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authorChris Craik <ccraik@google.com>2015-07-07 18:42:17 -0700
committerChris Craik <ccraik@google.com>2015-07-07 18:42:42 -0700
commite6a15ee3d0c78eb3f2551d73a7d238c3d8d2f075 (patch)
treefb4aa5c04487f1f2c13221937933288e2a3fff44 /libs/hwui/Patch.cpp
parent61d7acae0cafc265e94a35ad3ba1677f60346de9 (diff)
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Remove all usage of fmin and fmax
bug:22208220 Removes needless call, and upconversion to doubles in multiple places. Change-Id: I1b949fa5f206446ac34de800154c0147d6bd8034
Diffstat (limited to 'libs/hwui/Patch.cpp')
-rw-r--r--libs/hwui/Patch.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index f4dd943..6a7dfb3 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -119,7 +119,7 @@ Patch::Patch(const float bitmapWidth, const float bitmapHeight,
}
float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
- float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight;
+ float v2 = std::max(0.0f, stepY - vOffset) / bitmapHeight;
v1 += vOffset / bitmapHeight;
if (stepY > 0.0f) {
@@ -167,7 +167,7 @@ void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& v
}
float uOffset = x1 == x2 ? 0.0f : 0.5 - (0.5 * segment / (x2 - x1));
- float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth;
+ float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth;
u1 += uOffset / bitmapWidth;
if (stepX > 0.0f) {