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authorChris Craik <ccraik@google.com>2015-02-12 10:41:39 -0800
committerChris Craik <ccraik@google.com>2015-02-12 16:16:57 -0800
commit30036092b40badecbe64d9c2bff4850132147f78 (patch)
treeea5a86b5bd90dd3c2fd0c16ce7676cdf2fcd678a /libs/hwui/OpenGLRenderer.h
parent5b14d9893aced2b3ba46f1d90a0752c1a9a43f2f (diff)
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Glop path texture support
Change-Id: I505eb05991ca4c9b2e01e49988b8f962fad51462
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 4f8a2ea..851effa 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -690,7 +690,7 @@ private:
* @param texture The texture reprsenting the shape
* @param paint The paint to draw the shape with
*/
- void drawShape(float left, float top, const PathTexture* texture, const SkPaint* paint);
+ void drawShape(float left, float top, PathTexture* texture, const SkPaint* paint);
/**
* Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
@@ -819,7 +819,7 @@ private:
* @param y The y coordinate where the texture will be drawn
* @param paint The paint to draw the texture with
*/
- void drawPathTexture(const PathTexture* texture, float x, float y, const SkPaint* paint);
+ void drawPathTexture(PathTexture* texture, float x, float y, const SkPaint* paint);
/**
* Resets the texture coordinates stored in mMeshVertices. Setting the values