
-
- virtual void TearDown() {
- mST.clear();
- mSTC.clear();
- mANW.clear();
-
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglDestroyContext(mEglDisplay, mEglContext);
- eglDestroySurface(mEglDisplay, mEglSurface);
- eglTerminate(mEglDisplay);
- }
-
- virtual EGLint const* getConfigAttribs() {
- static EGLint sDefaultConfigAttribs[] = {
- EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
- EGL_NONE
- };
-
- return sDefaultConfigAttribs;
- }
-
- sp<SurfaceTexture> mST;
- sp<SurfaceTextureClient> mSTC;
- sp<ANativeWindow> mANW;
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
-};
-
-TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) {
- sp<ISurfaceTexture> ist(mSTC->getISurfaceTexture());
- ASSERT_TRUE(ist != NULL);
-}
-
-TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) {
- int result = -123;
- int err = mANW->query(mANW.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
- &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(0, result);
-}
-
-TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) {
- int result = -123;
- int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result);
-}
-
-TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
- EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, dpy);
-
- EGLint majorVersion;
- EGLint minorVersion;
- EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig = {0};
- EGLint numConfigs = 0;
- EGLint configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 16,
- EGL_STENCIL_SIZE, 8,
- EGL_NONE };
- EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1,
- &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, mANW.get(),
- NULL);
- EXPECT_NE(EGL_NO_SURFACE, eglSurface);
- EXPECT_EQ(EGL_SUCCESS, eglGetError());
-
- eglTerminate(dpy);
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) {
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1, 0, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, -1, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, -1));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1, -1, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, 8, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 8, 0, 0));
-}
-
-TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
- ANativeWindowBuffer* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
- sp<SurfaceTexture> st(mST);
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
- ANativeWindowBuffer* buf[2];
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(16, buf[0]->width);
- EXPECT_EQ(16, buf[1]->width);
- EXPECT_EQ(8, buf[0]->height);
- EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
- ANativeWindowBuffer* buf[2];
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(16, buf[0]->width);
- EXPECT_EQ(16, buf[1]->width);
- EXPECT_EQ(8, buf[0]->height);
- EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 12, 24, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(12, buf[0]->width);
- EXPECT_EQ(12, buf[1]->width);
- EXPECT_EQ(24, buf[0]->height);
- EXPECT_EQ(24, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(false));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
-
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
-
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[1], buf[2]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-// XXX: We currently have no hardware that properly handles dequeuing the
-// buffer that is currently bound to the texture.
-TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
- android_native_buffer_t* buf[3];
- android_native_buffer_t* firstBuf;
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &firstBuf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- EXPECT_EQ(firstBuf, buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- // We should be able to dequeue all the buffers before we've queued mANWy.
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
-
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
-
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
-
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
-
- // Once we've queued a buffer, however we should not be able to dequeue more
- // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
- EXPECT_EQ(-EBUSY, mANW->dequeueBuffer(mANW.get(), &buf[1]));
-
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
-}
-
-// XXX: This is not expected to pass until the synchronization hacks are removed
-// from the SurfaceTexture class.
-TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
- class MyThread : public Thread {
- sp<SurfaceTexture> mST;
- EGLContext ctx;
- EGLSurface sur;
- EGLDisplay dpy;
- bool mBufferRetired;
- Mutex mLock;
- virtual bool threadLoop() {
- eglMakeCurrent(dpy, sur, sur, ctx);
- usleep(20000);
- Mutex::Autolock _l(mLock);
- mST->updateTexImage();
- mBufferRetired = true;
- eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- return false;
- }
- public:
- MyThread(const sp<SurfaceTexture>& mST)
- : mST(mST), mBufferRetired(false) {
- ctx = eglGetCurrentContext();
- sur = eglGetCurrentSurface(EGL_DRAW);
- dpy = eglGetCurrentDisplay();
- eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- }
- ~MyThread() {
- eglMakeCurrent(dpy, sur, sur, ctx);
- }
- void bufferDequeued() {
- Mutex::Autolock _l(mLock);
- EXPECT_EQ(true, mBufferRetired);
- }
- };
-
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- // dequeue/queue/update so we have a current buffer
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- mST->updateTexImage();
-
- MyThread* thread = new MyThread(mST);
- sp<Thread> threadBase(thread);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- thread->run();
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- //ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- thread->bufferDequeued();
- thread->requestExitAndWait();
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- mST->getTransformMatrix(mtx);
-
- EXPECT_EQ(1.f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-1.f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(1.f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
- mST->getTransformMatrix(mtx);
-
- EXPECT_EQ(1.f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-1.f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(1.f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- android_native_rect_t crop;
- crop.left = 0;
- crop.top = 0;
- crop.right = 5;
- crop.bottom = 5;
-
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 8, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
- mST->getTransformMatrix(mtx);
-
- // This accounts for the 1 texel shrink for each edge that's included in the
- // transform matrix to avoid texturing outside the crop region.
- EXPECT_EQ(.5f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-.5f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(.5f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-// This test verifies that the buffer format can be queried immediately after
-// it is set.
-TEST_F(SurfaceTextureClientTest, QueryFormatAfterSettingWorks) {
- sp<ANativeWindow> anw(mSTC);
- int fmts[] = {
- // RGBA_8888 should not come first, as it's the default
- HAL_PIXEL_FORMAT_RGBX_8888,
- HAL_PIXEL_FORMAT_RGBA_8888,
- HAL_PIXEL_FORMAT_RGB_888,
- HAL_PIXEL_FORMAT_RGB_565,
- HAL_PIXEL_FORMAT_BGRA_8888,
- HAL_PIXEL_FORMAT_RGBA_5551,
- HAL_PIXEL_FORMAT_RGBA_4444,
- HAL_PIXEL_FORMAT_YV12,
- };
-
- const int numFmts = (sizeof(fmts) / sizeof(fmts[0]));
- for (int i = 0; i < numFmts; i++) {
- int fmt = -1;
- ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, fmts[i]));
- ASSERT_EQ(OK, anw->query(anw.get(), NATIVE_WINDOW_FORMAT, &fmt));
- EXPECT_EQ(fmts[i], fmt);
- }
-}
-
-class MultiSurfaceTextureClientTest : public ::testing::Test {
-
-public:
- MultiSurfaceTextureClientTest() :
- mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT) {
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- mEglSurfaces[i] = EGL_NO_CONTEXT;
- }
- }
-
-protected:
-
- enum { NUM_SURFACE_TEXTURES = 32 };
-
- virtual void SetUp() {
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion, minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig;
- EGLint numConfigs = 0;
- EGLint configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE
- };
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &myConfig, 1,
- &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT,
- 0);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- sp<SurfaceTexture> st(new SurfaceTexture(i));
- sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st));
- mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
- static_cast<ANativeWindow*>(stc.get()), NULL);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurfaces[i]);
- }
- }
-
- virtual void TearDown() {
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
-
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- if (mEglSurfaces[i] != EGL_NO_SURFACE) {
- eglDestroySurface(mEglDisplay, mEglSurfaces[i]);
- }
- }
-
- if (mEglContext != EGL_NO_CONTEXT) {
- eglDestroyContext(mEglDisplay, mEglContext);
- }
-
- if (mEglDisplay != EGL_NO_DISPLAY) {
- eglTerminate(mEglDisplay);
- }
- }
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurfaces[NUM_SURFACE_TEXTURES];
- EGLContext mEglContext;
-};
-
-// XXX: This test is disabled because it causes a hang on some devices. See bug
-// 5015672.
-TEST_F(MultiSurfaceTextureClientTest, DISABLED_MakeCurrentBetweenSurfacesWorks) {
- for (int iter = 0; iter < 8; iter++) {
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- eglMakeCurrent(mEglDisplay, mEglSurfaces[i], mEglSurfaces[i],
- mEglContext);
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(mEglDisplay, mEglSurfaces[i]);
- }
- }
-}
-
-} // namespace android
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
deleted file mode 100644
index 8c6defe..0000000
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ /dev/null
@@ -1,1730 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceTexture_test"
-//#define LOG_NDEBUG 0
-
-#include <gtest/gtest.h>
-#include <gui/SurfaceTexture.h>
-#include <gui/SurfaceTextureClient.h>
-#include <ui/GraphicBuffer.h>
-#include <utils/String8.h>
-#include <utils/threads.h>
-
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <ui/FramebufferNativeWindow.h>
-
-namespace android {
-
-class GLTest : public ::testing::Test {
-protected:
-
- GLTest():
- mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) {
- }
-
- virtual void SetUp() {
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion;
- EGLint minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- RecordProperty("EglVersionMajor", majorVersion);
- RecordProperty("EglVersionMajor", minorVersion);
-
- EGLint numConfigs = 0;
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig,
- 1, &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS");
- if (displaySecsEnv != NULL) {
- mDisplaySecs = atoi(displaySecsEnv);
- if (mDisplaySecs < 0) {
- mDisplaySecs = 0;
- }
- } else {
- mDisplaySecs = 0;
- }
-
- if (mDisplaySecs > 0) {
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0,
- getSurfaceWidth(), getSurfaceHeight(),
- PIXEL_FORMAT_RGB_888, 0);
-
- ASSERT_TRUE(mSurfaceControl != NULL);
- ASSERT_TRUE(mSurfaceControl->isValid());
-
- SurfaceComposerClient::openGlobalTransaction();
- ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF));
- ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
- SurfaceComposerClient::closeGlobalTransaction();
-
- sp<ANativeWindow> window = mSurfaceControl->getSurface();
- mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
- window.get(), NULL);
- } else {
- EGLint pbufferAttribs[] = {
- EGL_WIDTH, getSurfaceWidth(),
- EGL_HEIGHT, getSurfaceHeight(),
- EGL_NONE };
-
- mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig,
- pbufferAttribs);
- }
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
-
- mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT,
- getContextAttribs());
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLint w, h;
- EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- RecordProperty("EglSurfaceWidth", w);
- RecordProperty("EglSurfaceHeight", h);
-
- glViewport(0, 0, w, h);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- }
-
- virtual void TearDown() {
- // Display the result
- if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) {
- eglSwapBuffers(mEglDisplay, mEglSurface);
- sleep(mDisplaySecs);
- }
-
- if (mComposerClient != NULL) {
- mComposerClient->dispose();
- }
- if (mEglContext != EGL_NO_CONTEXT) {
- eglDestroyContext(mEglDisplay, mEglContext);
- }
- if (mEglSurface != EGL_NO_SURFACE) {
- eglDestroySurface(mEglDisplay, mEglSurface);
- }
- if (mEglDisplay != EGL_NO_DISPLAY) {
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- eglTerminate(mEglDisplay);
- }
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- }
-
- virtual EGLint const* getConfigAttribs() {
- static EGLint sDefaultConfigAttribs[] = {
- EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 16,
- EGL_STENCIL_SIZE, 8,
- EGL_NONE };
-
- return sDefaultConfigAttribs;
- }
-
- virtual EGLint const* getContextAttribs() {
- static EGLint sDefaultContextAttribs[] = {
- EGL_CONTEXT_CLIENT_VERSION, 2,
- EGL_NONE };
-
- return sDefaultContextAttribs;
- }
-
- virtual EGLint getSurfaceWidth() {
- return 512;
- }
-
- virtual EGLint getSurfaceHeight() {
- return 512;
- }
-
- void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) {
- GLuint shader = glCreateShader(shaderType);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (shader) {
- glShaderSource(shader, 1, &pSource, NULL);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glCompileShader(shader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- GLint compiled = 0;
- glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (!compiled) {
- GLint infoLen = 0;
- glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (infoLen) {
- char* buf = (char*) malloc(infoLen);
- if (buf) {
- glGetShaderInfoLog(shader, infoLen, NULL, buf);
- printf("Shader compile log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- } else {
- char* buf = (char*) malloc(0x1000);
- if (buf) {
- glGetShaderInfoLog(shader, 0x1000, NULL, buf);
- printf("Shader compile log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- }
- glDeleteShader(shader);
- shader = 0;
- }
- }
- ASSERT_TRUE(shader != 0);
- *outShader = shader;
- }
-
- void createProgram(const char* pVertexSource, const char* pFragmentSource,
- GLuint* outPgm) {
- GLuint vertexShader, fragmentShader;
- {
- SCOPED_TRACE("compiling vertex shader");
- loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader);
- if (HasFatalFailure()) {
- return;
- }
- }
- {
- SCOPED_TRACE("compiling fragment shader");
- loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);
- if (HasFatalFailure()) {
- return;
- }
- }
-
- GLuint program = glCreateProgram();
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (program) {
- glAttachShader(program, vertexShader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glAttachShader(program, fragmentShader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glLinkProgram(program);
- GLint linkStatus = GL_FALSE;
- glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
- if (linkStatus != GL_TRUE) {
- GLint bufLength = 0;
- glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
- if (bufLength) {
- char* buf = (char*) malloc(bufLength);
- if (buf) {
- glGetProgramInfoLog(program, bufLength, NULL, buf);
- printf("Program link log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- }
- glDeleteProgram(program);
- program = 0;
- }
- }
- glDeleteShader(vertexShader);
- glDeleteShader(fragmentShader);
- ASSERT_TRUE(program != 0);
- *outPgm = program;
- }
-
- static int abs(int value) {
- return value > 0 ? value : -value;
- }
-
- ::testing::AssertionResult checkPixel(int x, int y, int r,
- int g, int b, int a, int tolerance=2) {
- GLubyte pixel[4];
- String8 msg;
- glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
- GLenum err = glGetError();
- if (err != GL_NO_ERROR) {
- msg += String8::format("error reading pixel: %#x", err);
- while ((err = glGetError()) != GL_NO_ERROR) {
- msg += String8::format(", %#x", err);
- }
- fprintf(stderr, "pixel check failure: %s\n", msg.string());
- return ::testing::AssertionFailure(
- ::testing::Message(msg.string()));
- }
- if (r >= 0 && abs(r - int(pixel[0])) > tolerance) {
- msg += String8::format("r(%d isn't %d)", pixel[0], r);
- }
- if (g >= 0 && abs(g - int(pixel[1])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("g(%d isn't %d)", pixel[1], g);
- }
- if (b >= 0 && abs(b - int(pixel[2])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("b(%d isn't %d)", pixel[2], b);
- }
- if (a >= 0 && abs(a - int(pixel[3])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("a(%d isn't %d)", pixel[3], a);
- }
- if (!msg.isEmpty()) {
- fprintf(stderr, "pixel check failure: %s\n", msg.string());
- return ::testing::AssertionFailure(
- ::testing::Message(msg.string()));
- } else {
- return ::testing::AssertionSuccess();
- }
- }
-
- int mDisplaySecs;
- sp<SurfaceComposerClient> mComposerClient;
- sp<SurfaceControl> mSurfaceControl;
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
- EGLConfig mGlConfig;
-};
-
-// XXX: Code above this point should live elsewhere
-
-class SurfaceTextureGLTest : public GLTest {
-protected:
- enum { TEX_ID = 123 };
-
- virtual void SetUp() {
- GLTest::SetUp();
- mST = new SurfaceTexture(TEX_ID);
- mSTC = new SurfaceTextureClient(mST);
- mANW = mSTC;
-
- const char vsrc[] =
- "attribute vec4 vPosition;\n"
- "varying vec2 texCoords;\n"
- "uniform mat4 texMatrix;\n"
- "void main() {\n"
- " vec2 vTexCoords = 0.5 * (vPosition.xy + vec2(1.0, 1.0));\n"
- " texCoords = (texMatrix * vec4(vTexCoords, 0.0, 1.0)).xy;\n"
- " gl_Position = vPosition;\n"
- "}\n";
-
- const char fsrc[] =
- "#extension GL_OES_EGL_image_external : require\n"
- "precision mediump float;\n"
- "uniform samplerExternalOES texSampler;\n"
- "varying vec2 texCoords;\n"
- "void main() {\n"
- " gl_FragColor = texture2D(texSampler, texCoords);\n"
- "}\n";
-
- {
- SCOPED_TRACE("creating shader program");
- createProgram(vsrc, fsrc, &mPgm);
- if (HasFatalFailure()) {
- return;
- }
- }
-
- mPositionHandle = glGetAttribLocation(mPgm, "vPosition");
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- ASSERT_NE(-1, mPositionHandle);
- mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler");
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- ASSERT_NE(-1, mTexSamplerHandle);
- mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix");
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- ASSERT_NE(-1, mTexMatrixHandle);
- }
-
- virtual void TearDown() {
- mANW.clear();
- mSTC.clear();
- mST.clear();
- GLTest::TearDown();
- }
-
- // drawTexture draws the SurfaceTexture over the entire GL viewport.
- void drawTexture() {
- const GLfloat triangleVertices[] = {
- -1.0f, 1.0f,
- -1.0f, -1.0f,
- 1.0f, -1.0f,
- 1.0f, 1.0f,
- };
-
- glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
- triangleVertices);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glEnableVertexAttribArray(mPositionHandle);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
-
- glUseProgram(mPgm);
- glUniform1i(mTexSamplerHandle, 0);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
-
- // XXX: These calls are not needed for GL_TEXTURE_EXTERNAL_OES as
- // they're setting the defautls for that target, but when hacking things
- // to use GL_TEXTURE_2D they are needed to achieve the same behavior.
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER,
- GL_LINEAR);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S,
- GL_CLAMP_TO_EDGE);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T,
- GL_CLAMP_TO_EDGE);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
-
- GLfloat texMatrix[16];
- mST->getTransformMatrix(texMatrix);
- glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
-
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- }
-
- class FrameWaiter : public SurfaceTexture::FrameAvailableListener {
- public:
- FrameWaiter():
- mPendingFrames(0) {
- }
-
- void waitForFrame() {
- Mutex::Autolock lock(mMutex);
- while (mPendingFrames == 0) {
- mCondition.wait(mMutex);
- }
- mPendingFrames--;
- }
-
- virtual void onFrameAvailable() {
- Mutex::Autolock lock(mMutex);
- mPendingFrames++;
- mCondition.signal();
- }
-
- int mPendingFrames;
- Mutex mMutex;
- Condition mCondition;
- };
-
- sp<SurfaceTexture> mST;
- sp<SurfaceTextureClient> mSTC;
- sp<ANativeWindow> mANW;
-
- GLuint mPgm;
- GLint mPositionHandle;
- GLint mTexSamplerHandle;
- GLint mTexMatrixHandle;
-};
-
-// Fill a YV12 buffer with a multi-colored checkerboard pattern
-void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) {
- const int blockWidth = w > 16 ? w / 16 : 1;
- const int blockHeight = h > 16 ? h / 16 : 1;
- const int yuvTexOffsetY = 0;
- int yuvTexStrideY = stride;
- int yuvTexOffsetV = yuvTexStrideY * h;
- int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
- int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
- int yuvTexStrideU = yuvTexStrideV;
- for (int x = 0; x < w; x++) {
- for (int y = 0; y < h; y++) {
- int parityX = (x / blockWidth) & 1;
- int parityY = (y / blockHeight) & 1;
- unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
- buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
- if (x < w / 2 && y < h / 2) {
- buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
- if (x * 2 < w / 2 && y * 2 < h / 2) {
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
- intensity;
- }
- }
- }
- }
-}
-
-// Fill a YV12 buffer with red outside a given rectangle and green inside it.
-void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
- const android_native_rect_t& rect) {
- const int yuvTexOffsetY = 0;
- int yuvTexStrideY = stride;
- int yuvTexOffsetV = yuvTexStrideY * h;
- int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
- int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
- int yuvTexStrideU = yuvTexStrideV;
- for (int x = 0; x < w; x++) {
- for (int y = 0; y < h; y++) {
- bool inside = rect.left <= x && x < rect.right &&
- rect.top <= y && y < rect.bottom;
- buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
- if (x < w / 2 && y < h / 2) {
- bool inside = rect.left <= 2*x && 2*x < rect.right &&
- rect.top <= 2*y && 2*y < rect.bottom;
- buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16;
- buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
- inside ? 16 : 255;
- }
- }
- }
-}
-
-void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) {
- const size_t PIXEL_SIZE = 4;
- for (int x = 0; x < w; x++) {
- for (int y = 0; y < h; y++) {
- off_t offset = (y * stride + x) * PIXEL_SIZE;
- for (int c = 0; c < 4; c++) {
- int parityX = (x / (1 << (c+2))) & 1;
- int parityY = (y / (1 << (c+2))) & 1;
- buf[offset + c] = (parityX ^ parityY) ? 231 : 35;
- }
- }
- }
-}
-
-void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
- uint8_t g, uint8_t b, uint8_t a) {
- const size_t PIXEL_SIZE = 4;
- for (int y = 0; y < h; y++) {
- for (int x = 0; x < h; x++) {
- off_t offset = (y * stride + x) * PIXEL_SIZE;
- buf[offset + 0] = r;
- buf[offset + 1] = g;
- buf[offset + 2] = b;
- buf[offset + 3] = a;
- }
- }
-}
-
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) {
- const int texWidth = 64;
- const int texHeight = 66;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with the a checkerboard pattern
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, texWidth, texHeight);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 255, 127, 255, 255));
- EXPECT_TRUE(checkPixel(63, 0, 0, 133, 0, 255));
- EXPECT_TRUE(checkPixel(63, 65, 0, 133, 0, 255));
- EXPECT_TRUE(checkPixel( 0, 65, 255, 127, 255, 255));
-
- EXPECT_TRUE(checkPixel(22, 44, 255, 127, 255, 255));
- EXPECT_TRUE(checkPixel(45, 52, 255, 127, 255, 255));
- EXPECT_TRUE(checkPixel(52, 51, 98, 255, 73, 255));
- EXPECT_TRUE(checkPixel( 7, 31, 155, 0, 118, 255));
- EXPECT_TRUE(checkPixel(31, 9, 107, 24, 87, 255));
- EXPECT_TRUE(checkPixel(29, 35, 255, 127, 255, 255));
- EXPECT_TRUE(checkPixel(36, 22, 155, 29, 0, 255));
-}
-
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) {
- const int texWidth = 64;
- const int texHeight = 64;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with the a checkerboard pattern
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillYV12Buffer(img, texWidth, texHeight, buf->getStride());
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, texWidth, texHeight);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 0, 133, 0, 255));
- EXPECT_TRUE(checkPixel(63, 0, 255, 127, 255, 255));
- EXPECT_TRUE(checkPixel(63, 63, 0, 133, 0, 255));
- EXPECT_TRUE(checkPixel( 0, 63, 255, 127, 255, 255));
-
- EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255));
- EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255));
- EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255));
- EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255));
- EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255));
- EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255));
- EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255));
-}
-
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) {
- const int texWidth = 64;
- const int texHeight = 66;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- android_native_rect_t crops[] = {
- {4, 6, 22, 36},
- {0, 6, 22, 36},
- {4, 0, 22, 36},
- {4, 6, texWidth, 36},
- {4, 6, 22, texHeight},
- };
-
- for (int i = 0; i < 5; i++) {
- const android_native_rect_t& crop(crops[i]);
- SCOPED_TRACE(String8::format("rect{ l: %d t: %d r: %d b: %d }",
- crop.left, crop.top, crop.right, crop.bottom).string());
-
- ASSERT_EQ(NO_ERROR, native_window_set_crop(mANW.get(), &crop));
-
- ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
-
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillYV12BufferRect(img, texWidth, texHeight, buf->getStride(), crop);
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
-
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, 64, 64);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(63, 0, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(63, 63, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel( 0, 63, 82, 255, 35, 255));
-
- EXPECT_TRUE(checkPixel(25, 14, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(35, 31, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(57, 6, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel( 5, 42, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(32, 33, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(16, 26, 82, 255, 35, 255));
- EXPECT_TRUE(checkPixel(46, 51, 82, 255, 35, 255));
- }
-}
-
-// This test is intended to catch synchronization bugs between the CPU-written
-// and GPU-read buffers.
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
- enum { texWidth = 16 };
- enum { texHeight = 16 };
- enum { numFrames = 1024 };
-
- ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
- ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2));
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- struct TestPixel {
- int x;
- int y;
- };
- const TestPixel testPixels[] = {
- { 4, 11 },
- { 12, 14 },
- { 7, 2 },
- };
- enum {numTestPixels = sizeof(testPixels) / sizeof(testPixels[0])};
-
- class ProducerThread : public Thread {
- public:
- ProducerThread(const sp<ANativeWindow>& anw,
- const TestPixel* testPixels):
- mANW(anw),
- mTestPixels(testPixels) {
- }
-
- virtual ~ProducerThread() {
- }
-
- virtual bool threadLoop() {
- for (int i = 0; i < numFrames; i++) {
- ANativeWindowBuffer* anb;
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
- return false;
- }
- if (anb == NULL) {
- return false;
- }
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- if (mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())
- != NO_ERROR) {
- return false;
- }
-
- const int yuvTexOffsetY = 0;
- int stride = buf->getStride();
- int yuvTexStrideY = stride;
- int yuvTexOffsetV = yuvTexStrideY * texHeight;
- int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
- int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2;
- int yuvTexStrideU = yuvTexStrideV;
-
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
-
- // Gray out all the test pixels first, so we're more likely to
- // see a failure if GL is still texturing from the buffer we
- // just dequeued.
- for (int j = 0; j < numTestPixels; j++) {
- int x = mTestPixels[j].x;
- int y = mTestPixels[j].y;
- uint8_t value = 128;
- img[y*stride + x] = value;
- }
-
- // Fill the buffer with gray.
- for (int y = 0; y < texHeight; y++) {
- for (int x = 0; x < texWidth; x++) {
- img[yuvTexOffsetY + y*yuvTexStrideY + x] = 128;
- img[yuvTexOffsetU + (y/2)*yuvTexStrideU + x/2] = 128;
- img[yuvTexOffsetV + (y/2)*yuvTexStrideV + x/2] = 128;
- }
- }
-
- // Set the test pixels to either white or black.
- for (int j = 0; j < numTestPixels; j++) {
- int x = mTestPixels[j].x;
- int y = mTestPixels[j].y;
- uint8_t value = 0;
- if (j == (i % numTestPixels)) {
- value = 255;
- }
- img[y*stride + x] = value;
- }
-
- buf->unlock();
- if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())
- != NO_ERROR) {
- return false;
- }
- }
- return false;
- }
-
- sp<ANativeWindow> mANW;
- const TestPixel* mTestPixels;
- };
-
- sp<FrameWaiter> fw(new FrameWaiter);
- mST->setFrameAvailableListener(fw);
-
- sp<Thread> pt(new ProducerThread(mANW, testPixels));
- pt->run();
-
- glViewport(0, 0, texWidth, texHeight);
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- // We wait for the first two frames up front so that the producer will be
- // likely to dequeue the buffer that's currently being textured from.
- fw->waitForFrame();
- fw->waitForFrame();
-
- for (int i = 0; i < numFrames; i++) {
- SCOPED_TRACE(String8::format("frame %d", i).string());
-
- // We must wait for each frame to come in because if we ever do an
- // updateTexImage call that doesn't consume a newly available buffer
- // then the producer and consumer will get out of sync, which will cause
- // a deadlock.
- if (i > 1) {
- fw->waitForFrame();
- }
- mST->updateTexImage();
- drawTexture();
-
- for (int j = 0; j < numTestPixels; j++) {
- int x = testPixels[j].x;
- int y = testPixels[j].y;
- uint8_t value = 0;
- if (j == (i % numTestPixels)) {
- // We must y-invert the texture coords
- EXPECT_TRUE(checkPixel(x, texHeight-y-1, 255, 255, 255, 255));
- } else {
- // We must y-invert the texture coords
- EXPECT_TRUE(checkPixel(x, texHeight-y-1, 0, 0, 0, 255));
- }
- }
- }
-
- pt->requestExitAndWait();
-}
-
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferNpot) {
- const int texWidth = 64;
- const int texHeight = 66;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with the a checkerboard pattern
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillRGBA8Buffer(img, texWidth, texHeight, buf->getStride());
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, texWidth, texHeight);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35));
- EXPECT_TRUE(checkPixel(63, 0, 231, 231, 231, 231));
- EXPECT_TRUE(checkPixel(63, 65, 231, 231, 231, 231));
- EXPECT_TRUE(checkPixel( 0, 65, 35, 35, 35, 35));
-
- EXPECT_TRUE(checkPixel(15, 10, 35, 231, 231, 231));
- EXPECT_TRUE(checkPixel(23, 65, 231, 35, 231, 35));
- EXPECT_TRUE(checkPixel(19, 40, 35, 231, 35, 35));
- EXPECT_TRUE(checkPixel(38, 30, 231, 35, 35, 35));
- EXPECT_TRUE(checkPixel(42, 54, 35, 35, 35, 231));
- EXPECT_TRUE(checkPixel(37, 34, 35, 231, 231, 231));
- EXPECT_TRUE(checkPixel(31, 8, 231, 35, 35, 231));
- EXPECT_TRUE(checkPixel(37, 47, 231, 35, 231, 231));
- EXPECT_TRUE(checkPixel(25, 38, 35, 35, 35, 35));
- EXPECT_TRUE(checkPixel(49, 6, 35, 231, 35, 35));
- EXPECT_TRUE(checkPixel(54, 50, 35, 231, 231, 231));
- EXPECT_TRUE(checkPixel(27, 26, 231, 231, 231, 231));
- EXPECT_TRUE(checkPixel(10, 6, 35, 35, 231, 231));
- EXPECT_TRUE(checkPixel(29, 4, 35, 35, 35, 231));
- EXPECT_TRUE(checkPixel(55, 28, 35, 35, 231, 35));
- EXPECT_TRUE(checkPixel(58, 55, 35, 35, 231, 231));
-}
-
-TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferPow2) {
- const int texWidth = 64;
- const int texHeight = 64;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with the a checkerboard pattern
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillRGBA8Buffer(img, texWidth, texHeight, buf->getStride());
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, texWidth, texHeight);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 231, 231, 231, 231));
- EXPECT_TRUE(checkPixel(63, 0, 35, 35, 35, 35));
- EXPECT_TRUE(checkPixel(63, 63, 231, 231, 231, 231));
- EXPECT_TRUE(checkPixel( 0, 63, 35, 35, 35, 35));
-
- EXPECT_TRUE(checkPixel(12, 46, 231, 231, 231, 35));
- EXPECT_TRUE(checkPixel(16, 1, 231, 231, 35, 231));
- EXPECT_TRUE(checkPixel(21, 12, 231, 35, 35, 231));
- EXPECT_TRUE(checkPixel(26, 51, 231, 35, 231, 35));
- EXPECT_TRUE(checkPixel( 5, 32, 35, 231, 231, 35));
- EXPECT_TRUE(checkPixel(13, 8, 35, 231, 231, 231));
- EXPECT_TRUE(checkPixel(46, 3, 35, 35, 231, 35));
- EXPECT_TRUE(checkPixel(30, 33, 35, 35, 35, 35));
- EXPECT_TRUE(checkPixel( 6, 52, 231, 231, 35, 35));
- EXPECT_TRUE(checkPixel(55, 33, 35, 231, 35, 231));
- EXPECT_TRUE(checkPixel(16, 29, 35, 35, 231, 231));
- EXPECT_TRUE(checkPixel( 1, 30, 35, 35, 35, 231));
- EXPECT_TRUE(checkPixel(41, 37, 35, 35, 231, 231));
- EXPECT_TRUE(checkPixel(46, 29, 231, 231, 35, 35));
- EXPECT_TRUE(checkPixel(15, 25, 35, 231, 35, 231));
- EXPECT_TRUE(checkPixel( 3, 52, 35, 231, 35, 35));
-}
-
-TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) {
- class ProducerThread : public Thread {
- public:
- ProducerThread(const sp<ANativeWindow>& anw):
- mANW(anw),
- mDequeueError(NO_ERROR) {
- }
-
- virtual ~ProducerThread() {
- }
-
- virtual bool threadLoop() {
- Mutex::Autolock lock(mMutex);
- ANativeWindowBuffer* anb;
-
- // Frame 1
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
- return false;
- }
- if (anb == NULL) {
- return false;
- }
- if (mANW->queueBuffer(mANW.get(), anb)
- != NO_ERROR) {
- return false;
- }
-
- // Frame 2
- if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) {
- return false;
- }
- if (anb == NULL) {
- return false;
- }
- if (mANW->queueBuffer(mANW.get(), anb)
- != NO_ERROR) {
- return false;
- }
-
- // Frame 3 - error expected
- mDequeueError = mANW->dequeueBuffer(mANW.get(), &anb);
- return false;
- }
-
- status_t getDequeueError() {
- Mutex::Autolock lock(mMutex);
- return mDequeueError;
- }
-
- private:
- sp<ANativeWindow> mANW;
- status_t mDequeueError;
- Mutex mMutex;
- };
-
- sp<FrameWaiter> fw(new FrameWaiter);
- mST->setFrameAvailableListener(fw);
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
-
- sp<Thread> pt(new ProducerThread(mANW));
- pt->run();
-
- fw->waitForFrame();
- fw->waitForFrame();
-
- // Sleep for 100ms to allow the producer thread's dequeueBuffer call to
- // block waiting for a buffer to become available.
- usleep(100000);
-
- mST->abandon();
-
- pt->requestExitAndWait();
- ASSERT_EQ(NO_INIT,
- reinterpret_cast<ProducerThread*>(pt.get())->getDequeueError());
-}
-
-TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) {
- int texHeight = 16;
- ANativeWindowBuffer* anb;
-
- GLint maxTextureSize;
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
-
- // make sure it works with small textures
- mST->setDefaultBufferSize(16, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(16, anb->width);
- EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
- EXPECT_EQ(NO_ERROR, mST->updateTexImage());
-
- // make sure it works with GL_MAX_TEXTURE_SIZE
- mST->setDefaultBufferSize(maxTextureSize, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(maxTextureSize, anb->width);
- EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
- EXPECT_EQ(NO_ERROR, mST->updateTexImage());
-
- // make sure it fails with GL_MAX_TEXTURE_SIZE+1
- mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
- EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- EXPECT_EQ(maxTextureSize+1, anb->width);
- EXPECT_EQ(texHeight, anb->height);
- EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
- ASSERT_NE(NO_ERROR, mST->updateTexImage());
-}
-
-/*
- * This test fixture is for testing GL -> GL texture streaming. It creates an
- * EGLSurface and an EGLContext for the image producer to use.
- */
-class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest {
-protected:
- SurfaceTextureGLToGLTest():
- mProducerEglSurface(EGL_NO_SURFACE),
- mProducerEglContext(EGL_NO_CONTEXT) {
- }
-
- virtual void SetUp() {
- SurfaceTextureGLTest::SetUp();
-
- EGLConfig myConfig = {0};
- EGLint numConfigs = 0;
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &myConfig,
- 1, &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, myConfig,
- mANW.get(), NULL);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface);
-
- mProducerEglContext = eglCreateContext(mEglDisplay, myConfig,
- EGL_NO_CONTEXT, getContextAttribs());
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext);
- }
-
- virtual void TearDown() {
- if (mProducerEglContext != EGL_NO_CONTEXT) {
- eglDestroyContext(mEglDisplay, mProducerEglContext);
- }
- if (mProducerEglSurface != EGL_NO_SURFACE) {
- eglDestroySurface(mEglDisplay, mProducerEglSurface);
- }
- SurfaceTextureGLTest::TearDown();
- }
-
- EGLSurface mProducerEglSurface;
- EGLContext mProducerEglContext;
-};
-
-TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) {
- const int texWidth = 64;
- const int texHeight = 64;
-
- mST->setDefaultBufferSize(texWidth, texHeight);
-
- // Do the producer side of things
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- // This is needed to ensure we pick up a buffer of the correct size.
- eglSwapBuffers(mEglDisplay, mProducerEglSurface);
-
- glClearColor(0.6, 0.6, 0.6, 0.6);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(4, 4, 4, 4);
- glClearColor(1.0, 0.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(24, 48, 4, 4);
- glClearColor(0.0, 1.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(37, 17, 4, 4);
- glClearColor(0.0, 0.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- eglSwapBuffers(mEglDisplay, mProducerEglSurface);
-
- // Do the consumer side of things
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- glDisable(GL_SCISSOR_TEST);
-
- mST->updateTexImage(); // Skip the first frame, which was empty
- mST->updateTexImage();
-
- glClearColor(0.2, 0.2, 0.2, 0.2);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glViewport(0, 0, texWidth, texHeight);
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153));
-
- EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255));
- EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255));
- EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255));
- EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153));
-}
-
-TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) {
- sp<GraphicBuffer> buffers[3];
-
- // This test requires async mode to run on a single thread.
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- for (int i = 0; i < 3; i++) {
- // Produce a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(mEglDisplay, mProducerEglSurface);
-
- // Consume a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- mST->updateTexImage();
- buffers[i] = mST->getCurrentBuffer();
- }
-
- // Destroy the GL texture object to release its ref on buffers[2].
- GLuint texID = TEX_ID;
- glDeleteTextures(1, &texID);
-
- // Destroy the EGLSurface
- EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- // Release the ref that the SurfaceTexture has on buffers[2].
- mST->abandon();
-
- EXPECT_EQ(1, buffers[0]->getStrongCount());
- EXPECT_EQ(1, buffers[1]->getStrongCount());
-
- // Depending on how lazily the GL driver dequeues buffers, we may end up
- // with either two or three total buffers. If there are three, make sure
- // the last one was properly down-ref'd.
- if (buffers[2] != buffers[0]) {
- EXPECT_EQ(1, buffers[2]->getStrongCount());
- }
-}
-
-TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
- sp<GraphicBuffer> buffers[3];
-
- // This test requires async mode to run on a single thread.
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- for (int i = 0; i < 3; i++) {
- // Produce a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- glClear(GL_COLOR_BUFFER_BIT);
- EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- // Consume a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_EQ(NO_ERROR, mST->updateTexImage());
- buffers[i] = mST->getCurrentBuffer();
- }
-
- // Abandon the SurfaceTexture, releasing the ref that the SurfaceTexture has
- // on buffers[2].
- mST->abandon();
-
- // Destroy the GL texture object to release its ref on buffers[2].
- GLuint texID = TEX_ID;
- glDeleteTextures(1, &texID);
-
- // Destroy the EGLSurface.
- EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EXPECT_EQ(1, buffers[0]->getStrongCount());
- EXPECT_EQ(1, buffers[1]->getStrongCount());
-
- // Depending on how lazily the GL driver dequeues buffers, we may end up
- // with either two or three total buffers. If there are three, make sure
- // the last one was properly down-ref'd.
- if (buffers[2] != buffers[0]) {
- EXPECT_EQ(1, buffers[2]->getStrongCount());
- }
-}
-
-TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) {
- // This test requires 3 buffers to run on a single thread.
- mST->setBufferCountServer(3);
-
- ASSERT_TRUE(mST->isSynchronousMode());
-
- for (int i = 0; i < 10; i++) {
- // Produce a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- glClear(GL_COLOR_BUFFER_BIT);
- EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- // Consume a frame
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_EQ(NO_ERROR, mST->updateTexImage());
- }
-
- ASSERT_TRUE(mST->isSynchronousMode());
-}
-
-/*
- * This test fixture is for testing GL -> GL texture streaming from one thread
- * to another. It contains functionality to create a producer thread that will
- * perform GL rendering to an ANativeWindow that feeds frames to a
- * SurfaceTexture. Additionally it supports interlocking the producer and
- * consumer threads so that a specific sequence of calls can be
- * deterministically created by the test.
- *
- * The intended usage is as follows:
- *
- * TEST_F(...) {
- * class PT : public ProducerThread {
- * virtual void render() {
- * ...
- * swapBuffers();
- * }
- * };
- *
- * runProducerThread(new PT());
- *
- * // The order of these calls will vary from test to test and may include
- * // multiple frames and additional operations (e.g. GL rendering from the
- * // texture).
- * fc->waitForFrame();
- * mST->updateTexImage();
- * fc->finishFrame();
- * }
- *
- */
-class SurfaceTextureGLThreadToGLTest : public SurfaceTextureGLToGLTest {
-protected:
-
- // ProducerThread is an abstract base class to simplify the creation of
- // OpenGL ES frame producer threads.
- class ProducerThread : public Thread {
- public:
- virtual ~ProducerThread() {
- }
-
- void setEglObjects(EGLDisplay producerEglDisplay,
- EGLSurface producerEglSurface,
- EGLContext producerEglContext) {
- mProducerEglDisplay = producerEglDisplay;
- mProducerEglSurface = producerEglSurface;
- mProducerEglContext = producerEglContext;
- }
-
- virtual bool threadLoop() {
- eglMakeCurrent(mProducerEglDisplay, mProducerEglSurface,
- mProducerEglSurface, mProducerEglContext);
- render();
- eglMakeCurrent(mProducerEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- return false;
- }
-
- protected:
- virtual void render() = 0;
-
- void swapBuffers() {
- eglSwapBuffers(mProducerEglDisplay, mProducerEglSurface);
- }
-
- EGLDisplay mProducerEglDisplay;
- EGLSurface mProducerEglSurface;
- EGLContext mProducerEglContext;
- };
-
- // FrameCondition is a utility class for interlocking between the producer
- // and consumer threads. The FrameCondition object should be created and
- // destroyed in the consumer thread only. The consumer thread should set
- // the FrameCondition as the FrameAvailableListener of the SurfaceTexture,
- // and should call both waitForFrame and finishFrame once for each expected
- // frame.
- //
- // This interlocking relies on the fact that onFrameAvailable gets called
- // synchronously from SurfaceTexture::queueBuffer.
- class FrameCondition : public SurfaceTexture::FrameAvailableListener {
- public:
- FrameCondition():
- mFrameAvailable(false),
- mFrameFinished(false) {
- }
-
- // waitForFrame waits for the next frame to arrive. This should be
- // called from the consumer thread once for every frame expected by the
- // test.
- void waitForFrame() {
- Mutex::Autolock lock(mMutex);
- ALOGV("+waitForFrame");
- while (!mFrameAvailable) {
- mFrameAvailableCondition.wait(mMutex);
- }
- mFrameAvailable = false;
- ALOGV("-waitForFrame");
- }
-
- // Allow the producer to return from its swapBuffers call and continue
- // on to produce the next frame. This should be called by the consumer
- // thread once for every frame expected by the test.
- void finishFrame() {
- Mutex::Autolock lock(mMutex);
- ALOGV("+finishFrame");
- mFrameFinished = true;
- mFrameFinishCondition.signal();
- ALOGV("-finishFrame");
- }
-
- // This should be called by SurfaceTexture on the producer thread.
- virtual void onFrameAvailable() {
- Mutex::Autolock lock(mMutex);
- ALOGV("+onFrameAvailable");
- mFrameAvailable = true;
- mFrameAvailableCondition.signal();
- while (!mFrameFinished) {
- mFrameFinishCondition.wait(mMutex);
- }
- mFrameFinished = false;
- ALOGV("-onFrameAvailable");
- }
-
- protected:
- bool mFrameAvailable;
- bool mFrameFinished;
-
- Mutex mMutex;
- Condition mFrameAvailableCondition;
- Condition mFrameFinishCondition;
- };
-
- virtual void SetUp() {
- SurfaceTextureGLToGLTest::SetUp();
- mFC = new FrameCondition();
- mST->setFrameAvailableListener(mFC);
- }
-
- virtual void TearDown() {
- if (mProducerThread != NULL) {
- mProducerThread->requestExitAndWait();
- }
- mProducerThread.clear();
- mFC.clear();
- SurfaceTextureGLToGLTest::TearDown();
- }
-
- void runProducerThread(const sp<ProducerThread> producerThread) {
- ASSERT_TRUE(mProducerThread == NULL);
- mProducerThread = producerThread;
- producerThread->setEglObjects(mEglDisplay, mProducerEglSurface,
- mProducerEglContext);
- producerThread->run();
- }
-
- sp<ProducerThread> mProducerThread;
- sp<FrameCondition> mFC;
-};
-
-TEST_F(SurfaceTextureGLThreadToGLTest,
- UpdateTexImageBeforeFrameFinishedCompletes) {
- class PT : public ProducerThread {
- virtual void render() {
- glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
- swapBuffers();
- }
- };
-
- runProducerThread(new PT());
-
- mFC->waitForFrame();
- mST->updateTexImage();
- mFC->finishFrame();
-
- // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
-}
-
-TEST_F(SurfaceTextureGLThreadToGLTest,
- UpdateTexImageAfterFrameFinishedCompletes) {
- class PT : public ProducerThread {
- virtual void render() {
- glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
- swapBuffers();
- }
- };
-
- runProducerThread(new PT());
-
- mFC->waitForFrame();
- mFC->finishFrame();
- mST->updateTexImage();
-
- // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
-}
-
-TEST_F(SurfaceTextureGLThreadToGLTest,
- RepeatedUpdateTexImageBeforeFrameFinishedCompletes) {
- enum { NUM_ITERATIONS = 1024 };
-
- class PT : public ProducerThread {
- virtual void render() {
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
- ALOGV("+swapBuffers");
- swapBuffers();
- ALOGV("-swapBuffers");
- }
- }
- };
-
- runProducerThread(new PT());
-
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- mFC->waitForFrame();
- ALOGV("+updateTexImage");
- mST->updateTexImage();
- ALOGV("-updateTexImage");
- mFC->finishFrame();
-
- // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
- }
-}
-
-TEST_F(SurfaceTextureGLThreadToGLTest,
- RepeatedUpdateTexImageAfterFrameFinishedCompletes) {
- enum { NUM_ITERATIONS = 1024 };
-
- class PT : public ProducerThread {
- virtual void render() {
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
- ALOGV("+swapBuffers");
- swapBuffers();
- ALOGV("-swapBuffers");
- }
- }
- };
-
- runProducerThread(new PT());
-
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- mFC->waitForFrame();
- mFC->finishFrame();
- ALOGV("+updateTexImage");
- mST->updateTexImage();
- ALOGV("-updateTexImage");
-
- // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
- }
-}
-
-// XXX: This test is disabled because it is currently hanging on some devices.
-TEST_F(SurfaceTextureGLThreadToGLTest,
- DISABLED_RepeatedSwapBuffersWhileDequeueStalledCompletes) {
- enum { NUM_ITERATIONS = 64 };
-
- class PT : public ProducerThread {
- virtual void render() {
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT);
- ALOGV("+swapBuffers");
- swapBuffers();
- ALOGV("-swapBuffers");
- }
- }
- };
-
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, mST->setBufferCountServer(2));
-
- runProducerThread(new PT());
-
- // Allow three frames to be rendered and queued before starting the
- // rendering in this thread. For the latter two frames we don't call
- // updateTexImage so the next dequeue from the producer thread will block
- // waiting for a frame to become available.
- mFC->waitForFrame();
- mFC->finishFrame();
-
- // We must call updateTexImage to consume the first frame so that the
- // SurfaceTexture is able to reduce the buffer count to 2. This is because
- // the GL driver may dequeue a buffer when the EGLSurface is created, and
- // that happens before we call setBufferCountServer. It's possible that the
- // driver does not dequeue a buffer at EGLSurface creation time, so we
- // cannot rely on this to cause the second dequeueBuffer call to block.
- mST->updateTexImage();
-
- mFC->waitForFrame();
- mFC->finishFrame();
- mFC->waitForFrame();
- mFC->finishFrame();
-
- // Sleep for 100ms to allow the producer thread's dequeueBuffer call to
- // block waiting for a buffer to become available.
- usleep(100000);
-
- // Render and present a number of images. This thread should not be blocked
- // by the fact that the producer thread is blocking in dequeue.
- for (int i = 0; i < NUM_ITERATIONS; i++) {
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(mEglDisplay, mEglSurface);
- }
-
- // Consume the two pending buffers to unblock the producer thread.
- mST->updateTexImage();
- mST->updateTexImage();
-
- // Consume the remaining buffers from the producer thread.
- for (int i = 0; i < NUM_ITERATIONS-3; i++) {
- mFC->waitForFrame();
- mFC->finishFrame();
- ALOGV("+updateTexImage");
- mST->updateTexImage();
- ALOGV("-updateTexImage");
- }
-}
-
-class SurfaceTextureFBOTest : public SurfaceTextureGLTest {
-protected:
-
- virtual void SetUp() {
- SurfaceTextureGLTest::SetUp();
-
- glGenFramebuffers(1, &mFbo);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
-
- glGenTextures(1, &mFboTex);
- glBindTexture(GL_TEXTURE_2D, mFboTex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSurfaceWidth(),
- getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glBindTexture(GL_TEXTURE_2D, 0);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
-
- glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_TEXTURE_2D, mFboTex, 0);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- }
-
- virtual void TearDown() {
- SurfaceTextureGLTest::TearDown();
-
- glDeleteTextures(1, &mFboTex);
- glDeleteFramebuffers(1, &mFbo);
- }
-
- GLuint mFbo;
- GLuint mFboTex;
-};
-
-// This test is intended to verify that proper synchronization is done when
-// rendering into an FBO.
-TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) {
- const int texWidth = 64;
- const int texHeight = 64;
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
- texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888));
- ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(),
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
-
- android_native_buffer_t* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with green
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255,
- 0, 255);
- buf->unlock();
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-
- ASSERT_EQ(NO_ERROR, mST->updateTexImage());
-
- glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
- drawTexture();
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
- for (int i = 0; i < 4; i++) {
- SCOPED_TRACE(String8::format("frame %d", i).string());
-
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- buf = new GraphicBuffer(anb, false);
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(),
- buf->getNativeBuffer()));
-
- // Fill the buffer with red
- ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
- (void**)(&img)));
- fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 255, 0,
- 0, 255);
- ASSERT_EQ(NO_ERROR, buf->unlock());
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
- buf->getNativeBuffer()));
-
- ASSERT_EQ(NO_ERROR, mST->updateTexImage());
-
- drawTexture();
-
- EXPECT_TRUE(checkPixel( 24, 39, 255, 0, 0, 255));
- }
-
- glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
-
- EXPECT_TRUE(checkPixel( 24, 39, 0, 255, 0, 255));
-}
-
-} // namespace android
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
deleted file mode 100644
index b585d68..0000000
--- a/libs/gui/tests/Surface_test.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-
-#include <binder/IMemory.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <utils/String8.h>
-
-#include <private/gui/ComposerService.h>
-
-namespace android {
-
-class SurfaceTest : public ::testing::Test {
-protected:
- virtual void SetUp() {
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0, 32, 32, PIXEL_FORMAT_RGBA_8888, 0);
-
- ASSERT_TRUE(mSurfaceControl != NULL);
- ASSERT_TRUE(mSurfaceControl->isValid());
-
- SurfaceComposerClient::openGlobalTransaction();
- ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7fffffff));
- ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
- SurfaceComposerClient::closeGlobalTransaction();
-
- mSurface = mSurfaceControl->getSurface();
- ASSERT_TRUE(mSurface != NULL);
- }
-
- virtual void TearDown() {
- mComposerClient->dispose();
- }
-
- sp<Surface> mSurface;
- sp<SurfaceComposerClient> mComposerClient;
- sp<SurfaceControl> mSurfaceControl;
-};
-
-TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenVisible) {
- sp<ANativeWindow> anw(mSurface);
- int result = -123;
- int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
- &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(1, result);
-}
-
-TEST_F(SurfaceTest, QueuesToWindowComposerIsTrueWhenPurgatorized) {
- mSurfaceControl.clear();
-
- sp<ANativeWindow> anw(mSurface);
- int result = -123;
- int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
- &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(1, result);
-}
-
-// This test probably doesn't belong here.
-TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersSucceed) {
- sp<ANativeWindow> anw(mSurface);
-
- // Verify the screenshot works with no protected buffers.
- sp<IMemoryHeap> heap;
- uint32_t w=0, h=0;
- PixelFormat fmt=0;
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
- 0x7fffffff));
- ASSERT_TRUE(heap != NULL);
-
- // Set the PROTECTED usage bit and verify that the screenshot fails. Note
- // that we need to dequeue a buffer in order for it to actually get
- // allocated in SurfaceFlinger.
- ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(),
- GRALLOC_USAGE_PROTECTED));
- ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
- ANativeWindowBuffer* buf = 0;
-
- status_t err = anw->dequeueBuffer(anw.get(), &buf);
- if (err) {
- // we could fail if GRALLOC_USAGE_PROTECTED is not supported.
- // that's okay as long as this is the reason for the failure.
- // try again without the GRALLOC_USAGE_PROTECTED bit.
- ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
- return;
- }
- ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf));
-
- for (int i = 0; i < 4; i++) {
- // Loop to make sure SurfaceFlinger has retired a protected buffer.
- ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
- ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
- ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
- }
- heap = 0;
- w = h = fmt = 0;
- ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt,
- 64, 64, 0, 0x7fffffff));
- ASSERT_TRUE(heap != NULL);
-}
-
-TEST_F(SurfaceTest, ConcreteTypeIsSurface) {
- sp<ANativeWindow> anw(mSurface);
- int result = -123;
- int err = anw->query(anw.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(NATIVE_WINDOW_SURFACE, result);
-}
-
-}