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authorDerek Sollenberger <djsollen@google.com>2014-12-04 15:20:29 -0500
committerDerek Sollenberger <djsollen@google.com>2015-01-09 13:56:56 -0500
commit3d4eed7f1aa99401dabe2e45b82f98fb4fc2d754 (patch)
treee727b03577a823f638cab2f76a8a1161b73662eb /libs/hwui/OpenGLRenderer.h
parent83eb4443a9d24f2ae4a1e516354748850c10d06b (diff)
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Update HWUI to store its own SkBitmap objects
This enables us to... 1) simplify the lifecycle/ownership between Java and HWUI 2) remove DisplayListRenderer::drawBitmapData and associated logic 3) track pixel lifecycle using standard SkPixelRef refcounting 4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable Change-Id: I3c95078da20995444f6388a029414280fd654318
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 9d9b3d2..75e79d6 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -162,7 +162,6 @@ public:
virtual void drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
float dstRight, float dstBottom, const SkPaint* paint) override;
- virtual void drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) override;
virtual void drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
const float* vertices, const int* colors, const SkPaint* paint) override;
void drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,