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authorChris Craik <ccraik@google.com>2015-01-29 09:45:09 -0800
committerChris Craik <ccraik@google.com>2015-01-30 10:49:05 -0800
commit44eb2c00861098dd3e2950d923646814b4cc57c2 (patch)
tree2d232b14b931137cc7ebb3b012c3ce4530fa5cf4 /libs/hwui/OpenGLRenderer.h
parent1b68ce327aa37ee0c4e9580d75cb6781337c4312 (diff)
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Refactor blending and texture gl state
Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 94054ff..cf6f0c8 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -541,12 +541,6 @@ private:
void discardFramebuffer(float left, float top, float right, float bottom);
/**
- * Ensures the state of the renderer is the same as the state of
- * the GL context.
- */
- void syncState();
-
- /**
* Tells the GPU what part of the screen is about to be redrawn.
* This method will use the current layer space clip rect.
* This method needs to be invoked every time getTargetFbo() is
@@ -852,22 +846,6 @@ private:
bool canSkipText(const SkPaint* paint) const;
/**
- * Binds the specified texture. The texture unit must have been selected
- * prior to calling this method.
- */
- inline void bindTexture(GLuint texture) {
- mCaches.bindTexture(texture);
- }
-
- /**
- * Binds the specified EGLImage texture. The texture unit must have been selected
- * prior to calling this method.
- */
- inline void bindExternalTexture(GLuint texture) {
- mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
- }
-
- /**
* Enable or disable blending as necessary. This function sets the appropriate
* blend function based on the specified xfermode.
*/