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path: root/libs/hwui/Layer.h
Commit message (Expand)AuthorAgeFilesLines
* Constructor cleanupChris Craik2015-03-021-19/+19
* Glop layer mesh renderingChris Craik2015-02-191-1/+5
* resolved conflicts for merge of fe5ac4fc to masterJohn Reck2015-01-291-0/+6
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| * am 5f3e21ce: am 6efc3ac6: Merge "Allow ~Layer() to happen after onGLContextDe...John Reck2015-01-291-0/+6
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| | * Allow ~Layer() to happen after onGLContextDestroyedJohn Reck2015-01-291-0/+6
* | | Cleanup various clang warnings, use unique_ptrs in several placesChris Craik2014-12-231-3/+4
* | | partially fix build.Nick Kralevich2014-11-011-0/+1
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* | am a8d83d63: Merge "Layer changes" into lmp-mr1-devJohn Reck2014-10-311-1/+7
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| * Layer changesJohn Reck2014-10-311-1/+7
* | resolved conflicts for merge of 3028394c to stage-aosp-masterNarayan Kamath2014-10-291-1/+1
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| * Suppress Clang compilation warnings.Chih-Hung Hsieh2014-10-241-1/+1
* | Additional layer loggingChris Craik2014-09-101-0/+11
* | Don't track TextureLayer lifecycles in RenderStateChris Craik2014-09-081-9/+9
* | Yet more layer tracking loggingJohn Reck2014-09-041-0/+1
* | Define shadow casting behavior within layersChris Craik2014-08-151-2/+14
* | No-fail invokeFunctorJohn Reck2014-06-231-1/+4
* | Update 'DisplayList' vs 'RenderNode' naming in several placesChris Craik2014-06-231-3/+2
* | Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-231-0/+15
* | Refcount RenderNodeJohn Reck2014-04-071-8/+3
* | Async drawing!John Reck2014-03-271-2/+4
* | Rename DisplayList->RenderNodeJohn Reck2014-03-121-3/+3
* | Fix TextureView texture filtering.Chris Craik2014-02-251-0/+14
* | Reapply "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-201-1/+1
* | Revert "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-121-1/+1
* | Refactor setting an SkPaint onto a hwui Layer.Derek Sollenberger2014-02-121-1/+1
* | Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-071-4/+5
* | Fix Clang warnings/errorsChris Craik2014-01-021-1/+2
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* Use global indices array to draw layersRomain Guy2013-07-221-1/+0
* Cancel layer update when a layer is about to be destroyedRomain Guy2013-06-171-0/+1
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-37/+9
* Make layer double drawing visible in overdraw debug modeChris Craik2013-04-161-0/+1
* First OpenGL ES 3.0 based optimizationRomain Guy2013-04-041-3/+4
* Prevent crash when a single layer is enqueued several times for updatesRomain Guy2013-03-291-0/+1
* Avoid multiple font cache texture uploadsRomain Guy2013-03-261-0/+11
* Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"Romain Guy2013-02-071-28/+28
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| * Add a RenderBuffer object to store stencil buffers.Romain Guy2013-02-071-28/+28
* | am f5f85022: Merge "Fix graphical corruption on QCOM GPU Bug #7146141"Romain Guy2013-01-291-0/+4
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| * Fix graphical corruption on QCOM GPURomain Guy2013-01-291-0/+4
* | am 49464796: Merge "Allow layers with a stencil buffer to be resized on the f...Romain Guy2013-01-181-1/+30
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| * Allow layers with a stencil buffer to be resized on the flyRomain Guy2013-01-181-1/+30
* | am b12db26f: Merge "Implement clipRect with a transform, clipRegion & clipPat...Romain Guy2013-01-171-5/+20
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| * Implement clipRect with a transform, clipRegion & clipPathRomain Guy2013-01-171-5/+20
* | Update framework to support r5967 of Skia.Derek Sollenberger2012-12-121-0/+1
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* Apply dev. settings at runtimeRomain Guy2012-11-301-0/+1
* Defer layer rendering to avoid stallsRomain Guy2012-10-181-0/+14
* Take into account the texture layer's transform for clippingRomain Guy2012-10-171-0/+3
* Assign default texture id of 0Chet Haase2012-09-261-1/+1
* Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815"Dave Burke2012-09-251-0/+2
* Deleting objects on the wrong thread is a silly ideaRomain Guy2012-09-251-2/+0
* Don't destroy the same texture twiceRomain Guy2012-09-251-7/+19