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authorChris Craik <ccraik@google.com>2014-02-27 22:20:31 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2014-02-27 22:20:31 +0000
commitda3f525759d4b875fd6a498cbe22f7bc9e53aa83 (patch)
tree9bee37b2bbc11f876f76a8e2398d3ebe2d4e877f /libs/hwui/OpenGLRenderer.cpp
parent98bab263500b258025c9c6ca64f8aaff7dc914f4 (diff)
parent9757ac0b9d62f6aea5e47cfb375f445c78bb7897 (diff)
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Merge "Fix TextureView texture filtering."
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 9ac2792..1c59c30 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1068,6 +1068,7 @@ void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
setupDrawExternalTexture(layer->getTexture());
}
if (currentTransform()->isPureTranslate() &&
+ !layer->getForceFilter() &&
layer->getWidth() == (uint32_t) rect.getWidth() &&
layer->getHeight() == (uint32_t) rect.getHeight()) {
const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);