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path: root/libs/hwui/Matrix.cpp
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* Simplify matrix copy constructor/loadChris Craik2015-07-071-2/+1
* Fast loadInverse() implementation for the common caseRomain Guy2015-01-151-4/+32
* Fix DA bugsJohn Reck2014-06-121-0/+2
* Add logging utility methodsChris Craik2014-05-081-2/+2
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-1/+6
* Remove experimental perspective projectionChris Craik2014-03-111-78/+0
* 3d view system!Chris Craik2013-12-121-3/+92
* Correct bitmap merging logicChris Craik2013-09-201-5/+1
* Disallow negative scale matrices in merged Bitmap drawingChris Craik2013-09-161-0/+8
* An identity matrix should be considered a pure translate matrixRomain Guy2013-06-201-3/+3
* Take only the scale params into account to rasterize textRomain Guy2013-03-051-2/+2
* Fix colored rects clipping and code cleanupRomain Guy2013-03-051-0/+8
* Properly scale textRomain Guy2013-02-271-0/+5
* Remove obsolete header fileRomain Guy2013-02-151-1/+0
* Implement clipRect with a transform, clipRegion & clipPathRomain Guy2013-01-171-32/+107
* Fix a couple of rendering issuesRomain Guy2012-09-281-0/+5
* Polygonal rendering of simple fill shapesChris Craik2012-09-201-4/+4
* Fix issue where scale-animating text would jump temporarily a few pixelsChet Haase2012-05-071-7/+4
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-6/+6
* Add an API to set the transform on a TextureView's surface texture.Romain Guy2011-08-161-0/+23
* Don't apply AA to rects with no rotation/perspective.Romain Guy2011-06-091-0/+4
* Add support for skew()Romain Guy2011-01-181-0/+18
* Correctly render text when coordinates are not integers.Romain Guy2010-12-061-0/+5
* Optimize FBO drawing with regions.Romain Guy2010-11-021-0/+13
* Use VBOs to render most geometries.Romain Guy2010-10-181-3/+5
* Fix clipping issue in StackView.Romain Guy2010-10-151-1/+1
* Optimize 9patch rendering.Romain Guy2010-10-121-3/+1
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-041-0/+9
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-0/+6
* Correctly set the viewport in layers.Romain Guy2010-08-171-6/+6
* Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-2/+19
* Better support for rotation and perspective matrices.Romain Guy2010-08-121-98/+153
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-0/+5
* Improve clip support (add intersect, union and replace.)Romain Guy2010-07-161-0/+19
* Reduced the complexity of layers composition.Romain Guy2010-06-271-1/+1
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-0/+8
* Convert tabs to spaces.Romain Guy2010-06-251-95/+95
* Implement quickReject() and drawRect().Romain Guy2010-06-251-79/+79
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-2/+19
* Add support for transformations.Romain Guy2010-06-231-29/+65
* Add implementations for clipRect(), save() and restore().Romain Guy2010-06-231-4/+6
* Fix simulator build again.Romain Guy2010-06-221-0/+1
* Fix the simulator build.Romain Guy2010-06-221-0/+148