summaryrefslogtreecommitdiffstats
path: root/libs/rs/rsProgramFragment.cpp
diff options
context:
space:
mode:
authorAlex Sakhartchouk <alexst@google.com>2010-10-06 11:15:01 -0700
committerAlex Sakhartchouk <alexst@google.com>2010-10-06 11:15:01 -0700
commitd2091639be426574c04f74969fe553162d7a51c9 (patch)
tree29be1a27b9724fb95d53d127771fa38016929fe3 /libs/rs/rsProgramFragment.cpp
parent76322af2a6c109a79431f019dcef6e038c030686 (diff)
downloadframeworks_base-d2091639be426574c04f74969fe553162d7a51c9.zip
frameworks_base-d2091639be426574c04f74969fe553162d7a51c9.tar.gz
frameworks_base-d2091639be426574c04f74969fe553162d7a51c9.tar.bz2
changing vec4 to vec2 for perf reasons.
Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd
Diffstat (limited to 'libs/rs/rsProgramFragment.cpp')
-rw-r--r--libs/rs/rsProgramFragment.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
index c94f294..81b4fa4 100644
--- a/libs/rs/rsProgramFragment.cpp
+++ b/libs/rs/rsProgramFragment.cpp
@@ -190,7 +190,7 @@ void ProgramFragmentState::init(Context *rsc)
{
String8 shaderString(RS_SHADER_INTERNAL);
shaderString.append("varying lowp vec4 varColor;\n");
- shaderString.append("varying vec4 varTex0;\n");
+ shaderString.append("varying vec2 varTex0;\n");
shaderString.append("void main() {\n");
shaderString.append(" lowp vec4 col = UNI_Color;\n");
shaderString.append(" gl_FragColor = col;\n");