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authorChris Craik <ccraik@google.com>2014-04-30 18:20:03 -0700
committerChris Craik <ccraik@google.com>2014-04-30 18:20:30 -0700
commitf5be3ca5cc5b3a10747b577f60059a99862bb9a8 (patch)
treea35aca46d1a60b88df40e8015c6a1815acccdb61 /libs/hwui/ShadowTessellator.h
parent7a70981fc1eead712d62d9502f6dccb963779ae8 (diff)
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Add more shadow control knobs
Change-Id: I1ff500bf429029a97b681ced9df652f4ee9f1332
Diffstat (limited to 'libs/hwui/ShadowTessellator.h')
-rw-r--r--libs/hwui/ShadowTessellator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/ShadowTessellator.h b/libs/hwui/ShadowTessellator.h
index 05370dd..d112ace 100644
--- a/libs/hwui/ShadowTessellator.h
+++ b/libs/hwui/ShadowTessellator.h
@@ -73,7 +73,7 @@ public:
static VertexBufferMode tessellateSpotShadow(bool isCasterOpaque,
const Vector3* casterPolygon, int casterVertexCount,
- const Vector3& lightPosScale, const mat4& receiverTransform,
+ const mat4& receiverTransform,
int screenWidth, int screenHeight, const Rect& casterBounds,
const Rect& localClip, VertexBuffer& shadowVertexBuffer);