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author | Romain Guy <romainguy@google.com> | 2010-11-08 12:08:41 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2010-11-08 12:15:28 -0800 |
commit | 0fe478ea04720a57ef3919dbc23711bc7eba517f (patch) | |
tree | d498b2893e0890f0bb9dccf44dc392004d68e844 /libs/hwui/OpenGLRenderer.h | |
parent | cce1d2a60bc1ef10ec6beb338ec3d4cf94486c47 (diff) | |
download | frameworks_base-0fe478ea04720a57ef3919dbc23711bc7eba517f.zip frameworks_base-0fe478ea04720a57ef3919dbc23711bc7eba517f.tar.gz frameworks_base-0fe478ea04720a57ef3919dbc23711bc7eba517f.tar.bz2 |
Support nested display lists.
Change-Id: I3815a2832fc0f722c668ba8f51c5f177edb77c94
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 93c2e6c..3340b4a 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -58,7 +58,7 @@ namespace uirenderer { // Renderer /////////////////////////////////////////////////////////////////////////////// -class DisplayListRenderer; +class DisplayList; /** * OpenGL renderer used to draw accelerated 2D graphics. The API is a @@ -100,6 +100,7 @@ public: bool quickReject(float left, float top, float right, float bottom); virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); + virtual void drawDisplayList(DisplayList* displayList); virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); virtual void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); virtual void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, |