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authorRomain Guy <romainguy@android.com>2010-06-27 22:59:20 -0700
committerRomain Guy <romainguy@android.com>2010-06-27 22:59:20 -0700
commit5cbbce535744b89df5ecea95de21ee3733298260 (patch)
tree37dda328f8d127cead9e799e5220b4589267bc5e /libs/hwui/Matrix.cpp
parent1d58b498de5eb3b53ca0c7ffd14b1c209833d297 (diff)
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Reduced the complexity of layers composition.
This change also refactors the code base a bit by moving classes out of OpenGLRenderer into separate headers/implementations. This makes the code more manageable. This change also adds documentation for implementation methods. The undocumented methods are simply Skia's Canvas methods. Change-Id: I54c68b443580a0129251dddc1a7ac95813d5289e
Diffstat (limited to 'libs/hwui/Matrix.cpp')
-rw-r--r--libs/hwui/Matrix.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp
index e9c7791..877d3bb 100644
--- a/libs/hwui/Matrix.cpp
+++ b/libs/hwui/Matrix.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#define LOG_TAG "Matrix"
+#define LOG_TAG "OpenGLRenderer"
#include <math.h>
#include <stdlib.h>