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-rw-r--r--libs/gui/tests/SurfaceTextureClient_test.cpp697
1 files changed, 0 insertions, 697 deletions
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
deleted file mode 100644
index c1a3c98..0000000
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ /dev/null
@@ -1,697 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <EGL/egl.h>
-#include <gtest/gtest.h>
-#include <gui/SurfaceTextureClient.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class SurfaceTextureClientTest : public ::testing::Test {
-protected:
- SurfaceTextureClientTest():
- mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) {
- }
-
- virtual void SetUp() {
- mST = new SurfaceTexture(123);
- mSTC = new SurfaceTextureClient(mST);
- mANW = mSTC;
-
- // We need a valid GL context so we can test updateTexImage()
- // This initializes EGL and create a dummy GL context with a
- // pbuffer render target.
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion, minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig;
- EGLint numConfigs = 0;
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(),
- &myConfig, 1, &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLint pbufferAttribs[] = {
- EGL_WIDTH, 16,
- EGL_HEIGHT, 16,
- EGL_NONE };
- mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
-
- mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- }
-
- virtual void TearDown() {
- mST.clear();
- mSTC.clear();
- mANW.clear();
-
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglDestroyContext(mEglDisplay, mEglContext);
- eglDestroySurface(mEglDisplay, mEglSurface);
- eglTerminate(mEglDisplay);
- }
-
- virtual EGLint const* getConfigAttribs() {
- static EGLint sDefaultConfigAttribs[] = {
- EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
- EGL_NONE
- };
-
- return sDefaultConfigAttribs;
- }
-
- sp<SurfaceTexture> mST;
- sp<SurfaceTextureClient> mSTC;
- sp<ANativeWindow> mANW;
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
-};
-
-TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) {
- sp<ISurfaceTexture> ist(mSTC->getISurfaceTexture());
- ASSERT_TRUE(ist != NULL);
-}
-
-TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) {
- int result = -123;
- int err = mANW->query(mANW.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
- &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(0, result);
-}
-
-TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) {
- int result = -123;
- int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
- EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result);
-}
-
-TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
- EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, dpy);
-
- EGLint majorVersion;
- EGLint minorVersion;
- EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig = {0};
- EGLint numConfigs = 0;
- EGLint configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 16,
- EGL_STENCIL_SIZE, 8,
- EGL_NONE };
- EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1,
- &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, mANW.get(),
- NULL);
- EXPECT_NE(EGL_NO_SURFACE, eglSurface);
- EXPECT_EQ(EGL_SUCCESS, eglGetError());
-
- eglTerminate(dpy);
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) {
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1, 0, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, -1, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, -1));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), -1, -1, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 0, 8, 0));
- EXPECT_GT(OK, native_window_set_buffers_geometry(mANW.get(), 8, 0, 0));
-}
-
-TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
- ANativeWindowBuffer* buf;
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 0, 0, PIXEL_FORMAT_RGB_565));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(1, buf->width);
- EXPECT_EQ(1, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
- sp<SurfaceTexture> st(mST);
- ANativeWindowBuffer* buf;
- EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf));
- EXPECT_EQ(16, buf->width);
- EXPECT_EQ(8, buf->height);
- EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
- ANativeWindowBuffer* buf[2];
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(16, buf[0]->width);
- EXPECT_EQ(16, buf[1]->width);
- EXPECT_EQ(8, buf[0]->height);
- EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
- ANativeWindowBuffer* buf[2];
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(16, buf[0]->width);
- EXPECT_EQ(16, buf[1]->width);
- EXPECT_EQ(8, buf[0]->height);
- EXPECT_EQ(8, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 12, 24, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_EQ(12, buf[0]->width);
- EXPECT_EQ(12, buf[1]->width);
- EXPECT_EQ(24, buf[0]->height);
- EXPECT_EQ(24, buf[1]->height);
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1]));
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(false));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
-
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
-
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(OK, mST->updateTexImage());
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_NE(buf[0], buf[1]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- EXPECT_NE(buf[1], buf[2]);
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
-}
-
-// XXX: We currently have no hardware that properly handles dequeuing the
-// buffer that is currently bound to the texture.
-TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
- android_native_buffer_t* buf[3];
- android_native_buffer_t* firstBuf;
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &firstBuf));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf));
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf);
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- EXPECT_NE(buf[0], buf[1]);
- EXPECT_NE(buf[1], buf[2]);
- EXPECT_NE(buf[2], buf[0]);
- EXPECT_EQ(firstBuf, buf[2]);
-}
-
-TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
-
- // We should be able to dequeue all the buffers before we've queued mANWy.
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
-
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
-
- EXPECT_EQ(OK, mST->updateTexImage());
- EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
-
- EXPECT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
-
- // Once we've queued a buffer, however we should not be able to dequeue more
- // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
- EXPECT_EQ(-EBUSY, mANW->dequeueBuffer(mANW.get(), &buf[1]));
-
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2]));
-}
-
-// XXX: This is not expected to pass until the synchronization hacks are removed
-// from the SurfaceTexture class.
-TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
- class MyThread : public Thread {
- sp<SurfaceTexture> mST;
- EGLContext ctx;
- EGLSurface sur;
- EGLDisplay dpy;
- bool mBufferRetired;
- Mutex mLock;
- virtual bool threadLoop() {
- eglMakeCurrent(dpy, sur, sur, ctx);
- usleep(20000);
- Mutex::Autolock _l(mLock);
- mST->updateTexImage();
- mBufferRetired = true;
- eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- return false;
- }
- public:
- MyThread(const sp<SurfaceTexture>& mST)
- : mST(mST), mBufferRetired(false) {
- ctx = eglGetCurrentContext();
- sur = eglGetCurrentSurface(EGL_DRAW);
- dpy = eglGetCurrentDisplay();
- eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- }
- ~MyThread() {
- eglMakeCurrent(dpy, sur, sur, ctx);
- }
- void bufferDequeued() {
- Mutex::Autolock _l(mLock);
- EXPECT_EQ(true, mBufferRetired);
- }
- };
-
- android_native_buffer_t* buf[3];
- ASSERT_EQ(OK, mST->setSynchronousMode(true));
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
- // dequeue/queue/update so we have a current buffer
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- mST->updateTexImage();
-
- MyThread* thread = new MyThread(mST);
- sp<Thread> threadBase(thread);
-
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- thread->run();
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[1]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1]));
- //ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[2]));
- //ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2]));
- thread->bufferDequeued();
- thread->requestExitAndWait();
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- mST->getTransformMatrix(mtx);
-
- EXPECT_EQ(1.f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-1.f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(1.f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
- mST->getTransformMatrix(mtx);
-
- EXPECT_EQ(1.f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-1.f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(1.f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) {
- android_native_buffer_t* buf[3];
- float mtx[16] = {};
- android_native_rect_t crop;
- crop.left = 0;
- crop.top = 0;
- crop.right = 5;
- crop.bottom = 5;
-
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
- ASSERT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 8, 8, 0));
- ASSERT_EQ(OK, mANW->dequeueBuffer(mANW.get(), &buf[0]));
- ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop));
- ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0]));
- ASSERT_EQ(OK, mST->updateTexImage());
- ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
- mST->getTransformMatrix(mtx);
-
- // This accounts for the 1 texel shrink for each edge that's included in the
- // transform matrix to avoid texturing outside the crop region.
- EXPECT_EQ(.5f, mtx[0]);
- EXPECT_EQ(0.f, mtx[1]);
- EXPECT_EQ(0.f, mtx[2]);
- EXPECT_EQ(0.f, mtx[3]);
-
- EXPECT_EQ(0.f, mtx[4]);
- EXPECT_EQ(-.5f, mtx[5]);
- EXPECT_EQ(0.f, mtx[6]);
- EXPECT_EQ(0.f, mtx[7]);
-
- EXPECT_EQ(0.f, mtx[8]);
- EXPECT_EQ(0.f, mtx[9]);
- EXPECT_EQ(1.f, mtx[10]);
- EXPECT_EQ(0.f, mtx[11]);
-
- EXPECT_EQ(0.f, mtx[12]);
- EXPECT_EQ(.5f, mtx[13]);
- EXPECT_EQ(0.f, mtx[14]);
- EXPECT_EQ(1.f, mtx[15]);
-}
-
-// This test verifies that the buffer format can be queried immediately after
-// it is set.
-TEST_F(SurfaceTextureClientTest, QueryFormatAfterSettingWorks) {
- sp<ANativeWindow> anw(mSTC);
- int fmts[] = {
- // RGBA_8888 should not come first, as it's the default
- HAL_PIXEL_FORMAT_RGBX_8888,
- HAL_PIXEL_FORMAT_RGBA_8888,
- HAL_PIXEL_FORMAT_RGB_888,
- HAL_PIXEL_FORMAT_RGB_565,
- HAL_PIXEL_FORMAT_BGRA_8888,
- HAL_PIXEL_FORMAT_RGBA_5551,
- HAL_PIXEL_FORMAT_RGBA_4444,
- HAL_PIXEL_FORMAT_YV12,
- };
-
- const int numFmts = (sizeof(fmts) / sizeof(fmts[0]));
- for (int i = 0; i < numFmts; i++) {
- int fmt = -1;
- ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, fmts[i]));
- ASSERT_EQ(OK, anw->query(anw.get(), NATIVE_WINDOW_FORMAT, &fmt));
- EXPECT_EQ(fmts[i], fmt);
- }
-}
-
-class MultiSurfaceTextureClientTest : public ::testing::Test {
-
-public:
- MultiSurfaceTextureClientTest() :
- mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT) {
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- mEglSurfaces[i] = EGL_NO_CONTEXT;
- }
- }
-
-protected:
-
- enum { NUM_SURFACE_TEXTURES = 32 };
-
- virtual void SetUp() {
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion, minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLConfig myConfig;
- EGLint numConfigs = 0;
- EGLint configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE
- };
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &myConfig, 1,
- &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT,
- 0);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- sp<SurfaceTexture> st(new SurfaceTexture(i));
- sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st));
- mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
- static_cast<ANativeWindow*>(stc.get()), NULL);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurfaces[i]);
- }
- }
-
- virtual void TearDown() {
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
-
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- if (mEglSurfaces[i] != EGL_NO_SURFACE) {
- eglDestroySurface(mEglDisplay, mEglSurfaces[i]);
- }
- }
-
- if (mEglContext != EGL_NO_CONTEXT) {
- eglDestroyContext(mEglDisplay, mEglContext);
- }
-
- if (mEglDisplay != EGL_NO_DISPLAY) {
- eglTerminate(mEglDisplay);
- }
- }
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurfaces[NUM_SURFACE_TEXTURES];
- EGLContext mEglContext;
-};
-
-// XXX: This test is disabled because it causes a hang on some devices. See bug
-// 5015672.
-TEST_F(MultiSurfaceTextureClientTest, DISABLED_MakeCurrentBetweenSurfacesWorks) {
- for (int iter = 0; iter < 8; iter++) {
- for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- eglMakeCurrent(mEglDisplay, mEglSurfaces[i], mEglSurfaces[i],
- mEglContext);
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(mEglDisplay, mEglSurfaces[i]);
- }
- }
-}
-
-} // namespace android