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authorChris Craik <ccraik@google.com>2014-04-15 16:18:08 -0700
committerChris Craik <ccraik@google.com>2014-04-23 16:15:11 -0700
commit3f085429fd47ebd32ac2463b3eae2a5a6c17be25 (patch)
tree2930b7ee50ce98092fde97546a3d546c817038f1 /libs/hwui/Layer.h
parentfbb54b8363b66e0b22d519ee20d1a50e8b5340ee (diff)
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Clip TouchFeedbackDrawable effect to receiver Outline
Projected RenderNodes are now wrapped with a ClipRect or masked SaveLayer, so that they are clipped to the outline of the projection receiver surface. Change-Id: I1d4afc1bb5d638d650bc0b1dac51a498f216773e
Diffstat (limited to 'libs/hwui/Layer.h')
-rw-r--r--libs/hwui/Layer.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 5375b45..49610d5 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -227,6 +227,14 @@ public:
ANDROID_API void setColorFilter(SkColorFilter* filter);
+ inline void setConvexMask(const SkPath* convexMask) {
+ this->convexMask = convexMask;
+ }
+
+ inline const SkPath* getConvexMask() {
+ return convexMask;
+ }
+
void bindStencilRenderBuffer() const;
void bindTexture() const;
@@ -378,6 +386,13 @@ private:
*/
DeferredDisplayList* deferredList;
+ /**
+ * This convex path should be used to mask the layer's draw to the screen.
+ *
+ * Data not owned/managed by layer object.
+ */
+ const SkPath* convexMask;
+
}; // struct Layer
}; // namespace uirenderer