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author | Romain Guy <romainguy@google.com> | 2010-10-12 15:59:26 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2010-10-12 15:59:26 -0700 |
commit | 4bb942083a0d4db746adf95349108dd8ef842e32 (patch) | |
tree | 7707bc9551f3db4ad0561c30c73293e4a0edfbf2 /libs/hwui/OpenGLRenderer.h | |
parent | 5a3b8e698e276839e502dcf41894b56ad59695c3 (diff) | |
download | frameworks_base-4bb942083a0d4db746adf95349108dd8ef842e32.zip frameworks_base-4bb942083a0d4db746adf95349108dd8ef842e32.tar.gz frameworks_base-4bb942083a0d4db746adf95349108dd8ef842e32.tar.bz2 |
Optimize 9patch rendering.
This change detects empty quads in 9patches and removes them from
the mesh to avoid unnecessary blending.
Change-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 4caa8fb..9900a27 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -101,8 +101,8 @@ public: float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint); virtual void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, - uint32_t width, uint32_t height, float left, float top, float right, float bottom, - const SkPaint* paint); + const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, + float left, float top, float right, float bottom, const SkPaint* paint); virtual void drawColor(int color, SkXfermode::Mode mode); virtual void drawRect(float left, float top, float right, float bottom, const SkPaint* paint); virtual void drawPath(SkPath* path, SkPaint* paint); |